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imported>Soranin Created page with "{{Era|Memories|ACMir}} {{Spoilerhd|18 February 2026|Valley of Memory}} {{Imageneed|Valley of Memory}} {{IncompleteMemory|Mirage}} {{Memory Infobox |name=Free the Animals |image= |description=''A man needs help preventing the robbers from abusing animals for profit.'' |appearance=''Assassin's Creed: Mirage – Valley of Memory'' |type=Contract |reward=Toxic Shroud Outfit schematic<br>4530px|link=Steel<br>1File:ACMir - Schol..." |
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{{Era|Memories|ACMir}} | {{Era|Memories|ACMir}} | ||
{{Imageneed|[[Valley of Memory]]}} | {{Imageneed|[[Valley of Memory]]}} | ||
{{IncompleteMemory|Mirage}} | {{IncompleteMemory|Mirage}} | ||
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|name=Free the Animals | |name=Free the Animals | ||
|image= | |image= | ||
|description=''A man needs help preventing the robbers from abusing animals for profit.'' | |description=''A man needs help preventing the [[Bandit|robbers]] from abusing animals for profit.'' | ||
|appearance=''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]'' | |appearance=''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]'' | ||
|type=Contract | |type=Contract | ||
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|next= | |next= | ||
|concurrent= | |concurrent= | ||
|source = [[Basim ibn Ishaq]] | |source=[[Basim ibn Ishaq]] | ||
|location = Hegra, [[Abbasid Caliphate]] | |location=[[Hegra]], [[Abbasid Caliphate]] | ||
|date = 860s | |date=860s | ||
}} | }} | ||
'''Free the Animals''' was a virtual representation of one of [[Basim | '''Free the Animals''' was a virtual representation of one of [[Basim ibn Ishaq]]'s [[Genetic memory|genetic memories]] relived through the [[Animus]].<ref>''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]''</ref> | ||
==Description== | ==Description== | ||
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==Dialogue== | ==Dialogue== | ||
{{IUNote|Title=Dead Man's Note|Text=To the one who finds this,<br><br>I write with my life's ebbing breath. I watched the robbers from this very campfire, marking their cruel trade in injured beasts. But then they found me—tortured me, left me to die amid the sands.<br><br>If you hold this, please free the wounded animals and protect them from their tormentors.<br><br>–A dying man beneath the stars.}} | {{IUNote | ||
|Title=Dead Man's Note | |||
|Text=To the one who finds this,<br><br>I write with my life's ebbing breath. I watched the robbers from this very campfire, marking their cruel trade in injured beasts. But then they found me—tortured me, left me to die amid the sands.<br><br>If you hold this, please free the wounded animals and protect them from their tormentors.<br><br>–A dying man beneath the stars.}} | |||
[] | [] | ||
*'''Basim:''' ''This is the place.'' | *'''Basim:''' ''This is the place.'' | ||
Latest revision as of 08:33, 10 May 2026
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Free the Animals was a virtual representation of one of Basim ibn Ishaq's genetic memories relived through the Animus.[1]
Description[edit | edit source]
Basim was tasked with freeing animals from captivity.
Outcome[edit | edit source]
Basim freed the beasts and escaped from the area.

