Welcome to Assassin's Creed Wiki! Log in and join the community.

Adam Steeves

From the Assassin's Creed Wiki
Jump to navigation Jump to search

Adam Steeves is an artist at Ubisoft Montreal. He has been a part of the development team on several Assassin's Creed titles.

Biography[edit | edit source]

Assassin's Creed[edit | edit source]

Adam Steeves has contributed significantly to the Assassin's Creed franchise, beginning as a Communication Artist for Assassin's Creed II and its handheld spinoff Assassin's Creed II: Discovery, the handheld prequel game to the first entry in the series Assassin's Creed: Bloodlines, and Assassin's Creed: Brotherhood. His role evolved to a Screenshot Artist for Assassin's Creed: Revelations and its associated expansion, as well as for Assassin's Creed III and its associated expansion. Steeves then transitioned to the role of 2D/3D Artist, contributing his skills to Assassin's Creed IV: Black Flag, Assassin's Creed: Unity, Assassin's Creed: Syndicate, Assassin's Creed: Origins, Assassin's Creed: Odyssey, the remastered editions of Assassin's Creed: Rogue and Assassin's Creed III, Assassin's Creed: Valhalla, and Assassin's Creed: Nexus VR.[1]

Assassin's Creed credits[edit | edit source]

Gallery[edit | edit source]

References[edit | edit source]

  1. Adam Steeves. MobyGames. Retrieved on 1 June 2024.

zh:亚当·史蒂夫斯