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Skill Tree (Assassin's Creed: Mirage)

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Revision as of 02:00, 8 July 2023 by imported>Darman36 (Can add an Upgrade column if it ever appears. Realized having troubles with pics, though...)
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For skill trees in other Assassin's Creed games, see Skill tree.
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This article contains content from pre-release sources that may or may not be reflective of canon upon release. This article therefore likely contains spoilers.

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The skill tree is an in-game user interface that will allow the player to upgrade Basim Ibn Ishaq's weapons and abilities during his time training to become a Master Assassin in 9th century Baghdad. The skills will be assigned to one of 3 trees, Phantom, Trickster, and Predator.[1] Unlike the trees used in previous installments of the Assassin's Creed series, progression was linear and story-based rather than dependent on accumulating experience points.[2][3]

Skills

Phantom

Icon for the Phantom skill class
Ability Description Point cost

Breakfall
Basim automatically performs a roll when landing from a dangerous height, reducing the amount of damage taken. 1

Air Strike
Slows down time while aiming with Throwing Knives in mid-air. 2

Kick Back
After a successful Parry, press Y / △ to strike the parried enemy. Use left-stick to strike in another direction. 3



Trickster

Icon for the Trickster skill class
Ability Description Cost





Predator

Ability Description Cost





Behind the scenes

Each of the images for the skill categories utilize the anachronistic Diwani style of Islamic calligraphy developed in the 16th century Ottoman Empire during the reign of Sultan Suleiman I.

References