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Multiplayer

From the Assassin's Creed Wiki
Revision as of 21:46, 18 July 2012 by imported>Amnestyyy (bordered images)
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The multiplayer aspect of the Assassin's Creed franchise is an Animus-based training program used by Abstergo Industries, in order to prepare new Templar agents for the fight against the Assassins in 2012. Introduced in Assassin's Creed: Brotherhood and featured in Assassin's Creed: Revelations and Assassin's Creed III, the multiplayer is composed of several game modes comprised mainly of hunting and killing an assigned target, while evading pursuers at the same time.

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ACBH Characters ACR Characters ACIII Characters
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ACBH Locations ACR Locations ACIII Locations
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Multiplayer Abilities Multiplayer Scoring System Multiplayer Game Modes