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Multiplayer

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Revision as of 15:21, 28 April 2012 by imported>IlMualim (Era, Templates.)
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The multiplayer aspect of the Assassin's Creed franchise is an Animus-based training program used by Abstergo Industries, in order to prepare new Templar Agents for the fight against the Assassins in 2012. Introduced in Assassin's Creed: Brotherhood and featured in Assassin's Creed: Revelations, the multiplayer is composed of several game modes comprised mainly of hunting and killing an assigned target, while evading pursuers at the same time.

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ACBH Characters ACR Characters Multiplayer Abilities
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ACBH Locations ACR Locations Multiplayer Game Modes
Multiplayer Scoring System