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Discovery Sites: Arkadia

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Revision as of 16:17, 12 August 2026 by Soranin (Sọ̀rọ̀ | contribs) (Created page with "<tabber> |-|Arkadian Banner= thumb|250px|Demeter wearing grain wreath, obverse type of a stater of Pheneos / 360-350 BCE (Classical Greece) Arkadia is a mountainous region of the central Peloponnese. It has plains in the valley of the Alpheios and {{Wiki|Ladon (river)|Ladon}} rivers, and around the cities of Tegea and {{Wiki|Megalopolis, Greece|Megalopolis}}. Its banner depicts a head...")
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Demeter wearing grain wreath, obverse type of a stater of Pheneos / 360-350 BCE (Classical Greece)

Arkadia is a mountainous region of the central Peloponnese. It has plains in the valley of the Alpheios and Ladon rivers, and around the cities of Tegea and Megalopolis.

Its banner depicts a head of Demeter, the goddess of agriculture, from the coinage of the city of Pheneos. This earthy goddess is frequently depicted on the coinage of cities. The greatest gift Demeter gave to humankind was agriculture, and this relation was always shown by the grain wreath that she wore.

Inspired by The Art of Assassin's Creed Odyssey, by Kate Lewis, with courtesy from Titan Books.

(Behind the scenes)

The player will encounter seven distinct biomes—six on land, one underwater—as they journey through Ancient Greece. Each features its own flora, fauna, weather systems, and unique topography. The challenge for the art team was to make sure the biomes each had their own individual atmosphere, vegetation, color palette, even down to the type of rocks in each location.

"AU biomes are a joint effort of several artists, technical artists, and technical directors who work together to create those landscapes that are driven by procedural rules. In order to create believable procedural biomes, the biome team had to fully understand interaction between elements that drive nature and apply it in the game," explains Vincent Lamontagne, assistant art director and lead biome artist. From left; cross-sections of the six land-based biomes—Spring, Summer, Arid, Paradise Islands, Volcanic, and Deciduous Forest—gave a broad spectrum of the landscape the Hero will have to navigate to survive. Artist Hugo Puzzuoli adds, "Our team had fun translating the diverse nuances of azure blue from the Mediterranean Sea. From the paradisiac white sand beaches to the arid orange volcanic coast."

Herakles fighting Geryon, the three-boided creature. Scene from a black-figure amphora / 540 BCE (Archaic Greece)

The tenth labor of Herakles required travelling to the end of the world to Erytheia to retrieve the cows of the Giant Geryon. Son of Chrysaor—who came out of Medusa's body—and Callirrhoe—daughter of two Titans—Geryon had one body, but three heads and three sets of legs.

When Herakles arrived to Erytheia, he first killed Orthos, the two-headed dog, and then killed Eurytion, the herdsman. He finally put down Geryon by throwing one poisonous arrow directly into the middle of the Giant's head.

Herakles brought the cattle to Eurystheas, who then sacrificed them to Hera.

Topographical view of plain and Taygetos mountains in Lakonia / 2016

Ancient Greece had an agrarian economy, meaning that wealth came from farming the land.

The polis, or city-state, was made up of the astu (city) and the chora (countryside]. Citizens conducted business and politics in the city, but many made their living on farms in the country, growing olives for oil, wine for grapes, and grains.

Due to Greece's mountainous topography and variable rainfall, it is estimated that only one-fifth of the land was arable, so control of the plains was frequently contested. For example, the Spartans conquered the neighboring Messenians and reduced them to slaves with the goal of controlling Messenia's rich and fertile plains. Even a city as powerful as Athens did not produce enough grain to feed its population, and had to rely on grain imports.

Inspired by The Art of Assassin's Creed Odyssey, by Kate Lewis, with courtesy from Titan Books.

(Behind the Scenes)

Greek myth is full of stories of impressive animals that are separate from the god-like creatures of Medusa and the Minotaur, such as the Nemean Lion, the Golden Hind of Artemis, and the Stymphalian Birds. No foray into classical Greece would be complete without these Legendary creatures. These are strong, powerful animals chosen for their interesting fighting style and appearance. The Odyssey team adapted the real-world versions, embellishing them with different markings and natural weapons. They are dangerous, scarred from many previous encounters, and have an almost diseased, unnatural air to them as shown in the concept artwork by Gabriel Blain. They are not to be attacked lightly.

"The 12 labors of Herakles were depicted many times in the game in various forms. For instance the hunt of mythical animals is inspired by many of those myths, as well as some of the stone work and paintings that can be found across the game."

Pan seated on rock covered on his mantle, holding lagobolon and leaning on his left arm. From the reverse of a stater of the Arkadian League / 363-362 BCE (Classical Greece)

Pan was the national god of Arkadia. His name and hybrid appearance as a half-man, half-goat refer to his special role as the "guardian of the flocks". Shepherds sacrificed goats to Pan in exchange for protection for the rest of their herd.

Pan was believed to enjoy roaming the mountains while playing music on his pipes. The Greeks worshipped Pan—as well as Hermes and the nymphs—in sacred caves. However, in Arkadia, there was an entire sanctuary with a temple dedicated to Pan.

The origins of the Athenian cult of Pan have been related by Herodotos. According to the ancient historian, the famous runner Philippides met Pan while journeying to Lakonia to ask the Spartans for aid against the Persians. Pan promised to help the Athenians, and made good on that promise at the Battle of Marathon in 490 BCE when he sowed panic in the ranks of the Persian army.

Herakles killing the Stymphalian birds, scene from a black-figure amphora / 540 BCE (Archaic Greece)

The sixth labor of Herakles was to kill the birds that lived in lake Stymphalia in Arkadia. These birds were sacred to the god of war, Ares. They were carnivorous with toxic dung, and were made of bronze.

The lake where they made their dwelling was swampy, so it was difficult for Herakles to approach them. To help, Athena gave him a rattle made by Hephaistos, the god of metalworking, which scared the birds off. Herakles managed to shoot some of the birds with his poison arrows, but several flew away.