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Black Room

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Revision as of 04:44, 12 June 2011 by imported>GuardDog (rewording)
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The Black Room is a safe mode inside the Animus, accessed through a back door in its programming. When Desmond Miles was placed back inside the Animus, he used this room to access his own personal lost memories. By accessing these memories, Desmond hoped to reintegrate the splintered layers of his subconscious and to wake up from his coma.

Unlike its polar opposite, the White Room loading screen, the Black Room introduced a puzzle-oriented gameplay for players. This mode was used as a stepping stone for Desmond paving a path through the Animus' hardware.

The secret to Desmond waking up from his coma was located here, in a point in time where the paths of Altaïr, Ezio and Desmond coincided.

Gallery

Source

  • GameInformer, June 2011 edition