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Multiplayer

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Revision as of 16:21, 28 April 2012 by imported>IlMualim (Era, Templates.)
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The multiplayer aspect of the Assassin's Creed franchise is an Animus-based training program used by Abstergo Industries, in order to prepare new Templar Agents for the fight against the Assassins in 2012. Introduced in Assassin's Creed: Brotherhood and featured in Assassin's Creed: Revelations, the multiplayer is composed of several game modes comprised mainly of hunting and killing an assigned target, while evading pursuers at the same time.

ACBH Characters ACR Characters Multiplayer Abilities
ACBH Locations ACR Locations Multiplayer Game Modes
Multiplayer Scoring System