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AC Chronicles Russia
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Notes: a reminder that citations in intro are normally omitted if the info is cited in the body but since the "function" section was removed, some of this info can now only be found in intro. / Reorganized the list based roughly on country region per Alienation bringing up the issue on Discord. I tried to sort in chronological order of when a bureau was first established in the region but I guessed. / This article needs a lot more than a history section.
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{{Era|Locations|Hidden Ones|Assassins}}
{{Era|Locations|Hidden Ones|Assassins}}
{{Update|''[[Assassin's Creed: The Fall]]''}}
{{Quote|Be sure to visit the city's Assassin Bureau when you arrive. I'll dispatch a bird to inform the Rafiq of your arrival. Speak with him, you'll find he has much to offer.|Al Mualim.|Assassin's Creed|Knowledge (Masun)}}
{{Quote|Be sure to visit the city's Assassin Bureau when you arrive. I'll dispatch a bird to inform the Rafiq of your arrival. Speak with him, you'll find he has much to offer.|Al Mualim.|Assassin's Creed|Knowledge (Masun)}}
[[File:AC1 Assassin bureau.png|thumb|250px|Altaïr in an Assassin bureau in Damascus]]
[[File:AC1 Assassin bureau.png|thumb|250px|Altaïr in an Assassin bureau in Damascus]]
A '''bureau''', later called an '''Assassin bureau''', was a command center used by the [[Hidden Ones]] and the [[Assassins|Assassin Order]], most often located within cities where they also served as safe houses. Their primary function was to act as bases of operation through which missions could be processed and overseen.
An '''Assassin bureau''' was a command center used by the [[Assassins|Assassin Order]], most often located within cities where they also served as safe houses. Their primary function was to act as bases of operation through which missions could be processed and overseen. Bureaus typically doubled as shops as well. More than mere fronts for the Assassins, these stores would trade in genuine merchandise such as silks,<ref name="The Hunt Begins">''[[Assassin's Creed: Altaïr's Chronicles]]'' – [[The Hunt Begins]]</ref> carpets,<ref name="The Red Hospital">''[[Assassin's Creed: Altaïr's Chronicles]]'' – [[The Red Hospital]]</ref> and pottery,<ref name="Knowledge Tamir">''[[Assassin's Creed]]'' – [[Knowledge (Tamir)]]</ref> or offer services like tailoring,<ref name="The Fall epilogue">''[[Assassin's Creed: The Fall]]'' – Epilogue</ref> generating income for the Brotherhood.


A tradition that dated back to at least the 1st century BCE, bureaus were an integral component of the Assassins' operational structure. Throughout the ages, not all [[Assassin Guild]]s utilized the bureau as an administrative unit, at times relying on other organizational methods such as [[Assassin Den|dens]], but the system remained in use into the 20th century. It was rendered obsolete after the [[Great Purge]] of 2000 which decimated the Assassins and forced them to rely almost exclusively on mobile [[Assassin cell|cells]].
A tradition that dated back to at least the 1st century BCE, bureaus were an integral component of the Assassins' operational structure.<ref name="The Essential Guide">''[[Assassin's Creed: The Essential Guide]]''</ref> Throughout the ages, not all [[Assassin Guild]]s utilized the bureau as an administrative unit, at times relying on other organizational methods such as [[Assassin Den|dens]],<ref name="ACR">''[[Assassin's Creed: Revelations]]''</ref> but the system remained in use into the 20th century.<ref name="The Fall epilogue" /> It was indefinitely rendered obsolete after the [[Great Purge]] of 2000 which decimated the Assassins and forced them to rely almost exclusively on mobile [[Assassin cell|cells]].<ref name="The Fall epilogue" /><ref name="The Essential Guide" /><ref name="ACB">''[[Assassin's Creed: Brotherhood]]''</ref>


==History==
==History==
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The first Egyptian bureau was founded in [[Memphis]],<ref name="BirthOfTheCreed">''[[Assassin's Creed: Origins]]'' – [[Birth of the Creed]]</ref> [[Egypt]] sometime in 44 BCE after the creation of the [[Hidden Ones]] by [[Bayek]] and [[Amunet|Aya]].<ref name="LastOfTheMedjay">''Assassin's Creed: Origins'' – [[Last of the Medjay]]</ref> By 43 BCE, Aya had established a bureau in the [[Pantheon]] district of [[Rome]].<ref name="BirthOfTheCreed"/>
The first Egyptian bureau was founded in [[Memphis]],<ref name="BirthOfTheCreed">''[[Assassin's Creed: Origins]]'' – [[Birth of the Creed]]</ref> [[Egypt]] sometime in 44 BCE after the creation of the [[Hidden Ones]] by [[Bayek]] and [[Amunet|Aya]].<ref name="LastOfTheMedjay">''Assassin's Creed: Origins'' – [[Last of the Medjay]]</ref> By 43 BCE, Aya had established a bureau in the [[Pantheon]] district of [[Rome]].<ref name="BirthOfTheCreed"/>


Sometime between 44 BCE and 38 BCE, a bureau was established in [[Sinai]] by one of Bayek's first Hidden Ones, [[Tahira]].<ref>''Assassin's Creed: Origins – [[The Hidden Ones (DLC)|The Hidden Ones]]'' – [[The Hidden Ones (memory)]]</ref> The Sinai bureau had a secret exit that backed onto mountains.<ref name="THO">''Assassin's Creed: Origins – The Hidden Ones''</ref> Unfortunately, the Sinai bureau was destroyed by fire<ref>''Assassin's Creed: Origins – The Hidden Ones'' – [[No Chains Too Thick]]</ref> and the Hidden Ones of Sinai fled to the mountains of the [[Arsinoe Nome]],<ref>''Assassin's Creed: Origins – The Hidden Ones'' – [[The Greater Good]]</ref> where they made a new bureau.<ref name="THO"/>
Sometime between 44 BCE and 38 BCE, a bureau was established in [[Sinai]] by one of Bayek's first Hidden Ones, [[Tahira]].<ref>''Assassin's Creed: Origins – [[The Hidden Ones (DLC)|The Hidden Ones]]'' – [[The Hidden Ones (memory)]]</ref> The Sinai bureau had a secret exit that backed onto mountains.<ref name="The Hidden Ones">''Assassin's Creed: Origins – The Hidden Ones''</ref> Unfortunately, the Sinai bureau was destroyed by fire,<ref>''Assassin's Creed: Origins – The Hidden Ones'' – [[No Chains Too Thick]]</ref> and the Hidden Ones of Sinai fled to the mountains of the [[Arsinoe Nome]],<ref>''Assassin's Creed: Origins – The Hidden Ones'' – [[The Greater Good]]</ref> where they made a new bureau.<ref name="The Hidden Ones"/>


At some point before 30 BCE, a bureau was established in [[Alexandria]]. This bureau would be immortalized as the location for the final {{Wiki|synod}} of the Hidden Ones presided by [[Amunet]] as documented in [[The Magas Codex]].<ref name="MagasCodex1">''[[Assassin's Creed: Valhalla]]'' – [[The Magas Codex]] I of VI</ref>
At some point before 30 BCE, a bureau was established in [[Alexandria]]. This bureau would be immortalized as the location for the final {{Wiki|synod}} of the Hidden Ones presided by [[Amunet]] as documented in [[The Magas Codex]].<ref name="MagasCodex1">''[[Assassin's Creed: Valhalla]]'' – [[The Magas Codex]] I of VI</ref>
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===Third Crusade===
===Third Crusade===
Bureaus were widely used by the [[Levant]]ine [[Levantine Brotherhood of Assassins|Brotherhood of Assassins]], with some cities such as [[Acre]], [[Damascus]], [[Jerusalem]],<ref name="AC">''[[Assassin's Creed]]''</ref> and [[Tyre]]<ref name="ACAC">''[[Assassin's Creed: Altaïr's Chronicles]]''</ref> having one per district. Bureaus acted as sanctuaries for members of the Assassin Order, where their users could physically and mentally prepare themselves for a mission, allowing them to restock on [[Throwing knife|throwing knives]], sleep, or to meditate. It also allowed Assassins a place to wait for the appropriate moment to strike or for the dust to settle after an assassination. Bureaus typically doubled as shops as well; more than mere fronts for the Assassins, these stores usually traded in genuine merchandise such as [[silk]]s, carpets, and pottery, generating income for the Brotherhood.<ref name="AC"/>
Bureaus were widely used by the [[Levant]]ine [[Levantine Brotherhood of Assassins|Brotherhood of Assassins]], with some cities such as [[Acre]], [[Damascus]], [[Jerusalem]],<ref name="AC1">''[[Assassin's Creed]]''</ref> and [[Tyre]]<ref name="ACAC">''[[Assassin's Creed: Altaïr's Chronicles]]''</ref> having one per district. Bureaus acted as sanctuaries for members of the Assassin Order, where their users could physically and mentally prepare themselves for a mission, allowing them to restock on [[Throwing knife|throwing knives]], sleep, or to meditate. It also allowed Assassins a place to wait for the appropriate moment to strike or for the dust to settle after an assassination.<ref name="AC1" />


Inside each bureau resided a leader, who held either the [[rank]] of [[Rafiq]] or higher. They would often give Assassins useful information on where to learn more about targets. Once the strike had been planned and approved by the bureau leader, an Assassin was given a [[feather]] to soak in the blood of their target as proof of their success.<ref name="AC" />
Inside each bureau resided a leader, who held either the [[rank]] of [[Rafiq]] or higher. They would often give Assassins useful information on where to learn more about targets. Once the strike had been planned and approved by the bureau leader, an Assassin was given a [[feather]] to soak in the blood of their target as proof of their success.<ref name="AC1" />
[[File:AC1 Bureau Side Chamber.png|thumb|250px|left|A Third Crusade bureau's main chamber]]
[[File:AC1 Bureau Side Chamber.png|thumb|250px|left|A Third Crusade bureau's main chamber]]
These bureaus all had a similar construction. The exterior of the building was typically quite discreet, resembling that of common construction, although they did not have any obvious windows or doors. The entrance was usually located on the roof, like the Memphis bureau of the Hidden Ones.<ref name="AC" />
These bureaus all had a similar construction. The exterior of the building was typically quite discreet, resembling that of common construction, although they did not have any obvious windows or doors. The entrance was usually located on the roof, like the Memphis bureau of the Hidden Ones.<ref name="AC1" />


A main chamber served as the entrance hall to the bureau, and was a small living area comprised of two fountains, potted plants, and several pillows and carpets. This place was intended as a location for Assassins to rest before and after assassinations. The walls were decorated with hanging carpets and the [[Assassin insignia]], while the ceiling was grated with an opening that acted as an entrance into the Bureau. Some bureaus took the living area comforts a bit further, as the Acre bureau's walls were lined with books while the Damascus bureau contained a chess set and a board on which to play. When the city [[Soldier|guards]] were on alert, the bureau's roof was closed with a grated panel to prevent them from discovering the place and subsequently violating a tenet of [[the Creed]].<ref name="AC" />
A main chamber served as the entrance hall to the bureau, and was a small living area comprised of two fountains, potted plants, and several pillows and carpets. This place was intended as a location for Assassins to rest before and after assassinations. The walls were decorated with hanging carpets and the [[Assassin insignia]], while the ceiling was grated with an opening that acted as an entrance into the Bureau. Some bureaus took the living area comforts a bit further, as the Acre bureau's walls were lined with books while the Damascus bureau contained a chess set and a board on which to play. When the city [[Soldier|guards]] were on alert, the bureau's roof was closed with a grated panel to prevent them from discovering the place and subsequently violating a tenet of [[the Creed]].<ref name="AC1" />
[[File:AC1 Bureau Main Chamber.png|thumb|225px|The Bureau leader's chamber]]
[[File:AC1 Bureau Main Chamber.png|thumb|225px|The Bureau leader's chamber]]
A bureau leader's chamber was adjacent to the main chamber. From behind a desk, each leader addressed those who would come to speak with them, while also studying and attending to the Assassin Order's operations in that respective city. Behind the desk were bookshelves and closets, where registries of missions were kept. The books and scrolls the leader had access to were also located in this area. Across the room, a raised walkway held weapons, books, and other items that could assist Assassins in their missions.<ref name="AC" />
A bureau leader's chamber was adjacent to the main chamber. From behind a desk, each leader addressed those who would come to speak with them, while also studying and attending to the Assassin Order's operations in that respective city. Behind the desk were bookshelves and closets, where registries of missions were kept. The books and scrolls the leader had access to were also located in this area. Across the room, a raised walkway held weapons, books, and other items that could assist Assassins in their missions.<ref name="AC1" />


===Golden Age of Piracy===
===Golden Age of Piracy===
[[File:AC4 Assassin Bureau.png|thumb|left|250px|The Assassin bureau in Havana]]
[[File:AC4 Assassin Bureau.png|thumb|left|250px|The Assassin bureau in Havana]]
During the early 18th century, the bureaus spread throughout the major cities in the [[Caribbean|West Indies]] varied in size and description; the bureaus in [[Havana]] and [[Kingston]] held at least one building and had a surrounding courtyard or walls, the [[Nassau]] bureau consisted of a small collection of buildings, and the [[Cayman Islands]]' "ghost" bureau had no defined buildings or areas to speak of.<ref name="AC4">''[[Assassin's Creed IV: Black Flag]]''</ref>
During the early 18th century, the bureaus spread throughout the major cities in the [[Caribbean|West Indies]] varied in size and description. The bureaus in [[Havana]] and [[Kingston]] held at least one building and had a surrounding courtyard or walls, the [[Nassau]] bureau consisted of a small collection of buildings, and the [[Cayman Islands]]' "ghost" bureau had no defined buildings or areas to speak of.<ref name="AC4">''[[Assassin's Creed IV: Black Flag]]''</ref>


After killing the traitorous [[Duncan Walpole]] in 1715,<ref>''Assassin's Creed IV: Black Flag'' – [[Edward Kenway (memory)]]</ref> [[Edward Kenway]] recovered and subsequently sold a map detailing the four bureaus' locations to the [[West Indies Rite of the Templar Order|local branch]] of [[Templars]] operating in the region,<ref>''Assassin's Creed IV: Black Flag'' – [[Mister Walpole, I Presume?]]</ref> unwittingly putting the Assassins stationed there in danger. Edward eventually traveled to the four bureaus and made amends for disclosing their locations;<ref>''Assassin's Creed IV: Black Flag'' – [[The Taíno Assassin]]<br>↑ ''Assassin's Creed IV: Black Flag'' – [[Bureau Under Attack]]<br>↑ ''Assassin's Creed IV: Black Flag'' – [[The Maroon Assassin]]<br>↑ ''Assassin's Creed IV: Black Flag'' – [[Oh Brother...]]</ref> in doing so, he assisted the bureau [[Master Assassin|Masters]] in various ways, in return for a collection of [[Templar key|keys]] that would grant him access to a set of [[Assassin's Creed IV: Black Flag outfits|Templar Armor]].<ref>''Assassin's Creed IV: Black Flag'' – [[This Old Cove]]</ref>
After killing the traitorous [[Duncan Walpole]] in 1715,<ref>''Assassin's Creed IV: Black Flag'' – [[Edward Kenway (memory)]]</ref> [[Edward Kenway]] recovered and subsequently sold a map detailing the four bureaus' locations to the [[West Indies Rite of the Templar Order|local branch]] of [[Templars]] operating in the region,<ref>''Assassin's Creed IV: Black Flag'' – [[Mister Walpole, I Presume?]]</ref> unwittingly putting the Assassins stationed there in danger. Edward eventually traveled to the four bureaus and made amends for disclosing their locations;<ref>''Assassin's Creed IV: Black Flag'' – [[The Taíno Assassin]]<br>↑ ''Assassin's Creed IV: Black Flag'' – [[Bureau Under Attack]]<br>↑ ''Assassin's Creed IV: Black Flag'' – [[The Maroon Assassin]]<br>↑ ''Assassin's Creed IV: Black Flag'' – [[Oh Brother...]]</ref> in doing so, he assisted the bureau [[Master Assassin|Masters]] in various ways, in return for a collection of [[Templar key|keys]] that would grant him access to a set of [[Assassin's Creed IV: Black Flag outfits|Templar Armor]].<ref>''Assassin's Creed IV: Black Flag'' – [[This Old Cove]]</ref>


==List of known bureaus==
==List of example bureaus==
;Ptolemaic Egypt / Roman Republic
;Egypt
*Alexandria bureau<ref name="MagasCodex1"/>
*Alexandria bureau<ref name="MagasCodex1"/><ref name="TheSilkRoad"/>
*[[Hidden Ones Arsinoe bureau|Arsinoe bureau]]<ref name="THO"/>
*[[Hidden Ones Arsinoe bureau|Arsinoe bureau]]<ref name="The Hidden Ones"/>
*[[Hidden Ones Klysma bureau|Klysma bureau]]<ref name="THO"/>
*[[Hidden Ones Klysma bureau|Klysma bureau]]<ref name="The Hidden Ones"/>
*[[Memphis bureau]]<ref name="BirthOfTheCreed"/>
*[[Memphis bureau]]<ref name="BirthOfTheCreed"/>
;Italy
*Rome bureau<ref name="BirthOfTheCreed"/>
*Rome bureau<ref name="BirthOfTheCreed"/>
;Roman Empire
 
*[[Camulodunum bureau]]<ref name="ABriefHistory"/>
;The Levant
*Damascus bureau<ref name="AC1" />
*Acre bureau<ref name="AC1" />
*Jerusalem bureau<ref name="AC1" />
*Tyre bureau<ref name="ACAC"/>
*Antioch bureau<ref name="TheSilkRoad"/>
 
;Greece
*Constantinople bureau<ref name="TheSilkRoad"/>
 
;France
*[[Champlieu Ruins|Champlieu bureau]]<ref name="Hidden"/>
*[[Champlieu Ruins|Champlieu bureau]]<ref name="Hidden"/>
*[[Diodurum Ruins|Diodurum bureau]]<ref name="Hidden"/>
*[[Gisacum Ruins|Gisacum bureau]]<ref name="Hidden"/>
*[[Lutetia bureau]]<ref name="Hidden"/>
*Chinon bureau<ref name="TheSilkRoad"/>
;Germany
*Cologne bureau<ref name="ABriefHistory"/>
*Cologne bureau<ref name="ABriefHistory"/>
*[[Diodurum Ruins|Diodurum bureau]]<ref name="Hidden"/>
 
;Britain
*[[Camulodunum bureau]]<ref name="ABriefHistory"/>
*[[Eboracum bureau]]<ref name="ABriefHistory"/>
*[[Eboracum bureau]]<ref name="ABriefHistory"/>
*[[Gisacum Ruins|Gisacum bureau]]<ref name="Hidden"/>
*[[Londinium bureau]]<ref name="ABriefHistory"/>
*[[Londinium bureau]]<ref name="ABriefHistory"/>
*[[Lutetia bureau]]<ref name="Hidden"/>
*[[Ratae bureau]]<ref name="ABriefHistory"/>
*[[Ratae bureau]]<ref name="ABriefHistory"/>
*[[Temple of Ceres bureau]]<ref name="ABriefHistory"/>
*[[Temple of Ceres bureau]]<ref name="ABriefHistory"/>
*[[Venta Belgarum bureau]]<ref name="ABriefHistory"/>
*[[Venta Belgarum bureau]]<ref name="ABriefHistory"/>
;Viking Age
*[[Ravensthorpe bureau]]<ref name="ToServeTheLight"/>
*Alexandria bureau<ref name="TheSilkRoad"/>
 
*Antioch bureau<ref name="TheSilkRoad"/>
;China
*Chang'an bureau<ref name="TheSilkRoad"/>
*Chang'an bureau<ref name="TheSilkRoad"/>
*Chinon bureau<ref name="TheSilkRoad"/>
 
*Constantinople bureau<ref name="TheSilkRoad"/>
;Russia
*[[Ravensthorpe bureau]]<ref name="ToServeTheLight"/>
*Moscow bureau<ref name="SafeHands">''[[Assassin's Creed Chronicles: Russia]]'' – [[In Safe Hands]]</ref>
;Third Crusade
 
*Acre bureau<ref name="AC"/>
;Caribbean
*Damascus bureau<ref name="AC"/>
*Jerusalem bureau<ref name="AC"/>
*Tyre bureau<ref name="ACAC"/>
;Golden Age of Piracy
*Cayman bureau<ref name="AC4"/>
*Cayman bureau<ref name="AC4"/>
*Havana bureau<ref name="AC4"/><ref>''[[Assassin's Creed: Identity]]'' – [[Database: Havana (Identity)]]</ref>
*Havana bureau<ref name="AC4"/><ref>''[[Assassin's Creed: Identity]]'' – [[Database: Havana (Identity)]]</ref>
*Kingston bureau<ref name="AC4"/>
*Kingston bureau<ref name="AC4"/>
*Nassau bureau<ref name="AC4"/>
*Nassau bureau<ref name="AC4"/>
;Russian Revolution
*Moscow bureau<ref name="SafeHands">''[[Assassin's Creed Chronicles: Russia]]'' – [[In Safe Hands]]</ref>


==Gallery==
==Gallery==

Revision as of 22:05, 24 June 2022

"Be sure to visit the city's Assassin Bureau when you arrive. I'll dispatch a bird to inform the Rafiq of your arrival. Speak with him, you'll find he has much to offer."
―Al Mualim.[src]-[m]
Altaïr in an Assassin bureau in Damascus

An Assassin bureau was a command center used by the Assassin Order, most often located within cities where they also served as safe houses. Their primary function was to act as bases of operation through which missions could be processed and overseen. Bureaus typically doubled as shops as well. More than mere fronts for the Assassins, these stores would trade in genuine merchandise such as silks,[1] carpets,[2] and pottery,[3] or offer services like tailoring,[4] generating income for the Brotherhood.

A tradition that dated back to at least the 1st century BCE, bureaus were an integral component of the Assassins' operational structure.[5] Throughout the ages, not all Assassin Guilds utilized the bureau as an administrative unit, at times relying on other organizational methods such as dens,[6] but the system remained in use into the 20th century.[4] It was indefinitely rendered obsolete after the Great Purge of 2000 which decimated the Assassins and forced them to rely almost exclusively on mobile cells.[4][5][7]

History

Ptolemaic Egypt

The Hidden Ones bureau in Memphis

The first Egyptian bureau was founded in Memphis,[8] Egypt sometime in 44 BCE after the creation of the Hidden Ones by Bayek and Aya.[9] By 43 BCE, Aya had established a bureau in the Pantheon district of Rome.[8]

Sometime between 44 BCE and 38 BCE, a bureau was established in Sinai by one of Bayek's first Hidden Ones, Tahira.[10] The Sinai bureau had a secret exit that backed onto mountains.[11] Unfortunately, the Sinai bureau was destroyed by fire,[12] and the Hidden Ones of Sinai fled to the mountains of the Arsinoe Nome,[13] where they made a new bureau.[11]

At some point before 30 BCE, a bureau was established in Alexandria. This bureau would be immortalized as the location for the final synod of the Hidden Ones presided by Amunet as documented in The Magas Codex.[14]

Roman Empire

The Roman Hidden Ones that operated in the province of Britannia between the years 100 and 430 CE had six main bureaus. These were located in Ledecestrescire, Lunden, Wincestre, Jorvik, Essexe, and Glowecestrescire.[15] Another branch of Hidden Ones operated in Roman Gaul around the same time and had established four bureaus, one in each region of Amienois, Melunois, and Evresin which were all centered around their main base in Paris itself.[16]

Shortly after the death of the Western Roman Emperor Honorius in 423 CE, magister Vitus wrote to the Hidden Ones stationed at Leicester, warning them that Britain would be imminently unstable due to the local tribes who harbored ill sentiments towards them having filled the power vacuum left by the departing Roman legions. Reasoning that it would be better to restart the branch later rather than suffer the loss of its members to unnecessary bloodshed, he ordered that the letter's recipient immediately evacuate and move their headquarters to the German city of Cologne and join forces with the local chapter.[17]

Within the year, word of the evacuation reached the Hidden Ones in Gaul who had experienced similar misunderstandings themselves with the local Gallic tribes. Seeing the situation was untenable, the magister known only as "C. C." wrote to the surrounding bureaus from Paris and ordered all Hidden Ones to hide the three keys necessary to unlock the Paris location, seal the rooms, and likewise abandon Gaul until such time had passed that they could safely return and resume their fight against tyrants and the Order of the Ancients for humanity's freedom. Before closing their letter, C. C. also informed the Hidden Ones that Vitus had extended an invitation from Cologne, adding that they too would join any who were willing to travel to Germania. While the majority of C. C.'s orders were carried out, a few Hidden Ones refused to abandon their posts and decided to stay in Gaul to continue their work on a more individual scale.[18]

Viking Age

By 870 CE, some Frankish Hidden Ones had relocated to a new bureau in Chinon. That year, the young Hidden One Oisel received a letter from Basim Ibn Ishaq of the local branch of Hidden Ones in Constantinople, which asked him to follow Basim's travels in the Levant, starting in Antioch.[19]

In 873, Basim and Hytham established a bureau in the English village of Ravensthorpe with the help of the Viking shieldmaiden Eivor Varinsdottir of the Raven Clan.[20] Because of Hytham's severe wounding in his attempt to assassinate Kjotve the Cruel,[21] Basim assigned him to oversee and upkeep the bureau. Inside the office, Hytham kept numerous scrolls detailing missions and members of the Order of the Ancients. To combat the Order's reign in England, Hytham often received letters from a "Poor Fellow-Soldier of Christ", who relayed information on key assassination targets in the cities of Lunden, Jorvik, and Wincestre.[22]

Circa 873, Eivor entered the abandoned Hidden Ones bureaus in England and recovered pages of the Magas Codex, contracts for assassinations, and letters between the members of the bureaus.[17] After sailing to Francia in 885 to assist the second Viking siege of Paris, Eivor took time to visit all the ruined Gallic Hidden Ones bureaus and recovered the keys to the Paris office, where she found and claimed Charlemagne's short sword Joyeuse from a treasure chest that had been secreted away. As she left the premises, she indirectly met the Frankish Hidden One Abbo of Cernuus under the alias "AC" by way of a letter he left on the ground after she had entered the building.[18]

Third Crusade

Bureaus were widely used by the Levantine Brotherhood of Assassins, with some cities such as Acre, Damascus, Jerusalem,[23] and Tyre[24] having one per district. Bureaus acted as sanctuaries for members of the Assassin Order, where their users could physically and mentally prepare themselves for a mission, allowing them to restock on throwing knives, sleep, or to meditate. It also allowed Assassins a place to wait for the appropriate moment to strike or for the dust to settle after an assassination.[23]

Inside each bureau resided a leader, who held either the rank of Rafiq or higher. They would often give Assassins useful information on where to learn more about targets. Once the strike had been planned and approved by the bureau leader, an Assassin was given a feather to soak in the blood of their target as proof of their success.[23]

A Third Crusade bureau's main chamber

These bureaus all had a similar construction. The exterior of the building was typically quite discreet, resembling that of common construction, although they did not have any obvious windows or doors. The entrance was usually located on the roof, like the Memphis bureau of the Hidden Ones.[23]

A main chamber served as the entrance hall to the bureau, and was a small living area comprised of two fountains, potted plants, and several pillows and carpets. This place was intended as a location for Assassins to rest before and after assassinations. The walls were decorated with hanging carpets and the Assassin insignia, while the ceiling was grated with an opening that acted as an entrance into the Bureau. Some bureaus took the living area comforts a bit further, as the Acre bureau's walls were lined with books while the Damascus bureau contained a chess set and a board on which to play. When the city guards were on alert, the bureau's roof was closed with a grated panel to prevent them from discovering the place and subsequently violating a tenet of the Creed.[23]

The Bureau leader's chamber

A bureau leader's chamber was adjacent to the main chamber. From behind a desk, each leader addressed those who would come to speak with them, while also studying and attending to the Assassin Order's operations in that respective city. Behind the desk were bookshelves and closets, where registries of missions were kept. The books and scrolls the leader had access to were also located in this area. Across the room, a raised walkway held weapons, books, and other items that could assist Assassins in their missions.[23]

Golden Age of Piracy

The Assassin bureau in Havana

During the early 18th century, the bureaus spread throughout the major cities in the West Indies varied in size and description. The bureaus in Havana and Kingston held at least one building and had a surrounding courtyard or walls, the Nassau bureau consisted of a small collection of buildings, and the Cayman Islands' "ghost" bureau had no defined buildings or areas to speak of.[25]

After killing the traitorous Duncan Walpole in 1715,[26] Edward Kenway recovered and subsequently sold a map detailing the four bureaus' locations to the local branch of Templars operating in the region,[27] unwittingly putting the Assassins stationed there in danger. Edward eventually traveled to the four bureaus and made amends for disclosing their locations;[28] in doing so, he assisted the bureau Masters in various ways, in return for a collection of keys that would grant him access to a set of Templar Armor.[29]

List of example bureaus

Egypt
Italy
The Levant
Greece
  • Constantinople bureau[19]
France
Germany
Britain
China
Russia
Caribbean

Gallery

Appearances

References

  1. Assassin's Creed: Altaïr's ChroniclesThe Hunt Begins
  2. Assassin's Creed: Altaïr's ChroniclesThe Red Hospital
  3. Assassin's CreedKnowledge (Tamir)
  4. 4.0 4.1 4.2 Assassin's Creed: The Fall – Epilogue
  5. 5.0 5.1 Assassin's Creed: The Essential Guide
  6. Assassin's Creed: Revelations
  7. Assassin's Creed: Brotherhood
  8. 8.0 8.1 8.2 8.3 Assassin's Creed: OriginsBirth of the Creed
  9. Assassin's Creed: OriginsLast of the Medjay
  10. Assassin's Creed: Origins – The Hidden OnesThe Hidden Ones (memory)
  11. 11.0 11.1 11.2 11.3 Assassin's Creed: Origins – The Hidden Ones
  12. Assassin's Creed: Origins – The Hidden OnesNo Chains Too Thick
  13. Assassin's Creed: Origins – The Hidden OnesThe Greater Good
  14. 14.0 14.1 Assassin's Creed: ValhallaThe Magas Codex I of VI
  15. Assassin's Creed: ValhallaLayla Hassan's personal files: English Locales of Note
  16. Assassin's Creed: Valhalla — The Siege of Paris
  17. 17.0 17.1 17.2 17.3 17.4 17.5 17.6 17.7 17.8 Assassin's Creed: ValhallaA Brief History of the Hidden Ones
  18. 18.0 18.1 18.2 18.3 18.4 18.5 Assassin's Creed: Valhalla – The Siege of ParisHidden
  19. 19.0 19.1 19.2 19.3 19.4 19.5 Assassin's Creed: The Silk Road
  20. 20.0 20.1 Assassin's Creed: ValhallaTo Serve the Light...
  21. Assassin's Creed: ValhallaA Cruel Destiny
  22. Assassin's Creed: ValhallaMore Intel
  23. 23.0 23.1 23.2 23.3 23.4 23.5 23.6 23.7 23.8 Assassin's Creed
  24. 24.0 24.1 Assassin's Creed: Altaïr's Chronicles
  25. 25.0 25.1 25.2 25.3 25.4 Assassin's Creed IV: Black Flag
  26. Assassin's Creed IV: Black FlagEdward Kenway (memory)
  27. Assassin's Creed IV: Black FlagMister Walpole, I Presume?
  28. Assassin's Creed IV: Black FlagThe Taíno Assassin
    Assassin's Creed IV: Black FlagBureau Under Attack
    Assassin's Creed IV: Black FlagThe Maroon Assassin
    Assassin's Creed IV: Black FlagOh Brother...
  29. Assassin's Creed IV: Black FlagThis Old Cove
  30. Assassin's Creed Chronicles: RussiaIn Safe Hands
  31. Assassin's Creed: IdentityDatabase: Havana (Identity)

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