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=Introduction=
==Missions==
;The Sword of Mars
{| class="wikitable sortable" style="text-align:left;" width="100%" cellspacing="0" cellpadding="2" border="1"
Enter the Animus to follow the trail of a legendary sword from European folklore. In the Modern Day, Templars and Assassins are competing to find a lost Piece of Eden and its missing shard. Your Descendants will travel from the German-occupied streets of Paris during World War II to the mythical dawn of the Roman Kingdom, where the Artifact's origins are buried. From there, they will have to piece together clues scattered throughout Britain from the Viking invasion to the foggy alleyways of the Industrial Revolution. Get ready to discover the story of the Sword of Mars, unravel its deepest secrets, and keep it from falling into the wrong hands.
!Mission Contract
;Champions of Eden
!Location
Prepare to descend into horror as you confront some of the most iconic monsters of movies and literature. Mummies, vampires, and more await your Descendants in this high-stakes adventure. The discovery of three previously unknown Pieces of Eden threatens to plunge the modern world into eternal darkness. Armed with the weapons hidden in their own DNA and tasked with recovering the awakened Rings of Eden, the PCs must face horrific foes to protect humanity from impending doom.
!Description
;Lost in Time
!Payment
Dive into a conspiracy that goes deeper into the Templars' agenda, embarking on the rescue of a potential ally of the Brotherhood, kidnapped and trapped within a Simulation. Using cutting-edge Abstergo technology, the Descendants will enter the Animus as Echoes to follow the treacherous mission of a Templar seeking to reach an Isu Vault in North Africa during World War I. Meanwhile, a potent Precursor lurks behind the scenes, waiting for the Descendants to make their moves through the Simulation's rifts. ‘Lost in Time' is a modular campaign adventure that will put your players' nerves to the test at every turn.
!Deliver
 
!Collect
=The Sword of Mars=
!Ship requirements
In Chapter 1, the Descendants journey to 1942, where one of their Ancestors has been tracking down a Piece of Eden (actually a Shard of Eden) in Nazi-occupied France. By following that lead, the PCs relive some of the oldest genetic memories ever uploaded into the Animus, allowing them to investigate events that took place in the last days of the reign of King Romulus, events that can explain the origins of an Isu Artifact, the Sword of Eden.
!Reward
 
|-
The adventure takes an unexpected twist in Chapter 2, when Ziggy, the Crew's field tech, discovers a recent photo of the pommel of the Sword of Mars at the offices at Johnson Space Center in Houston, Texas. The Descendants must infiltrate this heavily guarded NASA facility to pilfer the sword's pommel and whisk it back to London. Their escape is fraught with peril, but they are aided by a lone Assassin named Anthony. Back to London, the Descendants must once again enter the Animus, this time to visit the Viking Age, where they unravel the history of the sword's breaking and glean vital clues about its whereabouts in the Modern Day.
!Much Needed Redeployment
 
|[[Louisiana]]
In Chapter 3, a Simulation Sequence follows a group of Witnesses in the Victorian Age through the slums of London and beyond, revealing the current resting place of the sword. With Glastonbury Festival as a backdrop, the Assassins must race against time and their Templar adversaries to secure the sword. The storyline culminates in a climactic showdown against the vibrant tapestry of the festival's music and lights.
|We should take control of Louisiana any day now. Send a ship to retrieve troops for future redeployment.
 
|
==Chapter 1 - The Lost Key==
|
In the modern day, the Crew of Descendants has gathered in London from all around the world. One of their Brotherhood contacts in the UK, Siegmund "Ziggy" Visser, has reached out to each of them in turn. He has spent weeks collecting evidence concerning a lost piece of Precursor technology that might be related to some of their Ancestors.
|
 
|
If this is your first session, the players can roleplay their characters and their arrival at the Stardust, along with their first contact with Ziggy.
|Aveline figurehead
 
|-
Ziggy's hideout is a run-down, abandoned theater in the middle of Camden Town, formally "The Stardust". He has set up an Abstergo Animus device backstage, modified to connect to a number of commercial Brahman VR visors to allow multi-subject simulations.
!Meat Market
 
|Louisiana
Whenever the Crew is ready to begin their mission, Ziggy explains how they will enter a Simulation that will send them back to German-occupied France, in the year 1942. It will be the first in a series of memory blocks to investigate, in order to discover how their Ancestors got intertwined with the story of a previously unknown Piece of Eden. Ziggy will work as the Descendant's field technician, monitoring their performance in the Animus and keeping track of their discoveries.
|Most of Louisiana is well under our control for now. Drop anchor there and pick up more troops to help our cause.
 
|£720
Without further ado, the PCs gather around the Animus device, put on the visors, and the Simulation is on!
|N/A
 
|15 Troops
===Lugers & Ballerinas===
|12 Firepower<br>40 Speed<br>15 Cargo Space
'''Time Frame:''' World War II
|
 
|-
'''Location:''' Folies Bergère, Center of Paris, France - 1942 CE
!Vernal Pause
 
|[[Florida]]
'''Description:'''  In the midst of the Nazi occupation, a private party is to be held at the Folies Bergère, one of the most famous cabaret music halls in Paris. The organizer is Wilhelm Schmidt, an SS Obersturmführer and low-ranking member of the Templar Order. The night is expected to be attended by soldiers, officers, and local celebrities.<br><br>At the beginning of the Simulation, the Witnesses gather outside the Folies Bergère club, safe from prying eyes. Their mission is to infiltrate the building during the party and recover some intel regarding the recent activities of Sturmbannführer Heinz Müller, a Seneschal Templar.
|Control over Florida is at a turning point. Send in troops to help it fall into [[United Kingdom|British]] hands!
 
|
A fine drizzle wets the road in front of the Folies Bergère, its lights creating colorful projections on the sidewalk. If it weren't for the German uniforms crowding the street, it might almost feel like it did before the war.
|
 
|
From your hiding place, you can see German trucks parked a short distance from the theater, and you have watched cars carrying people in evening dresses coming and going for quite some time. Whenever the theater doors open to let new guests in, the sounds of muffled music spill out.
|
 
|
One last look at your watches, one last check on your gear, one last deep breath to let the sweet petrichor fill your nostrils. Time to go, Assassins.
|-
 
!Cloudy State of Affairs
====Key Objectives====
|Florida
<tabber>
|We control Florida but only just. We need more troops to prevent it from falling back under [[Spain|Spanish]] control.
|-|1 - INFILTRATION=
|£383
There are a few access routes into the theater. At the back of the building, there is an entrance for waiters and theater workers. On the roof, a maintenance entrance can be easily accessed by jumping from an adjacent building. Finally, there's the theater's front door.
|10 Troops
 
|15 Weapons
;Challenges
|12 Firepower<br>50 Speed<br>15 Cargo Space
*''Patrol''<br>A unit of 4 Wehrmacht soldiers patrols the perimeter of the theater. They will take an interest in anyone acting suspiciously and will demand a thorough explanation.
|
*''Doorman''<br>The show at the Folie Bergère is the event of the week in Paris and the guest list is long. Convincing the doorman that you are on the list or that you are working the event will require a good explanation.
|-
*''Flirting Officer''<br>Oskar Fiedler, a young German officer, is smoking outside the back door, where he is trying to seduce a young dancer, Juliette Merion. He will be a thorn in the side of anyone approaching, tormenting and mocking them in an attempt to impress Juliette.
!News from the Front
 
|[[Savannah, Georgia|Savannah]]
;Weaknesses
|A British governor in Savannah has an interesting document for us. Send a ship to retrieve it for us.
*''What do you mean I'm not on the list!''<br>The party has attracted a lot of uninvited guests, who crowd the main door in an attempt to get in. The confusion will make it easier to slip in with a proper ruse or disguise.
|
*''A Secret Door''<br>A secret access way from the Paris Métro Station of Cedet leads into the theater.
|
 
|
|-|2 - RECOVER TEMPLAR INTEL=
|
Sensitive documents are kept in an area of the theater that Schmidt uses as his office. However, this area is closed for the duration of the party. Two soldiers have been posted to guard the area.
|
 
|-
If the Witnesses gain access to the
!The Chatty Governor
|Savannah
|The continued Spanish raids on British forces in [[Georgia (U.S. state)|Georgia]] are of concern to us. Send an envoy to check in for updated reports from Savannah's governor.
|£301
|N/A
|7 Food<br>8 Troops
|12 Firepower<br>50 Speed<br> 15 Cargo Space
|
|-
!Ambassador of Bim
|[[Barbados]]
|We need to smuggle some Templar agents into Barbados to strengthen our control of it. We trust you with this important mission and will reward you handsomely.
|
|
|
|
|
|-
!Discretion Required
|Barbados
|You have shown how capable you are sneaking people in and out of Barbados. We need your services and discretion again.
|£908
|7 Food<br>5 Troops
|10 Spies<br>5 Weapons
|12 Firepower<br>40 Speed<br>15 Cargo Space
|
|-
!Arms for Cap Francais
|[[Cap Français|Cap Francais]]
|We want to help British

Revision as of 06:09, 16 November 2024

Missions

Mission Contract Location Description Payment Deliver Collect Ship requirements Reward
Much Needed Redeployment Louisiana We should take control of Louisiana any day now. Send a ship to retrieve troops for future redeployment. Aveline figurehead
Meat Market Louisiana Most of Louisiana is well under our control for now. Drop anchor there and pick up more troops to help our cause. £720 N/A 15 Troops 12 Firepower
40 Speed
15 Cargo Space
Vernal Pause Florida Control over Florida is at a turning point. Send in troops to help it fall into British hands!
Cloudy State of Affairs Florida We control Florida but only just. We need more troops to prevent it from falling back under Spanish control. £383 10 Troops 15 Weapons 12 Firepower
50 Speed
15 Cargo Space
News from the Front Savannah A British governor in Savannah has an interesting document for us. Send a ship to retrieve it for us.
The Chatty Governor Savannah The continued Spanish raids on British forces in Georgia are of concern to us. Send an envoy to check in for updated reports from Savannah's governor. £301 N/A 7 Food
8 Troops
12 Firepower
50 Speed
15 Cargo Space
Ambassador of Bim Barbados We need to smuggle some Templar agents into Barbados to strengthen our control of it. We trust you with this important mission and will reward you handsomely.
Discretion Required Barbados You have shown how capable you are sneaking people in and out of Barbados. We need your services and discretion again. £908 7 Food
5 Troops
10 Spies
5 Weapons
12 Firepower
40 Speed
15 Cargo Space
Arms for Cap Francais Cap Francais We want to help British forces gain a foothold in Haiti. Deliver arms to Cap Francais in exchange for any medical supplies they can spare.
Guns for Medicine Cap Francais Cap Francais always needs more weapons, trade 20 arms for medical supplies. £748 20 Weapons
10 Spies
7 Medicine
8 Spies
12 Firepower
40 Speed
30 Cargo Space
Notes from Le Havre Le Havre We are expecting France to unleash some kind of attack against Britain very soon, so we need to discover its nature. Send a ship to Le Havre to bring spies. We should get results rapidly.
Les Espions Anglais Le Havre As this conflict intensifies, we always need good spies behind enemy lines. Send 5 more spies to Le Havre. £1505 5 Spies
7 Food
10 Food
10 Troops
12 Firepower
40 Speed
20 Cargo Space
French Beachhead Brest We are overdue to stir up some trouble. Drop troops off the coast of Brest. They will serve the war effort and our own interests. British Lion wheel
Coastal Troubles Brest Our initial gambit in Brest worked. Bring more troops to consolidate our gains. £1531 10 Troops
10 Food
3 Fire Barrels
15 Medicine
12 Firepower
40 Speed
20 Cargo Space
Sailing Down to Havana Havana A Spanish commander friendly to our cause has a document for us. Send an envoy to Havana to reclaim it.
Paying Respects Havana We like to keep up a cordial relationship with the governor of Havana. Please send your envoy to pay our respects. It will make him feel important, and therefore, more loyal. £540 10 Medicine 15 Troops
5 Food
12 Firepower
9 Speed
20 Cargo Space
Rose and Shamrock Carrickfergus We have avoided complications in Ireland thus far, but Loyalist forces need our help. Deliver arms to them.
Loyal Blades, Rebel Yells Carrickfergus Now that we have established a reliable supply chain to the Irish loyalists, you can deliver more arms to them. £1370 5 Food
10 Troops
10 Weapons
10 Trrops
12 Firepower
9 Speed
20 Cargo Space
The Battle of Lagos Lagos The battles off the coast of Lagos would change dramatically with some veteran sailors. Redeploy troops to tip the balance in Britain's favor.
Senegal Sailors Lagos The Iberian coast always needs seasoned sailors to support British patrols. Redeploy more troops to Lagos. £1470 10 Troops
10 Weapons
15 Spies
10 Food
12 Firepower
9 Speed
25 Cargo Space
Eyes on The Rock Gibraltar Britain's occupation of Gibraltar depends on Spain's respect of its treaties. Send spies to keep tabs on Spain's future plans.
The Spy who Rocked Me Gibraltar Gibraltar's been a great infiltration point for Templar spies in Spain, Portugal, and North Africa. Send a ship to bring more. £1546 10 Spies
10 Food
10 Medicine
15 Troops
12 Firepower
9 Speed
25 Cargo Space
Shoring up Belem Santa Maria de Belem The city of Santa Maria de Belem in Brazil is a commercial port city on the decline, but serves as a solid tactical point for our interests. Expedite troops and arms to our allies.
Port of Call Santa Maria de Belem We need to funnel more troops and arms to Belem. You have opened the way, we trust you to continue your excellent work! £1383 10 Troops 3 Fire Barrels
15 Medicine
12 Firepower
9 Speed
18 Cargo Space
January Spies Rio de Janeiro Rio de Janeiro is a thriving city full of opportunities and intrigue. We need to infiltrate it and exert some influence. Send a ship with spies there. British Lion sails
The Brazilian Job Rio de Janeiro As our game of influence over Rio evolves, we are ready to deploy more agents to push our agenda further. Bring more spies so we can accelerate our plans. £2013 10 Medicine 15 Food
15 Weapons
12 Firepower
9 Speed
30 Cargo Space
A Friend in Cartagena Cartagena A Spanish governor working for us in Cartagena wants to deliver a document he believes is important. Send a Templar envoy to take it from his hands.
Lasting Impressions Cartagena The governor of Cartagena was so impressed by the envoy that he's asked to see her again. Send her for another visit and let us know of any developments he discusses with her. £1615 10 Food
10 Weapons
25 Spies
3 Fire Barrels
12 Firepower
9 Speed
28 Cargo Space
Mission of Mercy Buenos Aires We do not always employ conquest and espionage. Often, the best influence comes from making people's lives better. Deliver boxes of British-labeled medical supplies to Buenos Aires. The local population will notice.
Healing Influences Buenos Aires The population of Buenos Aires has greatly benefited from of (sic) our delivery of much-needed medical supplies. Deliver some more, they will not forget our help. £2725 15 Spies
5 Troops
30 Food 12 Firepower
9 Speed
30 Cargo Space
African Armada Goree Island The battles in the West Atlantic need more reinforcements than initially planned. Travel to Goree Island off the coast of Senegal and deliver troops and arms. This will surely help tip the scales.
Cleaning Up Messes Goree Island The West Atlantic needs still more troops and arms than the British officers predicted. Let us cover their ineptitude by providing much-needed relief. £1454 15 Food
10 Spies
20 Medicine
20 Troops
12 Firepower
9 Speed
40 Cargo Space
Spirits of Saint-Louis Saint-Louis Sometimes we just need to make our presence known to nudge things in our direction. Our spies tell us the company man in charge of Saint-Louis can be swayed to our cause. Please send an envoy to pay him a cordial visit.
Corporate Alliance Saint-Louis Your envoy's visit to Saint-Louis paid off: the company man has joined our cause. Keep tabs on him, we believe this relationship will be profitable to us. £1538 10 Medicine
20 Troops
20 Spies
20 Weapons
12 Firepower
9 Speed
40 Cargo Space
Empty Bellies Luanda Luanda is currently under the control of Portugal, but they have been unable to allay the effects of a famine on its population. Deliver barrels of food, this will give us leverage in future dealings with the governor. Golden African wheel
Feeding Frenzy Luanda Luanda has fallen under our direct influence but its population is still hungry. Help feed them and we will have the governor in our pocket. £2333 20 Weapons 20 Medicine
20 Troops
12 Firepower
9 Speed
40 Cargo Space
Something Rotten in Denmark Copenhagen We have reports of a disease not unlike the Black Plague striking Copenhagen. We cannot afford a new breakout in Europe, ship crates of medical supplies to Denmark.
Stunted Growth Copenhagen The new plague has not spread, thanks to your timely delivery. Still, we must ensure it doesn't get out of control. Deliver more medical supplies to Copenhagen for our agents to distribute. £1523 15 Troops
20 Spies
30 Food
30 Troops
12 Firepower
9 Speed
60 Cargo Space
Swedish Fish Gothenburg Members of the Swedish royal family have expressed views in line with our own. Send an envoy to visit a distant cousin living in Gothenburg. An alliance with someone close to the throne would benefit us immensely.
Hook, Line, and Crown Gothenburg Your ability to pick charismatic agents has paid off yet again. We have a staunch ally in Gothenburg. Keep tabs on her to show our support and heed her advice. £1574 20 Weapons
20 Food
45 Spies
3 Fire Barrels
12 Firepower
9 Speed
48 Cargo Space
A Sleeping Bear? Stockholm Sweden recently lost much of its influence in the Baltic, but it still plays a strategic role in keeping the Russian bear in check. Send a ship to Stockholm to deliver spies so we can keep tabs on Russia's plans.
Northern Lights Stockholm We have gained the confidence of Stockholm's authorities. Let us not waste this, bring more spies so they can be deployed further out. £910 15 Spies 40 Troops
30 Medicine
20 Firepower
9 Speed
70 Cargo Space
Ripe for the Picking Sardinia Lost recently by the Spanish to Savoy, Sardinia is coveted by the French. Your hand-picked envoys have proven their ability to convince those in power to lend a sympathetic ear to our cause. Do not disappoint us.
The Island Watchers Sardinia It is time to visit Sardinia again. The new governor is now completely loyal to us and shares the news of naval activity in France and the Italian kingdoms. £2115 20 Troops
20 Medicine
30 Weapons
5 Fire Barrels
20 Firepower
9 Speed
40 Cargo Space
The Maltese Gambit Malta The Knights Hospitalier never recovered from last century's plague in Malta. It is time we bolstered our allies' defenses. Redeploy troops there.
Stone Cold Siege Malta The Hospitaliers are grateful, but Malta is still vulnerable. Ship additional troops to keep them secure. £1385 20 Weapons
15 Spies
30 Trrops
40 Medicine
20 Firepower
9 Speed
70 Cargo Space
The Cretan Connection Crete The Island of Crete has long been a Templar base of operations. Redeploy spies there. From there they can depart for nearby kingdoms.
Holy Spies Crete Our influence is wavering in and near the Levant. We need more spies to keep a closer eye on the area. Send more to Crete. £1432 30 Medicine 30 Spies
40 Weapons
20 Firepower
9 Speed
70 Cargo Space
Paradise Won Isle de France Isle de France is becoming an important trading port in the Indian Ocean. Help extend Britain's influence further by deploying troops and delivering crates of medical supplies there. Gilded French sails
Safe Harbour Isle de France The securing of a safe harbour in Isle de France gives us an alternative supply point for trade with India. Bring more troos and supplies to maintain it. £3280 20 Troops
20 Weapons
40 Food
30 Medicine
20 Firepower
9 Speed
70 Cargo Space
Move Over Mozambique All but abandoned by the Portuguese, the colonists of Mozambique face threats from the Mazrui and Omani. Deliver crates of arms to keep their trading posts and forts under Templar influence.
Fighting the Tides Mozambique Our initial intervention seems to have stabilized Mozambique. Ship more arms there to strengthen it, we have further interests in Africa. £3281 10 Weapons
25 Food
30 Spies
30 Medicine
20 Firepower
9 Speed
60 Cargo Space
The Great Seduction Mombasa The Omani leaders of Mombasa are influential. We want you to send your best envoy to visit the current Sultan. Extend our friendship and cooperation. Trade with them would be far preferable to war... for now.
Friend for Life Mombasa Your envoy's persuasiveness has gotten us a long way. The Sultan has named him a friend of the Omani and expects him to pay a visit. Please make sure this happens. £4375 30 Medicine
20 Spies
50 Troops
10 Fire Barrels
20 Firepower
9 Speed
60 Cargo Space
Company Correspondant Calcutta One of our agents at the East India Company office in Calcutta has a document for us. Send a ship to retrieve it.
The East India Company Calcutta We need to keep a closer eye to the activities of the French and Mysoreans in the region. Make sure you send ships to check in on our agent every so often. £3407 15 Fire Barrels
20 Troops
50 Weapons
30 Medicine
30 Firepower
9 Speed
80 Cargo Space
On Shaky Grounds Yanaon The colony of Yanaon has recently fallen into English hands and must remain so. Have a ship send spies so they can provide early warning of threats.
Indian Intrigue Yanaon The situation in Yanaon remains highly unstable and the surrounding regions are rife with intrigue. Send more spies there so they can be deployed to surrounding colonies and kingdoms. £3708 10 Medicine 30 Spies
20 Troops
30 Firepower
9 Speed
50 Cargo Space
Ville Noire Puducherry The French are well established in Puducherry but the war provides us with unexpected opportunities to sow discord among the local population. Send a ship with crates of arms there.
Smoldering Resentment Puducherry Our initial shipment of arms has allowed rebellion to take hold in French Puducherry. Send more weapons to keep it going. £3550 15 Troops
10 Spies
60 Food
5 Fire Barrels
30 Firepower
9 Speed
65 Cargo Space
Extending the Empire Malacca The Dutch colony at Malacca doesn't seem to be a priority to anyone. We believe it will soon be part of Britain's greater empire. Send a ship with troops and crates of weapons so we can begin planning for its downfall.
Peninsula Warfare Malacca Southeast Asia is a region ripe with riches and opportunities that the Dutch are ignoring. Send more troops and weapons to Malacca to extend our influence throughout the peninsula. £2912 15 Weapons 30 Troops
40 Medicine
30 Firepower
9 Speed
70 Cargo Space
Trouble in the Java House Java The Dutch East India Company has operated unopposed in Java for too long. It is in our interests to reduce their influence and profits. Send a ship with spies. Let's start disrupting their business.
The Javanese File Java Our efforts to undermine the Dutch interests in Java are working. Well done. Send out more spies to keep the pressure on. £3139 15 Food
15 Medicine
40 Weapons
40 Spies
30 Firepower
9 Speed
80 Cargo Space
Let Us Take Charge from Now On Manila The Spanish hold on the Philippines and Manila is tenuous at best. This is the perfect time to help the British crown take over. Send a ship with troops and spies to help their efforts. Sword of Altaïr
New Crown Jewel Manila Your intervention in the Philippines proved to be key in Britain's victory. Do not let it fall back into the hands of our enemies. Send more troops and spies to support it. £3250 15 Troops
10 Spies
40 Medicine
40 Food
30 Firepower
20 Speed
80 Cargo Space