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Skill Tree (Assassin's Creed: Mirage): Difference between revisions

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imported>Darman36
Created page with "{{DISPLAYTITLE:Skill Tree (''Assassin's Creed: Mirage'')}}{{Era|ACMir}} {{For|skill trees in other Assassin's Creed games|Skill tree}} {{Prerelease}} The '''skill tree''' is an in-game user interface that will allow the player to upgrade Basim Ibn Ishaq's weapons and tools during his time training to become a Master Assassin in 9th century Baghdad. The skills will be assigned to one of 3 trees, ''Phantom'', ''Predator'', and ''Trickster''.<ref>{{Cite web|url=..."
 
imported>Darman36
m Whoops, Appearances is for Achievements, not skill trees
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===Trickster===
===Trickster===
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==Appearances==
*''[[Assassin's Creed: Mirage]]''


==References==
==References==

Revision as of 02:51, 15 September 2022

For skill trees in other Assassin's Creed games, see Skill tree.
You cannot know anything. Only suspect.

This article contains content from pre-release sources that may or may not be reflective of canon upon release. This article therefore likely contains spoilers.

The skill tree is an in-game user interface that will allow the player to upgrade Basim Ibn Ishaq's weapons and tools during his time training to become a Master Assassin in 9th century Baghdad. The skills will be assigned to one of 3 trees, Phantom, Predator, and Trickster.[1]

References

  1. Su, Jake (11 September 2011). 'Assassin's Creed Mirage' Goes Back To Basics With Stealth, Parkour & Assassinations Gameplay Pillars. GeekCulture. Archived from the original on 10 September 2022. Retrieved on 14 September 2022.
    Assassin's Creed: Mirage