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imported>Soranin
Created page with "{{Era|Memories|ACMir}} {{Spoilerhd|18 February 2026|Valley of Memory}} {{Imageneed|Valley of Memory}} {{IncompleteMemory|Mirage}} {{Memory Infobox |name=House of Memories |image= |description= |appearance=''Assassin's Creed: MirageValley of Memory'' |type=Main |reward= |fullsync= |heroclass= |previous=The Heart of Corruption |next=Tracks in the Desert |concurrent= |source=Basim ibn Ishaq |location=AlUla Oasis, Abbasid Caliphate |date=..."
 
imported>Darman36
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==Description==
==Description==
Following the lead learned from in his cell, Basim seeks his father's house in the oasis.
Following a lead learned from in his cell, Basim sought out [[Ishaq ibn Khalid]]'s house in the oasis.
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==Dialogue==
==Dialogue==
[]
[]
*'''Basim:''' ''At last, I am almost there... But... what will I say after all these years? Will he even want to see me? My father left me in Samarra for a reason... Still, if I can at least understand why...''
*'''Basim:''' ''At last, I am almost there... But... what will I say after all these years? Will he even want to see me? My father left me in [[Samarra]] for a reason... Still, if I can at least understand why...''
[]
[]
*'''Basim:''' ''Father! Are you here?''
*'''Basim:''' ''Father! Are you here?''
[]
[]
*'''Basim:''' ''These are his possessions... But where is he?''
*'''Basim:''' ''These are his possessions... But where is he?''
[]
[he saw a [[wood]]en wheeled [[horse]] toy.]
*'''Basim:''' ''I remember this toy.''
*'''Basim:''' ''I remember this toy.''
[]
[Seeing it sparked a flashback for him]
*'''Ishaq:''' ''Here, Basim. I made this for you.''
*'''Ishaq:''' ''Here, Basim. I made this for you.''
*'''Young Basim:''' ''Thank you, Father!''
*'''Young Basim:''' ''Thank you, Father!''
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*'''Ishaq:''' ''To a place not meant for little ones.''
*'''Ishaq:''' ''To a place not meant for little ones.''
*'''Young Basim:''' ''Why can't I come with you? Why can't I come?''
*'''Young Basim:''' ''Why can't I come with you? Why can't I come?''
*'''Ishaq:''' ''Do not cry, Basim. Remember, you are the one who smiles. But I must go. Dervis—he will take care of you now.''
*'''Ishaq:''' ''Do not cry, Basim. Remember, you are the one who smiles. But I must go. [[Dervis]]—he will take care of you now.''
*'''Young Basim:''' ''Father, please! Do not leave me! Is it because of the toy I broke?''
*'''Young Basim:''' ''Father, please! Do not leave me! Is it because of the toy I broke?''
*'''Ishaq:''' ''No, Basim, no!''
*'''Ishaq:''' ''No, Basim, no!''
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*'''Basim:''' ''Ah, yes, the book of bedtime songs...''
*'''Basim:''' ''Ah, yes, the book of bedtime songs...''
[]
[]
*'''Young Basim:''' [yawning] ''Father, sing it again.''
*'''Young Basim:''' (yawning) ''Father, sing it again.''
*'''Ishaq:''' ''Again? But you should be asleep.''
*'''Ishaq:''' ''Again? But you should be asleep.''
*'''Young Basim:''' ''Please, Father.''
*'''Young Basim:''' ''Please, Father.''
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*'''Guard 3:''' ''I doubt he even noticed as they did. "Confused" does not begin to cover it.''
*'''Guard 3:''' ''I doubt he even noticed as they did. "Confused" does not begin to cover it.''
*'''Guard 2:''' ''Where did they take him?''
*'''Guard 2:''' ''Where did they take him?''
*'''Guard 3:''' ''Some camp up north, middle of nowhere. That is where their real chief holds court.''
*'''Guard 3:''' ''Some camp up north, middle of nowhere. That is where their [[Nimlot|real chief]] holds court.''
*'''Guard 4:''' ''For the sake of the idiot farmers living around here, we must appear dutiful while investigating this so-called disappearance.''
*'''Guard 4:''' ''For the sake of the idiot farmers living around here, we must appear dutiful while investigating this so-called disappearance.''
[]
[]
*'''Guard 5:''' ''I heard even with 'Abis gone, his men still set ambushes all over the north of AlUla.''
*'''Guard 5:''' ''I heard even with [['Abis]] gone, his men still set ambushes all over the north of AlUla.''
*'''Guard 6:''' ''Hope to catch a few rich travelers, no doubt.''
*'''Guard 6:''' ''Hope to catch a few rich travelers, no doubt.''
*'''Guard 5:''' ''How do they manage without that madman barking orders?''
*'''Guard 5:''' ''How do they manage without that madman barking orders?''

Revision as of 02:34, 25 November 2025

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House of Memories was a virtual representation of one of Basim ibn Ishaq's genetic memories relived through the Animus.[1]

Description

Following a lead learned from in his cell, Basim sought out Ishaq ibn Khalid's house in the oasis.

Outcome

Basim found many mementos at his father's house, but not the man himself. Learning that the bandits were still active even without their leader, he sets out to the wilds north of AlUla to discover where his father had been taken.

References

Assassin's Creed: Mirage memories
Main Quests
Prologue
The Master Thief of Anbar - A New Beginning - Taking Flight - Baghdad Bound
Harbiyah
Follow Nur's Lead - Contact the Rebels - Zeroing In - Jailbreak - A Delicate Alliance - First Order
Interlude
Old Wounds - Branching Out
Abbasiyah
Fire and Wisdom - House of Wisdom - Find the Missing Brother - Follow the Fiery Trail - Report to the Rafiq - The Great Symposium - A Job Well Done
Karkh
Coins and Daggers - Coin, Corruption and Tea - Of Toil and Taxes - The Toll of Greed - A Faceless Feather - Gilded Butterflies - A Grand End
Sharqiyah
Blood and Shadows - The Hunter (Like Father, Like Son) - The Raptor and the Demon - The Hunt (Bird Trap - To Catch a Demon) - The Chase - Den of the Beast - The Return
Round City
The Head of the Snake (The Fox and the Hunter - Judge and Executioner - The Servant and the Impostor) - One Final Counsel - The Serpent's Nest
Return to Alamut
The Last Journey - In Pursuit of Truth
Side Quests
Dervis' Artifacts - The Calling - Al-Jahiz's Lost Books
Contracts
Rebels
The Concubine - The State Official - The Weapons Dealer - The Slave Merchant - The Informant - The Slave Trapper
Scholars
The Satiric Poet - The Kidnapped Scholar - The Botanist - The Dancer
Dervis
The Boat Heist - The Bronze Mirror Heist - The Carolingian Coin Heist
Merchants
The Marked Coins - The Perfume Trader - The Traitor - The Trade Delegate - The Fake Message - Orion's Belt
Tales of Baghdad
Harbiyah
Holy Mission
Abbasiyah
Blade In The Crowd, Tool In The Shed - A Life's Work
Karkh
Leap of the Faithful
Wilderness
Treasure Hunt - Curse Of The Si'la'
DLC
The Forty Thieves
A Dance with Thieves - Secrets, Spoken and Unspoken - Meet the King
Valley of Memory
Main
Valley of Memory - The Ones Who Remain - Wares and Shadows - The Heart of Corruption - House of Memories - Tracks in the Desert - In the Vulture's Nest
Side
Stolen Goods
Tales of AlUla
Creative Interpretations - Obscure Deeds - The Sand Artist - Wine of the Bean
Contracts
Free the Animals - Managed Misfortunes - My Beautiful Bahja - Player of Games - Precious Bundle - To Save A Wedding