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==Behind the scenes==
==Behind the scenes==
The model of the Fanged Mace, a weapon in ''[[Assassin's Creed: Origins]]'', was recycled as the model of the [[Bone Mace]], a weapon in ''[[Assassin's Creed: Odyssey]]'', and its kind. The base model for the Fanged Mace is the [[w:c:farcry:Two-Handed Club|Two-Handed Club]] from ''{{Wiki|Far Cry Primal}}'', another [[Ubisoft#Montreal|Ubisoft Montreal]] game.
The model of the Fanged Mace, a weapon in ''[[Assassin's Creed: Origins]]'', was recycled as the model of the [[Bone Mace]], a weapon in ''[[Assassin's Creed: Odyssey]]'', and its kind. The base model for the Fanged Mace is the [https://farcry.fandom.com/wiki/Two-Handed_Club Two-Handed Club] from ''{{Wiki|Far Cry Primal}}'', another [[Ubisoft#Montreal|Ubisoft Montreal]] game.


==Appearances==
==Appearances==

Latest revision as of 15:36, 18 May 2026

Fanged Mace

The Fanged Mace was a primal mace with a skull attached to a wooden club with leather strips.

The mace was made available to the Medjay Bayek of Siwa via an Animus modification by the Assassin Layla Hassan, who relived the former's memories.[1]

Weapon statistics[edit | edit source]

{{#section:AC:CST/Weapons|"Fanged Mace"}}
Rarity Quality Damage Attributes Availability
Description
A hunter's worth is revealed by the trophies used to decorated their weapons.

Behind the scenes[edit | edit source]

The model of the Fanged Mace, a weapon in Assassin's Creed: Origins, was recycled as the model of the Bone Mace, a weapon in Assassin's Creed: Odyssey, and its kind. The base model for the Fanged Mace is the Two-Handed Club from Far Cry Primal, another Ubisoft Montreal game.

Appearances[edit | edit source]

References[edit | edit source]