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{{Era|Memories|ACMir}}
{{Era|Memories|ACMir}}
{{Youmay|the genetic memory of Basim ibn Ishaq|the [[The Chase|genetic memory]] of Ratonhnhaké:ton}}
{{Spoilerhd|5 January 2024|[[Assassin's Creed: Mirage]]}}
{{Spoilerhd|5 January 2024|[[Assassin's Creed: Mirage]]}}
{{Imageneed}}
{{IncompleteMemory}}
{{Memory Infobox
{{Memory Infobox
|name = The Chase
|name = The Chase
|image =  
|image = ACMir The Chase 1.png
|description =  
|description =  
|appearance = ''[[Assassin's Creed: Mirage]]''
|appearance = ''[[Assassin's Creed: Mirage]]''
Line 22: Line 21:


==Description==
==Description==
Basim returns to the Sharqiyah bureau.
Basim returned to the Sharqiyah bureau after eliminating [[Order of the Ancients|Order]] members, [[Jasoor ibn Basil]] and [[Nadir ibn Havid]].


<!--
==Dialogue==
==Dialogue==
[]
Basim entered the bureau, where [[Fuladh Al Haami|Fuladh]] was talking to [[Ali ibn Muhammad]].
*'''Fuladh:''' ''Wait, Ali. Let us hear from Basim, first. Were you successful in your tasks?''
*'''Fuladh:''' ''Wait, Ali. Let us hear from Basim, first. Were you successful in your tasks?''
*'''Basim:''' ''General Jasoor and Admiral Nadir are dead.''
*'''Basim:''' ''General [[Jasoor ibn Basil]]Jasoor and Admiral Nadir are dead.''
*'''Fuladh:''' ''Did you find anything to identify Al-mardikhwar?''
*'''Fuladh:''' ''Did you find anything to identify Al-Mardikhwar?''
*'''Basim:''' ''Not exactly. General Jasoor was commanded to meet Al-Mardikhwar at the Great Garrison. It seems his past finally caught up to him. Admiral Nadir was questioned about missing supply shipments meant for the Turkic military. Al-Mardikhwar was not happy.''
*'''Basim:''' ''Not exactly. General Jasoor was commanded to meet Al-Mardikhwar at the [[The Great Garrison|Great Garrison]]. It seems his past finally caught up to him. Admiral Nadir was questioned about missing supply shipments meant for the [[Turkic Army|Turkic military]]. [[Wasif al-Turki|Al-Mardikhwar]] was not happy.''
[[File:ACMir The Chase 2.png|thumb|250px|Ali and Fuladh identifying Al-Mardikhwar as Warlord Wasif]]
*'''Fuladh:''' ''So ... Al-Mardikhwar is at the Great Garrison, overseeing supplies for the Turkic mercenaries. There is only one officer of sufficient rank who fits. Warlord Wasif al Turki.''
*'''Fuladh:''' ''So ... Al-Mardikhwar is at the Great Garrison, overseeing supplies for the Turkic mercenaries. There is only one officer of sufficient rank who fits. Warlord Wasif al Turki.''
*'''Ali:''' ''Wasif! This makes sense. There are few others who could have taken Beshi.''
*'''Ali:''' ''Wasif! This makes sense. There are few others who could have taken Beshi.''
*'''Basim:''' ''Beshi has been taken?''
*'''Basim:''' ''Beshi has been taken?''
*'''Ali:''' ''He never came back.''
*'''Ali:''' ''He never came back.''
*'''Fuladh:''' ''Wasif just returned from an excursion for the Caliph, and is at the Garrison. If he has Beshi, that is where he will be.''
*'''Fuladh:''' ''Wasif just returned from an excursion for the [[Caliph]], and is at the Garrison. If he has Beshi, that is where he will be.''
*'''Ali:''' ''Then that is where I am going.''
*'''Ali:''' ''Then that is where I am going.''
*'''Fuladh:''' ''Wasif controls half of Baghdad. If we challenge him and fail, it could start a war that reaches even Alamut. You need Basim.''
*'''Fuladh:''' ''Wasif controls half of Baghdad. If we challenge him and fail, it could start a war that reaches even [[Alamut]]. You need Basim.''
[[File:ACMir The Chase 3.png|thumb|250px|Fuladh asking Basim to make sure Ali take the role of killing Wasif]]
*'''Ali:''' ''Fine. I will meet Basim near the Garrison before I move. But do not take long. I am finished waiting.''
*'''Ali:''' ''Fine. I will meet Basim near the Garrison before I move. But do not take long. I am finished waiting.''
Ali left and Fuladh gave Basim a feather.
Ali left and Fuladh gave Basim a feather.
*'''Fuladh:''' ''Enter the Great Garrison and kill Wasif. He must not escape, and it must look like Ali did it. The safety of Alamut depends on it.''
*'''Fuladh:''' ''Enter the Great Garrison and kill Wasif. He must not escape, and it must look like Ali did it. The safety of Alamut depends on it.''
*'''Basim:''' ''It will be done.''
*'''Basim:''' ''It will be done.''
[]
 
-->
==Outcome==
==Outcome==
Basim is tasked with eliminating Wasif Al Turki, while making sure it looked like the work of Ali ibn Muhammad.
Basim is tasked with eliminating Wasif Al Turki, while making sure it looked like the work of Ali ibn Muhammad.

Revision as of 08:31, 9 December 2023

This article is about the genetic memory of Basim ibn Ishaq. You may be looking for the genetic memory of Ratonhnhaké:ton.
He who increaseth knowledge, increaseth sorrow.

This article contains spoilers, meaning it has information and facts concerning Assassin's Creed: Mirage. If you do not want to know about these events, it is recommended to read on with caution, or not at all.

This template should be removed from the article 5 January 2024.

The Chase was a virtual representation of one of Basim Ibn Ishaq's genetic memories relived through the Animus.

Description

Basim returned to the Sharqiyah bureau after eliminating Order members, Jasoor ibn Basil and Nadir ibn Havid.

Dialogue

Basim entered the bureau, where Fuladh was talking to Ali ibn Muhammad.

  • Fuladh: Wait, Ali. Let us hear from Basim, first. Were you successful in your tasks?
  • Basim: General Jasoor ibn BasilJasoor and Admiral Nadir are dead.
  • Fuladh: Did you find anything to identify Al-Mardikhwar?
  • Basim: Not exactly. General Jasoor was commanded to meet Al-Mardikhwar at the Great Garrison. It seems his past finally caught up to him. Admiral Nadir was questioned about missing supply shipments meant for the Turkic military. Al-Mardikhwar was not happy.
Ali and Fuladh identifying Al-Mardikhwar as Warlord Wasif
  • Fuladh: So ... Al-Mardikhwar is at the Great Garrison, overseeing supplies for the Turkic mercenaries. There is only one officer of sufficient rank who fits. Warlord Wasif al Turki.
  • Ali: Wasif! This makes sense. There are few others who could have taken Beshi.
  • Basim: Beshi has been taken?
  • Ali: He never came back.
  • Fuladh: Wasif just returned from an excursion for the Caliph, and is at the Garrison. If he has Beshi, that is where he will be.
  • Ali: Then that is where I am going.
  • Fuladh: Wasif controls half of Baghdad. If we challenge him and fail, it could start a war that reaches even Alamut. You need Basim.
Fuladh asking Basim to make sure Ali take the role of killing Wasif
  • Ali: Fine. I will meet Basim near the Garrison before I move. But do not take long. I am finished waiting.

Ali left and Fuladh gave Basim a feather.

  • Fuladh: Enter the Great Garrison and kill Wasif. He must not escape, and it must look like Ali did it. The safety of Alamut depends on it.
  • Basim: It will be done.

Outcome

Basim is tasked with eliminating Wasif Al Turki, while making sure it looked like the work of Ali ibn Muhammad.

References

Assassin's Creed: Mirage memories
Main Quests
Prologue
The Master Thief of Anbar - A New Beginning - Taking Flight - Baghdad Bound
Harbiyah
Follow Nur's Lead - Contact the Rebels - Zeroing In - Jailbreak - A Delicate Alliance - First Order
Interlude
Old Wounds - Branching Out
Abbasiyah
Fire and Wisdom - House of Wisdom - Find the Missing Brother - Follow the Fiery Trail - Report to the Rafiq - The Great Symposium - A Job Well Done
Karkh
Coins and Daggers - Coin, Corruption and Tea - Of Toil and Taxes - The Toll of Greed - A Faceless Feather - Gilded Butterflies - A Grand End
Sharqiyah
Blood and Shadows - The Hunter (Like Father, Like Son) - The Raptor and the Demon - The Hunt (Bird Trap - To Catch a Demon) - The Chase - Den of the Beast - The Return
Round City
The Head of the Snake (The Fox and the Hunter - Judge and Executioner - The Servant and the Impostor) - One Final Counsel - The Serpent's Nest
Return to Alamut
The Last Journey - In Pursuit of Truth
Side Quests
Dervis' Artifacts - The Calling - Al-Jahiz's Lost Books
Contracts
Rebels
The Concubine - The State Official - The Weapons Dealer - The Slave Merchant - The Informant - The Slave Trapper
Scholars
The Satiric Poet - The Kidnapped Scholar - The Botanist - The Dancer
Dervis
The Boat Heist - The Bronze Mirror Heist - The Carolingian Coin Heist
Merchants
The Marked Coins - The Perfume Trader - The Traitor - The Trade Delegate - The Fake Message - Orion's Belt
Tales of Baghdad
Harbiyah
Holy Mission
Abbasiyah
Blade In The Crowd, Tool In The Shed - A Life's Work
Karkh
Leap of the Faithful
Wilderness
Treasure Hunt - Curse Of The Si'la'
DLC
The Forty Thieves
A Dance with Thieves - Secrets, Spoken and Unspoken - Meet the King
Valley of Memory
Main
Valley of Memory - The Ones Who Remain - Wares and Shadows - The Heart of Corruption - House of Memories - Tracks in the Desert - In the Vulture's Nest
Side
Stolen Goods
Tales of AlUla
Creative Interpretations - Obscure Deeds - The Sand Artist - Wine of the Bean
Contracts
Free the Animals - Managed Misfortunes - My Beautiful Bahja - Player of Games - Precious Bundle - To Save A Wedding

fr:La chasse (Mirage)