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| {{Location_Infobox
| | [[File:ACO_Cyrene_Gladiator_Arena.jpg|thumb|250px|View of the arena]] |
| |name = Cyrene Gladiator Arena
| | The '''Cyrene Gladiator Arena''' was a gladiator arena located in [[Cyrene]]. As one of the gladiator arenas located in [[Kyrenaika]], it was popular among the citizens of Cyrene and the province. |
| |image = [[File:CyreneArena.jpeg|thumb|Inside Cyrene Gladiator Arena]]}}'''Cyrene Gladiator Arena''' is the second of the two Gladiator Arenas in Assassin's Creed Origins. The [[Cyrene Gladiator Arena]] has five events; each event consist of three encounters and a boss fight.
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| =Arena Events=
| | The Roman general [[Julius Caesar]] challenged the arena at some point, clashing against a {{Wiki|Thracian}} gladiator named Polymestor. Caesar defeated the gladiator, eventually sparing him and gave him a [[Sword of the Free|sword]] to signify his freedom. |
| ==The Hammer==
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| [[The Hammer]] is the first of five arena events at the Cyrene Gladiator Arena. The suggested level for this event is 34. You are given a regular sword and shield for this event. | |
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| <blockquote>
| | Sometime later, the [[Medjay]] [[Bayek]] challenged the arena in 47 BCE, having being directed by [[Felix Martialus]], the owner of the [[Krokodilopolis Gladiator Arena|arena]] in [[Krokodilopolis]]. Bayek clashed with opponents from various parts of [[Europe]], namely [[The Hammer]], [[The Axes]], [[The Hoplite]], [[The Seleucid]] and [[The Duelist]], defeating them with a variety of weapons. |
| '''Hammer I''' - An easy fight against soldiers, brutes, and archers.<br />''(Ground Spike | Regular Sword and Shield)''
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| *Wave 1: One 34 soldier, two 33 soldiers, one 32 soldier.
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| *Wave 2: One 34 soldier, two 33 soldiers, one 32 brute.
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| *Wave 3: Two 34 archers, two 33 soldiers, one 32 brute.
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| '''Hammer II''' - A medium difficulty battle against soldiers and brutes amidst spike traps.<br />''(Ground Spikes | Regular Sword and Shield)''
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| *Wave 1: Three 34 soldiers, one 32 brute, one 31 soldier.
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| *Wave 2: One 34 soldier, one 32 brute, one 31 brute.
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| *Wave 3: Two 34 soldiers, two 33 soldiers, one 32 brute.
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| '''Hammer III''' - A difficult fight against soldiers and brutes while avoiding spike traps and a pit.<br />''(Pillar Spikes, Ground Spikes, and a Death Pit | Regular Sword and Shield)''
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| *Wave 1: Two 34 soldiers, one 34 brute, one 31 brute.
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| *Wave 2: Two 34 soldiers, two 30 soldiers.
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| *Wave 3: Two 32 brutes.
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| '''Boss - The Hammer''' - A brutal warrior who wields his two-handed hammer with the concussive power of a stone block.<br />''(No arena traps during this fight | Regular Sword and Shield)''<br /><br />Tips:
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| *Move between the pillars for a break, but do so quickly. Don’t let the boss swing his hammer or they’ll break.
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| *When he swings his hammer on the ground, he’ll slam down a few times afterward. Keep your distance and attack when he’s forced to slow down.
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| *When he comes forward and pulls back to slam the hammer into the ground, sidestep it and return some blows.
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| *Watch out for his full hammer swings. He always does two of them. Don’t be fooled after one. After the second, then you can unleash your attack.
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| *When he starts lunging forward, get away as fast as possible.
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| </blockquote>
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| ==The Axes==
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| [[The Axes]] is the second of five arena events at the Cyrene Gladiator Arena. The suggested level for this event is 35. You are given a sickle sword and shield for this event. | |
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| <blockquote>
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| '''Axes I''' - An easy fight against soldiers, elite soldiers, and archers.<br />''(Ground Spikes | Sickle Sword and Shield)''
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| *Wave 1: Four 34 soldiers, one 27 elite soldier.
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| *Wave 2: Four 34 soldiers.
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| *Wave 3: Two 34 archers, three 31 soldiers.
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| '''Axes II''' - A medium difficulty fight against soldiers and elite soldiers amidst spike traps.<br />''(Spiked Pillars, Ground Spikes, and four Level-30 Hyenas | Sickle Sword and Shield)''
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| *Wave 1: Three 34 soldiers, one 28 soldier.
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| *Wave 2: Three 34 soldiers, two 29 soldiers.
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| *Wave 3: Three 34 soldiers, one 31 elite soldier.
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| '''Axes III''' - A difficult battle against soldiers and elite soldiers amongst spike traps.<br />''(Moving Pillars, Ground Spikes, and a Death Pit | Sickle Sword and Shield)''
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| *Wave 1: Two 34 soldiers.
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| *Wave 2: Three 34 soldiers, two 29 soldiers.
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| *Wave 3: Four 31 soldiers, one 31 elite soldier, two 28 hyenas.
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| '''Boss - The Axes'''<br />
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| <br />''(No arena traps during this fight | Sickle Sword and Shield)''<br /><br />Tips:
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| *Evade quickly and keep your distance to avoid a barrage of headbutts.
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| *When he swings to the left, dodge backward to avoid his lunging strike. When he hits the ground, move in for a strike.
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| *When he does the jump attack where he crosses his weapons, dodge to the side and hit him once the animation ends.
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| *If he crosses his axes, get away or block until the incoming combo ends. You can use the Overpower ability to cut it off in the middle, but it’s a risky venture.
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| </blockquote>
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| ==The Hoplite==
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| [[The Hoplite]] is the third of five arena events at the Cyrene Gladiator Arena. The suggested level for this event is 35. You are given a heavy weapon and shield for this event. | |
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| <blockquote>
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| '''Hoplite I''' - An easy fight against soldiers, brutes, and archers.<br />''(Ground Spikes and Spike Pillars | Heavy Weapon and Shield)''
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| *Wave 1: Four 35 soldiers, one 35 brutes.
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| *Wave 2: Two 35 soldiers, two 34 soldiers.
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| *Wave 3: Two 35 soldiers, two 34 soldiers, two 34 archers.
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| '''Hoplite II'''<br />
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| A medium difficulty battle against soldiers, elite soldiers, and brutes.<br />''(Moving Pillars, Ground Spikes, and a Death Pit | Heavy Weapon and Shield)''
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| *Wave 1: One 35 soldiers, two 34 soldiers, two 33 brutes.
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| *Wave 2: Four 35 soldiers, one 33 elite soldier.
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| *Wave 3: Two 35 soldiers, two 34 soldiers, one 33 elite soldier.
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| '''Hoplite III'''<br />
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| A difficult fight against soldiers, brutes, and predators.<br />''(Spiked Pillars, Ground Spikes, Fire Traps, and Trojan Horse | Heavy Weapon and Shield)''
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| *Wave 1: Three 35 soldiers, one 33 brute.
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| *Wave 2: One 34 soldier, two 33 brutes.
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| *Wave 3: Two 35 soldiers, two 34 soldiers, one 33 brute, one 33 predator, two 30 lions.
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| '''Boss - The Hoplite'''<br />
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| <br />''(No arena traps during this fight | Heavy Weapon and Shield)''<br /><br />Tips:
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| *Evade his spear attacks for maximum efficiency. If he holds up his spear he’ll take a quick stab at you. If he pulls back, he’ll perform a heavy stab or more deliberate circular spin.
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| *Evade his attacks while on the ground and respond in kind.
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| *If he pulls back his arm he may throw his spear at you. Dodge to the side and prepare for some sword attacks.
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| *Keep your distance to avoid throws or pushbacks.
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| *Use your shield to defend against his sword attacks.
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| *Because your weapon is so slow, only take one or two strikes at a time and make sure to time them well.
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| </blockquote>
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| ==The Seleucid==
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| [[The Seleucid]] is the fourth of five arena events at the Cyrene Gladiator Arena. The suggested level for this event is 36. You are given a spear and shield for the first two encounters and the boss fight, however, you'll be given a warrior bow for the third encounter in this event. | |
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| <blockquote>
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| '''Seleucid I''' - An easy fight against soldiers, elite soldiers, brutes, and archers.<br />''(Ground Spikes, Fire Traps, Flaming Pillars and a Death Pit | Spear and Shield)''
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| *Wave 1: Three 35 soldiers, one 34 archer, one 35 elite soldier.
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| *Wave 2: Two 34 soldiers, two 34 archers.
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| *Wave 3: Two 35 soldiers, one 34 archer, one 33 brute.
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| '''Seleucid II''' - A medium difficulty battle against soldiers, brutes, and archers.<br />''(Flaming Pillars, Fire Traps and Archer Platforms | Spear and Shield)''
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| *Wave 1: Four 35 soldiers, one 33 archer.
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| *Wave 2: One 35 soldier, two 34 soldiers one 34 archer, one 33 archer, one 33 brute.
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| *Wave 3: Two 34 archers, one 33 archer, two 33 brutes.
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| '''Seleucid III''' - A difficult fight against soldiers, brutes, and archers.<br />''(Mobile Flaming Pillars and Fire Traps | Warrior Bow)''
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| *Wave 1: Two 34 soldiers, two 33 soldiers, one 33 archer.
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| *Wave 2: One 34 soldier, two 32 soldiers, one 33 archer, one 32 brute.
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| *Wave 3: Two 34 soldiers, two 32 archers, one 33 brute.
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| '''Boss - The Seleucid'''<br />''(Fire Traps | Spear and Shield)''<br /><br />Tips:
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| *When the boss uses his pike like a vault, keep dodging backward.
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| *Side-dodge his harpoons when he starts throwing them.
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| *Keep your distance as he swings the pike and avoid the two swings. If he lifts the pike, move backward then dodge to the side.
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| *As you whittle away at his health he’ll start doing a new jump-stab move.
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| *He adds fire to his pike once half his health is gone.
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| *Use your light attack up close and use your heavy from a distance. Don’t go for more than two hits at once.
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| </blockquote>
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| ==The Duelist==
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| [[The Duelist]] is the last of five arena events at the Cyrene Gladiator Arena. The suggested level for this event is 38. You are given a sword and shield for the first two encounters and the boss fight, however, you'll be given a warrior bow for the third encounter in this event. | |
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| <blockquote>
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| '''Duelist I''' - An easy fight against soldiers, elite soldiers, brutes, predators, and archers.<br />''(Poison Pit and Snakes | Regular Sword and Shield)''
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| *Wave 1: Three 37 soldiers, two 36 archers, one 35 elite soldier.
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| *Wave 2: One 37 soldier, one 36 archer, one 35 brute, one 35 predator.
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| *Wave 3: Two 36 soldiers, two 36 archers, one 35 predator, one 35 elite soldier.
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| '''Duelist II''' - A medium difficulty battle against soldiers, elite soldiers, predators, and archers.<br />''(Fire Pit and Snakes | Regular Sword and Shield)''
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| *Wave 1: Two 37 soldiers, two 36 archers one 37 predator.
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| *Wave 2: Two 37 soldiers, two 36 soldiers, one 20 predator.
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| *Wave 3: Two 37 soldiers, one 36 archer, one 35 elite soldier.
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| '''Duelist III''' - A difficult fight against soldiers, elite soldiers, and predators.<br />''(Ground Spikes and Snakes | Warrior Bow)''
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| *Wave 1: Four 37 soldiers, one 35 predator.
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| *Wave 2: One 37 soldier, two 36 soldiers, one 35 predator, one 35 elite soldier.
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| *Wave 3: One 37 soldier, one 35 predator, two 35 elite soldiers.
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| '''Boss - The Duelist'''<br />''(No arena traps during this fight | Regular Sword and Shield)''<br /><br />Tips:
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| *At half health she can poison you, which stops your health regen.
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| *Keep moving between the arena’s pillars till your health is regained. She may run up to the pillars to attack you, so sidestep the lunge.
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| *Fight at a distance and move in only when she’s open. The shield isn’t that effective here. Strike fast and get out.
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| *Stay far away to avoid her throws. If you’re knocked down on the ground, dodge her prone strike and get a few swipes in.
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| *When she kneels, pull back heavily to avoid her jumping strike.
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| </blockquote>
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| =Other Information=
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| == General Arena Tips & Tricks ==
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| *Once you defeat a boss of an event, you unlock the next stage
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| *You cannot use your own weapons. Only those given to you
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| *Unlock the Overpower Chain Throw ability. This is a great way to dispatch of two heavy targets or archers in a single action
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| *Your Overpower attack can hit more than one person. Be sure to utilize as best as possible
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| *Overpower Ultra is another good ability
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| *Adrenaline 2 makes most boss fights easy
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| ==Appearance==
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| *''[[Assassin's Creed: Origins]]''
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| ==References== | | ==References== |
| *''[[Assassin's Creed: Origins]]'' | | *''[[Assassin's Creed: Origins]]'' |
| *''[http://www.player.one/assassins-creed-origins-gladiator-arena-guide-how-beat-boss-121299 Player.One: Assassin’s Creed Origins Gladiator Arena Guide - How To Beat Each Boss]''
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| {{ACO}} | | {{ACO}} |
| [[Category:Gameplay]] | | [[Category:Landmarks in Kyrenaika]] |
| [[Category:Arena]]
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