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|name = Cyrene Gladiator Arena | |||
|image = [[File:CyreneArena.jpeg|thumb|Inside Cyrene Gladiator Arena]]}}'''Cyrene Gladiator Arena''' is the second of the two Gladiator Arenas in Assassin's Creed Origins. The [[Cyrene Gladiator Arena]] has five events; each event consist of three encounters and a boss fight. | |||
=Arena Events= | |||
==The Hammer== | |||
[[The Hammer]] is the first of five arena events at the Cyrene Gladiator Arena. The suggested level for this event is 34. You are given a regular sword and shield for this event. | |||
<blockquote> | |||
'''Hammer I''' - An easy fight against soldiers, brutes, and archers.<br />''(Ground Spike | Regular Sword and Shield)'' | |||
*Wave 1: One 34 soldier, two 33 soldiers, one 32 soldier. | |||
*Wave 2: One 34 soldier, two 33 soldiers, one 32 brute. | |||
*Wave 3: Two 34 archers, two 33 soldiers, one 32 brute. | |||
'''Hammer II''' - A medium difficulty battle against soldiers and brutes amidst spike traps.<br />''(Ground Spikes | Regular Sword and Shield)'' | |||
*Wave 1: Three 34 soldiers, one 32 brute, one 31 soldier. | |||
*Wave 2: One 34 soldier, one 32 brute, one 31 brute. | |||
*Wave 3: Two 34 soldiers, two 33 soldiers, one 32 brute. | |||
'''Hammer III''' - A difficult fight against soldiers and brutes while avoiding spike traps and a pit.<br />''(Pillar Spikes, Ground Spikes, and a Death Pit | Regular Sword and Shield)'' | |||
*Wave 1: Two 34 soldiers, one 34 brute, one 31 brute. | |||
*Wave 2: Two 34 soldiers, two 30 soldiers. | |||
*Wave 3: Two 32 brutes. | |||
'''Boss - The Hammer''' - A brutal warrior who wields his two-handed hammer with the concussive power of a stone block.<br />''(No arena traps during this fight | Regular Sword and Shield)''<br /><br />Tips: | |||
*Move between the pillars for a break, but do so quickly. Don’t let the boss swing his hammer or they’ll break. | |||
*When he swings his hammer on the ground, he’ll slam down a few times afterward. Keep your distance and attack when he’s forced to slow down. | |||
*When he comes forward and pulls back to slam the hammer into the ground, sidestep it and return some blows. | |||
*Watch out for his full hammer swings. He always does two of them. Don’t be fooled after one. After the second, then you can unleash your attack. | |||
*When he starts lunging forward, get away as fast as possible. | |||
</blockquote> | |||
==The Axes== | |||
[[The Axes]] is the second of five arena events at the Cyrene Gladiator Arena. The suggested level for this event is 35. You are given a sickle sword and shield for this event. | |||
<blockquote> | |||
'''Axes I''' - An easy fight against soldiers, elite soldiers, and archers.<br />''(Ground Spikes | Sickle Sword and Shield)'' | |||
*Wave 1: Four 34 soldiers, one 27 elite soldier. | |||
*Wave 2: Four 34 soldiers. | |||
*Wave 3: Two 34 archers, three 31 soldiers. | |||
'''Axes II''' - A medium difficulty fight against soldiers and elite soldiers amidst spike traps.<br />''(Spiked Pillars, Ground Spikes, and four Level-30 Hyenas | Sickle Sword and Shield)'' | |||
*Wave 1: Three 34 soldiers, one 28 soldier. | |||
*Wave 2: Three 34 soldiers, two 29 soldiers. | |||
*Wave 3: Three 34 soldiers, one 31 elite soldier. | |||
'''Axes III''' - A difficult battle against soldiers and elite soldiers amongst spike traps.<br />''(Moving Pillars, Ground Spikes, and a Death Pit | Sickle Sword and Shield)'' | |||
*Wave 1: Two 34 soldiers. | |||
*Wave 2: Three 34 soldiers, two 29 soldiers. | |||
*Wave 3: Four 31 soldiers, one 31 elite soldier, two 28 hyenas. | |||
'''Boss - The Axes'''<br /> | |||
<br />''(No arena traps during this fight | Sickle Sword and Shield)''<br /><br />Tips: | |||
*Evade quickly and keep your distance to avoid a barrage of headbutts. | |||
*When he swings to the left, dodge backward to avoid his lunging strike. When he hits the ground, move in for a strike. | |||
*When he does the jump attack where he crosses his weapons, dodge to the side and hit him once the animation ends. | |||
*If he crosses his axes, get away or block until the incoming combo ends. You can use the Overpower ability to cut it off in the middle, but it’s a risky venture. | |||
</blockquote> | |||
==The Hoplite== | |||
[[The Hoplite]] is the third of five arena events at the Cyrene Gladiator Arena. The suggested level for this event is 35. You are given a heavy weapon and shield for this event. | |||
<blockquote> | |||
'''Hoplite I''' - An easy fight against soldiers, brutes, and archers.<br />''(Ground Spikes and Spike Pillars | Heavy Weapon and Shield)'' | |||
*Wave 1: Four 35 soldiers, one 35 brutes. | |||
*Wave 2: Two 35 soldiers, two 34 soldiers. | |||
*Wave 3: Two 35 soldiers, two 34 soldiers, two 34 archers. | |||
'''Hoplite II'''<br /> | |||
A medium difficulty battle against soldiers, elite soldiers, and brutes.<br />''(Moving Pillars, Ground Spikes, and a Death Pit | Heavy Weapon and Shield)'' | |||
*Wave 1: One 35 soldiers, two 34 soldiers, two 33 brutes. | |||
*Wave 2: Four 35 soldiers, one 33 elite soldier. | |||
*Wave 3: Two 35 soldiers, two 34 soldiers, one 33 elite soldier. | |||
'''Hoplite III'''<br /> | |||
A difficult fight against soldiers, brutes, and predators.<br />''(Spiked Pillars, Ground Spikes, Fire Traps, and Trojan Horse | Heavy Weapon and Shield)'' | |||
*Wave 1: Three 35 soldiers, one 33 brute. | |||
*Wave 2: One 34 soldier, two 33 brutes. | |||
*Wave 3: Two 35 soldiers, two 34 soldiers, one 33 brute, one 33 predator, two 30 lions. | |||
'''Boss - The Hoplite'''<br /> | |||
<br />''(No arena traps during this fight | Heavy Weapon and Shield)''<br /><br />Tips: | |||
*Evade his spear attacks for maximum efficiency. If he holds up his spear he’ll take a quick stab at you. If he pulls back, he’ll perform a heavy stab or more deliberate circular spin. | |||
*Evade his attacks while on the ground and respond in kind. | |||
*If he pulls back his arm he may throw his spear at you. Dodge to the side and prepare for some sword attacks. | |||
*Keep your distance to avoid throws or pushbacks. | |||
*Use your shield to defend against his sword attacks. | |||
*Because your weapon is so slow, only take one or two strikes at a time and make sure to time them well. | |||
</blockquote> | |||
==The Seleucid== | |||
[[The Seleucid]] is the fourth of five arena events at the Cyrene Gladiator Arena. The suggested level for this event is 36. You are given a spear and shield for the first two encounters and the boss fight, however, you'll be given a warrior bow for the third encounter in this event. | |||
<blockquote> | |||
'''Seleucid I''' - An easy fight against soldiers, elite soldiers, brutes, and archers.<br />''(Ground Spikes, Fire Traps, Flaming Pillars and a Death Pit | Spear and Shield)'' | |||
*Wave 1: Three 35 soldiers, one 34 archer, one 35 elite soldier. | |||
*Wave 2: Two 34 soldiers, two 34 archers. | |||
*Wave 3: Two 35 soldiers, one 34 archer, one 33 brute. | |||
'''Seleucid II''' - A medium difficulty battle against soldiers, brutes, and archers.<br />''(Flaming Pillars, Fire Traps and Archer Platforms | Spear and Shield)'' | |||
*Wave 1: Four 35 soldiers, one 33 archer. | |||
*Wave 2: One 35 soldier, two 34 soldiers one 34 archer, one 33 archer, one 33 brute. | |||
*Wave 3: Two 34 archers, one 33 archer, two 33 brutes. | |||
'''Seleucid III''' - A difficult fight against soldiers, brutes, and archers.<br />''(Mobile Flaming Pillars and Fire Traps | Warrior Bow)'' | |||
*Wave 1: Two 34 soldiers, two 33 soldiers, one 33 archer. | |||
*Wave 2: One 34 soldier, two 32 soldiers, one 33 archer, one 32 brute. | |||
*Wave 3: Two 34 soldiers, two 32 archers, one 33 brute. | |||
'''Boss - The Seleucid'''<br />''(Fire Traps | Spear and Shield)''<br /><br />Tips: | |||
*When the boss uses his pike like a vault, keep dodging backward. | |||
*Side-dodge his harpoons when he starts throwing them. | |||
*Keep your distance as he swings the pike and avoid the two swings. If he lifts the pike, move backward then dodge to the side. | |||
*As you whittle away at his health he’ll start doing a new jump-stab move. | |||
*He adds fire to his pike once half his health is gone. | |||
*Use your light attack up close and use your heavy from a distance. Don’t go for more than two hits at once. | |||
</blockquote> | |||
==The Duelist== | |||
[[The Duelist]] is the last of five arena events at the Cyrene Gladiator Arena. The suggested level for this event is 38. You are given a sword and shield for the first two encounters and the boss fight, however, you'll be given a warrior bow for the third encounter in this event. | |||
<blockquote> | |||
'''Duelist I''' - An easy fight against soldiers, elite soldiers, brutes, predators, and archers.<br />''(Poison Pit and Snakes | Regular Sword and Shield)'' | |||
*Wave 1: Three 37 soldiers, two 36 archers, one 35 elite soldier. | |||
*Wave 2: One 37 soldier, one 36 archer, one 35 brute, one 35 predator. | |||
*Wave 3: Two 36 soldiers, two 36 archers, one 35 predator, one 35 elite soldier. | |||
'''Duelist II''' - A medium difficulty battle against soldiers, elite soldiers, predators, and archers.<br />''(Fire Pit and Snakes | Regular Sword and Shield)'' | |||
*Wave 1: Two 37 soldiers, two 36 archers one 37 predator. | |||
*Wave 2: Two 37 soldiers, two 36 soldiers, one 20 predator. | |||
*Wave 3: Two 37 soldiers, one 36 archer, one 35 elite soldier. | |||
'''Duelist III''' - A difficult fight against soldiers, elite soldiers, and predators.<br />''(Ground Spikes and Snakes | Warrior Bow)'' | |||
*Wave 1: Four 37 soldiers, one 35 predator. | |||
*Wave 2: One 37 soldier, two 36 soldiers, one 35 predator, one 35 elite soldier. | |||
*Wave 3: One 37 soldier, one 35 predator, two 35 elite soldiers. | |||
'''Boss - The Duelist'''<br />''(No arena traps during this fight | Regular Sword and Shield)''<br /><br />Tips: | |||
*At half health she can poison you, which stops your health regen. | |||
*Keep moving between the arena’s pillars till your health is regained. She may run up to the pillars to attack you, so sidestep the lunge. | |||
*Fight at a distance and move in only when she’s open. The shield isn’t that effective here. Strike fast and get out. | |||
*Stay far away to avoid her throws. If you’re knocked down on the ground, dodge her prone strike and get a few swipes in. | |||
*When she kneels, pull back heavily to avoid her jumping strike. | |||
</blockquote> | |||
=Other Information= | |||
== General Arena Tips & Tricks == | |||
*Once you defeat a boss of an event, you unlock the next stage | |||
*You cannot use your own weapons. Only those given to you | |||
*Unlock the Overpower Chain Throw ability. This is a great way to dispatch of two heavy targets or archers in a single action | |||
*Your Overpower attack can hit more than one person. Be sure to utilize as best as possible | |||
*Overpower Ultra is another good ability | |||
*Adrenaline 2 makes most boss fights easy | |||
==Appearance== | |||
*''[[Assassin's Creed: Origins]]'' | |||
==References== | |||
*''[[Assassin's Creed: Origins]]'' | |||
*''[http://www.player.one/assassins-creed-origins-gladiator-arena-guide-how-beat-boss-121299 Player.One: Assassin’s Creed Origins Gladiator Arena Guide - How To Beat Each Boss]'' | |||
{{ACO}} | |||
[[Category:Gameplay]] | |||
[[Category:Arena]] | |||
Revision as of 20:56, 25 December 2017
|
He who increaseth knowledge, increaseth sorrow. This article contains spoilers, meaning it has information and facts concerning recent or upcoming releases from the Assassin's Creed series. If you do not want to know about these events, it is recommended to read on with caution, or not at all. |
Cyrene Gladiator Arena is the second of the two Gladiator Arenas in Assassin's Creed Origins. The Cyrene Gladiator Arena has five events; each event consist of three encounters and a boss fight.
Arena Events
The Hammer
The Hammer is the first of five arena events at the Cyrene Gladiator Arena. The suggested level for this event is 34. You are given a regular sword and shield for this event.
Hammer I - An easy fight against soldiers, brutes, and archers.
(Ground Spike | Regular Sword and Shield)
- Wave 1: One 34 soldier, two 33 soldiers, one 32 soldier.
- Wave 2: One 34 soldier, two 33 soldiers, one 32 brute.
- Wave 3: Two 34 archers, two 33 soldiers, one 32 brute.
Hammer II - A medium difficulty battle against soldiers and brutes amidst spike traps.
(Ground Spikes | Regular Sword and Shield)
- Wave 1: Three 34 soldiers, one 32 brute, one 31 soldier.
- Wave 2: One 34 soldier, one 32 brute, one 31 brute.
- Wave 3: Two 34 soldiers, two 33 soldiers, one 32 brute.
Hammer III - A difficult fight against soldiers and brutes while avoiding spike traps and a pit.
(Pillar Spikes, Ground Spikes, and a Death Pit | Regular Sword and Shield)
- Wave 1: Two 34 soldiers, one 34 brute, one 31 brute.
- Wave 2: Two 34 soldiers, two 30 soldiers.
- Wave 3: Two 32 brutes.
Boss - The Hammer - A brutal warrior who wields his two-handed hammer with the concussive power of a stone block.
(No arena traps during this fight | Regular Sword and Shield)
Tips:
- Move between the pillars for a break, but do so quickly. Don’t let the boss swing his hammer or they’ll break.
- When he swings his hammer on the ground, he’ll slam down a few times afterward. Keep your distance and attack when he’s forced to slow down.
- When he comes forward and pulls back to slam the hammer into the ground, sidestep it and return some blows.
- Watch out for his full hammer swings. He always does two of them. Don’t be fooled after one. After the second, then you can unleash your attack.
- When he starts lunging forward, get away as fast as possible.
The Axes
The Axes is the second of five arena events at the Cyrene Gladiator Arena. The suggested level for this event is 35. You are given a sickle sword and shield for this event.
Axes I - An easy fight against soldiers, elite soldiers, and archers.
(Ground Spikes | Sickle Sword and Shield)
- Wave 1: Four 34 soldiers, one 27 elite soldier.
- Wave 2: Four 34 soldiers.
- Wave 3: Two 34 archers, three 31 soldiers.
Axes II - A medium difficulty fight against soldiers and elite soldiers amidst spike traps.
(Spiked Pillars, Ground Spikes, and four Level-30 Hyenas | Sickle Sword and Shield)
- Wave 1: Three 34 soldiers, one 28 soldier.
- Wave 2: Three 34 soldiers, two 29 soldiers.
- Wave 3: Three 34 soldiers, one 31 elite soldier.
Axes III - A difficult battle against soldiers and elite soldiers amongst spike traps.
(Moving Pillars, Ground Spikes, and a Death Pit | Sickle Sword and Shield)
- Wave 1: Two 34 soldiers.
- Wave 2: Three 34 soldiers, two 29 soldiers.
- Wave 3: Four 31 soldiers, one 31 elite soldier, two 28 hyenas.
Boss - The Axes
(No arena traps during this fight | Sickle Sword and Shield)
Tips:
- Evade quickly and keep your distance to avoid a barrage of headbutts.
- When he swings to the left, dodge backward to avoid his lunging strike. When he hits the ground, move in for a strike.
- When he does the jump attack where he crosses his weapons, dodge to the side and hit him once the animation ends.
- If he crosses his axes, get away or block until the incoming combo ends. You can use the Overpower ability to cut it off in the middle, but it’s a risky venture.
The Hoplite
The Hoplite is the third of five arena events at the Cyrene Gladiator Arena. The suggested level for this event is 35. You are given a heavy weapon and shield for this event.
Hoplite I - An easy fight against soldiers, brutes, and archers.
(Ground Spikes and Spike Pillars | Heavy Weapon and Shield)
- Wave 1: Four 35 soldiers, one 35 brutes.
- Wave 2: Two 35 soldiers, two 34 soldiers.
- Wave 3: Two 35 soldiers, two 34 soldiers, two 34 archers.
Hoplite II
A medium difficulty battle against soldiers, elite soldiers, and brutes.
(Moving Pillars, Ground Spikes, and a Death Pit | Heavy Weapon and Shield)
- Wave 1: One 35 soldiers, two 34 soldiers, two 33 brutes.
- Wave 2: Four 35 soldiers, one 33 elite soldier.
- Wave 3: Two 35 soldiers, two 34 soldiers, one 33 elite soldier.
Hoplite III
A difficult fight against soldiers, brutes, and predators.
(Spiked Pillars, Ground Spikes, Fire Traps, and Trojan Horse | Heavy Weapon and Shield)
- Wave 1: Three 35 soldiers, one 33 brute.
- Wave 2: One 34 soldier, two 33 brutes.
- Wave 3: Two 35 soldiers, two 34 soldiers, one 33 brute, one 33 predator, two 30 lions.
Boss - The Hoplite
(No arena traps during this fight | Heavy Weapon and Shield)
Tips:
- Evade his spear attacks for maximum efficiency. If he holds up his spear he’ll take a quick stab at you. If he pulls back, he’ll perform a heavy stab or more deliberate circular spin.
- Evade his attacks while on the ground and respond in kind.
- If he pulls back his arm he may throw his spear at you. Dodge to the side and prepare for some sword attacks.
- Keep your distance to avoid throws or pushbacks.
- Use your shield to defend against his sword attacks.
- Because your weapon is so slow, only take one or two strikes at a time and make sure to time them well.
The Seleucid
The Seleucid is the fourth of five arena events at the Cyrene Gladiator Arena. The suggested level for this event is 36. You are given a spear and shield for the first two encounters and the boss fight, however, you'll be given a warrior bow for the third encounter in this event.
Seleucid I - An easy fight against soldiers, elite soldiers, brutes, and archers.
(Ground Spikes, Fire Traps, Flaming Pillars and a Death Pit | Spear and Shield)
- Wave 1: Three 35 soldiers, one 34 archer, one 35 elite soldier.
- Wave 2: Two 34 soldiers, two 34 archers.
- Wave 3: Two 35 soldiers, one 34 archer, one 33 brute.
Seleucid II - A medium difficulty battle against soldiers, brutes, and archers.
(Flaming Pillars, Fire Traps and Archer Platforms | Spear and Shield)
- Wave 1: Four 35 soldiers, one 33 archer.
- Wave 2: One 35 soldier, two 34 soldiers one 34 archer, one 33 archer, one 33 brute.
- Wave 3: Two 34 archers, one 33 archer, two 33 brutes.
Seleucid III - A difficult fight against soldiers, brutes, and archers.
(Mobile Flaming Pillars and Fire Traps | Warrior Bow)
- Wave 1: Two 34 soldiers, two 33 soldiers, one 33 archer.
- Wave 2: One 34 soldier, two 32 soldiers, one 33 archer, one 32 brute.
- Wave 3: Two 34 soldiers, two 32 archers, one 33 brute.
Boss - The Seleucid
(Fire Traps | Spear and Shield)
Tips:
- When the boss uses his pike like a vault, keep dodging backward.
- Side-dodge his harpoons when he starts throwing them.
- Keep your distance as he swings the pike and avoid the two swings. If he lifts the pike, move backward then dodge to the side.
- As you whittle away at his health he’ll start doing a new jump-stab move.
- He adds fire to his pike once half his health is gone.
- Use your light attack up close and use your heavy from a distance. Don’t go for more than two hits at once.
The Duelist
The Duelist is the last of five arena events at the Cyrene Gladiator Arena. The suggested level for this event is 38. You are given a sword and shield for the first two encounters and the boss fight, however, you'll be given a warrior bow for the third encounter in this event.
Duelist I - An easy fight against soldiers, elite soldiers, brutes, predators, and archers.
(Poison Pit and Snakes | Regular Sword and Shield)
- Wave 1: Three 37 soldiers, two 36 archers, one 35 elite soldier.
- Wave 2: One 37 soldier, one 36 archer, one 35 brute, one 35 predator.
- Wave 3: Two 36 soldiers, two 36 archers, one 35 predator, one 35 elite soldier.
Duelist II - A medium difficulty battle against soldiers, elite soldiers, predators, and archers.
(Fire Pit and Snakes | Regular Sword and Shield)
- Wave 1: Two 37 soldiers, two 36 archers one 37 predator.
- Wave 2: Two 37 soldiers, two 36 soldiers, one 20 predator.
- Wave 3: Two 37 soldiers, one 36 archer, one 35 elite soldier.
Duelist III - A difficult fight against soldiers, elite soldiers, and predators.
(Ground Spikes and Snakes | Warrior Bow)
- Wave 1: Four 37 soldiers, one 35 predator.
- Wave 2: One 37 soldier, two 36 soldiers, one 35 predator, one 35 elite soldier.
- Wave 3: One 37 soldier, one 35 predator, two 35 elite soldiers.
Boss - The Duelist
(No arena traps during this fight | Regular Sword and Shield)
Tips:
- At half health she can poison you, which stops your health regen.
- Keep moving between the arena’s pillars till your health is regained. She may run up to the pillars to attack you, so sidestep the lunge.
- Fight at a distance and move in only when she’s open. The shield isn’t that effective here. Strike fast and get out.
- Stay far away to avoid her throws. If you’re knocked down on the ground, dodge her prone strike and get a few swipes in.
- When she kneels, pull back heavily to avoid her jumping strike.
Other Information
General Arena Tips & Tricks
- Once you defeat a boss of an event, you unlock the next stage
- You cannot use your own weapons. Only those given to you
- Unlock the Overpower Chain Throw ability. This is a great way to dispatch of two heavy targets or archers in a single action
- Your Overpower attack can hit more than one person. Be sure to utilize as best as possible
- Overpower Ultra is another good ability
- Adrenaline 2 makes most boss fights easy
Appearance
References
- Assassin's Creed: Origins
- Player.One: Assassin’s Creed Origins Gladiator Arena Guide - How To Beat Each Boss
