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{{Era|Revelations}}
{{Era|Revelations}}
{{Stub}}
{{Stub}}
The '''Black Room''' is a safe mode inside the [[Animus]], accessed through a back door in its programming. When [[Desmond Miles|Desmond]] was put back inside the Animus, he used this room to access his own personal lost memories. By accessing these memories, Desmond hoped to reintegrate the splintered layers of his subconscious and to wake up from his coma.
The '''Black Room''' is a safe mode inside the [[Animus]], accessed through a back door in its programming. When [[Desmond Miles]] was placed back inside the Animus, he used this room to access his own personal lost memories. By accessing these memories, Desmond hoped to reintegrate the splintered layers of his subconscious and to wake up from his coma.


This new Area was introduced to add a puzzle-orienting gameplay for players and to challenge them in a way they haven't done before through the Animus. This mode is used as a stepping stone to your paving of Desmond's path through the Animus' hardware.
Unlike its polar opposite, the White Room loading screen, the Black Room introduced a puzzle-oriented gameplay for players. This mode was used as a stepping stone for Desmond paving a path through the Animus' hardware.


The secret to waking up from Desmond's coma is located here, in a point in time where the path of [[Ezio Auditore da Firenze|Ezio]], [[Altaïr Ibn-La'Ahad|Altaïr]] and Desmond cross like a hub.
The secret to Desmond waking up from his coma was located here, in a point in time where the paths of [[Altaïr Ibn-La'Ahad|Altaïr]], [[Ezio Auditore da Firenze|Ezio]] and Desmond coincided.


==Gallery==
==Gallery==
<gallery captionalign="left">
<gallery captionalign="left">
Revelations_Corridor.png|Memory Corridor.
Revelations_Corridor.png|The Black Room memory Corridor.
Black Room.jpg|Desmond's shattered mind - Concept art
Black Room.jpg|Concept art of Desmond's shattered mind.
Desmond-BR4.png|Desmond trying to get out of the Black Room
Desmond-BR4.png|Desmond trying to get out of the Black Room.
ACR BR (1).png
ACR BR (1).png
ACR BR (2).png
ACR BR (2).png

Revision as of 04:44, 12 June 2011

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The Black Room is a safe mode inside the Animus, accessed through a back door in its programming. When Desmond Miles was placed back inside the Animus, he used this room to access his own personal lost memories. By accessing these memories, Desmond hoped to reintegrate the splintered layers of his subconscious and to wake up from his coma.

Unlike its polar opposite, the White Room loading screen, the Black Room introduced a puzzle-oriented gameplay for players. This mode was used as a stepping stone for Desmond paving a path through the Animus' hardware.

The secret to Desmond waking up from his coma was located here, in a point in time where the paths of Altaïr, Ezio and Desmond coincided.

Gallery

Source

  • GameInformer, June 2011 edition