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{{Era|Locations|Hidden Ones|Assassins}}
{{Era|Locations|Hidden Ones|Assassins}}
{{Quote|Be sure to visit the city's Assassin Bureau when you arrive. I'll dispatch a bird to inform the Rafiq of your arrival. Speak with him, you'll find he has much to offer.|Al Mualim to Altaïr Ibn-La'Ahad, 1191|Assassin's Creed|Knowledge (Masun)}}
{{Quote|Be sure to visit the city's Assassin Bureau when you arrive. I'll dispatch a bird to inform the Rafiq of your arrival. Speak with him, you'll find he has much to offer.|Al Mualim to Altaïr Ibn-La'Ahad, 1191.|Assassin's Creed|Knowledge (Masun)}}
[[File:AC1 Assassin bureau.png|thumb|250px|Altaïr in an Assassin bureau in Damascus]]
[[File:AC1 Assassin bureau.png|thumb|250px|Altaïr in an Assassin bureau in Damascus]]
An '''Assassin bureau''' was a command center used by the [[Assassins|Assassin Order]], most often located within cities where they also served as safe houses. Their primary function was to act as bases of operation through which missions could be processed and overseen. Bureaus typically doubled as shops as well. More than mere fronts for the Assassins, these stores would trade in genuine merchandise such as silks,<ref name="The Hunt Begins">''[[Assassin's Creed: Altaïr's Chronicles]]'' – [[The Hunt Begins]]</ref> carpets,<ref name="The Red Hospital">''[[Assassin's Creed: Altaïr's Chronicles]]'' – [[The Red Hospital]]</ref> and pottery,<ref name="Knowledge Tamir">''[[Assassin's Creed]]'' – [[Knowledge (Tamir)]]</ref> or offer services like tailoring,<ref name="The Fall epilogue">''[[Assassin's Creed: The Fall]]'' – Epilogue</ref> generating income for the Brotherhood.
An '''Assassin bureau''', or '''Haven''',<ref name="Last Quest">''[[Assassin's Creed: The Last Quest of Leonardo da Vinci]]''</ref> was a command center used by the [[Assassins|Assassin Order]], most often located within cities where they also served as safe houses. Their primary function was to act as bases of operation through which missions could be processed and overseen. Bureaus typically doubled as shops as well. More than mere fronts for the Assassins, these stores would trade in genuine merchandise such as silks,<ref name="The Hunt Begins">''[[Assassin's Creed: Altaïr's Chronicles]]'' – [[The Hunt Begins]]</ref> carpets,<ref name="The Red Hospital">''[[Assassin's Creed: Altaïr's Chronicles]]'' – [[The Red Hospital]]</ref> and pottery,<ref name="Knowledge Tamir">''[[Assassin's Creed]]'' – [[Knowledge (Tamir)]]</ref> or offer services like tailoring,<ref name="The Fall TPB">[[Assassin's Creed: The Fall (TPB)|''Assassin's Creed: The Fall'' (TPB)]]</ref> generating income for the Brotherhood.


A tradition that dated back to at least the 1st century BCE, bureaus were an integral component of the Assassins' operational structure.<ref name="The Essential Guide">''[[Assassin's Creed: The Essential Guide]]''</ref> Throughout the ages, not all [[Assassin Guild]]s utilized the bureau as an administrative unit, at times relying on other organizational methods such as [[Assassin Den|dens]],<ref name="ACR">''[[Assassin's Creed: Revelations]]''</ref> but the system remained in use into the 20th century.<ref name="The Fall epilogue" /> It was indefinitely rendered obsolete after the [[Great Purge]] of 2000 which decimated the Assassins and forced them to rely almost exclusively on mobile [[Assassin cell|cells]].<ref name="The Fall epilogue" /><ref name="The Essential Guide" /><ref name="ACB">''[[Assassin's Creed: Brotherhood]]''</ref>
A tradition that dated back to at least the 1st century BCE, bureaus were an integral component of the Assassins' operational structure.<ref name="The Essential Guide">''[[Assassin's Creed: The Essential Guide]]''</ref> Throughout the ages, not all [[Assassin Guild]]s utilized the bureau as an administrative unit, at times relying on other organizational methods such as [[Assassin Den|dens]],<ref name="ACR">''[[Assassin's Creed: Revelations]]''</ref> but the system remained in use into the 20th century.<ref name="The Fall TPB" /> It was indefinitely rendered obsolete after the [[Great Purge]] of 2000 which decimated the Assassins and forced them to rely almost exclusively on mobile [[Assassin cell|cells]].<ref name="The Fall TPB" /><ref name="The Essential Guide" /><ref name="ACB">''[[Assassin's Creed: Brotherhood]]''</ref>


==History==
==History==
===Ptolemaic Egypt===
===Ptolemaic Egypt===
[[File:ACO Hidden Ones Bureau.jpg|thumb|250px|left|The Hidden Ones bureau in Memphis]]
[[File:ACO Hidden Ones Bureau.jpg|thumb|250px|left|The Hidden Ones bureau in Memphis]]
The first Egyptian bureau was founded in [[Memphis]],<ref name="BirthOfTheCreed">''[[Assassin's Creed: Origins]]'' – [[Birth of the Creed]]</ref> [[Egypt]] sometime in 44 BCE after the creation of the [[Hidden Ones]] by [[Bayek]] and [[Amunet|Aya]].<ref name="LastOfTheMedjay">''Assassin's Creed: Origins'' – [[Last of the Medjay]]</ref> By 43 BCE, Aya had established a bureau in the [[Pantheon]] district of [[Rome]].<ref name="BirthOfTheCreed"/>
The first known bureau was founded in [[Memphis]], [[Egypt]],<ref name="Birth of the Creed">''[[Assassin's Creed: Origins]]'' – [[Birth of the Creed]]</ref> sometime between 47 and 44 BCE, not long after the [[Medjay]] [[Bayek]] and his wife [[Amunet|Aya]] co-founded the Hidden Ones.<ref name="LastOfTheMedjay">''[[Assassin's Creed: Origins]]'' – [[Last of the Medjay]]</ref> By 43 BCE, Aya had established another bureau in [[Rome]]'s [[Pantheon]] district.<ref name="Birth of the Creed"/>


Sometime between 44 BCE and 38 BCE, a bureau was established in the [[Sinai]] by one of Bayek's first Hidden One recruits, [[Tahira]].<ref>''Assassin's Creed: Origins – [[The Hidden Ones (DLC)|The Hidden Ones]]'' – [[The Hidden Ones (memory)]]</ref> The Sinai bureau had a secret exit that backed onto mountains.<ref name="The Hidden Ones">''Assassin's Creed: Origins – The Hidden Ones''</ref> Unfortunately, the Sinai bureau was destroyed by fire,<ref>''Assassin's Creed: Origins – The Hidden Ones'' – [[No Chains Too Thick]]</ref> and the Hidden Ones of Sinai fled to the mountains of the [[Arsinoe Nome]],<ref>''Assassin's Creed: Origins – The Hidden Ones'' – [[The Greater Good]]</ref> where they made a new bureau.<ref name="The Hidden Ones"/>
By 38 BCE, a third bureau was established in the [[Sinai]] by one of Bayek's first Hidden One recruits, [[Tahira]].<ref>''[[Assassin's Creed: Origins]]'' ''[[The Hidden Ones (DLC)|The Hidden Ones]]'' – [[The Hidden Ones (memory)]]</ref> The Sinai bureau had a secret exit that backed onto mountains.<ref name="The Hidden Ones">''[[Assassin's Creed: Origins]]'' ''[[The Hidden Ones (DLC)|The Hidden Ones]]''</ref> Unfortunately, the bureau was destroyed by Roman soldiers in a fire attack,<ref name="No Chains Too Thick">''[[Assassin's Creed: Origins]]'' ''[[The Hidden Ones (DLC)|The Hidden Ones]]'' – [[No Chains Too Thick]]</ref> and the Hidden Ones of Sinai fled to the mountains of the [[Arsinoe Nome]],<ref name="Greater Good">''[[Assassin's Creed: Origins]]'' ''[[The Hidden Ones (DLC)|The Hidden Ones]]'' – [[The Greater Good]]</ref> where they set up a new bureau.<ref name="The Hidden Ones" />


At some point before 30 BCE, a bureau was established in [[Alexandria]]. This bureau would be immortalized as the location for the final {{Wiki|synod}} of the Hidden Ones presided by [[Amunet]] as documented in [[The Magas Codex]].<ref name="MagasCodex1">''[[Assassin's Creed: Valhalla]]'' – [[The Magas Codex]] I of VI</ref>
At some point before 30 BCE, a bureau was established in [[Alexandria]]. This bureau would be immortalized as the location for the final {{Wiki|synod}} of the Hidden Ones presided by [[Amunet]] as documented in [[The Magas Codex]].<ref name="Magas Codex 1">''[[Assassin's Creed: Valhalla]]'' – [[The Magas Codex]] I of VI</ref>


===Roman Empire===
===Roman Empire===
[[File:ACV Camulodunum bureau 4.png|thumb|250x250px|The abandoned Hidden Ones bureau in Camulodunum, Essexe during the 9th century]]
[[File:ACV Camulodunum bureau 4.png|thumb|250px|The abandoned Camulodunum bureau in the 9th century]]
The [[Roman Hidden Ones]] that [[British Brotherhood of Assassins|operated]] in the {{Wiki|Roman Britain|province}} of [[England|Britannia]] between the years 100 and 430 CE had six main bureaus. These were located in [[Leicestershire|Ledecestrescire]], [[London|Lunden]], [[Winchester|Wincestre]], [[York|Jorvik]], [[Essex]]e, and [[Gloucestershire|Glowecestrescire]].<ref name="English Locales of Note">''Assassin's Creed: Valhalla'' – [[Layla Hassan's personal files]]: English Locales of Note</ref> [[Parisian Brotherhood of Assassins|Another branch]] of Hidden Ones operated in {{Wiki|Roman Gaul}} around the same time and had established four bureaus, one in each region of [[Amienois]], [[Melunois]], and [[Evresin]] which were all centered around their main base in [[Paris]] itself.<ref name="SiegeOfParis">''Assassin's Creed: Valhalla [[The Siege of Paris]]''</ref>
The [[Roman Hidden Ones]] that [[British Brotherhood of Assassins|operated]] in the {{Wiki|Roman Britain|province}} of [[England|Britannia]] between the years 100 and 430 CE had six main bureaus. These were located in [[Leicester|Ratae]], [[London|Londinium]], [[Winchester|Venta Belgarum]], [[York|Eboracum]], [[Colchester|Camulodunum]], and the [[Temple of Ceres bureau|Temple of Ceres]].<ref name="English Locales of Note">''[[Assassin's Creed: Valhalla]]'' – [[Layla Hassan's personal files]]: "English Locales of Note"</ref> [[Parisian Brotherhood of Assassins|Another branch]] of Hidden Ones operated in {{Wiki|Roman Gaul}} around the same time and had established four bureaus near the [[Seine]], one in the cities of [[Champlieu Ruins|Champlieu]], [[Diodurum Ruins|Diodurum]], and [[Gisacum Ruins|Gisacum]] which were all centered around their main base in [[Paris|Lutetia]] itself.<ref name="Siege Of Paris">''[[Assassin's Creed: Valhalla]]'' – ''[[The Siege of Paris]]''</ref>


Shortly after the death of the Western [[Roman Empire|Roman Emperor]] [[Honorius]] in 423 CE, ''[[Master|magister]]'' [[Vitus]] wrote to the Hidden Ones stationed at [[Leicester]], warning them that Britain would be imminently unstable due to the local tribes who harbored ill sentiments towards them having filled the power vacuum left by the departing [[Roman army|Roman legions]]. Reasoning that it would be better to restart the branch later rather than suffer the loss of its members to unnecessary bloodshed, he ordered that the letter's recipient immediately evacuate and move their headquarters to the [[Germany|German]] city of [[Cologne]] and join forces with the [[German Brotherhood of Assassins|local chapter]].<ref name="ABriefHistory">''Assassin's Creed: Valhalla'' – [[A Brief History of the Hidden Ones]]</ref>
Shortly after the death of the Western [[Roman Empire|Roman Emperor]] [[Honorius]] in 423 CE, ''[[Master|magister]]'' [[Vitus]] wrote to the Hidden Ones stationed at Ratae, warning them that Britain would be imminently unstable due to the local tribes who harbored ill sentiments towards them having filled the power vacuum left by the departing [[Roman army|Roman legions]]. Reasoning that it would be better to restart the branch later rather than suffer the loss of its members to unnecessary bloodshed, he ordered that the letter's recipient immediately evacuate and move their headquarters to the [[Germany|German]] city of [[Cologne]] and join forces with the [[German Brotherhood of Assassins|local chapter]].<ref name="A Brief History">''[[Assassin's Creed: Valhalla]]'' – [[A Brief History of the Hidden Ones]]</ref>


Within the year, word of the evacuation reached the Hidden Ones in Gaul who had experienced similar misunderstandings themselves with the local {{Wiki|Gauls|Gallic tribes}}. Seeing the situation was untenable, the ''magister'' known only as "[[C. C.]]" wrote to the surrounding bureaus from Paris and ordered all Hidden Ones to hide the three keys necessary to unlock the Paris location, seal the rooms, and likewise abandon Gaul until such time had passed that they could safely return and resume [[Assassin-Templar War|their fight]] against tyrants and the [[Order of the Ancients]] for [[human]]ity's freedom. Before closing their letter, C. C. also informed the Hidden Ones that Vitus had extended an invitation from Cologne, adding that they too would join any who were willing to travel to {{Wiki|Germania}}. While the majority of C. C.'s orders were carried out, a few Hidden Ones refused to abandon their posts and decided to stay in Gaul to continue their work on a more individual scale.<ref name="Hidden">''Assassin's Creed: Valhalla – The Siege of Paris'' – [[Hidden]]</ref>
Within the year, word of the evacuation reached the Hidden Ones in Gaul who had experienced similar misunderstandings themselves with the local {{Wiki|Gauls|Gallic tribes}}. Seeing the situation was untenable, the ''magister'' known only as "[[C. C.]]" wrote to the surrounding bureaus from Lutetia and ordered all Hidden Ones to hide the three keys necessary to unlock the Lutetia location, seal the rooms, and likewise abandon Gaul until such time had passed that they could safely return and resume [[Assassin-Templar War|their fight]] against tyrants and the [[Order of the Ancients]] for [[human]]ity's freedom. Before closing their letter, C. C. also informed the Hidden Ones that Vitus had extended an invitation from Cologne, adding that they too would join any who were willing to travel to {{Wiki|Germania}}. While the majority of C. C.'s orders were carried out, a few Hidden Ones refused to abandon their posts and decided to stay in Gaul to continue their work on a more individual scale.<ref name="Hidden">''[[Assassin's Creed: Valhalla]]'' ''[[The Siege of Paris]]'' – [[Hidden]]</ref>


===Middle Ages===
===Middle Ages===
====9th century====
====9th century====
[[File:ACMir Harbiyah Bureau 1.jpg|left|thumb|250x250px|The Hidden Ones bureau in Harbiyah, Baghdad]]
[[File:ACMir Harbiyah Bureau 1.jpg|left|thumb|250px|The Hidden Ones bureau in Harbiyah, Baghdad]]
In the early 860s, the [[Hidden Ones of Alamut]] expanded their outreach from their [[Alamut|fortress]] into [[Baghdad]],<ref>''[[Assassin's Creed: Mirage]]'' – [[Baghdad Bound]]</ref> where they established a number of bureaus throughout the city to combat the [[Order of the Ancients]]' influence.<ref>''Assassin's Creed: Mirage'' – [[Branching Out]]</ref> Initially maintaining only one bureau in the [[Harbiyah]] district, the Hidden Ones soon expanded to also have bureaus in the [[Abbasiyah]] and [[Karkh]] districts, as well as the [[Sharqiyah]] sub-district of Karkh.<ref name="Mirage">''Assassin's Creed: Mirage''</ref>
In the early 860s, the [[Hidden Ones of Alamut]] expanded their outreach from their [[Alamut|fortress]] into [[Baghdad]],<ref>''[[Assassin's Creed: Mirage]]'' – [[Baghdad Bound]]</ref> where they established a number of bureaus throughout the city to combat the Order of the Ancients' influence.<ref name="Branching Out">''[[Assassin's Creed: Mirage]]'' – [[Branching Out]]</ref> Initially maintaining only one bureau in the south of the [[Harbiyah]] district, the Hidden Ones soon expanded to also have bureaus in the [[Abbasiyah]] and [[Karkh]] districts, as well as in Karkh's [[Sharqiyah]] sub-district.<ref name="Mirage">''[[Assassin's Creed: Mirage]]''</ref>


By 870, some Frankish Hidden Ones had relocated to a new bureau in [[Chinon]]. That year, the young Hidden One [[Oisel]] received a letter from [[Basim Ibn Ishaq]] of the [[Ottoman Brotherhood of Assassins|local branch]] of Hidden Ones in [[Constantinople]], which asked him to follow Basim's travels in the [[Levant]], starting in [[Antioch]].<ref name="TheSilkRoad">''[[Assassin's Creed: The Silk Road]]''</ref>
Each Baghdad bureau was led by a [[Rafiq]], who granted Hidden Ones permission to carry out assassinations by giving them a [[feather]] to dip in the target's blood, and featured a notice board where various [[Assassination contract|contracts]] were posted. The bureaus also included a workshop for one of the Banū Mūsā brothers—[[Abu Jafar Muhammad ibn Musa|Abu Jafar]], [[Ahmad ibn Musa|Ahmad]], and [[Al-Hasan ibn Musa|Al-Hasan]]—to work on their inventions and gadgets, which were given to the Hidden Ones to aid them during their missions.<ref name="Mirage" />


[[File:ACV Ravensthorpe Bureau.jpg|thumb|250x250px|The Ravensthorpe bureau]]
By 870, some earlier Hidden Ones bureaus still operated, like in Alexandria and Rome. In [[Constantinople]], the bureau was led by the Alamut Hidden One [[Basim Ibn Ishaq]], while the Frankish Hidden Ones established a new bureau in the ''Bon Berger'', a [[tavern]] in [[Chinon]]. That year, a [[caravanserai]] bureau in [[Antioch]] was attacked by the [[Snake-Eaters]], a group allied to the Ancients to control the [[Silk Road]]. Basim asked the help of the bureaus of Chinon, Alexandria, and Rome, but only the two firsts could send members. As they routed their enemies from the city, the Antioch bureau was rebuilt while the Frankish and Egyptian Hidden Ones eliminated the Snake-Eaters in [[Chang'an]], where they established a bureau.<ref name="The Silk Road">''[[Assassin's Creed: The Silk Road]]''</ref>
In 873, Basim and [[Hytham]] established a [[Ravensthorpe bureau|bureau]] in the English village of [[Ravensthorpe]] with the help of [[Eivor Varinsdottir]] of the [[Raven Clan]].<ref name="ToServeTheLight">''Assassin's Creed: Valhalla'' – [[To Serve the Light...]]</ref> Because of Hytham's severe wounding in his attempt to assassinate [[Kjotve the Cruel]],<ref>''Assassin's Creed: Valhalla'' – [[A Cruel Destiny]]</ref> Basim assigned him to oversee and upkeep the bureau. Inside the office, Hytham kept numerous scrolls detailing missions and members of the Order of the Ancients. To combat the Order's reign in England, Hytham often received letters from a "[[Alfred the Great|Poor Fellow-Soldier]] of [[Jesus of Nazareth|Christ]]", who relayed information on key [[assassination]] targets in the cities of Lunden, Jorvik, and Wincestre.<ref>''Assassin's Creed: Valhalla'' – [[More Intel]]</ref>


Circa 873, Eivor entered the abandoned Hidden Ones bureaus in England and recovered pages of the Magas Codex, contracts for assassinations, and letters between the members of the bureaus.<ref name="ABriefHistory" /> After sailing to [[Francia]] in 885 to assist the second Viking [[Siege of Paris (885–886)|siege of Paris]], the [[Vikings|Viking]] [[shieldmaiden]]  took time to visit all the ruined Gallic Hidden Ones bureaus and recovered the keys to the Paris office, where she found and claimed [[Charlemagne]]'s short [[sword]] [[Joyeuse]] from a [[treasure chest]] that had been secreted away. As she left the premises, she indirectly met the Frankish Hidden One [[Abbo of Cernuus]] under the alias "AC" by way of a letter he left on the ground after she had entered the building.<ref name="Hidden" />
[[File:ACV Ravensthorpe Bureau.jpg|thumb|250px|The Ravensthorpe bureau]]
In 873, Basim and [[Hytham]] established a [[Ravensthorpe bureau|bureau]] in the [[Norse people|Norse]] settlement of [[Ravensthorpe]] in England with the help of their ally, the [[shieldmaiden]] [[Eivor Varinsdottir]] of the [[Raven Clan]].<ref name="To Serve the Light">''[[Assassin's Creed: Valhalla]]'' – [[To Serve the Light...]]</ref> Because of Hytham's severe wounding in his attempt to assassinate [[Kjotve the Cruel]],<ref name="Cruel Destiny">''[[Assassin's Creed: Valhalla]]'' – [[A Cruel Destiny]]</ref> Basim assigned him to oversee and upkeep the bureau. Inside the office, Hytham kept numerous scrolls detailing missions and members of the Order of the Ancients. To combat the Order's reign in England, Hytham often received letters from a "[[Alfred the Great|Poor Fellow-Soldier]] of [[Jesus of Nazareth|Christ]]", who relayed information on key assassination targets in the cities of Lunden, Jorvik, and Wincestre.<ref name="Intel">''[[Assassin's Creed: Valhalla]]'' – [[More Intel]]</ref>
 
Later, the Hidden Ones opened an additional bureau in Lunden. Disguised as a tavern called the [[Hawk's Nest]], it was run by the Hidden One [[Marcella]] of Rome.<ref name="ACV SotWH">''[[Assassin's Creed: Valhalla – Sword of the White Horse]]'' — Chapter 3</ref> Around the same time, [[Adelaïde]] was tasked with re-establishing the old [[Londinium bureau]], where she met and trained two potential Hidden One recruits: the [[Vikings|Viking]] [[Niels Gunnarsson]] and the young copyist monk [[Edward (monk)|Edward]].<ref name="ACV THC">''[[Assassin's Creed: Valhalla – The Hidden Codex]]''</ref>
 
During the 870s, Eivor, at Hytham's request, explored the abandoned Hidden Ones bureaus in England and recovered pages of the Magas Codex, contracts for assassinations, and letters between the members of the bureaus.<ref name="A Brief History" /> After sailing to [[Francia]] in 885 to assist the second Viking [[Siege of Paris (885–886)|siege of Paris]], Eivor took time to visit all the ruined Gallic Hidden Ones bureaus and recovered the keys to the Paris office, where she found and claimed [[Charlemagne]]'s short [[sword]] [[Joyeuse]] from a [[treasure chest]] that had been secreted away. As she left the premises, she indirectly met the Frankish Hidden One [[Abbo Cernuus]] under the alias "AC" by way of a letter he left on the ground after she had entered the building.<ref name="Hidden" />


====Crusades====
====Crusades====
Bureaus were widely used by the [[Levantine Brotherhood of Assassins]], with some cities such as [[Acre]], [[Damascus]], [[Jerusalem]],<ref name="AC1">''[[Assassin's Creed]]''</ref> and [[Tyre]]<ref name="ACAC">''[[Assassin's Creed: Altaïr's Chronicles]]''</ref> having one per district. Bureaus acted as sanctuaries for members of the Assassin Order, where their users could physically and mentally prepare themselves for a mission, allowing them to restock on [[Throwing knife|throwing knives]], sleep, or to meditate. It also allowed Assassins a place to wait for the appropriate moment to strike or for the dust to settle after an assassination.<ref name="AC1" />
Bureaus were widely used by the [[Levantine Brotherhood of Assassins]], with some cities such as [[Acre]], [[Damascus]], [[Jerusalem]],<ref name="AC1">''[[Assassin's Creed]]''</ref> and [[Tyre]]<ref name="ACAC">''[[Assassin's Creed: Altaïr's Chronicles]]''</ref> having one per district. Bureaus acted as sanctuaries for members of the Assassin Order, where their users could physically and mentally prepare themselves for a mission, allowing them to restock on [[Throwing knife|throwing knives]], sleep, or to meditate. It also allowed Assassins a place to wait for the appropriate moment to strike or for the dust to settle after an assassination.<ref name="AC1" />


Inside each bureau resided a leader, who held either the [[rank]] of [[Rafiq]] or higher. They would often give Assassins useful information on where to learn more about their targets. Once the strike had been planned and approved by the bureau leader, an Assassin was given a [[feather]] to soak in the blood of their target as proof of their success.<ref name="AC1" />
Inside each bureau resided a leader, who held either the [[rank]] of [[Rafiq]] or higher. They would often give Assassins useful information on where to learn more about their targets. Once the strike had been planned and approved by the bureau leader, an Assassin was given a [[feather]] to soak in the blood of their target as proof of their success.<ref name="AC1" />These bureaus all had a similar construction. The exterior of the building was typically quite discreet, resembling that of common construction, although they did not have any obvious windows or doors. The entrance was usually located on the roof.<ref name="AC1" />
These bureaus all had a similar construction. The exterior of the building was typically quite discreet, resembling that of common construction, although they did not have any obvious windows or doors. The entrance was usually located on the roof.<ref name="AC1" />


[[File:AC1 Bureau Side Chamber.png|thumb|250px|left|A Third Crusade bureau's main chamber]]
[[File:AC1 Bureau Side Chamber.png|thumb|250px|left|A Third Crusade bureau's main chamber]]
A main chamber served as the entrance hall to the bureau, and was a small living area comprised of two fountains, potted plants, and several pillows and carpets. This place was intended as a location for Assassins to rest before and after assassinations. The walls were decorated with hanging carpets and the [[Assassin insignia]], while the ceiling was grated with an opening that acted as an entrance into the Bureau. Some bureaus took the living area comforts a bit further, as the Acre bureau's walls were lined with books while the Damascus bureau contained a chess set and a board on which to play. When the city [[Soldier|guards]] were on alert, the bureau's roof was closed with a grated panel to prevent them from discovering the place and subsequently violating a tenet of [[the Creed]].<ref name="AC1" />
A main chamber served as the entrance hall to the bureau, and was a small living area comprised of two fountains, potted plants, and several pillows and carpets. This place was intended as a location for Assassins to rest before and after assassinations. The walls were decorated with hanging carpets and the [[Assassin insignia]], while the ceiling was grated with an opening that acted as an entrance into the Bureau.<ref name="AC1" />
 
Some bureaus took the living area comforts a bit further, as the Acre bureau's walls were lined with books while the Damascus bureau contained a chess set and a board on which to play. When the city [[Soldier|guards]] were on alert, the bureau's roof was closed with a grated panel to prevent them from discovering the place and subsequently violating a tenet of [[the Creed]].<ref name="AC1" />


[[File:AC1 Bureau Main Chamber.png|thumb|225px|The Bureau leader's chamber]]
[[File:AC1 Bureau Main Chamber.png|thumb|250px|The Bureau leader's chamber]]
A bureau leader's chamber was adjacent to the main chamber. From behind a desk, each leader addressed those who would come to speak with them, while also studying and attending to the Assassin Order's operations in that respective city. Behind the desk were bookshelves and closets, where registries of missions were kept. The books and scrolls the leader had access to were also located in this area. Across the room, a raised walkway held weapons, books, and other items that could assist Assassins in their missions.<ref name="AC1" />
A bureau leader's chamber was adjacent to the main chamber. From behind a desk, each leader addressed those who would come to speak with them, while also studying and attending to the Assassin Order's operations in that respective city. Behind the desk were bookshelves and closets, where registries of missions were kept. On top of the desk an {{Wiki|agarwood}} burner kept for fragrance. The books and scrolls the leader had access to were also located in this area. Across the room, a raised walkway held weapons, books, and other items that could assist Assassins in their missions.<ref name="AC1" />


===Renaissance===
===Renaissance===
Before [[Hülegü Khan]] ordered the [[Fall of Masyaf|destruction]] of Masyaf<ref name="PassingTheTorch">''Assassin's Creed: Revelations'' – [[Passing the Torch]]</ref> in retaliation for their part in [[Assassination of Genghis Khan|assassinating]] his father [[Genghis Khan]],<ref>''[[Assassin's Creed: Reflections]]'' – [[Assassin's Creed: Reflections 2|Issue #2]]</ref> the Levantine Assassins' [[Mentor]] [[Altaïr Ibn-La'Ahad]] sent brothers [[Maffeo Polo|Maffeo]] and [[Niccolò Polo]] to establish new guilds and bureaus around the [[Mediterranean Sea]] such as Italy and Constantinople where Assassin presence had waned.<ref name="PassingTheTorch"/>
Before [[Hülegü Khan]] ordered the [[Fall of Masyaf|destruction]] of Masyaf<ref name="Passing the Torch">''[[Assassin's Creed: Revelations]]'' – [[Passing the Torch]]</ref> in retaliation for their part in [[Assassination of Genghis Khan|assassinating]] his grandfather [[Genghis Khan]],<ref name="Reflections">''[[Assassin's Creed: Reflections]]'' – [[Assassin's Creed: Reflections 2|Issue #2]]</ref> the Levantine Assassins' [[Mentor]] [[Altaïr Ibn-La'Ahad]] sent brothers [[Maffeo Polo|Maffeo]] and [[Niccolò Polo]] to establish new guilds and bureaus around the [[Mediterranean Sea]] such as [[Italy]] and Constantinople where Assassin presence had waned.<ref name="Passing the Torch" />


In 1512, a team of Assassins established a new bureau in [[Venice]] after taking control of an old Templar stronghold.<ref name="BOV">''[[Assassin's Creed: Brotherhood of Venice]]'' – [[Forgotten Headquarters]]</ref>
In 1512, a team of Assassins established a new bureau in [[Venice]] after taking control of an old Templar stronghold.<ref name="BOV">''[[Assassin's Creed: Brotherhood of Venice]]'' – [[Forgotten Headquarters]]</ref> In 1519, [[Ezio Auditore da Firenze]] led a group of Assassins to found new bureaus in Europe and beyond following clues left by [[Leonardo da Vinci]].<ref name="Last Quest" />


===Golden Age of Piracy===
===Golden Age of Piracy===
Line 56: Line 61:
During the early 18th century, the [[West Indies Brotherhood of Assassins|West Indies Brotherhood]] had bureaus spread throughout the major cities in the [[Caribbean]], which varied in size and appearance. The bureaus in [[Havana]] and [[Kingston]] held at least one building and had a surrounding courtyard or walls; the [[Nassau]] bureau consisted of a small collection of buildings; and the [[Cayman Islands]]' "ghost" bureau had no defined buildings or areas to speak of.<ref name="AC4">''[[Assassin's Creed IV: Black Flag]]''</ref>
During the early 18th century, the [[West Indies Brotherhood of Assassins|West Indies Brotherhood]] had bureaus spread throughout the major cities in the [[Caribbean]], which varied in size and appearance. The bureaus in [[Havana]] and [[Kingston]] held at least one building and had a surrounding courtyard or walls; the [[Nassau]] bureau consisted of a small collection of buildings; and the [[Cayman Islands]]' "ghost" bureau had no defined buildings or areas to speak of.<ref name="AC4">''[[Assassin's Creed IV: Black Flag]]''</ref>


After killing the Assassin turncoat [[Duncan Walpole]] in 1715,<ref>''Assassin's Creed IV: Black Flag'' – [[Edward Kenway (memory)]]</ref> [[Edward Kenway]] recovered and subsequently sold a map detailing the four bureaus' locations to the [[West Indies Rite of the Templar Order|local branch]] of [[Templars]] operating in the region,<ref>''Assassin's Creed IV: Black Flag'' – [[Mister Walpole, I Presume?]]</ref> unwittingly putting the Assassins stationed there in danger. Edward eventually traveled to the four bureaus and made amends for disclosing their locations;<ref>''Assassin's Creed IV: Black Flag'' – [[The Taíno Assassin]]<br>↑ ''Assassin's Creed IV: Black Flag'' – [[Bureau Under Attack]]<br>↑ ''Assassin's Creed IV: Black Flag'' – [[The Maroon Assassin]]<br>↑ ''Assassin's Creed IV: Black Flag'' – [[Oh Brother...]]</ref> in doing so, he assisted the bureau [[Master Assassin|Masters]] in various ways, in return for a collection of [[Templar key|keys]] that would grant him access to a set of [[Assassin's Creed IV: Black Flag outfits|Templar Armor]].<ref>''Assassin's Creed IV: Black Flag'' – [[This Old Cove]]</ref>
After killing the Assassin turncoat [[Duncan Walpole]] in 1715,<ref name="Edward Kenway">''[[Assassin's Creed IV: Black Flag]]'' – [[Edward Kenway (memory)]]</ref> [[Edward Kenway]] recovered and subsequently sold a map detailing the four bureaus' locations to the [[West Indies Rite of the Templar Order|local branch]] of [[Templars]] operating in the region,<ref name="Walpole">''[[Assassin's Creed IV: Black Flag]]'' – [[Mister Walpole, I Presume?]]</ref> unwittingly putting the Assassins stationed there in danger. Edward eventually traveled to the four bureaus and made amends for disclosing their locations;<ref>''[[Assassin's Creed IV: Black Flag]]'' – [[The Taíno Assassin]]<br>↑ ''[[Assassin's Creed IV: Black Flag]]'' – [[Bureau Under Attack]]<br>↑ ''[[Assassin's Creed IV: Black Flag]]'' – [[The Maroon Assassin]]<br>↑ ''[[Assassin's Creed IV: Black Flag]]'' – [[Oh Brother...]]</ref> in doing so, he assisted the bureau [[Master Assassin|Masters]] in various ways, in return for a collection of [[Templar key|keys]] that would grant him access to a set of [[Assassin's Creed IV: Black Flag outfits|Templar Armor]].<ref>''[[Assassin's Creed IV: Black Flag]]'' – [[This Old Cove]]</ref>
 
===Seven Years' War===
[[File:ColorofRight 10.png|thumb|250px|A gang headquarters in New York]]
The [[American Brotherhood of Assassins|Colonial Assassins]] during the mid-18th century primarily operated out of the [[Davenport Homestead]], but they also maintained a number of bureaus throughout the [[United States|British]] and [[Canada|French Colonies]], namely in [[New York City|New York]], [[Albany]], [[Lac Eternel]], [[Two Bends]], and [[Halifax]]. Because the Colonial Brotherhood worked closely with the local [[Gang|criminal gangs]], who supplied them with information and manpower, these bureaus doubled as [[gang headquarters]].<ref name="Rogue">''[[Assassin's Creed: Rogue]]''</ref>
 
During the [[Seven Years' War]], the Assassin-turned-Templar [[Shay Cormac]] cleared all of the Brotherhood's gang headquarters with the assistance of the [[British Army]], to put a stop to the gangs' activities and cripple the Assassins' information network.<ref name="Rogue" />
 
===Victorian era===
[[File:ACS Somewhere That's Green 14.png|left|thumb|250px|Henry and the Frye twins inside the curiosity shop]]
In the mid-19th century, the [[British Brotherhood of Assassins|British Brotherhood]] had a bureau in the [[Whitechapel]] district of London, which was headed by the only Assassin left in the city, [[Jayadeep Mir|Henry Green]]. Because of the Templars' strong presence in London at the time, the bureau was disguised as a curiosity shop to avoid detection by the [[Blighters]], a gang allied with the Templars. From the bureau, Henry maintained contact with his allies in the city,<ref name="Green">''[[Assassin's Creed: Syndicate]]'' – [[Somewhere That's Green]]</ref> as well as the British [[Assassin Council]], whom he petitioned for help against the Templar threat.<ref name="Spanner">''[[Assassin's Creed: Syndicate]]'' – [[A Spanner in the Works]]</ref>
 
Following the arrival of the twin Assassins [[Jacob Frye|Jacob]] and [[Evie Frye]] in London in 1868, they helped Henry eliminate the Templar presence in Whitechapel and claimed [[Rexford Kaylock]]'s [[Train Hideout|train hideout]], which became the Assassins' new base of operations.<ref name="Gang War">''[[Assassin's Creed: Syndicate]]'' – [[Gang War (Whitechapel)]]</ref>
 
===Russian Revolution===
[[File:ACC Russia - In Safe Hands (10).png|thumb|250px|Nikolai at the Moscow bureau]]
By 1918, the [[Russian Brotherhood of Assassins|Russian Brotherhood]] had a bureau in [[Moscow]]. That year, the Assassin [[Nikolai Orelov]] was sent to the bureau after his retrieval of a [[Precursor box]] and rescue of [[Anastasia Nikolaevna of Russia|Anastasia Nikolaevna]], in order to report back to the [[Russian Mentor|Mentor]]. While waiting in the bureau, Nikolai overheard a discussion between two Assassins and learned about the Brotherhood's plans with Anastasia, prompting him to escape the building in order to rescue the girl from the experiments she was about to be subjected to.<ref name="Safe Hands">''[[Assassin's Creed Chronicles: Russia]]'' – [[In Safe Hands]]</ref>
 
===Modern times===
By the year 2000, an Assassin bureau disguised as a dry-cleaners was located in [[Philadelphia, United States]], and used photographs of feathers, coupled with the codeword "Rafiq", as proof of identity. Thanks to information from the Assassin turncoat [[Daniel Cross]], the Templars learned about the bureau's existence and security measures, and were able to breach it, massacring all the Assassins inside.<ref name="The Fall TPB" /> Countless other bureaus across the world were targeted by the Templars, forcing the Assassins to abandon their safehouses and abolish the system of bureaus altogether.<ref name="The Essential Guide" />


==List of known bureaus==
==List of known bureaus==
;Egypt
*[[Alexandria]] bureau<ref name="Magas Codex 1"/><ref name="The Silk Road" />
*[[Hidden Ones Arsinoe bureau|Arsinoe bureau]]<ref name="The Hidden Ones" />
*[[Hidden Ones Klysma bureau|Klysma bureau]]<ref name="The Hidden Ones" />
*[[Memphis bureau]]<ref name="Birth of the Creed" />
;Imperial Rome
*[[Rome]] bureau<ref name="Birth of the Creed" />
;Roman Gaul
*[[Champlieu Ruins|Champlieu bureau]]<ref name="Hidden" />
*[[Diodurum Ruins|Diodurum bureau]]<ref name="Hidden" />
*[[Gisacum Ruins|Gisacum bureau]]<ref name="Hidden" />
*[[Lutetia bureau]]<ref name="Hidden" />
;Roman Germania
*[[Cologne]] bureau<ref name="A Brief History" />
;Sub-Roman Britain
*[[Camulodunum bureau]]<ref name="A Brief History" />
*[[Eboracum bureau]]<ref name="A Brief History" />
*[[Londinium bureau]]<ref name="A Brief History" />
*[[Ratae bureau]]<ref name="A Brief History" />
*[[Temple of Ceres bureau]]<ref name="A Brief History" />
*[[Venta Belgarum bureau]]<ref name="A Brief History" />
;Abbasid Caliphate
;Abbasid Caliphate
*[[Abbasiyah bureau]]<ref name="Mirage"/>
*[[Abbasiyah bureau]] {{c|[[Baghdad]]}}<ref name="Mirage" />
*[[Harbiyah bureau]]<ref name="Mirage"/>
*[[Harbiyah bureau]] {{c|Baghdad}}<ref name="Mirage" />
*[[Karkh bureau]]<ref name="Mirage"/>
*[[Karkh bureau]] {{c|Baghdad}}<ref name="Mirage" />
*[[Sharqiyah bureau]]<ref name="Mirage"/>
*[[Sharqiyah bureau]] {{c|Baghdad}}<ref name="Mirage" />
;Egypt
;Byzantine Empire
*Alexandria bureau<ref name="MagasCodex1"/><ref name="TheSilkRoad"/>
*[[Constantinople]] bureau<ref name="The Silk Road" />
*[[Hidden Ones Arsinoe bureau|Arsinoe bureau]]<ref name="The Hidden Ones"/>
;Carolingian Empire
*[[Hidden Ones Klysma bureau|Klysma bureau]]<ref name="The Hidden Ones"/>
*[[Chinon bureau]]<ref name="The Silk Road" />
*[[Memphis bureau]]<ref name="BirthOfTheCreed"/>
;Tang Empire
;Italy
*[[Chang'an]] bureau<ref name="The Silk Road" />
*Rome bureau<ref name="BirthOfTheCreed"/>
;Anglo-Saxon England
;The Levant
*[[Ravensthorpe bureau]]<ref name="To Serve the Light" />
*Damascus bureau<ref name="AC1" />
*[[Hawk's Nest]]<ref name="ACV SotWH" />
*Acre bureau<ref name="AC1" />
*[[Londinium bureau|Lunden bureau]]<ref name="ACV THC" />
*Jerusalem bureau<ref name="AC1" />
;Crusader states
*Tyre bureau<ref name="ACAC"/>
*[[Damascus]] bureau<ref name="AC1" />
*Antioch bureau<ref name="TheSilkRoad"/>
*[[Acre]] bureau<ref name="AC1" />
;Greece
*[[Jerusalem]] bureau<ref name="AC1" />
*Constantinople bureau<ref name="TheSilkRoad"/>
*[[Tyre]] bureau<ref name="ACAC" />
;France
*[[Antioch]] bureau<ref name="The Silk Road" />
*[[Champlieu Ruins|Champlieu bureau]]<ref name="Hidden"/>
;Renaissance Italy
*[[Diodurum Ruins|Diodurum bureau]]<ref name="Hidden"/>
*[[Venice headquarters]]<ref name="BOV" />
*[[Gisacum Ruins|Gisacum bureau]]<ref name="Hidden"/>
*[[Rome headquarters]]<ref name="BVR">''Assassin's Creed: Brotherhood of Venice'' – ''[[Roma (expansion pack)|Roma]]'' – [[All Roads Lead to Rome]]</ref>
*[[Lutetia bureau]]<ref name="Hidden"/>
*Palmanova haven<ref name="Last Quest" />
*[[Chinon bureau]]<ref name="TheSilkRoad"/>
*Pienza haven<ref name="Last Quest" />
;Germany
;Ancien Régime France
*Cologne bureau<ref name="ABriefHistory"/>
*Abbey of Thelema haven<ref name="Last Quest" />
;Britain
*Ys haven<ref name="Last Quest" />
*[[Camulodunum bureau]]<ref name="ABriefHistory"/>
*Neuf-Brisach<ref name="Last Quest" />
*[[Eboracum bureau]]<ref name="ABriefHistory"/>
;Venetian Heptanese
*[[Londinium bureau]]<ref name="ABriefHistory"/>
*[[Kythera Island]] haven<ref name="Last Quest" />
*[[Ratae bureau]]<ref name="ABriefHistory"/>
;Ottoman Empire
*[[Temple of Ceres bureau]]<ref name="ABriefHistory"/>
*[[Miletos]] haven<ref name="Last Quest" />
*[[Venta Belgarum bureau]]<ref name="ABriefHistory"/>
;Umayyad Caliphate
*[[Ravensthorpe bureau]]<ref name="ToServeTheLight"/>
*Timgad haven<ref name="Last Quest" />
;China
;Tudor England
*Chang'an bureau<ref name="TheSilkRoad"/>
*[[Dunwic]]h haven<ref name="Last Quest" />
;Russia
;West Indies
*Moscow bureau<ref name="SafeHands">''[[Assassin's Creed Chronicles: Russia]]'' – [[In Safe Hands]]</ref>
*[[Cayman bureau]]<ref name="AC4" />
;Caribbean
*[[Havana bureau]]<ref name="AC4" /><ref>''[[Assassin's Creed: Identity]]'' – [[Database: Havana (Identity)|Database: Havana]]</ref>
*[[Cayman bureau]]<ref name="AC4"/>
*[[Kingston bureau]]<ref name="AC4" />
*[[Havana bureau]]<ref name="AC4"/><ref>''[[Assassin's Creed: Identity]]'' – [[Database: Havana (Identity)]]</ref>
*[[Nassau bureau]]<ref name="AC4" />
*[[Kingston bureau]]<ref name="AC4"/>
;Colonial America
*[[Nassau bureau]]<ref name="AC4"/>
*[[Albany]] bureau<ref name="Rogue" />
*[[Halifax]] bureau<ref name="Rogue" />
*[[Lac Eternel]] bureau<ref name="Rogue" />
*[[New York City|New York]] bureaus:
**East Farm bureau<ref name="Rogue" />
**Greenwich bureau<ref name="Rogue" />
**King's Farm bureau<ref name="Rogue" />
**Lower Manhattan bureau<ref name="Rogue" />
**Stuyvesant's Farm bureau<ref name="Rogue" />
**Waterfront bureau<ref name="Rogue" />
*[[Two Bends]] bureau<ref name="Rogue" />
;Victorian England
*[[Whitechapel]] bureau {{c|[[London]]}}<ref name="Green" />
;Soviet Russia
*[[Moscow]] bureau<ref name="Safe Hands" />


==Gallery==
==Gallery==
Line 113: Line 172:
ACO - Hidden Ones Klysma bureau 2.png|The main chamber of the Klysma bureau
ACO - Hidden Ones Klysma bureau 2.png|The main chamber of the Klysma bureau
ACO Hidden Ones bureau in Arsinoe 1.jpg|The Hidden Ones Arsinoe bureau
ACO Hidden Ones bureau in Arsinoe 1.jpg|The Hidden Ones Arsinoe bureau
ACO THO Hidden Ones Gathering.png|The Hidden Ones in the Arsinoe bureau
ACMir Abbasiyah bureau.jpg|The Hidden Ones bureau in Abbasiyah  
ACMir Abbasiyah bureau.jpg|The Hidden Ones bureau in Abbasiyah  
ACMirage Karkh bureau.png|The Hidden Ones bureau in Karkh
ACMirage Karkh bureau.png|The Hidden Ones bureau in Karkh
Line 122: Line 180:
ACV Temple of Ceres bureau 3.png|The abandoned Hidden Ones bureau at the Temple of Ceres
ACV Temple of Ceres bureau 3.png|The abandoned Hidden Ones bureau at the Temple of Ceres
AC bureau concept.png|Concept art of the Damascus bureau
AC bureau concept.png|Concept art of the Damascus bureau
Abu'l Knowledge 1.png|Altaïr and the [[Damascus bureau leader]] at the bureau
Abu'l Knowledge 1.png|Altaïr and the [[Damascus bureau leader]]
Abu'l Knowledge 2.png|Altaïr and the Damascus bureau leader
Garnier Knowledge 1.png|Altaïr and [[Jabal]] at the Acre bureau
Garnier Knowledge 1.png|Altaïr and [[Jabal]] at the Acre bureau
William Knowledge 2.png|Altaïr and Jabal at the Acre bureau
Majd Knowledge 1.png|Altaïr and [[Malik Al-Sayf]] at the Jerusalem bureau
Majd Knowledge 1.png|Altaïr and [[Malik Al-Sayf]] at the Jerusalem bureau
Majd Knowledge 2.png|Altaïr and Malik at the Jerusalem bureau
A Governor No Longer 1.png|Edward, [[Anne Bonny]], and [[Antó]] at the Kingston bureau
A Governor No Longer 1.png|Edward, [[Anne Bonny]] and [[Antó]] at the Kingston bureau
Oh Brother 4.png|Edward and [[Upton Travers]] at the Nassau bureau
ACS Information Intercepted 3.png|The exterior of Henry Green's curiosity shop
</gallery>
</gallery>


==Appearances==
==Appearances==
*''[[Assassin's Creed]]'' {{1st}}
*''[[Assassin's Creed]]'' {{1st}}
*''[[Assassin's Creed: Altaïr's Chronicles]]''
*''[[Assassin's Creed: The Secret Crusade]]''
*''[[Assassin's Creed IV: Black Flag]]''
*''[[Assassin's Creed IV: Black Flag]]''
*''[[Assassin's Creed: Identity]]'' {{Mdat}}
*''[[Assassin's Creed: Identity]]'' {{Mdat}}
*''[[Assassin's Creed: Rogue]]''
*''[[Assassin's Creed: Rogue]]''
*''[[Assassin's Creed: Syndicate]]''
*''[[Assassin's Creed: Underworld]]''
*''[[Assassin's Creed Chronicles: Russia]]''
*''[[Assassin's Creed Chronicles: Russia]]''
*''[[Assassin's Creed: Origins]]''
*''[[Assassin's Creed: Origins]]''
**''[[The Hidden Ones (DLC)|The Hidden Ones]]''
**''[[The Hidden Ones (DLC)|The Hidden Ones]]''
*''[[Assassin's Creed: Brotherhood of Venice]]''
*''[[Assassin's Creed: Brotherhood of Venice]]''
**''[[Roma (expansion pack)|Roma]]
*''[[Assassin's Creed: Valhalla]]''
*''[[Assassin's Creed: Valhalla]]''
**''[[The Siege of Paris]]''
**''[[The Siege of Paris]]''
*''[[Assassin's Creed: The Silk Road]]'' {{Mo}}
*''[[Assassin's Creed: The Silk Road]]'' {{Mo}}
*''[[Assassin's Creed: Valhalla – Sword of the White Horse]]''
*''[[Assassin's Creed: The Last Quest of Leonardo da Vinci]]''
*''[[Assassin's Creed: Valhalla – The Hidden Codex]]''
*''[[Assassin's Creed: Mirage]]''
*''[[Assassin's Creed: Mirage]]''


==References==
==References==
{{Reflist}}
{{Scroll box|content={{Reflist|2}}}}
{{Assassins nav}}
{{Assassins nav}}
{{AC}}
{{AC}}
{{ACLQLDV}}
[[nl:Assassijnenbureau]]
[[nl:Assassijnenbureau]]
[[ru:Бюро Ассассинов]]
[[ru:Бюро Ассассинов]]

Latest revision as of 15:53, 14 August 2025

"Be sure to visit the city's Assassin Bureau when you arrive. I'll dispatch a bird to inform the Rafiq of your arrival. Speak with him, you'll find he has much to offer."
―Al Mualim to Altaïr Ibn-La'Ahad, 1191.[src]-[m]
Altaïr in an Assassin bureau in Damascus

An Assassin bureau, or Haven,[1] was a command center used by the Assassin Order, most often located within cities where they also served as safe houses. Their primary function was to act as bases of operation through which missions could be processed and overseen. Bureaus typically doubled as shops as well. More than mere fronts for the Assassins, these stores would trade in genuine merchandise such as silks,[2] carpets,[3] and pottery,[4] or offer services like tailoring,[5] generating income for the Brotherhood.

A tradition that dated back to at least the 1st century BCE, bureaus were an integral component of the Assassins' operational structure.[6] Throughout the ages, not all Assassin Guilds utilized the bureau as an administrative unit, at times relying on other organizational methods such as dens,[7] but the system remained in use into the 20th century.[5] It was indefinitely rendered obsolete after the Great Purge of 2000 which decimated the Assassins and forced them to rely almost exclusively on mobile cells.[5][6][8]

History[edit | edit source]

Ptolemaic Egypt[edit | edit source]

The Hidden Ones bureau in Memphis

The first known bureau was founded in Memphis, Egypt,[9] sometime between 47 and 44 BCE, not long after the Medjay Bayek and his wife Aya co-founded the Hidden Ones.[10] By 43 BCE, Aya had established another bureau in Rome's Pantheon district.[9]

By 38 BCE, a third bureau was established in the Sinai by one of Bayek's first Hidden One recruits, Tahira.[11] The Sinai bureau had a secret exit that backed onto mountains.[12] Unfortunately, the bureau was destroyed by Roman soldiers in a fire attack,[13] and the Hidden Ones of Sinai fled to the mountains of the Arsinoe Nome,[14] where they set up a new bureau.[12]

At some point before 30 BCE, a bureau was established in Alexandria. This bureau would be immortalized as the location for the final synod of the Hidden Ones presided by Amunet as documented in The Magas Codex.[15]

Roman Empire[edit | edit source]

The abandoned Camulodunum bureau in the 9th century

The Roman Hidden Ones that operated in the province of Britannia between the years 100 and 430 CE had six main bureaus. These were located in Ratae, Londinium, Venta Belgarum, Eboracum, Camulodunum, and the Temple of Ceres.[16] Another branch of Hidden Ones operated in Roman Gaul around the same time and had established four bureaus near the Seine, one in the cities of Champlieu, Diodurum, and Gisacum which were all centered around their main base in Lutetia itself.[17]

Shortly after the death of the Western Roman Emperor Honorius in 423 CE, magister Vitus wrote to the Hidden Ones stationed at Ratae, warning them that Britain would be imminently unstable due to the local tribes who harbored ill sentiments towards them having filled the power vacuum left by the departing Roman legions. Reasoning that it would be better to restart the branch later rather than suffer the loss of its members to unnecessary bloodshed, he ordered that the letter's recipient immediately evacuate and move their headquarters to the German city of Cologne and join forces with the local chapter.[18]

Within the year, word of the evacuation reached the Hidden Ones in Gaul who had experienced similar misunderstandings themselves with the local Gallic tribes. Seeing the situation was untenable, the magister known only as "C. C." wrote to the surrounding bureaus from Lutetia and ordered all Hidden Ones to hide the three keys necessary to unlock the Lutetia location, seal the rooms, and likewise abandon Gaul until such time had passed that they could safely return and resume their fight against tyrants and the Order of the Ancients for humanity's freedom. Before closing their letter, C. C. also informed the Hidden Ones that Vitus had extended an invitation from Cologne, adding that they too would join any who were willing to travel to Germania. While the majority of C. C.'s orders were carried out, a few Hidden Ones refused to abandon their posts and decided to stay in Gaul to continue their work on a more individual scale.[19]

Middle Ages[edit | edit source]

9th century[edit | edit source]

The Hidden Ones bureau in Harbiyah, Baghdad

In the early 860s, the Hidden Ones of Alamut expanded their outreach from their fortress into Baghdad,[20] where they established a number of bureaus throughout the city to combat the Order of the Ancients' influence.[21] Initially maintaining only one bureau in the south of the Harbiyah district, the Hidden Ones soon expanded to also have bureaus in the Abbasiyah and Karkh districts, as well as in Karkh's Sharqiyah sub-district.[22]

Each Baghdad bureau was led by a Rafiq, who granted Hidden Ones permission to carry out assassinations by giving them a feather to dip in the target's blood, and featured a notice board where various contracts were posted. The bureaus also included a workshop for one of the Banū Mūsā brothers—Abu Jafar, Ahmad, and Al-Hasan—to work on their inventions and gadgets, which were given to the Hidden Ones to aid them during their missions.[22]

By 870, some earlier Hidden Ones bureaus still operated, like in Alexandria and Rome. In Constantinople, the bureau was led by the Alamut Hidden One Basim Ibn Ishaq, while the Frankish Hidden Ones established a new bureau in the Bon Berger, a tavern in Chinon. That year, a caravanserai bureau in Antioch was attacked by the Snake-Eaters, a group allied to the Ancients to control the Silk Road. Basim asked the help of the bureaus of Chinon, Alexandria, and Rome, but only the two firsts could send members. As they routed their enemies from the city, the Antioch bureau was rebuilt while the Frankish and Egyptian Hidden Ones eliminated the Snake-Eaters in Chang'an, where they established a bureau.[23]

The Ravensthorpe bureau

In 873, Basim and Hytham established a bureau in the Norse settlement of Ravensthorpe in England with the help of their ally, the shieldmaiden Eivor Varinsdottir of the Raven Clan.[24] Because of Hytham's severe wounding in his attempt to assassinate Kjotve the Cruel,[25] Basim assigned him to oversee and upkeep the bureau. Inside the office, Hytham kept numerous scrolls detailing missions and members of the Order of the Ancients. To combat the Order's reign in England, Hytham often received letters from a "Poor Fellow-Soldier of Christ", who relayed information on key assassination targets in the cities of Lunden, Jorvik, and Wincestre.[26]

Later, the Hidden Ones opened an additional bureau in Lunden. Disguised as a tavern called the Hawk's Nest, it was run by the Hidden One Marcella of Rome.[27] Around the same time, Adelaïde was tasked with re-establishing the old Londinium bureau, where she met and trained two potential Hidden One recruits: the Viking Niels Gunnarsson and the young copyist monk Edward.[28]

During the 870s, Eivor, at Hytham's request, explored the abandoned Hidden Ones bureaus in England and recovered pages of the Magas Codex, contracts for assassinations, and letters between the members of the bureaus.[18] After sailing to Francia in 885 to assist the second Viking siege of Paris, Eivor took time to visit all the ruined Gallic Hidden Ones bureaus and recovered the keys to the Paris office, where she found and claimed Charlemagne's short sword Joyeuse from a treasure chest that had been secreted away. As she left the premises, she indirectly met the Frankish Hidden One Abbo Cernuus under the alias "AC" by way of a letter he left on the ground after she had entered the building.[19]

Crusades[edit | edit source]

Bureaus were widely used by the Levantine Brotherhood of Assassins, with some cities such as Acre, Damascus, Jerusalem,[29] and Tyre[30] having one per district. Bureaus acted as sanctuaries for members of the Assassin Order, where their users could physically and mentally prepare themselves for a mission, allowing them to restock on throwing knives, sleep, or to meditate. It also allowed Assassins a place to wait for the appropriate moment to strike or for the dust to settle after an assassination.[29]

Inside each bureau resided a leader, who held either the rank of Rafiq or higher. They would often give Assassins useful information on where to learn more about their targets. Once the strike had been planned and approved by the bureau leader, an Assassin was given a feather to soak in the blood of their target as proof of their success.[29]These bureaus all had a similar construction. The exterior of the building was typically quite discreet, resembling that of common construction, although they did not have any obvious windows or doors. The entrance was usually located on the roof.[29]

A Third Crusade bureau's main chamber

A main chamber served as the entrance hall to the bureau, and was a small living area comprised of two fountains, potted plants, and several pillows and carpets. This place was intended as a location for Assassins to rest before and after assassinations. The walls were decorated with hanging carpets and the Assassin insignia, while the ceiling was grated with an opening that acted as an entrance into the Bureau.[29]

Some bureaus took the living area comforts a bit further, as the Acre bureau's walls were lined with books while the Damascus bureau contained a chess set and a board on which to play. When the city guards were on alert, the bureau's roof was closed with a grated panel to prevent them from discovering the place and subsequently violating a tenet of the Creed.[29]

The Bureau leader's chamber

A bureau leader's chamber was adjacent to the main chamber. From behind a desk, each leader addressed those who would come to speak with them, while also studying and attending to the Assassin Order's operations in that respective city. Behind the desk were bookshelves and closets, where registries of missions were kept. On top of the desk an agarwood burner kept for fragrance. The books and scrolls the leader had access to were also located in this area. Across the room, a raised walkway held weapons, books, and other items that could assist Assassins in their missions.[29]

Renaissance[edit | edit source]

Before Hülegü Khan ordered the destruction of Masyaf[31] in retaliation for their part in assassinating his grandfather Genghis Khan,[32] the Levantine Assassins' Mentor Altaïr Ibn-La'Ahad sent brothers Maffeo and Niccolò Polo to establish new guilds and bureaus around the Mediterranean Sea such as Italy and Constantinople where Assassin presence had waned.[31]

In 1512, a team of Assassins established a new bureau in Venice after taking control of an old Templar stronghold.[33] In 1519, Ezio Auditore da Firenze led a group of Assassins to found new bureaus in Europe and beyond following clues left by Leonardo da Vinci.[1]

Golden Age of Piracy[edit | edit source]

The Assassin bureau in Havana

During the early 18th century, the West Indies Brotherhood had bureaus spread throughout the major cities in the Caribbean, which varied in size and appearance. The bureaus in Havana and Kingston held at least one building and had a surrounding courtyard or walls; the Nassau bureau consisted of a small collection of buildings; and the Cayman Islands' "ghost" bureau had no defined buildings or areas to speak of.[34]

After killing the Assassin turncoat Duncan Walpole in 1715,[35] Edward Kenway recovered and subsequently sold a map detailing the four bureaus' locations to the local branch of Templars operating in the region,[36] unwittingly putting the Assassins stationed there in danger. Edward eventually traveled to the four bureaus and made amends for disclosing their locations;[37] in doing so, he assisted the bureau Masters in various ways, in return for a collection of keys that would grant him access to a set of Templar Armor.[38]

Seven Years' War[edit | edit source]

A gang headquarters in New York

The Colonial Assassins during the mid-18th century primarily operated out of the Davenport Homestead, but they also maintained a number of bureaus throughout the British and French Colonies, namely in New York, Albany, Lac Eternel, Two Bends, and Halifax. Because the Colonial Brotherhood worked closely with the local criminal gangs, who supplied them with information and manpower, these bureaus doubled as gang headquarters.[39]

During the Seven Years' War, the Assassin-turned-Templar Shay Cormac cleared all of the Brotherhood's gang headquarters with the assistance of the British Army, to put a stop to the gangs' activities and cripple the Assassins' information network.[39]

Victorian era[edit | edit source]

Henry and the Frye twins inside the curiosity shop

In the mid-19th century, the British Brotherhood had a bureau in the Whitechapel district of London, which was headed by the only Assassin left in the city, Henry Green. Because of the Templars' strong presence in London at the time, the bureau was disguised as a curiosity shop to avoid detection by the Blighters, a gang allied with the Templars. From the bureau, Henry maintained contact with his allies in the city,[40] as well as the British Assassin Council, whom he petitioned for help against the Templar threat.[41]

Following the arrival of the twin Assassins Jacob and Evie Frye in London in 1868, they helped Henry eliminate the Templar presence in Whitechapel and claimed Rexford Kaylock's train hideout, which became the Assassins' new base of operations.[42]

Russian Revolution[edit | edit source]

Nikolai at the Moscow bureau

By 1918, the Russian Brotherhood had a bureau in Moscow. That year, the Assassin Nikolai Orelov was sent to the bureau after his retrieval of a Precursor box and rescue of Anastasia Nikolaevna, in order to report back to the Mentor. While waiting in the bureau, Nikolai overheard a discussion between two Assassins and learned about the Brotherhood's plans with Anastasia, prompting him to escape the building in order to rescue the girl from the experiments she was about to be subjected to.[43]

Modern times[edit | edit source]

By the year 2000, an Assassin bureau disguised as a dry-cleaners was located in Philadelphia, United States, and used photographs of feathers, coupled with the codeword "Rafiq", as proof of identity. Thanks to information from the Assassin turncoat Daniel Cross, the Templars learned about the bureau's existence and security measures, and were able to breach it, massacring all the Assassins inside.[5] Countless other bureaus across the world were targeted by the Templars, forcing the Assassins to abandon their safehouses and abolish the system of bureaus altogether.[6]

List of known bureaus[edit | edit source]

Egypt
Imperial Rome
Roman Gaul
Roman Germania
Sub-Roman Britain
Abbasid Caliphate
Byzantine Empire
Carolingian Empire
Tang Empire
Anglo-Saxon England
Crusader states
Renaissance Italy
Ancien Régime France
  • Abbey of Thelema haven[1]
  • Ys haven[1]
  • Neuf-Brisach[1]
Venetian Heptanese
Ottoman Empire
Umayyad Caliphate
  • Timgad haven[1]
Tudor England
West Indies
Colonial America
Victorian England
Soviet Russia

Gallery[edit | edit source]

Appearances[edit | edit source]

References[edit | edit source]

  1. 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 Assassin's Creed: The Last Quest of Leonardo da Vinci
  2. Assassin's Creed: Altaïr's ChroniclesThe Hunt Begins
  3. Assassin's Creed: Altaïr's ChroniclesThe Red Hospital
  4. Assassin's CreedKnowledge (Tamir)
  5. 5.0 5.1 5.2 5.3 Assassin's Creed: The Fall (TPB)
  6. 6.0 6.1 6.2 Assassin's Creed: The Essential Guide
  7. Assassin's Creed: Revelations
  8. Assassin's Creed: Brotherhood
  9. 9.0 9.1 9.2 9.3 Assassin's Creed: OriginsBirth of the Creed
  10. Assassin's Creed: OriginsLast of the Medjay
  11. Assassin's Creed: OriginsThe Hidden OnesThe Hidden Ones (memory)
  12. 12.0 12.1 12.2 12.3 Assassin's Creed: OriginsThe Hidden Ones
  13. Assassin's Creed: OriginsThe Hidden OnesNo Chains Too Thick
  14. Assassin's Creed: OriginsThe Hidden OnesThe Greater Good
  15. 15.0 15.1 Assassin's Creed: ValhallaThe Magas Codex I of VI
  16. Assassin's Creed: ValhallaLayla Hassan's personal files: "English Locales of Note"
  17. Assassin's Creed: ValhallaThe Siege of Paris
  18. 18.0 18.1 18.2 18.3 18.4 18.5 18.6 18.7 18.8 Assassin's Creed: ValhallaA Brief History of the Hidden Ones
  19. 19.0 19.1 19.2 19.3 19.4 19.5 Assassin's Creed: ValhallaThe Siege of ParisHidden
  20. Assassin's Creed: MirageBaghdad Bound
  21. Assassin's Creed: MirageBranching Out
  22. 22.0 22.1 22.2 22.3 22.4 22.5 Assassin's Creed: Mirage
  23. 23.0 23.1 23.2 23.3 23.4 23.5 Assassin's Creed: The Silk Road
  24. 24.0 24.1 Assassin's Creed: ValhallaTo Serve the Light...
  25. Assassin's Creed: ValhallaA Cruel Destiny
  26. Assassin's Creed: ValhallaMore Intel
  27. 27.0 27.1 Assassin's Creed: Valhalla – Sword of the White Horse — Chapter 3
  28. 28.0 28.1 Assassin's Creed: Valhalla – The Hidden Codex
  29. 29.00 29.01 29.02 29.03 29.04 29.05 29.06 29.07 29.08 29.09 Assassin's Creed
  30. 30.0 30.1 Assassin's Creed: Altaïr's Chronicles
  31. 31.0 31.1 Assassin's Creed: RevelationsPassing the Torch
  32. Assassin's Creed: ReflectionsIssue #2
  33. 33.0 33.1 Assassin's Creed: Brotherhood of VeniceForgotten Headquarters
  34. 34.0 34.1 34.2 34.3 34.4 Assassin's Creed IV: Black Flag
  35. Assassin's Creed IV: Black FlagEdward Kenway (memory)
  36. Assassin's Creed IV: Black FlagMister Walpole, I Presume?
  37. Assassin's Creed IV: Black FlagThe Taíno Assassin
    Assassin's Creed IV: Black FlagBureau Under Attack
    Assassin's Creed IV: Black FlagThe Maroon Assassin
    Assassin's Creed IV: Black FlagOh Brother...
  38. Assassin's Creed IV: Black FlagThis Old Cove
  39. 39.00 39.01 39.02 39.03 39.04 39.05 39.06 39.07 39.08 39.09 39.10 39.11 Assassin's Creed: Rogue
  40. 40.0 40.1 Assassin's Creed: SyndicateSomewhere That's Green
  41. Assassin's Creed: SyndicateA Spanner in the Works
  42. Assassin's Creed: SyndicateGang War (Whitechapel)
  43. 43.0 43.1 Assassin's Creed Chronicles: RussiaIn Safe Hands
  44. Assassin's Creed: Brotherhood of VeniceRomaAll Roads Lead to Rome
  45. Assassin's Creed: IdentityDatabase: Havana

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nl:Assassijnenbureau ru:Бюро Ассассинов uk:Бюро Асасинів