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{{Era|ACB|ACR|AC3|AC4|Realworld}}
{{Era|ACB|ACR|AC3|AC4|Realworld}}
 
{{OOU}}
The '''multiplayer''' aspect of the [[Assassin's Creed (series)|''Assassin's Creed'' franchise]] is an [[Animus]]-based training program used by [[Abstergo Industries]], in order to prepare new [[Templars|Templar]] agents for the fight against the [[Assassins]] in 2012. Introduced in ''[[Assassin's Creed: Brotherhood]]'' and featured in ''[[Assassin's Creed: Revelations]]'' ''[[Assassin's Creed III]] and Assassin's Creed IV'' the multiplayer is composed of several game modes comprised mainly of hunting and killing an assigned target, while evading pursuers at the same time.
The '''multiplayer''' aspect of the [[Assassin's Creed (series)|''Assassin's Creed'' franchise]] is presented as an [[Animus]]-based training program used by [[Abstergo Industries]] in order to prepare new [[Templars|Templar]] agents for the [[Assassin-Templar War|fight]] against the [[Assassins]]. Introduced in ''[[Assassin's Creed: Brotherhood]]'' and featured in ''[[Assassin's Creed: Revelations]]'', ''[[Assassin's Creed III]]'' and ''[[Assassin's Creed IV: Black Flag]]'', the multiplayer is composed of several game modes comprised mainly of hunting and killing an assigned target, while evading pursuers at the same time.


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{|border="0" cellspacing="3" cellpadding="0" align="center" style="font-size:90%"
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|[[File:ACRMWall.png|150px|link=Multiplayer/ACR#Characters]]
|[[File:ACRMWall.png|150px|link=Multiplayer/ACR#Characters]]
|[[File:ACIIIMWallBorder.png|150px|link=Multiplayer/ACIII#Characters]]
|[[File:ACIIIMWallBorder.png|150px|link=Multiplayer/ACIII#Characters]]
|[[File:AC4MPImageWall.png|150px|link=Multiplayer/ACIV#Characters]]
|-
|-
![[Multiplayer/ACBH#Characters|ACBH Characters]]
![[Multiplayer/ACBH#Characters|ACBH Characters]]
![[Multiplayer/ACR#Characters|ACR Characters]]
![[Multiplayer/ACR#Characters|ACR Characters]]
![[Multiplayer/ACIII#Characters|ACIII Characters]]
![[Multiplayer/ACIII#Characters|ACIII Characters]]
![[Multiplayer/ACIV#Characters|ACIV Characters]]
|}
|}
{|border="0" cellspacing="3" cellpadding="0" align="center" style="font-size:90%"
{| border="0" cellspacing="3" cellpadding="0" align="center" style="font-size:90%"
|[[File:AlhambraWall.png|150px|link=Multiplayer/ACBH#Locations]]
|[[File:AlhambraWall.png|150px|link=Multiplayer/ACBH#Locations]]
|[[File:HospitalWall.png|150px|link=Multiplayer/ACR#Locations]]
|[[File:HospitalWall.png|150px|link=Multiplayer/ACR#Locations]]
|[[File:NorthwestPassageWallBorder.png|150px|link=Multiplayer/ACIII#Locations]]
|[[File:NorthwestPassageWallBorder.png|150px|link=Multiplayer/ACIII#Locations]]
|[[File:ACMP4SantaLuciaWall.png|150px|link=Multiplayer/ACIV#Locations]]
|-
|-
![[Multiplayer/ACBH#Locations|ACBH Locations]]
![[Multiplayer/ACBH#Locations|ACBH Locations]]
![[Multiplayer/ACR#Locations|ACR Locations]]
![[Multiplayer/ACR#Locations|ACR Locations]]
![[Multiplayer/ACIII#Locations|ACIII Locations]]
![[Multiplayer/ACIII#Locations|ACIII Locations]]
![[Multiplayer/ACIV#Locations|ACIV Locations]]
|}
|}
{|border="0" cellspacing="3" cellpadding="0" align="center" style="font-size:90%"
{| border="0" cellspacing="3" cellpadding="0" align="center" style="font-size:90%"
|[[File:AbilitiesWall.png|150px|link=Multiplayer Abilities]]
|[[File:Wiki noimage.jpg|150px|link=Multiplayer Scoring System]]
|[[File:Wiki noimage.jpg|150px|link=Multiplayer Scoring System]]
|[[File:ChaseWall.png|150px|link=Multiplayer Game Modes]]
|[[File:ChaseWall.png|150px|link=:Category:Animi_modes]]
|-
|-
![[Multiplayer Abilities]]
![[Multiplayer Scoring System]]
![[Multiplayer Scoring System]]
![[Multiplayer Game Modes]]
![[:Category:Animi modes|Multiplayer Game Modes]]
|}
|}
{{ACBH}}
{{ACBH}}
{{ACR}}
{{ACR}}
{{ACIII}} {{Template:AC4}}
{{ACIII}}
{{AC4}}
[[Category:Assassin's Creed: Brotherhood multiplayer]]
[[Category:Assassin's Creed: Brotherhood multiplayer]]
[[Category:Assassin's Creed: Revelations multiplayer]]
[[Category:Assassin's Creed: Revelations multiplayer]]
[[Category:Assassin's Creed III multiplayer]]
[[Category:Assassin's Creed III multiplayer]]
[[Category:Assassin's Creed IV: Black Flag multiplayer]]
[[fr:Animus avatars]]

Latest revision as of 02:31, 21 September 2025

What if this was all a construction? A masterfully crafted simulation?
This article references the Assassin's Creed series in a real-world context, is written in the present tense, or is partly written in terms of gameplay. To maintain clear perspectives, revise the relevant section(s) so that out-of-universe content is in a "Behind the scenes" and the body adopts an in-universe past tense.

The multiplayer aspect of the Assassin's Creed franchise is presented as an Animus-based training program used by Abstergo Industries in order to prepare new Templar agents for the fight against the Assassins. Introduced in Assassin's Creed: Brotherhood and featured in Assassin's Creed: Revelations, Assassin's Creed III and Assassin's Creed IV: Black Flag, the multiplayer is composed of several game modes comprised mainly of hunting and killing an assigned target, while evading pursuers at the same time.

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ACBH Characters ACR Characters ACIII Characters ACIV Characters
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ACBH Locations ACR Locations ACIII Locations ACIV Locations
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Multiplayer Scoring System Multiplayer Game Modes

fr:Animus avatars