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==Cards==
==ASoE==
===Universes Beyond===
;[[Assassin's Creed: Mirage – A Soar of Eagles 1]]
<tabber>
;[[Assassin's Creed: Mirage – A Soar of Eagles 2]]
|-|Abstergo Entertainment=
;[[Assassin's Creed: Mirage – A Soar of Eagles 3]]
{{MTG Card
*[[Aksumite Kingdom]]
|image        = {{#tag:tabber|
*[[Arwe]]
079=
*[[Church of Abuna Yemata]]
[[File:MTG ACR - 079 Abstergo Entertainment.png|350px]]
*[[Endubis]]
{{!}}-{{!}}
*[[Memnon (eagle)]]
171=
*[[Nibris]]
[[File:MTG ACR - 171 Abstergo Entertainment.png|350px]]
*[[Fuladh Al Haami]]
{{!}}-{{!}}
*[[Roshan]]
265=
[[File:MTG ACR - 265 Abstergo Entertainment.png|350px]]
{{!}}-{{!}}
}}
|name        = Abstergo Entertainment
|manacost    =
|type        = Legendary Land
|text        = {T}: Add {C}.
{1}, {T}: Add one mana of any color.
{3}, {T}, Exile Abstergo Entertainment: Return up to one target historic card from your graveyard to your hand, then exile all graveyards. (Artifacts, legendaries, and Sagas are historic.)
|flavor      = "We make history yours!"
|collector    = 079, 171, 265
|powertough  =
}}


|-|Achilles Davenport=
==Missing tours==
{{MTG Card
*Echoes of Revolution
|image        = [[File:MTG ACR - 294 Achilles Davenport.png|350px]]
**[https://www.pocketgamer.com/echoes-of-revolution/sugar-creative-interview-assassins-creed/ 1]
|name        = Achilles Davenport
**[https://www.echoesofrevolution.com/ 2]
|manacost    = {2}{U}{B}
*Le Trésor Perdu d'Aliénor
|type        = Legendary Creature — Human Assassin
**[https://assassinscreed.fandom.com/fr/wiki/Assassin%27s_Creed:_Le_Tr%C3%A9sor_Perdu_d%27Ali%C3%A9nor 1]
|text        = Freerunning {U}{B} (You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.)
Menace (This creature can't be blocked except by two or more creatures.)
Other Assassins you control get +1/+1.
|flavor      =
|collector    = 294
|powertough  = 3/3
}}


|-|Adéwalé, Breaker of Chains=
==Gear==
{{MTG Card
===Swords===
|image        = {{#tag:tabber|
{| class="wikitable sortable" style="text-align:center;" width="100%" cellspacing="0" cellpadding="2" border="1"
044=
! width="5%" |Name
[[File:MTG ACR - 044 Adéwalé Breaker of Chains.png|350px]]
! width="5%" |Type
{{!}}-{{!}}
! width="5%" |Rarity
136=
! width="5%" |Damage
[[File:MTG ACR - 136 Adéwalé Breaker of Chains.png|350px]]
! width="5%" |Maximum Takedowns
{{!}}-{{!}}
! width="5%" |Perk
224=
! width="5%" |Availability
[[File:MTG ACR - 224 Adéwalé Breaker of Chains.png|350px]]
|-<section begin="Resynced Swords"/>
{{!}}-{{!}}
!Order of Gold<section begin="NAME"/>
}}
|Pistol Sword
|name        = Adéwalé, Breaker of Chains
|Legendary
|manacost    = {1}{U}{B}
|38
|type        = Legendary Creature — Human Assassin Pirate
|3
|text        = When Adéwalé enters the battlefield, reveal the top six cards of your library. Put an Assassin, Pirate, or Vehicle card from among them into your hand and the rest on the bottom of your library in a random order.
|Automatically fires a shot after each Perfect Dodge
Whenever a Vehicle you control deals combat damage to a player, you may return Adéwalé from your graveyard to your hand.
|Purchased from Level III General Store for 29000 Reales<section end="NAME"/>
|flavor      =  
|-
|collector    = 044, 136, 224
!Rustborne Swords<section begin="NAME"/>
|powertough  = 4/1
|Pistol Sword
}}
|Legendary
|17
|4
|Attacks deal more defense damage
|Twitch<section end="NAME"/>
|-
!Ezio's Swords<section begin="NAME"/>
|Cutlass
|Legendary
|25
|3
|Able to perfect parry unstoppable attacks
|<section end="NAME"/>
|-
!Altaïr's Swords<section begin="NAME"/>
|Cutlass
|Legendary
|25
|4
|Takedowns recover some health
|<section end="NAME"/>
|-
!Dark Animus Corsair Pistol Swords<section begin="NAME"/>
|Pistol Sword
|Legendary
|38
|2
|Killing enemies with these swords also damages nearby enemies
|Complete True Purpose<section end="NAME"/>
|-
!The Fortune<section begin="NAME"/>
|Cutlass
|Legendary
|20
|3
|Each kill with a Heavy Strike kill gives some reales
|Follow the treasure map gained by collecting all 11 portraits<section end="NAME"/>
|-
!Blades of Toledo<section begin="NAME"/>
|Cutlass
|Legendary
|25
|3
|Heavy Strikes recover a small amount of health
|Purchased from Level III General Store for 24000 Reales<section end="NAME"/>
|-
!Naoe's Shadowblade<section begin="NAME"/>
|Cutlass
|Legendary
|25
|4
|Perfect Parry and Perfect Dodge are easier to perform
|<section end="NAME"/>
|-
!Spring-Steel Swords<section begin="NAME"/>
|Cutlass
|Legendary
|38
|2
|Able to parry gunshots
|<section end="NAME"/>
|-
!Lightserver's Blades<section begin="NAME"/>
|Cutlass
|Legendary
|38
|2
|Heavy Strike range is increased
|Purchase the ''Master Assassin Pack''<section end="NAME"/>
|-
!Matched Golden Swords<section begin="NAME"/>
|Cutlass
|Legendary
|25
|4
|Chain Takedowns are easier to perform and range is increased
|Purchased from Treasure Dealer in Great Inagua for 8 Deer Hide, 12 Crocodile Leather, 20 Sugar<section end="NAME"/>
|-
!Le Bourgeoys Blades<section begin="NAME"/>
|Pistol Sword
|Legendary
|38
|2
|Fire an extra shot with each Heavy Strike
|Complete Art Lover I<section end="NAME"/>
|-
!Dual Cleavers<section begin="NAME"/>
|Cutlass
|Legendary
|38
|2
|Sword attack power is increased while health is low
|Purchased from Level III General Store for 19000 Reales<section end="NAME"/>
|-
!Masterwork Blades<section begin="NAME"/>
|Rapier
|Legendary
|29
|3
|Heavy Strikes recover some health
|Purchased from Treasure Dealer in Great Inagua for 6 Wild Pig Hide, 4 Rabbit Pelt, 30 Aloe<section end="NAME"/>
|-
!Dragon's Fang Swords<section begin="NAME"/>
|Cutlass
|Legendary
|38
|4
|Killing enemies with these swords temporarily increases attack power
|Purchase the Dragon Storm Pack<section end="NAME"/>
|-
!Blades of the Damned<section begin="NAME"/>
|Pistol Sword
|Legendary
|38
|2
|Enemies sometime catch fire after their defense is broken
|Purchase the Hellfire Pack<section end="NAME"/>
|-
!Serpent's Fang Cutlasses<section begin="NAME"/>
|Cutlass
|Legendary
|38
|3
|Perfect Parry recovers some health
|Purchase the Sea Serpent Pack<section end="NAME"/>
|-
!Persian Scimitars<section begin="NAME"/>
|Cutlass
|Legendary
|38
|4
|Brutes cannot deny Chain Takedowns
|reward from Restored Weathered Map treasure<section end="NAME"/>
|-
!Espada Ancha<section begin="NAME"/>
|Cutlass
|Rare
|13
|4
|N/A
|found from an underwater chest in Shipwreck: The Black Trench<section end="NAME"/>
|-
!French Court Swords<section begin="NAME"/>
|Rapier
|Rare
|25
|2
|N/A
|Purchased from Level II General Store for 6500 Reales<section end="NAME"/>
|-
!Pirate Scimitars<section begin="NAME"/>
|Cutlass
|Rare
|38
|3
|N/A
|Purchased from Level II General Store for 11000 Reales<section end="NAME"/>
|-
!British Colonial Cutlasses<section begin="NAME"/>
|Cutlass
|Rare
|25
|3
|N/A
|Purchased from Level II General Store for 6500 Reales<section end="NAME"/>
|-
!Scottish Broadswords<section begin="NAME"/>
|Cutlass
|Rare
|38
|2
|N/A
|Reward from Treasure Map from Isla Providencia<section end="NAME"/>
|-
!Standard Pistol Swords<section begin="NAME"/>
|Pistol Sword
|Rare
|25
|3
|N/A
|Purchased from Level II General Store for 6500 Reales<section end="NAME"/>
|-
!Captain Drake's Swords<section begin="NAME"/>
|Rapier
|Rare
|38
|2
|N/A
|Found in treasure chest at Sacrifice Island<section end="NAME"/>
|-
!Ferraro's Rapiers<section begin="NAME"/>
|Rapier
|Rare
|38
|4
|N/A
|Purchased from General Store on unmarked island in the north-west of Gibara for 16000 Reales<section end="NAME"/>
|-
!Officer's Rapiers<section begin="NAME"/>
|Rapier
|Rare
|17
|4
|N/A
|Purchased from Level II General Store for 8500 Reales<section end="NAME"/>
|-
!British Cutlasses<section begin="NAME"/>
|Cutlass
|Common
|17
|2
|N/A
|[Acquired during/Complete] [[Lively Havana]]<section end="NAME"/>
|-
!French Dress Swords<section begin="NAME"/>
|Rapier
|Common
|20
|2
|N/A
|Purchased from any General Store for 1200 Reales<section end="NAME"/>
|-
!Spanish Cup-hilt Rapiers<section begin="NAME"/>
|Rapier
|Common
|17
|2
|N/A
|Found in treasure chest in Havana<section end="NAME"/>
|-
!Officer's Smallswords<section begin="NAME"/>
|Rapier
|Common
|13
|2
|N/A
|Default swords<section end="NAME"/>
|-
!German Rapiers<section begin="NAME"/>
|Rapier
|Common
|22
|2
|N/A
|Found in treasure chest on Crooked Island<section end="NAME"/>
|-
!Privateer's Cutlasses<section begin="NAME"/>
|Cutlass
|Common
|25
|2
|N/A
|Found in Treasure Chest on Florida island<section end="NAME"/>
|-
!NAME<section begin="NAME"/>
|
|
|
|
|
|<section end="NAME"/>
|-
<section end="Resynced Swords"/>
|}


|-|Adrestia=
{|class="wikitable sortable" border="1" cellspacing="0" cellpadding="2" width="100%" style="text-align:center;"
{{MTG Card
!width="10%"|Name
|image        = {{#tag:tabber|
!width="20%"|Description
068=
|-
[[File:MTG ACR - 068 Adrestia.png|350px]]
|Lightserver's Blades
{{!}}-{{!}}
|''Sleek black blades with gold filigree, hones to deadly edges.''
252=
|-
[[File:MTG ACR - 252 Adrestia.png|350px]]
|Dragon's Fang Swords
{{!}}-{{!}}
|''A sword with a light, graceful design featuring a mystic jade edge.''
}}
|-
|name        = Adrestia
|Blades of the Damned
|manacost    = {3}
|''A pair of swords glowing with hellfire and brimstone, fierce and powerful.''
|type        = Legendary Artifact — Vehicle
|-
|text        = Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
|Serpent's Fang Cutlasses
Whenever Adrestia attacks, if an Assassin crewed it this turn, draw a card. Adrestia becomes an Assassin in addition to its other types until end of turn.
|''A pair of sharp, serpentine swords inspired by sea monster fangs, lit with neon patterns.''
Crew 1
|-
|flavor      = The eagle: good luck to those who bear it, bad luck to those who see it.
|The Fortune
|collector    = 068, 252
|''A pair of unique swords once used by the infamous pirate, Edward Kenway.''
|powertough  = 4/3
|-
}}
|Dual Cleavers
</tabber>
|''A pair of simple meat cleavers typically used by butchers and made infamous by pirates as weapons of war.''
<tabber>
|-
|-|The Aesir Escape Valhalla=
|Order of Gold
{{MTG Card
|''Adorned with intricate patterns, these blades are a rare and deadly curiosity.''
|image        = [[File:MTG ACR - 039 The Aesir Escape Valhalla.png|350px]]
|-
|name        = The Aesir Escape Valhalla
|Ezio's Swords
|manacost    = {2}{G}
|''A pair of swords once owned by the legendary Assassin mentor, Ezio Auditore da Firenze.''
|type        = Enchantment — Saga
|-
|text        = (As this Saga enters and after your draw step, add a lore counter.)
|Altaïr's Swords
I — Exile a permanent card from your I graveyard. You gain life equal to its mana value.
|''A pair of swords once owned by the legendary Assassin mentor, Altaïr Ibn-La'Ahad.''
II — Put a number of +1/+1 counters on target creature you control equal to the mana value of the exiled card.
|-
III — Return The Aesir Escape Valhalla and the exiled card to their owner's hand.
|Naoe's Shadowblade
|flavor      =  
|''A balanced katana shaped by shinobi combat principles, favoring fluid movement and rapid follow-up strikes. Performs best with evasive tactics.
|collector    = 039
|-
|powertough  =  
|Dark Animus Corsair Pistol Swords
}}
|''These blades dance with strange light, like tears in the fabric of the world.''
|-
|Spring-Steel Swords
|''A pair of swords that look unremarkable at first glance, but have the strength to deflect bullets if wielded properly.
|-
|Blades of Toledo
|''A sleek pair of swords Edward Kenway acquired in the famous city of Toledo.''
|-
|Le Bourgeoys Blades
|''The only pair of pistol swords with a genuine original flintlock attached.''
|-
|Persian Scimitars
|''A beautiful and deadly pair of Persian scimitars, replete with embedded diamonds.''
|-
|Matched Golden Swords
|''A pair of legendary golden swords, praised far and wide for their exquisite beauty.''
|-
|Masterwork Blades
|''A pair of beautifully balanced swords forged by a master craftsman.''
|-
|Espada Ancha
|''Versatile soldier's swords, unremarkable in appearance but trustworthy in a fight.''
|-
|French Court Swords
|''A pair of swords famous for having a perfect balance between speed and power.''
|-
|Pirate Scimitars
|''A pair of devastating scimitars, praised from Barbados to Boston.''
|-
|British Colonial Cutlasses
|''A pair of cutlasses popular among the settlers of the British colonies in North America.''
|-
|Scottish Broadswords
|''Heavy broadswords that emphasize damage over finesse.''
|-
|Standard Pistol Swords
|''A pair of rare pistol swords, capable of firing a gunshot in the right circunstances.''
|-
|Captain Drake's Swords
|''A pair of silver broadswords rumored to have been used by the legendary privateer, Sir Francis Drake.''
|-
|Ferraro's Rapiers
|''A pair of rapiers that belonged to the Italian diplomat, Ruggiero Ferraro.''
|-
|Officer's Rapiers
|''A pair of extremely light rapiers praised for their swiftness.''
|-
|German Rapiers
|''A pair of traditional German rapiers typically used by Prussian court officers.''
|-
|Privateer's Cutlasses
|''A pair of cutlasses appreciated for their versatility by privateers throughout the West Indies.''
|-
|British Cutlasses
|''A pair of light cutlasses made popular by British privateers.''
|-
|French Dress Swords
|''A pair of elegant swords made popular by French court officers.''
|-
|Spanish Cup-hilt Rapiers
|''A pair of cheap yet efficient Spanish rapiers.''
|-
|Officer's Smallswords
|''A pair of small swords popular among officers in the British Army.''
|-
|Rustborne Swords
|''Versatile blades with integrated flintlocks, their bronze-hued surfaces worn by time and battle. Perfect for Assassins who strike swiftly, both in melee and from a distance.''
|}
 
===Pistols===
{| class="wikitable sortable" style="text-align:center;" width="100%" cellspacing="0" cellpadding="2" border="1"
! width="5%" |Name
! width="5%" |Rarity
! width="5%" |Range
! width="5%" |Draw Speed
! width="5%" |Perk
! width="5%" |Availability
|-<section begin="Resynced Pistols"/>
!Dark Animus Corsair Flintlocks<section begin="NAME"/>
|Legendary
|22
|1.00
|Each pistol shot ricochets to a second target
|<section end="NAME"/>
|-
!Darkworker's Pistols<section begin="NAME"/>
|Legendary
|22
|1.50
|While anonymous, pistols do not consume ammunition
|Purchase the Master Assassin Pack<section end="NAME"/>
|-
!Dragon's Roar Pistols<section begin="NAME"/>
|Legendary
|28
|1.50
|Pistol range increased after a pistol shot kill
|Purchase the Dragon Storm Pack<section end="NAME"/>
|-
!Diabolist's Pistols<section begin="NAME"/>
|Legendary
|20
|1.20
|Pistol shots set enemies near the target on fire
|Purchase the Hellfire Pack<section end="NAME"/>
|-
!Fury of the Deep Pistols<section begin="NAME"/>
|Legendary
|28
|1.50
|Heals slightly after firing a headshot
|Purchase the Sea Serpent Pack<section end="NAME"/>
|-
!Golden Flintlock Pistols<section begin="NAME"/>
|Legendary
|28
|1.20
|Killing an enemy with the postol will slow time briefly
|Purchased from Level III General Store for 18000 Reales<section end="NAME"/>
|-
!Gargoyle's Breath<section begin="NAME"/>
|Legendary
|20
|1.50
|Explosive round. Consumes 100 Reales per shot
|from Restored Weathered Map treasure<section end="NAME"/>
|-
!Captain Drake's Flintlocks<section begin="NAME"/>
|Legendary
|24
|1.20
|Pistol shots kill Captains instantly (except Bosses)
|bought from secret General Store on unmarked island in the north-west of Gibara region at Coordinates 550, 638 (22000 Reales)<section end="NAME"/>
|-
!Rustic Flintlocks<section begin="NAME"/>
|Legendary
|22
|1.20
|After a Perfect Dodge, quick shooting immediately does not consume ammunition
|obtained from in-game online store for free (on map press Options-Button to access the store).<section end="NAME"/>
|-
!Peaceful Means<section begin="NAME"/>
|Legendary
|20
|1.00
|Pistol shots are quieter
|Purchased from Treasure Dealer for 3 Capuchin Monkey Pelt, 4 Iguana Leather, and 20 Rum Barrels.<section end="NAME"/>
|-
!Cannon-Barrel Pistols<section begin="NAME"/>
|Rare
|21
|1.12
|N/A
|from locked chest in Jiguey (535, 511). It's a locked underwater chest, loot the key from the pirate leader on the beach inside Jiguey, in the same cave as the chest.<section end="NAME"/>
|-
!Captain Morgan's Pistols<section begin="NAME"/>
|Rare
|20
|1.50
|N/A
|Found in underwater treasure chest on Black Island<section end="NAME"/>
|-
!Captain's Wheellock Pistols<section begin="NAME"/>
|Rare
|20
|1.50
|N/A
|Found in treasure chest on Great Inagua<section end="NAME"/>
|-
!Spanish Officer Pistols<section begin="NAME"/>
|Rare
|24
|1.00
|N/A
|Purchased from Level II General Store for 5500 Reales<section end="NAME"/>
|-
!Pirate Blunderbusses<section begin="NAME"/>
|Rare
|20
|1.00
|N/A
|Purchased from Level II General Store for 6000 Reales<section end="NAME"/>
|-
!Baldwin's Golden Pistols<section begin="NAME"/>
|Rare
|26
|1.00
|N/A
|Complete Plantain!<section end="NAME"/>
|-
!Standard Wheellock Pistols<section begin="NAME"/>
|Common
|20
|1.12
|N/A
|purchasable from any General Store (800 Reales)<section end="NAME"/>
|-
!Common Flintlock Pistols<section begin="NAME"/>
|Common
|20
|1.00
|N/A
|Default pistols<section end="NAME"/>
|-
!NAME<section begin="NAME"/>
|
|
|
|
|<section end="NAME"/>
|-
<section end="Resynced Pistols"/>
|}


|-|Alexios, Deimos of Kosmos=
{|class="wikitable sortable" border="1" cellspacing="0" cellpadding="2" width="100%" style="text-align:center;"
{{MTG Card
!width="10%"|Name
|image        = {{#tag:tabber|
!width="20%"|Description
033=
|-
[[File:MTG ACR - 033 Alexios Deimos of Kosmos.png|350px]]
|Dark Animus Corsair Flintlocks
{{!}}-{{!}}
|''Truth and thunder in the palm of your hand.''
134=
|-
[[File:MTG ACR - 134 Alexios Deimos of Kosmos.png|350px]]
|Darkworker's Pistols
{{!}}-{{!}}
|''Hand-carved ebony with gold-plated iron forming a lethal union.''
214=
|-
[[File:MTG ACR - 214 Alexios Deimos of Kosmos.png|350px]]
|Dragon's Roar Pistols
{{!}}-{{!}}
|''Sleek pistols imbued with ornate scrollwork and glowing jade.''
}}
|-
|name         = Alexios Deimos of Kosmos
|Diabolist's Pistols
|manacost    =
|''A set of pistols wreathed in infernal flames, emitting an aura of destruction.''
|type        =
|-
|text        =
|Fury of the Deep Pistols
|flavor      =
|''Silvery, steel pistols adorned with deep-sea patterns and neon highlights.''
|collector    = 033, 134, 214
|-
|powertough  =
|Golden Flintlock Pistols
}}
|''A set of legendary, golden flintlock pistols, famed for their extraordinary precision.''
|-
|Gargoyle's Breath
|''Monstrous, leering faces adorn the grips of these pistols.''
|-
|Captain Drake's Flintlocks
|''A set of flintlock pistols once owned and used by captain and knight, Sir Francis Drake.''
|-
|Rustic Flintlocks
|''Firearms with rustic patinas, showing the marks of countless skirmishes. Compact, reliable, and ready for close encounters or unexpected duels.''
|-
|Peaceful Means
|''The method by which many disputes can be swiftly resolved.''
|-
|Cannon-Barrel Pistols
|''A set of pistols forged to resemble ship cannons.''
|-
|Captain Morgan's Pistols
|''A set of flintlock pistols once owned and used by Captain Morgan.''
|-
|Captain's Wheellock Pistols
|''A rare set of old wheellock pistols, coveted by soldiers for their sturdiness and sentimental value.''
|-
|Spanish Officer Pistols
|''A set of pistols, praised throughout the West Indies for their stability.''
|-
|Pirate Blunderbusses
|''A set of bulky blunderbusses, popular among pirates for their brashness.''
|-
|Baldwin's Golden Pistols
|''Inextricably tied to the fall of the Baldwin name, these pistols claimed the lives of at least two of their owners' family. They are likely to claim many more.''
|-
|Standard Wheellock Pistols
|''A set of wheellock pistols, perfect for reaching targets at great distances.''
|-
|Common Flintlock Pistols
|''A set of typical flintlock pistols, found all across the West Indies.''
|}


|-|Altaïr Ibn-La'Ahad=
===Trinkets===
{{MTG Card
{| class="wikitable sortable" border="1" cellspacing="0" cellpadding="2" width="100%" style="text-align:center;"
|image        = {{#tag:tabber|
!'''Image'''
045=
!'''Name'''
[[File:MTG ACR - 045 Altaïr Ibn-La'Ahad.png|350px]]
!'''Rarity'''
{{!}}-{{!}}
!'''Description'''
137=
!'''Perk'''
[[File:MTG ACR - 137 Altaïr Ibn-La'Ahad.png|350px]]
!'''Availability'''
{{!}}-{{!}}
|-
225=
|
[[File:MTG ACR - 225 Altaïr Ibn-La'Ahad.png|350px]]
|Black Pearl
{{!}}-{{!}}
|Legendary
268=
|''This ominous trinket contain the ghosts of drowned sailors.''
[[File:MTG ACR - 268 Altaïr Ibn-La'Ahad.png|350px]]
|Takedowns can chain to one more enemy
}}
|Purchase from the Treasure Dealer for 60 wine, 40 spice, 30 tobacco and 20 aloe
|name        = Altaïr Ibn-La'Ahad
|-
|manacost    = {R}{W}{B}
|
|type        = Legendary Creature — Human Assassin
|Shark Teeth
|text        = First strike<br>Whenever Altaïr Ibn-La'Ahad attacks, exile up to one target Assassin creature card from your graveyard with a memory counter on it. Then for each creature card you own in exile with a memory counter on it, create tapped and attacking token that's a copy of it. Exile those tokens at end of combat.
|Legendary
|flavor      =
|''A symbol of fierceness and reckless bravery.''
|collector    = 045, 137, 225, 268
|Brutes cannot deny Chain Takedowns
|powertough  = 3/3
|Purchase from a level 3 General Store for 25000 Reales
}}
|-
|
|Templar Cross
|Legendary
|''The secret symbol of the Templars.''
|Reduce damage from enemy melee attacks
|Complete Damn Fine Gear
|-
|
|Hidden Ones Sigil
|Legendary
|''The secret sigil of the Hidden Ones.''
|Enemies' detection time is increased while crouched
|Complete [[The Pirate Captain]] (half of the Assassin's Contracts)
|-
|
|Brass Bird Trinket
|Legendary
|''Kenway's lucky brass charm, linked to his iconic ship.''
|Rope Dart cooldown is shorter
|Purchase the ''Master Assassin Pack''
|-
|
|Wooden Eyeball
|Legendary
|''This false eye provides extra insight.''
|Quick shooting kills Brutes instantly
|Purchased from General Store at Great Inagua for 12000 Reales
|-
|
|Obsidian Monolith
|Legendary
|''Darker than the blackest seaglass, gazing too long upon this particular material hurts the eyes.''
|Perfect Dodge is easier to perform
|Complete rank 9 of "Eye in the Dark" [[Animus Hub#Projects|project]]
|-
|
|Yax Tun Pendant
|Legendary
|''This Mayan design brings fortune to its bearer.''
|All gunshots are mysteriously absorbed
|Complete Mayan Mysteries
|-
|
|Guardian Beast Trinket
|Legendary
|''Rendered in miniature, that its gaze might ward the steps of its keeper across land and sea.''
|Health slowly regenerates while out of combat
|Found in underwater chest between pair of unnamed island south of San Ignacio wreck
|-
|
|Stormrunner Pendant
|Rare
|''A lightweight circular pendant painted in striking blue and red pigments. Its design captures the spirit of relentless motion and high adrenaline, carried by travelers who refuse to tire, whether sprinting through crowded markets or scaling towering keeps.''
|Increases the amount of healing from food, drink, and remedies
|Found in underwater chest off the coast of Nassau, at coordinates 615, 767
|-
|
|Hunter's Amulet
|Rare
|''An amulet of good fortune favored by hunters.''
|Animals' range of detection is reduced
|Buried treasure chest on Santanillas
|-
|
|Bloody Spanish Medal
|Rare
|''One of Laurens Prins' trophies from his time as a soldier.''
|Reduces damage from Spanish soldiers
|Inside Laurens Prins' Manor
|-
|
|Anchor Medallion
|Rare
|''A lucky anchor medallion favored by sharp-eyed sailors.''
|Increases the rewards from floating loot
|Found in a treasure chest on Sacrifice Island
|-
|
|Lock of Hair
|Rare
|''A lock of Caroline's hair kept as a lucky keepsake.''
|Restore some health after a perfect parry
|Complete Wayward Souls
|-
|
|Cross Pendant
|Rare
|''A bejeweled cross once worn by the wealthiest citizen in Kingston.''
|Reduces damage from British soldiers
|Complete Tithes Paid
|-
|
|Exotic Sea Shells
|Rare
|''A string of sea shells gathered from around the world.''
|Increases the wildlife products gained from skinning animals
|Found in treasure chest in southeast Havana
|-
|
|Small Goblet
|Rare
|''A sacred grail said to prolong its owner's life.''
|Increases the amount of healing from food, drink, and remedies
|Complete The Other Cheek
|-
|
|Jackdaw Totem
|Rare
|''Carved by an unknown sculptor, it represents protection and gratitude.''
|Falling from high places no longer damages Edward
|Complete A World Without Gold
|-
|
|Lodestone
|Rare
|''A naturally magnetized piece of mineral.''
|Loots nearby Corpses and Curios automatically
|Purchased from a Level II General Store for 7000 Reales
|-
|
|Folded Palm
|Rare
|''A gambler's trinket meant to bring good fortune.''
|Gain reales after each Takedown
|Complete Spiteful Soldier
|-
|
|Found Coin
|Rare
|''A large gold coin turned into a good luck charm.''
|Increase the amount of Reales gained
|Complete Art Lover I
|-
|
|Rabbit's Foot
|Common
|''A lucky charm for warding off misfortune.''
|Chance of staggering an enemy following a successful parry
|Complete [[The Taíno Assassin]]
|-
|
|Gold Earring
|Common
|''Gold hoop earrings stolen from a lady with connections in high places.''
|Reduces the gain of Wanted Level from acts of piracy
|Found in underwater chest at Salt Key Bank
|-
|
|Diamond Trinket
|Common
|''This diamond trinket is as tough as nails and as hard as a rock.''
|Oxygen drains slower while diving underwater
|Found in underwater treasure chest at Cape Bonavista
|-
|
|Demon-forged Pendant
|Legendary
|''A fiery charm pulsating with dark energy from the lower planes.''
|Berserk darts also sets enemy on fire
|Purchase the ''Hellfire Pack''
|-
|
|Abyssal Pendant
|Legendary
|''A silver snakehead charm, illuminated with an inner glow.''
|Killing enemies also recovers some health
|Purchase the ''Sea Serpent Pack''
|-
|
|Fortunate Circle Charm
|Legendary
|''An elegant pendant in the form of a lucky jade circle.''
|Impervious to attacks for a short duration after a Perfect Dodge
|Purchase the ''Dragon Storm Pack''
|-
|
|Narwhal's Horn
|Rare
|''The broken tip of a narwhal's horn.''
|Enemy guards lose their defensive stance more quickly
|Found inside the house on Cat Island
|}


==DB==
===General Database===
<tabber>
|-|Maps=
<center>
{|class="article-table sortable" cellpadding=5;
|
|}</center>


|-|The Animus=
|-|Allies=
{{MTG Card
<center>
|image        = {{#tag:tabber|
{|class="article-table sortable" cellpadding=5;<!--
069=
|[[Database: Abel "The Padre" Galvão|Abel "The Padre" Galvão]]
[[File:MTG ACR - 069 The Animus.png|350px]]
|[[Database: Adéwalé (Black Flag)|Adéwalé]]
{{!}}-{{!}}
|[[Database: Ah Tabai (Black Flag)|Ah Tabai]]
168=
|[[Database: Anne Bonny|Anne Bonny]]
[[File:MTG ACR - 168 The Animus.png|350px]]
|-
{{!}}-{{!}}
|[[Database: Bernard "The Butler" Woodhouse|Bernard "The Butler" Woodhouse]]
253=
|[[Database: Edward "Blackbeard" Thatch|Edward "Blackbeard" Thatch]]
[[File:MTG ACR - 253 The Animus.png|350px]]
|[[Database: Edward Kenway|Edward Kenway]]
}}
|[[Database: "Calico" Jack Rackham|Calico Jack Rackham]]
|name        = The Animus
|-
|manacost    = {2}
|[[Database: Caroline Scott|Caroline Scott]]
|type        = Legendary Artifact
|[[Database: Charles Vane|Charles Vane]]
|text        = At the beginning of your end step, exile up to one target legendary creature card from a graveyard with a memory counter on it.<br>{T}: Until your next turn, target legendary creature you control becomes a copy of target creature card in exile with a memory counter on it. Activate only as a sorcery.
|[[Database: James Kidd|James Kidd]]
|flavor      =
|[[Database: Lucy Baldwin|Lucy Baldwin]]
|collector    = 069, 168, 253
|-
|powertough  =
|[[Database: Mary Read|Mary Read]]
}}
|[[Database: Opía Apito|Opía Apito]]
|[[Database: Rhona Dinsmore|Rhona Dinsmore]]
|[[Database: Stede Bonnet|Stede Bonnet]]
|[[Database: Smuggler Upton|Upton Travers]]-->
|}</center>


|-|Apple of Eden, Isu Relic=
|-|Enemies=
{{MTG Card
<center>
|image        = {{#tag:tabber|
{|class="article-table sortable" cellpadding=5;<!--
070=
|[[Database: Abel Bramah|Abel Bramah]]
[[File:MTG ACR - 070 Apple of Eden Isu Relic.png|350px]]
|[[Database: Bartholomew "Black Bart" Roberts|Bartholomew Roberts]]
{{!}}-{{!}}
|[[Database: Benjamin Hornigold|Benjamin Hornigold]]
122=
|[[Database: Duncan Walpole|Duncan Walpole]]
[[File:MTG ACR - 122 Apple of Eden Isu Relic.png|350px]]
|-
{{!}}-{{!}}
|[[Database: El Tiburón|El Tiburón]]
254=
|[[Database: Hilary Flint|Hilary Flint]]
[[File:MTG ACR - 254 Apple of Eden Isu Relic.png|350px]]
|[[Database: Horace Ravenscroft|Horace Ravenscroft]]
{{!}}-{{!}}
|[[Database: Jing Lang|Jing Lang]]
}}
|-
|name        = Apple of Eden, Isu Relic
|[[Database: John Baldwin|John Baldwin]]
|manacost    = {4}
|[[Database: Julien du Casse|Julien du Casse]]
|type        = Legendary Artifact
|[[Database: Kenneth Abraham|Kenneth Abraham]]
|text        = {T}, Pay 4 life, Sacrifice Apple of Eden: Look at target opponent's hand and exile those cards face down. You may play those cards this turn, and mana of any type can be spent to cast them. Until end of turn, whenever you play a land or cast a spell this way, its owner draws a card. At the beginning of the next end step, return the exiled cards to their owner's hand. Activate only as a sorcery.
|[[Database: Laureano Torres y Ayala|Laureano Torres y Ayala]]
|flavor      =
|[[Database: Laurens Prins|Laurens Prins]]
|collector    = 070, 122, 254
|[[Database: Lucia Márquez|Lucia Márquez]]
|powertough  =
|-
}}
|[[Database: "The Sage"|The Sage]]
|[[Database: Thomas Barehaire|Thomas Barehaire]]
|[[Database: Smuggler Vance|Vance Travers]]
|[[Database: Woodes Rogers|Woodes Rogers]]-->
|}</center>
</tabber>
</tabber>
<tabber>
<tabber>
|-|Arbaaz Mir=
|-|Ships=
{{MTG Card
<center>
|image        = {{#tag:tabber|
{|class="article-table sortable" cellpadding=5;<!--
046=
|[[Database: Cutter|Cutter]]
[[File:MTG ACR - 046 Arbaaz Mir.png|350px]]
|[[Database: Schooner|Schooner]]
{{!}}-{{!}}
|[[Database: Brig|Brig]]
138=
|[[Database: Frigate|Frigate]]
[[File:MTG ACR - 138 Arbaaz Mir.png|350px]]
|[[Database: Man O' War|Man O' War]]
{{!}}-{{!}}
|[[Database: El Dorado|El Dorado]]
226=
|[[Database: HMS Intrigue|HMS Intrigue]]
[[File:MTG ACR - 226 Arbaaz Mir.png|350px]]
|[[Database: Jackdaw|Jackdaw]]
{{!}}-{{!}}
|[[Database: Royal Fortune|Royal Fortune]]
}}
|[[Database: The Jacobite|The Jacobite]]
|name        = Arbaaz Mir
|[[Database: The Ranger|The Ranger]]
|manacost    = {R}{W}
|[[Database: The Revenge|The Revenge]]-->
|type        = Legendary Creature — Human Assassin
|}</center>
|text        = Whenever Arbaaz Mir or another nontoken historic permanent enters the battlefield under your control, Arbaaz Mir deals 1 damage to each opponent and you gain 1 life. (Artifacts, legendaries, and Sagas are historic.)
|flavor      = "Until you have found a cause worth fighting for, you cannot know what you will sacrifice for it."
|collector    = 046, 138, 226
|powertough  = 2/2
}}


|-|Arno Dorian=
|-|Fauna=
{{MTG Card
<center>
|image        = {{#tag:tabber|
{|class="article-table sortable" cellpadding=5;<!--
047=
|[[Database: Black Jaguar|Black Jaguar]]
[[File:MTG ACR - 047 Arno Dorian.png|350px]]
|[[Database: Booby|Booby]]
{{!}}-{{!}}
|[[Database: Bull Shark|Bull Shark]]
139=
|[[Database: Capuchin Monkey|Capuchin Monkey]]
[[File:MTG ACR - 139 Arno Dorian.png|350px]]
|[[Database: Cat|Cat]]
{{!}}-{{!}}
|-
227=
|[[Database: Cattle|Cattle]]
[[File:MTG ACR - 227 Arno Dorian.png|350px]]
|[[Database: Chicken|Chicken]]
{{!}}-{{!}}
|[[Database: Clown Triggerfish|Clown Triggerfish]]
}}
|[[Database: Crocodile|Crocodile]]
|name        = Arno Dorian
|[[Database: Deer (Resynced)|Deer]]
|manacost    =
|-
|type        = Legendary Creature — Human Assassin
|[[Database: Dog|Dog]]
|text        =
|[[Database: Dolphin|Dolphin]]
|flavor      = "The Creed is a warning. Ideals too easily give way to dogma. Dogma becomes fanaticism."
|[[Database: Eagle|Eagle]]
|collector    = 047, 139, 227
|[[Database: Farm Pig|Farm Pig]]
|powertough  =
|[[Database: Flamingo|Flamingo]]
}}
|-
|[[Database: Frigatebird|Frigatebird]]
|[[Database: Giant Squid|Giant Squid]]
|[[Database: Great Blue Heron|Great Blue Heron]]
|[[Database: Great White Shark|Great White Shark]]
|[[Database: Hammerhead Shark|Hammerhead Shark]]
|-
|[[Database: Howler Monkey|Howler Monkey]]
|[[Database: Humpback Whale|Humpback Whale]]
|[[Database: Hutia|Hutia]]
|[[Database: Iguana (Resynced)|Iguana]]
|[[Database: Jaguar|Jaguar]]
|-
|[[Database: Jellyfish|Jellyfish]]
|[[Database: Killer Whale|Killer Whale]]
|[[Database: Manta Ray (Resynced)|Manta Ray]]
|[[Database: Monkey|Monkey]]
|[[Database: Ocelot (Resynced)|Ocelot]]
|-
|[[Database: Parrot|Parrot]]
|[[Database: Pelican|Pelican]]
|[[Database: Rabbit|Rabbit]]
|[[Database: Red Howler Monkey|Red Howler Monkey]]
|[[Database: Sea Urchin|Sea Urchin]]
|-
|[[Database: Seagull|Seagull]]
|[[Database: Tiger Shark|Tiger Shark]]
|[[Database: Tropicbird|Tropicbird]]
|[[Database: Turtle (Resynced)|Turtle]]
|[[Database: White Jaguar|White Jaguar]]
|-
|[[Database: Wild Pig|Wild Pig]]
-->
|}</center>
</tabber>


|-|Assassin Den=
<tabber>
{{MTG Card
|-|Artifacts=
|image        = [[File:MTG ACR - 281 Assassin Den.png|350px]]
<center>
|name        = Assassin Den
{|class="article-table sortable" cellpadding=5;<!--
|manacost    = {3}{U}
|[[Database: Curious Schematic|Curious Schematic]]
|type        = Creature — Wall
|[[Database: Glass Cube|Glass Cube]]
|text        = Defender (This creature can't attack.)
|[[Database: Templar Ring|Templar Ring]]
{3}{U}: Put a +1/+1 counter on target creature you control. It can't be blocked this turn. Activate only as a sorcery.
|[[Database: Birthday Announcement|Birthday Announcement]]
|flavor      = The unassuming exterior was the perfect cover for the Brotherhood’s operations.
|[[Database: Endeavor Cargo Manifest|Endeavor Cargo Manifest]]
|collector    = 281
|[[Database: Barrister's Letter|Barrister's Letter]]
|powertough  = 2/4
|[[Database: Last Will and Testament|Last Will and Testament]]
}}
|[[Database: Neatly Folded Letter|Neatly Folded Letter]]
|[[Database: Jing Lang's Note|Jing Lang's Note]]
|[[Database: Letter from Torres|Letter from Torres]]
|[[Database: Slave Ledger|Slave Ledger]]
|[[Database: Notice of Dismissal|Notice of Dismissal]]
|[[Database: Bill of Sale|Bill of Sale]]-->
|}</center>


|-|Assassin Gauntlet=
|-|Portraits=
{{MTG Card
<center>
|image        = {{#tag:tabber|
{|class="article-table sortable" cellpadding=5;<!--
012=
|[[Database: Julien Du Casse's Portrait|Julien Du Casse's Portrait]]
[[File:MTG ACR - 012 Assassin Gauntlet.png|350px]]
|[[Database: Laurens Prins' Portrait|Laurens Prins' Portrait]]-->
{{!}}-{{!}}
185=
[[File:MTG ACR - 185 Assassin Gauntlet.png|350px]]
{{!}}-{{!}}
}}
|name        = Assassin Gauntlet
|manacost    =
|type        =
|text        =
|flavor      =
|collector    = 012, 185
|powertough  =
}}


|-|Assassin Initiate=
|Laureano de Torres' Portrait
{{MTG Card
|El Tiburon's Portrait
|image        = {{#tag:tabber|
|Commodore Chamberlaine's Portrait
022=
|Woodes Rogers' Portrait
[[File:MTG ACR - 022 Assassin Initiate.png|350px]]
|Ben Hornigold's Portrait
{{!}}-{{!}}
|Bartholomew Roberts' Portrait
197=
|Blackbeard's Portrait
[[File:MTG ACR - 197 Assassin Initiate.png|350px]]
|Stede Bonnet's Portrait
{{!}}-{{!}}
|Robert Maynard's Portrait
}}
|}</center>
|name        = Assassin Initiate
 
|manacost    = {B}
|-|Art Collection: Art Pieces=
|type        = Creature — Human Assassin
<center>
|text        = {1}: Assassin Initiate gains your choice of flying, deathtouch, or lifelink until end of turn.
{|class="article-table sortable" cellpadding=5;<!--
|flavor      = "For a secret brotherhood, you certainly do get a lot of new recruits." —Leonardo, to Ezio
|[[Database: Deity figurine|Deity Figurine]]
|collector    = 022, 197
|[[Database: Chalice|Chalice]]
|powertough  = 1/1
|[[Database: Bat-nosed figurine|Bat-Nosed Figurine]]
}}
|[[Database: Eagle figurine|Eagle Figurine]]
|[[Database: Taino bust|Taino Bust]]
|[[Database: Jar with ritual scene|Jar with Ritual Scene]]
|[[Database: Pedestal Bowl|Pedestal Bowl]]
|[[Database: Pectoral disk|Pectoral Disk]]
|[[Database: Tripod Vessel with Date Glyph|Tripod Vessel with Date Glyph]]
|[[Database: Seated Zemi Figure|Seated Zemi Figure]]
|[[Database: Wooden Term Statue of St. Livertin|Wooden Term Statue of St. Livertin]]
|[[Database: Clock|Clock]]
|[[Database: Commode|Commode]]
|[[Database: Copper Field Flask|Turkish Copper Field Flask]]
|[[Database: Drum|Drum]]
|[[Database: Goa Stone Container|Goa Stone Container]]
|[[Database: Head of an Oba|Head of an Oba]]
|[[Database: Jar with Four Faces|Jar with Four Faces]]
|[[Database: Joined Armchair with Cushion|Joined Armchair with Cushion]]
|[[Database: Kast Cupboard|Kast Cupboard]]
|[[Database: Mirror Back|Mirror Back]]
|[[Database: Oboe|Oboe]]
|[[Database: Parade Helmet à l'Antique|Parade Helmet a l'Antique]]
|[[Database: Scherer's 1700 Globe|Scherer's 1700 Globe]]
|[[Database: Silver Teapot|British Silver Teapot]]
|[[Database: Silver Two-handed Bowl|Silver Two-handed Bowl]]
|[[Database: Trumpet|Trumpet]]
|[[Database: Violoncello|Violoncello]]
|[[Database: Whydah Gally style Bell|Whydah Galley-style Bell]]
|[[Database: Wooden Term Statue of St. Adrian|Wooden Term Statue of St. Adrian]]
|[[Database: Yoke-Form Vessel|Yoke-Form Vessel]]
|[[Database: Vulture Vessel|Vulture Vessel]]
|[[Database: Earth monster relief|Earth Monster Relief]]
|[[Database: Baroque Guitar|Baroque Guitar]]-->


|-|Assassin's Trophy=
|Bust of a Water Deity
{{MTG Card
|Maize Deity
|image        = {{#tag:tabber|
|Standard Bearer
095=
|Triptych
[[File:MTG ACR - 095 Assassin's Trophy.png|350px]]
|Beaver Pelt
{{!}}-{{!}}
|Bracelet
166=
|Cabinet
[[File:MTG ACR - 166 Assassin's Trophy.png|350px]]
|}</center>
{{!}}-{{!}}
228=
[[File:MTG ACR - 228 Assassin's Trophy.png|350px]]
{{!}}-{{!}}
}}
|name        = Assassin's Trophy
|manacost    = {B}{G}
|type        = Instant
|text        = Destroy target permanent an opponent controls. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.
|flavor      = "A merry life and a short one, as promised. How well I know myself." — Bartholomew "Black Bart" Roberts
|collector    = 095, 166, 228
|powertough  =
}}
</tabber>
</tabber>
<tabber>
<tabber>
|-|Auditore Ambush=
|-|Art Collection: Paintings=
{{MTG Card
<center>
|image        = [[File:MTG ACR - 295 Auditore Ambush.png|350px]]
{|class="article-table sortable" cellpadding=5;<!--
|name        = Auditore Ambush
|[[Database: "The Burning of the 'Royal James'"|"The Burning of the 'Royal James'"]]
|manacost    = {2}{U}{B}
|[[Database: "Saint Jerome as Cardinal"|"Saint Jerome as Cardinal"]]
|type        = Sorcery
|[[Database: "Merry Company"|"Merry Company"]]
|text        = Choose one or both —
|[[Database: "Harbor Scene at Sunset"|"Harbor Scene at Sunset"]]
• Return target creature to its owner's hand.
|[[Database: Map of the World|Map of the World]]
• Target player searches their library and/or graveyard for a card named Ezio, Blade of Vengeance, reveals it, and puts it into their hand. If they search their library this way, they shuffle.
|[[Database: "An English Ship in Action with Barbary Vessels"|"An English Ship in Action with Barbary Vessels"]]
|flavor      =
|[[Database: "The Flight into Egypt"|"The Flight into Egypt"]]-->
|collector    = 295
|powertough  =
}}


|-|Aveline de Grandpré=
|Vanitas Still-life
{{MTG Card
|Nymphs By A Fountain
|image        = {{#tag:tabber|
|"Der Liederliche Student" by Gerard van Honthorst
040=
|"Harbour Scene at Sunset" by Claude Lorrin
[[File:MTG ACR - 040 Aveline de Grandpré.png|350px]]
|"Vanitas Still-life" by Pieter Cleasz
{{!}}-{{!}}
|}</center>
135=
[[File:MTG ACR - 135 Aveline de Grandpré.png|350px]]
{{!}}-{{!}}
220=
[[File:MTG ACR - 220 Aveline de Grandpré.png|350px]]
{{!}}-{{!}}
}}
|name        = Aveline de Grandpré
|manacost    = {2}{G}{G}
|type        = Legendary Creature — Human Assassin
|text        = Deathtouch
Whenever a creature you control with deathtouch deals combat damage to a player, put that many +1/+1 counters on that creature.
Disguise {B}{G} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.)
|flavor      = "Commit injustice in this world, and I'll send you to the next."
|collector    = 040, 135, 220
|powertough  = 3/3
}}


|-|Aya of Alexandria=
|-|Art Collection: Ship Models=
{{MTG Card
<center>
|image        = {{#tag:tabber|
{|class="article-table sortable" cellpadding=5;<!--
048=
|[[Database: Spanish Brig|Spanish Brig]]
[[File:MTG ACR - 048 Aya of Alexandria.png|350px]]
|[[Database: Spanish Cutter|Spanish Cutter]]
{{!}}-{{!}}
|[[Database: Spanish Schooner|Spanish Schooner]]
140=
|[[Database: Spanish Frigate|Spanish Frigate]]
[[File:MTG ACR - 140 Aya of Alexandria.png|350px]]
|[[Database: Spanish Man o' War|Spanish Man o' War]]
{{!}}-{{!}}
|[[Database: English Cutter|English Cutter]]
229=
|[[Database: English Frigate|English Frigate]]
[[File:MTG ACR - 229 Aya of Alexandria.png|350px]]
|[[Database: English Schooner|English Schooner]]
{{!}}-{{!}}
|[[Database: English Brig|English Brig]]
}}
|[[Database: The El Dorado|The El Dorado]]
|name        = Aya of Alexandria
|[[Database: The Jackdaw|The Jackdaw]]
|manacost    = {2}{R}{W}
|[[Database: The Revenge (ship model)|The Revenge]]-->
|type        = Legendary Creature — Human Assassin
|text        = Menace, lifelink
Whenever a historic creature you control deals combat damage to a player, create a 1/1 black Assassin creature token with menace. (Artifacts, legendaries, and Sagas are historic.)
|flavor      = "... and our blades shall never tire."
|collector    = 048, 140, 229
|powertough  = 4/3
}}


|-|Ballad of the Black Flag=
|Nosso Senhor da Compreensao
{{MTG Card
|Queen Anne's Revenge
|image        = [[File:MTG ACR - 013 Ballad of the Black Flag.png|350px]]
|English Man o' War
|name        = Ballad of the Black Flag
|El Impoluto
|manacost    = {1}{U}{U}
|HMS Prince
|type        = Enchantment — Saga
|La Dama Negra
|text        = (As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)
|Brothers in Arms
I, II, III — Mill three cards. You may put a historic card from among them into your hand. (Artifacts, legendaries, and Sagas are historic.)
|HMS Ipswich
IV - Historic spells you cast this turn cost {2} less to cast.
|}</center>
|flavor      =
</tabber>
|collector    = 013
|powertough  =
}}


|-|Basim Ibn Ishaq=
{{MTG Card
|image        = {{#tag:tabber|
049=
[[File:MTG ACR - 049 Basim Ibn Ishaq.png|350px]]
{{!}}-{{!}}
141=
[[File:MTG ACR - 141 Basim Ibn Ishaq.png|350px]]
{{!}}-{{!}}
230=
[[File:MTG ACR - 230 Basim Ibn Ishaq.png|350px]]
{{!}}-{{!}}
}}
|name        = Basim Ibn Ishaq
|manacost    = {U}{B}
|type        = Legendary Creature — Human Assassin
|text        = Whenever you cast a historic spell, draw a card. Basim Ibn Ishaq can't be blocked this turn. This ability triggers only once each turn. (Artifacts, legendaries, and Sagas are historic.)
Whenever Basim Ibn Ishaq deals combat damage to a player, put a +1/+1 counter on it.
|flavor      = Haunted by memories he never had, of a family that was never his.
|collector    = 049, 141, 230
|powertough  = 2/2
}}
</tabber>
<tabber>
<tabber>
|-|Battlefield Improvisation=
|-|Letters=
{{MTG Card
<center>
|image        = [[File:MTG ACR - 276 Battlefield Improvisation.png|350px]]
{|class="article-table sortable" cellpadding=5;
|name        = Battlefield Improvisation
|
|manacost    = {1}{W}
|}</center>
|type        = Instant
 
|text        = Target creature gets +2/+2 until end of turn. If that creature is attacking, you may attach any number of Equipment you control to it.
|-|Manuscripts=
|flavor      = The fallen had no more need of their weapons, but the living could still make use of them.
<center>
|collector    = 276
{|class="article-table sortable" cellpadding=5;<!--
|powertough  =
|[[Database: "Aberdeen Bestiary" (Phoenix Detail)|"Aberdeen Bestiary" (Phoenix Detail)]]
}}
|[[Database: "Solaris" from "Mundus Subterraneus"|"Solaris" from "Mundus Subterraneus"]]
|[[Database: "Tabulae Rudolphinae"|"Tabulae Rudolphinae"]]
|[[Database: "Cortez and La Malinche" from the History of Tlaxcala|"Cortez and La Malinche" from the History of Tlaxcala]]
|[[Database: "Introductio Geographica"|"Introductio Geographica"]]
|[[Database: "Epistola de Magnete"|"Epistola de Magnete"]]
|[[Database: Mayan "Dresden" Codex|Mayan "Dresden" Codex]]
|[[Database: "Crónicas dos Feitos de Guine"|"Crónicas dos Feitos de Guiné"]]
|[[Database: "Voynich Manuscript" - Folio 34r|"Voynich Manuscript" - Folio 34r]]
|[[Database: "Voynich Manuscript" - Folio 34v|"Voynich Manuscript" - Folio 34v]]
|[[Database: "Voynich Manuscript" - Folio 35r|"Voynich Manuscript" - Folio 35r]]
|[[Database: "Vertumnus, a Portrait of Today"|"Vertumnus, a Portrait of Today"]]
|[[Database: Columbus Map|Columbus Map]]-->


|-|Bayek of Siwa=
|"Atalanta Fugiens"
{{MTG Card
|"De Gama Diary Extract"
|image        = {{#tag:tabber|
|"Magellan's Ship"
050=
|"Sacred Theory of the Earth"
[[File:MTG ACR - 050 Bayek of Siwa.png|350px]]
|"The Fetus In The Womb"
{{!}}-{{!}}
|"Voynich Manuscript" - Folio 33v
142=
|"World Map" (1570)
[[File:MTG ACR - 142 Bayek of Siwa.png|350px]]
|}</center>
{{!}}-{{!}}
231=
[[File:MTG ACR - 231 Bayek of Siwa.png|350px]]
{{!}}-{{!}}
}}
|name        = Bayek of Siwa
|manacost    = {3}{R}{W}
|type        = Legendary Creature — Human Assassin
|text        = Double strike
As long as it's your turn, other historic creatures you control have double strike.
Disguise {1}{R}{W} (You may cast this card face down for 3 as a 2/2 creature with ward 2. Turn it face up any time for its disguise cost.)
|flavor      = "Our will never rests ..."
|collector    = 050, 142, 231
|powertough  = 3/4
}}


|-|Become Anonymous=
|-|Shanties=
{{MTG Card
<center>
|image        = {{#tag:tabber|
{|class="article-table sortable" cellpadding=5;
014=
|
[[File:MTG ACR - 014 Become Anonymous.png|350px]]
|}</center>
{{!}}-{{!}}
186=
[[File:MTG ACR - 186 Become Anonymous.png|350px]]
{{!}}-{{!}}
}}
|name        = Become Anonymous
|manacost    = {2}{U}{U}
|type        = Instant
|text        = Exile target nontoken creature you own and the top two cards of your library in a face-down pile, shuffle that pile, then cloak those cards. They enter the battlefield tapped. (To cloak a card, put it onto the battlefield face down as a 2/2 creature with ward 2. Turn it face up any time for its mana cost if it's a creature card.)
|flavor      = "Walk among the scholars—they're allowed into areas you would be denied." — Rafiq Kadar
|collector    = 014, 186
|powertough  =
}}


|-|Black Market Connections=
{{MTG Card
|image        = {{#tag:tabber|
087=
[[File:MTG ACR - 087 Black Market Connections.png|350px]]
{{!}}-{{!}}
161=
[[File:MTG ACR - 161 Black Market Connections.png|350px]]
{{!}}-{{!}}
198=
[[File:MTG ACR - 198 Black Market Connections.png|350px]]
{{!}}-{{!}}
}}
|name        = Black Market Connections
|manacost    = {2}{B}
|type        = Enchantment
|text        = At the beginning of your precombat main phase, choose one or more —
• Sell Contraband — Create a Treasure token. You lose 1 life.
• Buy Information — Draw a card. You lose 2 life.
• Hire a Mercenary — Create a 3/2 colorless Shapeshifter creature token with changeling. You lose 3 life. (It has every creature type.)
|flavor      =
|collector    = 087, 161, 198
|powertough  =
}}
</tabber>
</tabber>
===World of Piracy===
<tabber>
<tabber>
|-|Bleeding Effect=
|-|Lore=
{{MTG Card
<center>
|image        = {{#tag:tabber|
{|class="article-table sortable" cellpadding=5;
051=
|[[Database: Golden Age of Piracy|Golden Age of Piracy]]
[[File:MTG ACR - 051 Bleeding Effect.png|350px]]
|[[Database: Jolly Roger|Jolly Roger]]
{{!}}-{{!}}
|[[Database: Pirate Articles|Pirate Articles]]
232=
|[[Database: Pirate Round|Pirate Round]]
[[File:MTG ACR - 232 Bleeding Effect.png|350px]]
|-
{{!}}-{{!}}
|[[Database: Rum|Rum]]
}}
|[[Database: Shanties|Shanties]]
|name        = Bleeding Effect
|[[Database: War of the Spanish Succession|War of the Spanish Succession]]
|manacost    = {2}{W}{B}
|}</center>
|type        = Enchantment
|text        = At the beginning of combat on your turn, creatures you control gain flying until end of turn if a creature card in your graveyard has flying. The same is true for first strike, double strike, deathtouch, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance.
|flavor      = "What is a man but the sum of his memories? We are the stories we live! The tales we tell ourselves!" — Clay Kaczmarek
|collector    = 051, 232
|powertough  =
}}


|-|Brotherhood Ambushers=
|-|Groups=
{{MTG Card
<center>
|image        = [[File:MTG ACR - 285 Brotherhood Ambushers.png|350px]]
{|class="article-table sortable" cellpadding=5;<!--
|name        = Brotherhood Ambushers
|[[Database: British Empire|British Empire]]
|manacost    = {4}{B}
|[[Database: Dancers|Dancers]]
|type        = Creature — Human Assassin
|[[Database: Drunkards|Drunkards]]
|text        = Freerunning {3}{B} (You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.)
|[[Database: Spanish Empire|Spanish Empire]]
|flavor      = The ones you can see are just a distraction. There are many others, hidden in the shadows, waiting for the perfect moment to strike unseen.
|[[Database: Swashbucklers|Swashbucklers]]
|collector    = 285
|[[Database: Taíno|Taíno]]-->
|powertough  = 6/3
}}


|-|Brotherhood Headquarters=
|The Guardians
{{MTG Card
|Portuguese Empire
|image        = {{#tag:tabber|
 
080=
|}</center>
[[File:MTG ACR - 080 Brotherhood Headquarters.png|350px]]
 
{{!}}-{{!}}
|-|Locations=
266=
<center>
[[File:MTG ACR - 266 Brotherhood Headquarters.png|350px]]
{|class="article-table sortable" cellpadding=5;<!--
{{!}}-{{!}}
|[[Database: Coconut Beach|Coconut Beach]]
}}
|[[Database: Fishermen's Villages|Fishermen's Villages]]
|name        = Brotherhood Headquarters
|[[Database: Florida|Florida]]
|manacost    =
|[[Database: Great Inagua|Great Inagua]]
|type        = Land
|[[Database: Havana|Havana]]
|text        = {T}: Add {C}.
|[[Database: Jungles|Jungles]]
{T}: Add one mana of any color. Spend this mana only to cast an Assassin spell or a spell that has freerunning, or to activate an ability of an Assassin source.
|[[Database: Nassau|Nassau]]
|flavor      = "Monteriggioni will outlast her enemies." - Mario Auditore
|[[Database: Sugar Plantations|Sugar Plantations]]
|collector    = 080, 266
|[[Database: Pirate Camps|Pirate Camps]]
|powertough  =
|[[Database: Forts|Forts]]
}}
|[[Database: Mayan Temples|Mayan Temples]]
|[[Database: Smuggler's Dens|Smuggler's Dens]]
|[[Database: Kingston|Kingston]]
-->
 
|Mayan Ruins
|North Carolina
|Charles-Towne
|Shipwrecks
|}</center>
 
|-|Landmarks=
<center>
{|class="article-table sortable" cellpadding=5;<!--
|[[Database: Basilica Menor de San Francisco de Asis|Basilica Menor de San Francisco de Asis]]
|[[Database: Governor's Mansion|Governor's Mansion]]
|[[Database: Old Avery Tavern|Old Avery Tavern]]
|[[Database: Parish Church|Parish Church]]
|[[Database: Castillo San Salvador de la Punta|Castillo San Salvador de la Punta]]
|[[Database: Warehouse|Warehouse]]
|[[Database: Laurence Prins's Manor|Laurence Prins's Manor]]
|[[Database: Windmill|Windmill]]
|[[Database: Assassin's Bureau|Assassin's Bureau]]
|[[Database: Watch Tower|Watch Tower]]-->
 
|Fort Charles
|Port Royal Tower
|The Observatory
|Sugar Mill
|Ramparts
|Cathedral Of Havana
|Castillo de la Real Fuerza
|Castillo Moro
|}</center>


|-|Brotherhood Patriarch=
{{MTG Card
|image        = [[File:MTG ACR - 286 Brotherhood Patriarch.png|350px]]
|name        = Brotherhood Patriarch
|manacost    =
|type        =
|text        =
|flavor      = "Don't you recognize me? It's a-me, Mario!" - Mario Auditore, to his nephew, Ezio
|collector    = 286
|powertough  =
}}
</tabber>
</tabber>
===Transcription===
<tabber>
<tabber>
|-|Brotherhood Regalia=
|-|British Empire=
{{MTG Card
The course of the 18th Century saw the [[British Empire]] become the [[Earth|world]]'s leading colonial power, with [[France]] and [[Spain]] as its primary rivals. After siding with the [[Netherlands]] and Austria in the [[War of the Spanish Succession]], the British Empire expanded, gaining territories from both Spain and France, and taking over control of the [[Atlantic Ocean|Atlantic]] [[Slavery|slave trade]] in Spanish America.
|image        = {{#tag:tabber|
071=
[[File:MTG ACR - 071 Brotherhood Regalia.png|350px]]
{{!}}-{{!}}
255=
[[File:MTG ACR - 255 Brotherhood Regalia.png|350px]]
{{!}}-{{!}}
}}
|name        = Brotherhood Regalia
|manacost    = {2}
|type        = Artifact — Equipment
|text        = Equipped creature has ward {2}, is an Assassin in addition to its other types, and can't be blocked.
Equip legendary creature {1}
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
|flavor      = An Assassin’s best armor is not being seen.
|collector    = 071, 255
|powertough  =
}}


|-|Brotherhood Spy=
|-|Dancers=
{{MTG Card
For a handful of coin, "Dancers" can be employed to distract guards and interfere with ongoing fights. They might also have some incredible stories of their own to tell, if only you'd bother to listen.
|image        = [[File:MTG ACR - 282 Brotherhood Spy.png|350px]]
|name        = Brotherhood Spy
|manacost    = {1}{U}
|type        = Creature — Human Assassin
|text        = At the beginning of combat on your turn, if you control a legendary Assassin, Brotherhood Spy gets +1/+0 until end of turn and can't be blocked this turn.
|flavor      = "We need to stop Starrick and return London to the people who built it in the first place." — Jayadeep Mir
|collector    = 282
|powertough  = 1/3
}}


|-|Bureau Headmaster=
|-|Drunkards=
{{MTG Card
Sailors flush with [[rum]] and the heat of the [[sun]], these Drunkards can be useful in a few ways. First as [[Blending|blend groups]] that allow [[Edward Kenway|Edward]] to hide in plain sight, and secondly as allies in the event of a scuffle. But remember to bring a bit of coin if you want them to fight alongside you, as these [[Piracy|pirates]] won't risk their lives for free.
|image        = [[File:MTG ACR - 296 Bureau Headmaster.png|350px]]
|name        = Bureau Headmaster
|manacost    = {R}{W}
|type        = Creature — Human Assassin
|text        = Equipment spells you cast cost {1} less to cast.
Equip abilities you activate cost {1} less to activate.
|flavor      = "Don’t let our creed fade." — Tahira, the First Oath-Taker
|collector    = 296
|powertough  = 2/2
}}


|-|Spanish Empire=
Already a global power, the Spanish defeated powerful adversaries such as the Aztecs and Incas in the Americas by exploiting existing conflicts and rivalries between tribes and nations between the 15th and 18th centuries.


|-|Caduceus, Staff of Hermes=
Acquisitive and protective of the supply of precious metals its new colonies afforded it, the Spanish Empire enthusiastically participated in the Atlantic slave trade and defended its trade routes aggressively.
{{MTG Card
 
|image        = {{#tag:tabber|
Even after its defeat in the War of the Spanish Succession, the 18th century was nevertheless one of prosperity for the Spanish Empire, as their trade reputation grew steadily under Bourbon oversight, and continued to grow at an extraordinary rate until the 1780s.
002=
 
[[File:MTG ACR - 002 Caduceus Staff of Hermes.png|350px]]
|-|Swashbucklers=
{{!}}-{{!}}
Often used interchangeably, there are a number of important distinctions to make between these different kinds of swashbucklers...
155=
 
[[File:MTG ACR - 155 Caduceus Staff of Hermes.png|350px]]
[[Piracy|Pirates]]: Criminals on the open sea who use coercion, intimidation and violence to rob innocent people of their cargo and transport. The term pirate is a catch-all and may be used generally to refer to all who perform acts of larceny on the open ocean. Pirates have been a problem since the advent of long-distance ocean travel; every age has seen its share of pirates, and every age has cursed their name and romanticized their cause. During the so-called "[[Golden Age of Piracy]]" (roughly 1650 to 1725), the majority of pirates were from the [[United Kingdom|British Isles]]. Most were young men in their 20s and almost all had already gained some experience as sailors prior to falling into piracy.
{{!}}-{{!}}
 
173=
Buccaneers: Though often used as a synonym for Pirates now, the term Buccaneer refers more specifically to a group of pirates who lived and operated in the [[Caribbean|West Indies]] in the middle of the 17th century. Best known for attacking settlements and fortifications on land in large groups, the Buccaneers derived their name from the [[France|French]] Boucanier -- an instrument used for smoking strips of meat over an open fire, a favorite sort of sustenance for these terrestrial pirates.
[[File:MTG ACR - 173 Caduceus Staff of Hermes.png|350px]]
 
{{!}}-{{!}}
Privateers: Non-commissioned sailors who attack and rob, having been given a Letter of Marque by their King or a royal official such as a Governor. Thus the distance between a Pirate and a Privateer is but a hair's breath of difference -- Pirates simply sail for one [[Monarchy|monarch]] fewer.
}}
 
|name        = Caduceus, Staff of Hermes
|-|Taíno=
|manacost    = {2}{W}
Taíno refers to a group of related languages and cultures widespread across the Caribbean at the time of European arrival. Broadly speaking, they consisted of the Ciboney or Western Taíno of Cuba, Jamaica and the Bahamas; the Classic Taíno of Hispaniola and Borikén (the indigenous name of Puerto Rico); and the Eastern Taíno of the Antilles.
|type        = Legendary Artifact — Equipment
 
|text        = Equipped creature has lifelink.
A Taíno cacique or chief demonstrated rank by carrying an object forged from guanín, a unique indigenous alloy made out of copper, silver, and gold, noted for its lustrous shine. The term "tabaco" from which we also derive from a Taíno word, as tobacco was cultivated on the islands and its usage noted by Spanish explorers. Other English words with a Taíno origin include barbecue, canoe, hurricane, iguana, and potato.
As long as you have 30 or more life, equipped creature gets +5/+5 and has indestructible and "Prevent all damage that would be dealt to this creature." Equip {W}{W}
 
|flavor      = It can be a key, a weapon, and a way to attain great power.
Other, non-Taíno indigenous groups of the island include the Ciguaya, Macorix, and Kalinago or Caribs, for whom the Caribbean Sea is named.
|collector    = 002, 155, 173
|powertough  =
}}
</tabber>
</tabber>
<tabber>
<tabber>
|-|The Capitoline Triad=
|-|Havana=
{{MTG Card
There were several attempts to found a town near the [[Havana]] Bay in the early 1500s. A settlement was established by the [[Spanish Empire|Spanish]] {{Wiki|Conquistador}} [[Diego Velázquez de Cuéllar]] around 1514. The city sits on a bay that opens to the {{Wiki|Gulf Stream}} and thus became a natural stopping point between [[Europe]] and the [[Americas]].
|image        = {{#tag:tabber|
001=
[[File:MTG ACR - 001 The Capitoline Triad.png|350px]]
{{!}}-{{!}}
117=
[[File:MTG ACR - 117 The Capitoline Triad.png|350px]]
{{!}}-{{!}}
172=
[[File:MTG ACR - 172 The Capitoline Triad.png|350px]]
{{!}}-{{!}}
}}
|name        = The Capitoline Triad
|manacost    = {10}
|type        = Legendary Creature — God Artificer
|text        = Those Who Came Before - This spell costs 1 less to cast for each historic card in your graveyard. (Artifacts, legendaries, and Sagas are historic.)
Exile any number of historic cards from your graveyard with total mana value 30 or greater: You get an emblem with "Creatures you control have base power and toughness 9/9."
|flavor      =
|collector    = 001, 117, 172
|powertough  = 7/7
}}


|-|Cathartic Reunion=
In the earliest stages of the [[Golden Age of Piracy|golden age of piracy]] Havana was burnt to the ground by [[France|French]] {{Wiki|French corsairs|corsair}}, [[Jacques de Sores]]. By the 1700s, Havana had become a large, heavily fortified port city where [[Spanish Treasure Fleet|Spanish treasure ships]] would dock on their way to Europe. [[Piracy|Pirates]] lurked on the approaches to the city, hoping to capture these same [[ship]]s.
{{MTG Card
|image        = {{#tag:tabber|
094=
[[File:MTG ACR - 094 Cathartic Reunion.png|350px]]
{{!}}-{{!}}
215=
[[File:MTG ACR - 215 Cathartic Reunion.png|350px]]
{{!}}-{{!}}
}}
|name        = Cathartic Reunion
|manacost    = {1}{R}
|type        = Sorcery
|text        = As an additional cost to cast this spell, discard two cards.
Draw three cards.
|flavor      = "We have done good." - Aya of Alexandria
|collector    = 094, 215
|powertough  =
}}


|-|Chain Assassination=
|-|Nassau=
{{MTG Card
Originally founded as another [[Charleston|Charles-Towne]], the city was renamed [[Nassau]] in honor of [[William III of England|King William III]] of the {{Wiki|house of Orange-Nassau}}. This city has a particularly colorful past: In 1706 the city's officially appointed Governor skipped town, thus severing the [[British Empire|Crown]]'s direct control over [[the Bahamas]].
|image        = {{#tag:tabber|
023=
[[File:MTG ACR - 023 Chain Assassination.png|350px]]
{{!}}-{{!}}
199=
[[File:MTG ACR - 199 Chain Assassination.png|350px]]
{{!}}-{{!}}
}}
|name        = Chain Assassination
|manacost    = {2}{B}{B}
|type        = Instant
|text        = Freerunning {1}{B} (You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.)
Destroy target creature. If another creature died this turn, draw a card.
|flavor      = "Who needs stealth when there's no one left to raise the alarm?" - Jacob Frye
|collector    = 023, 199
|powertough  =
}}


The islands languished for almost a decade in the hands of [[United Kingdom|British]] [[Civilians|citizens]] with little or no interest in Statesmanship. By 1713, the entire region had become a haven for [[Piracy|pirates]] and it was in this period that [[Benjamin Hornigold]] declared Nassau to be a pirate republic. He proclaimed himself governor and thereafter every pirate of any sense and reputation used Nassau as a base of operation, transforming this small city of barely 1000 residences into a "nest of infamous bastards", according to the Governor of Bermuda.


|-|Cleopatra, Exiled Pharaoh=
|-|Mayan Temples=
{{MTG Card
Dating generally from the [[Maya]]n {{Wiki|Maya civilization|Classic period}} (AD 250 - 900), most Mayan ruins can be found throughout the [[Yucatán Peninsula|Yucatán peninsula]] and Central America. Mayan Temples have steep stone steps and a platform at the top for wooden crowning structures. Mayan architecture is composed with a sophisticated eye to decoration, often using wall paintings and elaborate bas-relief stone carvings. Mayan arches forego the use of a keystone, instead creating a triangle-like arch known as a corbel vault.
|image        = {{#tag:tabber|
052=
[[File:MTG ACR - 052 Cleopatra, Exiled Pharaoh.png|350px]]
{{!}}-{{!}}
119=
[[File:MTG ACR - 119 Cleopatra, Exiled Pharaoh.png|350px]]
{{!}}-{{!}}
233=
[[File:MTG ACR - 233 Cleopatra, Exiled Pharaoh.png|350px]]
{{!}}-{{!}}
272=
[[File:MTG ACR - 272 Cleopatra, Exiled Pharaoh.png|350px]]
}}
|name        = Cleopatra, Exiled Pharaoh
|manacost    = {2}{B}{G}
|type        = Legendary Creature — Human Noble
|text        = Allies — At the beginning of your end step, put a +1/+1 counter on each of up to two other target legendary creatures.<br>Betrayal — Whenever a legendary creature with counters on it dies, draw a card for each counter on it. You lose 2 life.
|flavor      = "Know thy enemies as thy kin."
|collector    = 052, 119, 233, 272
|powertough  = 2/4
}}
</tabber>
</tabber>
<tabber>
<tabber>
|-|Coastal Piracy=
|-|Basilica Menor de San Francisco de Asis=
{{MTG Card
A dominating presence on [[Havana]]'s Plaza de San Francisco, the [[Basilica Menor de San Francisco de Asis]] dates from 1580s. Originally, a statue of St. [[Francis of Assisi]] stood atop the bell tower, but this was blown off in a cyclone in 1846. Baroque features were added to the basilica in 1730.
|image        = {{#tag:tabber|
084=
[[File:MTG ACR - 084 Coastal Piracy.png|350px]]
{{!}}-{{!}}
187=
[[File:MTG ACR - 187 Coastal Piracy.png|350px]]
{{!}}-{{!}}
}}
|name        = Coastal Piracy
|manacost    = {2}{U}{U}
|type        = Enchantment
|text        = Whenever a creature you control deals combat damage to an opponent, you may draw a card.
|flavor      = "Mighty kind of these fellows to keep our riches safe for us. Let's go than 'em properly!" - Edward "Blackbeard" Thatch
|collector    = 084, 187
|powertough  =
}}


|-|Conspiracy=
|-|Governor's Mansion=
{{MTG Card
The [[Governor's Mansion, Havana|Governor's Mansion]] housed the acting [[Spain|Spanish]] governor in addition to prison facilities. A new governor's mansion was constructed across the square in 1791.
|image        = {{#tag:tabber|
088=
[[File:MTG ACR - 088 Conspiracy.png|350px]]
{{!}}-{{!}}
162=
[[File:MTG ACR - 162 Conspiracy.png|350px]]
{{!}}-{{!}}
200=
[[File:MTG ACR - 200 Conspiracy.png|350px]]
}}
|name        = Conspiracy
|manacost    = {3}{B}{B}
|type        = Enchantment
|text        = As Conspiracy enters the battlefield, choose a creature type.<br>Creatures you control are the chosen type. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.
|flavor      = “Those who don’t stand with us, stand against us.” —Deimos
|collector    = 088, 162, 200
|powertough  =
}}


|-|Cover of Darkness=
|-|Old Avery Tavern=
{{MTG Card
This [[Old Avery|drinking spot]], named after "The King of [[Piracy|Pirates]]" Henry Avery, was highly popular among gritty seafarers in the early 18th century. Legend had it that Avery himself once had a financial stake in several establishments throughout the [[Caribbean|West Indies]], but that appears to be nothing more than self-promotion.
|image        = {{#tag:tabber|
089=
[[File:MTG ACR - 089 Cover of Darkness.png|350px]]
{{!}}-{{!}}
163=
[[File:MTG ACR - 163 Cover of Darkness.png|350px]]
{{!}}-{{!}}
201=
[[File:MTG ACR - 201 Cover of Darkness.png|350px]]
}}
|name        = Cover of Darkness
|manacost    = {1}{B}
|type        = Enchantment
|text        = As Cover of Darkness enters the battlefield, choose a creature type.<br>Creatures of the chosen type have fear. (They can't be blocked except by artifact creatures and/or black creatures.)
|flavor      = An Assassin has no weapon as deadly and no ally as dependable as the shroud of night.
|collector    = 089, 163, 201
|powertough  =
}}


|-|Crystal Skull, Isu Spyglass=
|-|Laurence Prins' Manor=
{{MTG Card
[[Laurens Prins]] was an incredibly successful [[Slavery|slave-trader]] who spent the better part of his 80 years transporting [[Humans|human]] cargo from the west of [[Africa]] to the [[Caribbean|West Indies]]. Near the end of his life, he lived in semi-retirement on land he purchased near [[Kingston]]. One of his most active [[Slave ships|slave ships]], the [[Whydah]], was famously captured by the [[Piracy|pirate]], [[Samuel Bellamy|Sam Bellamy]].
|image        = {{#tag:tabber|
015=
[[File:MTG ACR - 015 Crystal Skull Isu Spyglass.png|350px]]
{{!}}-{{!}}
158=
[[File:MTG ACR - 158 Crystal Skull Isu Spyglass.png|350px]]
{{!}}-{{!}}
188=
[[File:MTG ACR - 188 Crystal Skull Isu Spyglass.png|350px]]
{{!}}-{{!}}
}}
|name        = Crystal Skull, Isu Spyglass
|manacost    = {2}{U}{U}
|type        = Legendary Artifact
|text        = You may look at the top card of your library any time.
You may play historic lands and cast historic spells from the top of your library. (Artifacts, legendaries, and Sagas are historic.)
{T}: Add {U}.
|flavor      = The device can spy on anyone with just a drop of their blood.
|collector    = 015, 158, 188
|powertough  =
}}


</tabber>


|-|Desmond Miles=
{{MTG Card
|image        = {{#tag:tabber|
024=
[[File:MTG ACR - 024 Desmond Miles.png|350px]]
{{!}}-{{!}}
130=
[[File:MTG ACR - 130 Desmond Miles.png|350px]]
{{!}}-{{!}}
202=
[[File:MTG ACR - 202 Desmond Miles.png|350px]]
{{!}}-{{!}}
}}
|name        = Desmond Miles
|manacost    = {1}{B}
|type        = Legendary Creature — Human Assassin
|text        = Menace
Desmond Miles gets +1/+0 for each other Assassin you control and each Assassin card in your graveyard.
Whenever Desmond Miles deals combat damage to a player, surveil X, where X is the amount of damage it dealt to that player.
|flavor      =
|collector    = 024, 130, 202
|powertough  = 1/3
}}
</tabber>
<tabber>
<tabber>
|-|Desynchronization=
|-|"Saint Jerome as Cardinal"=
{{MTG Card
An unusual rendering of Saint [[Jerome]] as a scholar rather than an ascetic. The book supporting his hands alludes to his work as a Bible translator.
|image        = {{#tag:tabber|
016=
[[File:MTG ACR - 016 Desynchronization.png|350px]]
{{!}}-{{!}}
159=
[[File:MTG ACR - 159 Desynchronization.png|350px]]
{{!}}-{{!}}
189=
[[File:MTG ACR - 189 Desynchronization.png|350px]]
{{!}}-{{!}}
}}
|name        = Desynchronization
|manacost    = {2}{U}{U}
|type        = Instant
|text        = Return each nonland permanent that's not historic to its owner's hand. (Artifacts, legendaries, and Sagas are historic.)
|flavor      = History cannot be changed, and the Animus is not kind to those who try.
|collector    = 016, 159, 189
|powertough  =
}}


|-|Detained by Legionnaires=
|-|"Harbor Scene at Sunset"=
{{MTG Card
Harbor scenes such as depicted in this 1644 painting were a favorite subject of the artist Claude Lorrain.
|image        = [[File:MTG ACR - 277 Detained by Legionnaires.png|350px]]
|name        = Detained by Legionnaires
|manacost    = {1}{W}
|type        = Enchantment — Aura
|text        = Enchant creature
Enchanted creature can't attack or block.
|flavor      = "Sleep? I never sleep. I just wait. In the shadows. And I will kill you all. Everyone who sniffed the air that day in Siwa." — Bayek of Siwa
|collector    = 277
|powertough  =
}}


|-|Distract the Guards=
|-|"The Burning of the 'Royal James'"=
{{MTG Card
An oil on canvas painting by [[Willem van de Velde the Younger|Willem van de Velde II]], the founder of the English school of marine painting. It shows a battle of the {{Wiki|Third Anglo-Dutch War}}.
|image        = {{#tag:tabber|
003=
[[File:MTG ACR - 003 Distract the Guards.png|350px]]
{{!}}-{{!}}
174=
[[File:MTG ACR - 174 Distract the Guards.png|350px]]
{{!}}-{{!}}
}}
|name        = Distract the Guards
|manacost    = {1}{W}{W}
|type        = Sorcery
|text        = Freerunning {1}{W} (You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.)
Create three 1/1 white Human Rogue creature tokens.
|flavor      = The thieves of Venice are dependable allies of the Assassins, ready at any moment to cause a ruckus.
|collector    = 003, 174
|powertough  =
}}


|-|Eagle Vision=
|-|"An English Ship in Action with Barbary Vessels"=
{{MTG Card
More of a display of his imaginative and technical skills than an actual historic representation, this dramatic painting by [[Willem van de Velde the Younger|Willem van de Velde II]] depicts a battle with Barbary corsairs from north [[Africa]].
|image        = {{#tag:tabber|
017=
[[File:MTG ACR - 017 Eagle Vision.png|350px]]
{{!}}-{{!}}
190=
[[File:MTG ACR - 190 Eagle Vision.png|350px]]
{{!}}-{{!}}
}}
|name        = Eagle Vision
|manacost    = {4}{U}
|type        = Sorcery
|text        = Freerunning {1}{U} (You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.) Draw three cards.
|flavor      = No mark remains hidden and no secret can be kept from an Assassin possessed of this unique gift.
|collector    = 017, 190
|powertough  =
}}


|-|Edward Kenway=
|-|"The Flight into Egypt"=
{{MTG Card
This painting by Luca Giordano was commisioned by King Philip V of Spain for display in the French court.
|image        = {{#tag:tabber|
</tabber>
053=
 
[[File:MTG ACR - 053 Edward Kenway.png|350px]]
<tabber>
{{!}}-{{!}}
|-|Bat-Nosed Figurine=
143=
Gold-work from the Isthmus, representing a crowned half-human, half-bat figure flanked by four crocodile heads.
[[File:MTG ACR - 143 Edward Kenway.png|350px]]
{{!}}-{{!}}
234=
[[File:MTG ACR - 234 Edward Kenway.png|350px]]
{{!}}-{{!}}
269=
[[File:MTG ACR - 269 Edward Kenway.png|350px]]
{{!}}-{{!}}
}}
|name        = Edward Kenway
|manacost    = {2}{U}{B}{R}
|type        = Legendary Creature — Human Assassin Pirate
|text        = At the beginning of your end step, create a Treasure token for each tapped Assassin, Pirate, and/or Vehicle you control.
Whenever a Vehicle you control deals combat damage to a player, look at the top card of that player's library, then exile it face down. You may play that card for as long as it remains exiled.
|flavor      =
|collector    = 053, 143, 234, 269
|powertough  = 5/5
}}
</tabber>
</tabber>
<tabber>
<tabber>
|-|Eivor, Battle-Ready=
|-|Birthday Announcement=
{{MTG Card
Today is my birthday.
|image        = [[File:MTG ACR - 274 Eivor Battle Ready.png|350px]]
|name        = Eivor, Battle-Ready
|manacost    = {3}{R}{W}
|type        = Legendary Creature — Human Assassin Warrior
|text        = Vigilance (Attacking doesn't cause this creature to tap.)<br>Haste (This creature can attack as soon as it comes under your control.)<br>Whenever Eivor, Battle-Ready attacks, it deals damage equal to the number of Equipment you control to each opponent.
|flavor      =
|collector    = 274
|powertough  = 5/5
}}


Brandish every Cask, Bottle and Barrel of Alcohol. Everyone is to partake and sing my Praises. To ensure that this Do goes splendidly, I will take charge of the Stores and require its Key.


|-|Eivor, Wolf-Kissed=
My Father will be most gratified at your swift fulfilment of my Commands.
{{MTG Card
|image        = {{#tag:tabber|
054=
[[File:MTG ACR - 054 Eivor Wolf Kissed.png|350px]]
{{!}}-{{!}}
144=
[[File:MTG ACR - 144 Eivor Wolf Kissed.png|350px]]
{{!}}-{{!}}
235=
[[File:MTG ACR - 235 Eivor Wolf Kissed.png|350px]]
{{!}}-{{!}}
270=
[[File:MTG ACR - 270 Eivor Wolf Kissed.png|350px]]
{{!}}-{{!}}
}}
|name        = Eivor, Wolf-Kissed
|manacost    = {3}{R}{G}{W}
|type        = Legendary Creature — Human Assassin Warrior
|text        = Trample, haste
Whenever Eivor, Wolf-Kissed deals combat damage to a player, you mill that many cards. You may put a Saga card and/or a land card from among them onto the battlefield.
|flavor      = "My destiny is mine to weave."
|collector    = 054, 144, 235, 270
|powertough  = 7/6
}}


|-|Escape Detection=
- Emmerson Beckford
{{MTG Card
|image        = {{#tag:tabber|
018=
[[File:MTG ACR - 018 Escape Detection.png|350px]]
{{!}}-{{!}}
191=
[[File:MTG ACR - 191 Escape Detection.png|350px]]
{{!}}-{{!}}
}}
|name        = Escape Detection
|manacost    = {1}{U}{U}
|type        = Instant
|text        = Freerunning—Return a blue creature you control to its owner's hand. (You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.)
Return target creature to its owner's hand.
Draw a card.
|flavor      = "They never learn to check the corners." - Evie Frye
|collector    = 018, 191
|powertough  =
}}


|-|Escarpment Fortress=
|-|Endeavor Cargo Manifest=
{{MTG Card
I, Thomas Cecil, hereby report that the following is a true Manifest of all the Goods, Wares and Merchandize, of the Marks, Numbers and Contents of each Package on board the Endeavor which Cargo was received at the Trading Post of Andreas Island from whence the Craft Sailed for the Plantation of Cat Island.
|image        = [[File:MTG ACR - 278 Escarpment Fortress.png|350px]]
|name        = Escarpment Fortress
|manacost    = {4}{W}
|type        = Creature — Wall
|text        = Defender (This creature can't attack.)
Reach (This creature can block creatures with flying.)
Other creatures you control get +1/+0. Whenever you attack with two or more creatures, draw a card.
|flavor      =
|collector    = 278
|powertough  = 3/5
}}


|-|Evie Frye=
Sugar - 110 Barrels
{{MTG Card
Molasses - 25 Barrels
|image        = {{#tag:tabber|
Tobacco - 15 Barrels
019=
 
[[File:MTG ACR - 019 Evie Frye.png|350px]]
|-|Barrister's Letter=
{{!}}-{{!}}
John,
129=
 
[[File:MTG ACR - 129 Evie Frye.png|350px]]
It is done. Accompanying this Letter you will find the Will, fully notarized by myself and with the old Man's signature. It will survive the scrutiny of any English Court, I assure you.
{{!}}-{{!}}
192=
[[File:MTG ACR - 192 Evie Frye.png|350px]]
{{!}}-{{!}}
}}
|name        = Evie Frye
|manacost    = {1}{U}
|type        = Legendary Creature — Human Assassin
|text        = Partner with Jacob Frye (When this creature enters the battlefield, target player may put Jacob into their hand from their library, then shuffle.)
{1}, {T}: Draw a card, then discard a card. When you discard a creature card this way, target creature you control can't be blocked this turn.
|flavor      = "For every mission there is a right way and a wrong way. Barging thoughtlessly into combat is, more often than not, the latter."
|collector    = 019, 129, 192
|powertough  = 2/1
}}
</tabber>
<tabber>
|-|Excalibur, Sword of Eden=
{{MTG Card
|image        = {{#tag:tabber|
072=
[[File:MTG ACR - 072 Excalibur Sword of Eden.png|350px]]
{{!}}-{{!}}
169=
[[File:MTG ACR - 169 Excalibur Sword of Eden.png|350px]]
{{!}}-{{!}}
256=
[[File:MTG ACR - 256 Excalibur Sword of Eden.png|350px]]
{{!}}-{{!}}
}}
|name        = Excalibur, Sword of Eden
|manacost    = {12}
|type        = Legendary Artifact — Equipment
|text        = This spell costs {X} less to cast, where X is the total mana value of historic permanents you control. (Artifacts, legendaries, and Sagas are historic.)
Equipped creature gets +10/+0 and has vigilance.
Equip legendary creature {2}
|flavor      = Forged to end the Isu's war. Wielded by humans to wage it.
|collector    = 072, 169, 256
|powertough  =
}}


|-|Ezio Auditore da Firenze=
Arrangements for your Daughter's removal are also underway. My Associates in the Royal Navy tell me she will be apprehended within the Month. In fact, I hear they have solicited the most reputable Pirate Hunter Lieutenant Maynard for the Task.
{{MTG Card
|image        = {{#tag:tabber|
025=
[[File:MTG ACR - 025 Ezio Auditore da Firenze.png|350px]]
{{!}}-{{!}}
113=
[[File:MTG ACR - 113 Ezio Auditore da Firenze.png|350px]]
{{!}}-{{!}}
131=
[[File:MTG ACR - 131 Ezio Auditore da Firenze.png|350px]]
{{!}}-{{!}}
203=
[[File:MTG ACR - 203 Ezio Auditore da Firenze.png|350px]]
{{!}}-{{!}}
267=
[[File:MTG ACR - 267 Ezio Auditore da Firenze.png|350px]]
}}
|name        = Ezio Auditore da Firenze
|manacost    = {1}{B}
|type        = Legendary Creature — Human Assassin
|text        = Menace<br>Assassin spells you cast have freerunning {B}{B}. (You may cast a spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.)<br>Whenever Ezio deals combat damage to a player, you may pay {W}{U}{B}{R}{G} if that player has 10 or less life. When you do, that player loses the game.
|flavor      = "We work in the dark to serve the light. We are Assassins."
|collector    = 025, 113, 131, 203, 267
|powertough  = 3/2
}}


|-|Ezio, Blade of Vengeance=
Courage my Friend. After so many long Years, we are almost there,
{{MTG Card
|image        = [[File:MTG ACR - 275 Ezio Blade of Vengeance.png|350px]]
|name        = Ezio, Blade of Vengeance
|manacost    = {3}{U}{B}
|type        = Legendary Creature — Human Assassin
|text        = Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)<br>Whenever an Assassin you control deals combat damage to a player, draw a card.
|flavor      = "Nothing is true. Everything is permitted."
|collector    = 275
|powertough  = 5/5
}}


Thomas Barehaire Esq.


|-|Ezio, Brash Novice=
|-|Last Will and Testament=
{{MTG Card
In the Name of God, I, Theodore Rupert Braddock, being of sound Mind and Memory, do declare this my last Will and Testament, in Manner and Form following, revoking all former Wills by me made.
|image        = {{#tag:tabber|
055=
[[File:MTG ACR - 055 Ezio Brash Novice.png|350px]]
{{!}}-{{!}}
145=
[[File:MTG ACR - 145 Ezio Brash Novice.png|350px]]
{{!}}-{{!}}
236=
[[File:MTG ACR - 236 Ezio Brash Novice.png|350px]]
{{!}}-{{!}}
}}
|name        = Ezio, Brash Novice
|manacost    = {1}{R/W}
|type        = Legendary Creature — Human
|text        = Whenever Ezio, Brash Novice attacks, put a +1/+1 counter on it.
As long as Ezio has two or more counters on it, it has first strike and is an Assassin in addition to its other types.
|flavor      = "When I was a young man, I had liberty but I did not see it. I had time, but I did not know it. And I had love, but I did not feel it."
|collector    = 055, 145, 236
|powertough  = 1/1
}}
</tabber>


===SIGH===
As touching such worldly Estate wherewith it hath pleased God to bless me in this Life, I give, devise, and bequeath all my Goods unto my well-beloved Son-in-Law, John Baldwin, Husband of my late daughter Elizabeth, to have and to hold the same unto him, his Heirs, and Assigns forever.
<tabber>
|-|Fall of the First Civilization=
{{MTG Card
|image        = [[File:MTG ACR - 004 Fall of the First Civilization.png|350px]]
|name        = Fall of the First Civilization
|manacost    =
|type        =
|text        =
|flavor      =
|collector    = 004
|powertough  =
}}


|-|Fatal Push=
I do nominate, constitute, and appoint my said Son-in-Law, John Baldwin, to be the sole Executor of this my last Will and Testament, charging him to see this my Will performed according to my true Intent and Meaning.
{{MTG Card
|image        = {{#tag:tabber|
090=
[[File:MTG ACR - 090 Fatal Push.png|350px]]
{{!}}-{{!}}
204=
[[File:MTG ACR - 204 Fatal Push.png|350px]]
{{!}}-{{!}}
}}
|name        = Fatal Push
|manacost    =
|type        =
|text        =
|flavor      =
|collector    = 090, 204
|powertough  =
}}


|-|Fiery Islet=
In Witness Whereof, I have hereunto set my Hand and Seal, this Second day of January in the Year of our Lord One Thousand Seven Hundred and Twenty.
{{MTG Card
|image        = [[File:MTG ACR - 112 Fiery Islet.png|350px]]
|name        = Fiery Islet
|manacost    =
|type        = Land
|text        = {T}, Pay 1 life: Add {U} or {R}.
{1}, {T}, Sacrifice Fiery Islet: Draw a card.
|flavor      =
|collector    = 112
|powertough  =
}}


|-|Forest=
Signed, sealed, published, and declared by the said Theodore Rupert Braddock as and for his last Will and Testament, in the presence of us, who, at his Request and in his Presence, and in the Presence of each other, have subscribed our Names as Witnesses hereto.
<center>
{| border="1" cellpadding="1" cellspacing="1" style="width:375px; text-align:center"
|-
|{{#tag:tabber|
109=
[[File:MTG ACR - 109 Forest.png|350px]]
{{!}}-{{!}}
110=
[[File:MTG ACR - 110 Forest.png|350px]]
{{!}}-{{!}}
}}
|}
</center>
|-|Go for the Throat=
{{MTG Card
|image        = {{#tag:tabber|
091=
[[File:MTG ACR - 091 Go for the Throat.png|350px]]
{{!}}-{{!}}
205=
[[File:MTG ACR - 205 Go for the Throat.png|350px]]
{{!}}-{{!}}
}}
|name        = Go for the Throat
|manacost    =
|type        =
|text        =
|flavor      =
|collector    = 091, 205
|powertough  =
}}


|-|Havi, the All-Father=
Theodore Rupert Braddock
{{MTG Card
|image        = {{#tag:tabber|
056=
[[File:MTG ACR - 056 Havi the All-Father.png|350px]]
{{!}}-{{!}}
146=
[[File:MTG ACR - 146 Havi the All-Father.png|350px]]
{{!}}-{{!}}
237=
[[File:MTG ACR - 237 Havi the All-Father.png|350px]]
{{!}}-{{!}}
}}
|name        = Havi, the All-Father
|manacost    =
|type        =
|text        =
|flavor      =
|collector    = 056, 146, 237
|powertough  =
}}
</tabber>
<tabber>
|-|Haystack=
{{MTG Card
|image        = {{#tag:tabber|
005=
[[File:MTG ACR - 005 Haystack.png|350px]]
{{!}}-{{!}}
175=
[[File:MTG ACR - 175 Haystack.png|350px]]
}}
|name        = Haystack
|manacost    = {1}{W}
|type        = Artifact
|text        = {2}, {T}: Target creature you control phases out.
|flavor      = "Search the area! He can't have gone far!" - Palazzo guard
|collector    = 005, 175
|powertough  =
}}


|-|Haytham Kenway=
Witnessed by:<br>
{{MTG Card
Thomas Barehaire, Esquire<br>
|image        = {{#tag:tabber|
John Baldwin
057=
[[File:MTG ACR - 057 Haytham Kenway.png|350px]]
{{!}}-{{!}}
147=
[[File:MTG ACR - 147 Haytham Kenway.png|350px]]
{{!}}-{{!}}
238=
[[File:MTG ACR - 238 Haytham Kenway.png|350px]]
{{!}}-{{!}}
}}
|name        = Haytham Kenway
|manacost    = {2}{W}{U}
|type        = Legendary Creature — Human Knight
|text        = Protection from Assassins
Other Knights you control get +2/+2 and have protection from Assassins.
When Haytham Kenway enters the battlefield, for each opponent, exile up to one target creature that player controls until Haytham Kenway leaves the battlefield.
|flavor      =
|collector    = 057, 147, 238
|powertough  = 3/3
}}


|-|Headsplitter=
|-|Neatly Folded Letter=
{{MTG Card
Thom,
|image        = [[File:MTG ACR - 289 Headsplitter.png|350px]]
|name        = Headsplitter
|manacost    =
|type        =
|text        =
|flavor      =
|collector    = 289
|powertough  =
}}


Don't go getting all uncharitable about this, I did it for your own Good. I knew we might strike some Trouble along the way, so I hid your Share with the original Will in the Likelihood we ever need the old Man's Signature again.


|-|Hemlock Vial=
The Locket's here too. I want it kept, no matter what you think. There is no one left to know of it's Significance, at any Rate. I'll recover it from you when all this is over, and include a Crate of Rum for the Inconvenience.
{{MTG Card
|image        = {{#tag:tabber|
026=
[[File:MTG ACR - 026 Hemlock Vial.png|350px]]
{{!}}-{{!}}
206=
[[File:MTG ACR - 206 Hemlock Vial.png|350px]]
{{!}}-{{!}}
}}
|name        = Hemlock Vial
|manacost    =
|type        =
|text        =
|flavor      =
|collector    = 026, 206
|powertough  =
}}


|-|Hidden Blade=
Chin up Man! We're Home free!
{{MTG Card
|image        = {{#tag:tabber|
073=
[[File:MTG ACR - 073 Hidden Blade.png|350px]]
{{!}}-{{!}}
257=
[[File:MTG ACR - 257 Hidden Blade.png|350px]]
{{!}}-{{!}}
307=
[[File:MTG ACR - 307 Hidden Blade.png|350px]]
}}
|name        = Hidden Blade
|manacost    = {2}
|type        = Artifact — Equipment
|text        = Flash<br>When Hidden Blade enters the battlefield, attach it to target creature you control. If that creature is an Assassin, it gains deathtouch until end of turn.<br>Equipped creature gets +1/+0 and has first strike.<br>Equip {2}
|flavor      =
|collector    = 073, 257, 307
|powertough  =
}}


|-|Hidden Footblade=
John.
{{MTG Card
|image        = {{#tag:tabber|
034=
[[File:MTG ACR - 034 Hidden Footblade.png|350px]]
{{!}}-{{!}}
216=
[[File:MTG ACR - 216 Hidden Footblade.png|350px]]
{{!}}-{{!}}
}}
|name        = Hidden Footblade
|manacost    =
|type        = Artifact — Equipment
|text        =
|flavor      =
|collector    = 034, 216
|powertough  =
}}
</tabber>
<tabber>
|-|Hired Blade=
{{MTG Card
|image        = [[File:MTG ACR - 299 Hired Blade.png|350px]]
|name        = Hired Blade
|manacost    =
|type        =
|text        =
|flavor      =
|collector    = 299
|powertough  =
}}


|-|Hookblade=
|-|Jing Lang's Note=
{{MTG Card
Vance,  
|image        = {{#tag:tabber|
006=
[[File:MTG ACR - 006 Hookblade.png|350px]]
{{!}}-{{!}}
176=
[[File:MTG ACR - 176 Hookblade.png|350px]]
{{!}}-{{!}}
}}
|name        = Hookblade
|manacost    = {1}{W}
|type        = Artifact — Equipment
|text        = When Hookblade enters the battlefield, attach it to target creature you control.
Equipped creature gets +1/+0.
As long as it's your turn, equipped creature has flying.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
|flavor      =  
|collector    = 006, 176
|powertough  =
}}


|-|Hookblade Veteran=
I had to leave early. My Order requires a Report and there cannot be a Delay. I'll be waiting by the Tavern at the usual Time. Come with both pieces of the Map.
{{MTG Card
|image        = [[File:MTG ACR - 283 Hookblade Veteran.png|350px]]
|name        = Hookblade Veteran
|manacost    =
|type        =
|text        =
|flavor      =
|collector    = 283
|powertough  =
}}


|-|Hunter's Bow=
Jing Lang
{{MTG Card
|image        = {{#tag:tabber|
041=
[[File:MTG ACR - 041 Hunter's Bow.png|350px]]
{{!}}-{{!}}
221=
[[File:MTG ACR - 221 Hunter's Bow.png|350px]]
{{!}}-{{!}}
}}
|name        = Hunter's Bow
|manacost    = {1}{G}
|type        = Artifact
|text        = When Hunter's Bow enters the battlefield, attach it to target creature you control. That creature deals damage equal to its power to up to one target creature you don't control.
Equipped creature has reach and ward {2}. Equip {1}
|flavor      = Not all glory is won with an axe.
|collector    = 041, 221
|powertough  =
}}


|-|Island=
|-|Letter from Torres=
<center>
A letter to Lauren Prins, [sic] congratulating him on acquiring The Sage.
{| border="1" cellpadding="1" cellspacing="1" style="width:375px; text-align:center"
|-
|-|Slave Ledger=
|{{#tag:tabber|
1. Cato, 35 years, superior carpenter and ship caulker.<br>
103=
2. York, 16 years, field hand.<br>
[[File:MTG ACR - 103 Island.png|350px]]
3. Nero, 25 years, stone cutter.<br>
{{!}}-{{!}}
4. Bess, 28 years, field cook, water carrier.<br>
104=
5. Esther, 31 years, midwife.<br>
[[File:MTG ACR - 104 Island.png|350px]]
6. Gracey, 14 years, good house girl and child's nurse.<br>
{{!}}-{{!}}
7. Anthony Morgan, about 30 years, fine engineer and field hand.<br>
303=
8. Sarah Morgan, 32 years, good field hand; tonsils occasionally inflamed.
[[File:MTG ACR - 303 Island.png|350px]]
9. Infant, 2 months.<br>
{{!}}-{{!}}
10. Anthony, 3 years.<br>
}}
11. Stephen, 5 years.<br>
|}
12. Nace, 9 years.<br>
</center>
13. Sophy, 12 years, likely.
|-|Jackdaw=
{{MTG Card
|image        = {{#tag:tabber|
058=
[[File:MTG ACR - 058 Jackdaw.png|350px]]
{{!}}-{{!}}
167=
[[File:MTG ACR - 167 Jackdaw.png|350px]]
{{!}}-{{!}}
239=
[[File:MTG ACR - 239 Jackdaw.png|350px]]
{{!}}-{{!}}
}}
|name        = Jackdaw
|manacost    = {1}{U}{R}
|type        = Legendary Artifact — Vehicle
|text        = Whenever Jackdaw deals combat damage to a player, you may discard your hand. If you do, draw a card for each artifact you control.
Crew 3
|flavor      = "Now you're ready to sail for the Horn,<br>Weigh, hey, roll and go!" - "Randy Dandy Oh"
|collector    = 058, 167, 239
|powertough  = 4/4
}}


|-|Jacob Frye=
|-|Notice of Dismissal=
{{MTG Card
You, Mr Thomas Stell, Ensign, stand charged for Dereliction of Duty.
|image        = {{#tag:tabber|
027=
[[File:MTG ACR - 027 Jacob Frye.png|350px]]
{{!}}-{{!}}
132=
[[File:MTG ACR - 132 Jacob Frye.png|350px]]
{{!}}-{{!}}
207=
[[File:MTG ACR - 207 Jacob Frye.png|350px]]
{{!}}-{{!}}
}}
|name        = Jacob Frye
|manacost    =
|type        =  
|text        =
|flavor      =
|collector    = 027, 132, 207
|powertough  =
}}
</tabber>
<tabber>
|-|Kassandra, Eagle Bearer=
{{MTG Card
|image        = {{#tag:tabber|
059=
[[File:MTG ACR - 059 Kassandra Eagle Bearer.png|350px]]
{{!}}-{{!}}
148=
[[File:MTG ACR - 148 Kassandra Eagle Bearer.png|350px]]
{{!}}-{{!}}
240=
[[File:MTG ACR - 240 Kassandra Eagle Bearer.png|350px]]
{{!}}-{{!}}
271=
[[File:MTG ACR - 271 Kassandra Eagle Bearer.png|350px]]
}}
|name        = Kassandra, Eagle Bearer
|manacost    = {1}{R}{W}
|type        = Legendary Creature — Human Assassin Warrior
|text        = Haste<br>When Kassandra enters the battlefield, search your graveyard, hand, and library for a card named The Spear of Leonidas, put it onto the battlefield, then shuffle.<br>Whenever a creature you control with a legendary Equipment attached to it deals combat damage to a player, draw a card.
|flavor      =
|collector    = 059, 148, 240, 271
|powertough  = 2/2
}}


|-|Keen-Eyed Raven=
On Tuesday last you were tasked to deliver a Prisoner to the Church at the center of Kingston, but were discovered to be in a shameful and drunken State, having abandoned your Post.
{{MTG Card
|image        = [[File:MTG ACR - 279 Keen-Eyed Raven.png|350px]]
|name        = Keen-Eyed Raven
|manacost    =
|type        =
|text        =
|flavor      =
|collector    = 279
|powertough  =
}}


You are dismissed forthwith from Service, being no longer entitled to Pay or Protection from the Royal Navy.


|-|Labyrinth Adversary=
|-|Bill of Sale=
{{MTG Card
Know all, by these Present, that I, Alvin of the Village of Grand Cayman, in consideration of the Sum of Forty-Two Reales in Hand, paid to me by Vargas of the Village of Grand Cayman, the Receipt of where I do acknowledge, have in turn sold and delivered in measured Weight One-Hundred-and-Thirty-Six Pounds of Mutton Snapper unto said Vargas.
|image        = [[File:MTG ACR - 290 Labyrinth Adversary.png|350px]]
|name        = Labyrinth Adversary
|manacost    =
|type        =
|text        =
|flavor      =
|collector    = 290
|powertough  =
}}


|-|Layla Hassan=
In witness whereof I have set my Hand the Fifth Day of May 1716.<br>Signed, sealed and delivered in the present of
{{MTG Card
All and Sundry, viz.
|image        = {{#tag:tabber|
007=
[[File:MTG ACR - 007 Layla Hassan.png|350px]]
{{!}}-{{!}}
127=
[[File:MTG ACR - 127 Layla Hassan.png|350px]]
{{!}}-{{!}}
177=
[[File:MTG ACR - 177 Layla Hassan.png|350px]]
{{!}}-{{!}}
}}
|name        = Layla Hassan
|manacost    = {3}{W}
|type        = Legendary Creature — Human Assassin
|text        = First strike
When Layla Hassan enters the battlefield and whenever one or more Assassins you control deal combat damage to a player, return target historic card from your graveyard to your hand.
|flavor      = "I went through hell to bring you here. It had better be worth it."
|collector    = 007, 127, 177
|powertough  = 3/4
}}


|-|Leonardo da Vinci=
- Alvin of Grand Cayman
{{MTG Card
|image        = {{#tag:tabber|
020=
[[File:MTG ACR - 020 Leonardo da Vinci.png|350px]]
{{!}}-{{!}}
118=
[[File:MTG ACR - 118 Leonardo da Vinci.png|350px]]
{{!}}-{{!}}
118a=
[[File:MTG ACR - 118a Leonardo da Vinci.png|350px]]
{{!}}-{{!}}
193=
[[File:MTG ACR - 193 Leonardo da Vinci.png|350px]]
}}
|name        = Leonardo da Vinci
|manacost    = {2}{U}
|type        = Legendary Creature — Human Artificer
|text        = {3}{U}{U}: Until end of turn, Thopters you control have base power and toughness X/X, where X is the number of cards in your hand.<br>{2}{U}, {T}: Draw a card, then discard a card. If the discarded card was an artifact card, exile it from your graveyard. If you do, create a token that's a copy of it, except it's a 0/2 Thopter artifact creature with flying in addition to its other types.
|flavor      =
|collector    = 020, 118, 118a, 193
|powertough  = 3/3
}}
</tabber>
</tabber>
<tabber>
<tabber>
|-|Loyal Inventor=
|-|Julien Du Casse's Portrait=
{{MTG Card
A debonair portrait of Julien Du Casse, the infamous mercenary.
|image        = {{#tag:tabber|
021=
[[File:MTG ACR - 021 Loyal Inventor.png|350px]]
{{!}}-{{!}}
194=
[[File:MTG ACR - 194 Loyal Inventor.png|350px]]
{{!}}-{{!}}
}}
|name        = Loyal Inventor
|manacost    =
|type        =
|text        =
|flavor      =
|collector    = 021, 194
|powertough  =
}}


|-|Lydia Frye=
Hangs above the bed in the Mansion at Great Inagua.
{{MTG Card
|image        = {{#tag:tabber|
060=
[[File:MTG ACR - 060 Lydia Frye.png|350px]]
{{!}}-{{!}}
149=
[[File:MTG ACR - 149 Lydia Frye.png|350px]]
{{!}}-{{!}}
241=
[[File:MTG ACR - 241 Lydia Frye.png|350px]]
{{!}}-{{!}}
}}
|name        = Lydia Frye
|manacost    = {2}{U/B}
|type        = Legendary Creature — Human Assassin
|text        = Lydia Frye can't be blocked by creatures with power 3 or greater.
At the beginning of your end step, surveil X, where X is the number of tapped Assassins you control. (Look at the top X cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
|flavor      = "I would settle for the right to vote." - Lydia, to Winston Churchill
|collector    = 060, 149, 241
|powertough  = 3/2
}}


|-|Mary Read and Anne Bonny=
|-|Laurens Prins' Portrait=
{{MTG Card
A vivid portrait of Laurens Prins, the reprehensible slaver.
|image        = {{#tag:tabber|
061=
[[File:MTG ACR - 061 Mary Read and Anne Bonny.png|350px]]
{{!}}-{{!}}
120=
[[File:MTG ACR - 120 Mary Read and Anne Bonny.png|350px]]
{{!}}-{{!}}
242=
[[File:MTG ACR - 242 Mary Read and Anne Bonny.png|350px]]
{{!}}-{{!}}
}}
|name        = Mary Read and Anne Bonny
|manacost    = {1}{U}{R}
|type        = Legendary Creature — Human Assassin Pirate
|text        = Haste
{T}: Draw a card, then discard a card.
Whenever you discard an Island, Pirate, or Vehicle card, create a tapped Treasure token.
|flavor      = "Pirating might be seen as a man's life, but I guarantee: it's the most liberty a woman's going to find in this world." - Anne Bonny
|collector    = 061, 120, 242
|powertough  = 3/3
}}


|-|Merciless Harlequin=
Hangs in the hall of the Mansion at Great Inagua.
{{MTG Card
|image        = [[File:MTG ACR - 287 Merciless Harlequin.png|350px]]
|name        = Merciless Harlequin
|manacost    =
|type        =
|text        =
|flavor      =
|collector    = 287
|powertough  =
}}


|-|Misthios's Fury=
{{MTG Card
|image        = [[File:MTG ACR - 291 Misthios's Fury.png|350px]]
|name        = Misthios's Fury
|manacost    =
|type        =
|text        =
|flavor      =
|collector    = 291
|powertough  =
}}
</tabber>
</tabber>
<tabber>
<tabber>
|-|Mjölnir, Storm Hammer=
|-|Schooner=
{{MTG Card
The schooner was a class of ship used as a general sailing vessel by both navies and civilian operators, providing light firepower and ample speed.
|image        = {{#tag:tabber|
074=
[[File:MTG ACR - 074 Mjölnir Storm Hammer.png|350px]]
{{!}}-{{!}}
170=
[[File:MTG ACR - 170 Mjölnir Storm Hammer.png|350px]]
{{!}}-{{!}}
258=
[[File:MTG ACR - 258 Mjölnir Storm Hammer.png|350px]]
{{!}}-{{!}}
}}
|name        = Mjölnir, Storm Hammer
|manacost    = {4}
|type        = Legendary Artifact — Equipment
|text        = When Mjölnir enters the battlefield, attach it to target legendary creature you control.
Whenever equipped creature attacks, tap target creature defending player controls and put a stun counter on it. Then Mjölnir deals damage to each opponent equal to the number of tapped creatures that opponent controls.
Equip {4}
|flavor      =
|collector    = 074, 170, 258
|powertough  =
}}


|-|Brig=
The brig was a class of ship bearing two square-rigged masts, and represented a compromise between larger, more powerful ships, and the faster, but less well-armed ones.


|-|Monastery Raid=
|-|Man O' War=
{{MTG Card
The man o' war was a type of large warship purpose built for warfare, boasting multiple gun decks, and crewed by heavily armed professional soldiers.
|image        = {{#tag:tabber|
035=
[[File:MTG ACR - 035 Monastery Raid.png|350px]]
{{!}}-{{!}}
217=
[[File:MTG ACR - 217 Monastery Raid.png|350px]]
{{!}}-{{!}}
}}
|name        = Monastery Raid
|manacost    =
|type         = Sorcery
|text        =
|flavor      =
|collector    = 035, 217
|powertough  =
}}


|-|Mortify=
|-|El Dorado=
{{MTG Card
El Dorado was a brig that formed part of the Spanish Treasure Fleet.
|image        = {{#tag:tabber|
096=
[[File:MTG ACR - 096 Mortify.png|350px]]
{{!}}-{{!}}
243=
[[File:MTG ACR - 243 Mortify.png|350px]]
{{!}}-{{!}}
}}
|name        = Mortify
|manacost    =
|type        =
|text        =
|flavor      =
|collector    = 096, 243
|powertough  =
}}


|-|Mountain=
The fleet was destroyed in a hurricane, with the El Dorado its lone surviving vessel.
<center>
 
{| border="1" cellpadding="1" cellspacing="1" style="width:375px; text-align:center"
|-|Jackdaw=
|-
The Jackdaw was a brig captained by the pirate-turned-Assassin Edward Kenway, who named it after the small, swift bird of his native Wales.
|{{#tag:tabber|
 
107=
The ship was known as El Dorado before Edward and his future quartermaster Adéwalé captured it from its fleet.
[[File:MTG ACR - 107 Mountain.png|350px]]
 
{{!}}-{{!}}
|-|Royal Fortune=
108=
The Royal Fortune was a man o' war captained by the pirate and Sage Bartholomew Roberts, who elected to keep and renamed it after he captured it as the Nosso Senhor da Compreensão from the Portuguese Navy.
[[File:MTG ACR - 108 Mountain.png|350px]]
{{!}}-{{!}}
305=
[[File:MTG ACR - 305 Mountain.png|350px]]
{{!}}-{{!}}
}}
|}
</center>
|-|Murder=
{{MTG Card
|image        = {{#tag:tabber|
092=
[[File:MTG ACR - 092 Murder.png|350px]]
{{!}}-{{!}}
208=
[[File:MTG ACR - 208 Murder.png|350px]]
{{!}}-{{!}}
}}
|name        = Murder
|manacost    = {1}{B}{B}
|type        = Instant
|text        = Destroy target creature.
|flavor      = "Before our final act, I would like to toast all you brave people who joined us tonight to celebrate life ... and death." — Maxwell Roth
|collector    = 092, 208
|powertough  =
}}


|-|Nurturing Peatland=
|-|The Ranger=
{{MTG Card
The Ranger was a brig formerly owned by the pirate Benjamin Hornigold before he passed it on to his colleague, Charles Vane.
|image        = [[File:MTG ACR - 114 Nurturing Peatland.png|350px]]
|name        = Nurturing Peatland
|manacost    =
|type        = Land
|text        = {T}, Pay 1 life: Add {B} or {G}.
{1}, {T}, Sacrifice Nurturing Peatland: Draw a card.
|flavor      =
|collector    = 114
|powertough  =
}}


</tabber>
</tabber>
<tabber>
<tabber>
|-|Origin of the Hidden Ones=
|-|Spanish Brig=
{{MTG Card
A miniature ship model of a Spanish Brig.
|image        = [[File:MTG ACR - 036 Origin of the Hidden Ones.png|350px]]
|name        = Origin of the Hidden Ones
|manacost    = {3}{R}
|type        = Enchantment — Saga
|text        = (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Origin of the Hidden Ones deals 4 damage to any target.
II — Create two 1/1 black Assassin creature tokens with menace.
III — Whenever an Assassin you control attacks this turn, create a 1/1 black Assassin creature token with menace that's tapped and attacking.
|flavor      =
|collector    = 036
|powertough  =
}}


|-|Overpowering Attack=
|-|Spanish Cutter=
{{MTG Card
A miniature ship model of a Spanish Cutter.
|image        = {{#tag:tabber|
037=
[[File:MTG ACR - 037 Overpowering Attack.png|350px]]
{{!}}-{{!}}
218=
[[File:MTG ACR - 218 Overpowering Attack.png|350px]]
{{!}}-{{!}}
}}
|name        = Overpowering Attack
|manacost    =
|type        =
|text        =
|flavor      =
|collector    = 037, 218
|powertough  =
}}


|-|Palazzo Archers=
|-|Spanish Schooner=
{{MTG Card
A miniature ship model of a Spanish Schooner.
|image        = {{#tag:tabber|
042=
[[File:MTG ACR - 042 Palazzo Archers.png|350px]]
{{!}}-{{!}}
222=
[[File:MTG ACR - 222 Palazzo Archers.png|350px]]
{{!}}-{{!}}
}}
|name        = Palazzo Archers
|manacost    = {2}{G}
|type        =
|text        =
|flavor      =
|collector    = 042, 222
|powertough  =
}}


|-|Path to Exile=
|-|Spanish Frigate=
{{MTG Card
A miniature ship model of a Spanish Frigate.
|image        = {{#tag:tabber|
081=
[[File:MTG ACR - 081 Path to Exile.png|350px]]
{{!}}-{{!}}
178=
[[File:MTG ACR - 178 Path to Exile.png|350px]]
{{!}}-{{!}}
}}
|name        = Fatal Push
|manacost    =
|type        =
|text        =
|flavor      =
|collector    = 081, 178
|powertough  =
}}


|-|Petty Larceny=
|-|Spanish Man o' War=
{{MTG Card
A miniature ship model of a Spanish man o' war.
|image        = {{#tag:tabber|
 
028=
|-|English Brig=
[[File:MTG ACR - 028 Petty Larceny.png|350px]]
A miniature ship model of an English Brig.
{{!}}-{{!}}
 
209=
|-|English Cutter=
[[File:MTG ACR - 209 Petty Larceny.png|350px]]
A miniature ship model of an English Cutter.
{{!}}-{{!}}
}}
|name        = Petty Larceny
|manacost    = {3}{B}
|type        = Sorcery
|text        = Freerunning {1}{B} (You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.)
Look at the top two cards of target opponent's library and exile those cards face down. You may play those cards for as long as they remain exiled, and mana of any type can be spent to cast them. Create a Treasure token.
|flavor      = "Thank you for your contribution to the cause."
|collector    = 028, 209
|powertough  =  
}}
</tabber>


===Break===
|-|English Schooner=
<tabber>
A miniature ship model of an English Schooner.
|-|Phantom Blade=
{{MTG Card
|image        = {{#tag:tabber|
029=
[[File:MTG ACR - 029 Phantom Blade.png|350px]]
{{!}}-{{!}}
210=
[[File:MTG ACR - 210 Phantom Blade.png|350px]]
{{!}}-{{!}}
}}
|name        = Phantom Blade
|manacost    =
|type        =
|text        =
|flavor      =
|collector    = 029, 210
|powertough  =
}}


|-|Plains=
|-|English Frigate=
<center>
A miniature ship model of an English Frigate.
{| border="1" cellpadding="1" cellspacing="1" style="width:375px; text-align:center"
|-
|{{#tag:tabber|
101=
[[File:MTG ACR - 101 Plains.png|350px]]
{{!}}-{{!}}
102=
[[File:MTG ACR - 102 Plains.png|350px]]
{{!}}-{{!}}
302=
[[File:MTG ACR - 302 Plains.png|350px]]
{{!}}-{{!}}
}}
|}
</center>
|-|Poison-Blade Mentor=
{{MTG Card
|image        = [[File:MTG ACR - 288 Poison Blade Mentor.png|350px]]
|name        = Poison-Blade Mentor
|manacost    =
|type        =
|text        =
|flavor      =
|collector    = 288
|powertough  =
}}


|-|Propaganda=
|-|English Man o' War=
{{MTG Card
A miniature ship model of an English man o' war.
|image        = {{#tag:tabber|
085=
[[File:MTG ACR - 085 Propaganda.png|350px]]
{{!}}-{{!}}
195=
[[File:MTG ACR - 195 Propaganda.png|350px]]
{{!}}-{{!}}
}}
|name        = Propaganda
|manacost    =
|type        =
|text        =
|flavor      =
|collector    = 085, 195
|powertough  =
}}


|-|Ratonhnhaké:ton=
|-|The El Dorado=
{{MTG Card
A miniature ship model of the El Dorado.
|image        = {{#tag:tabber|
062=
[[File:MTG ACR - 062 Ratonhnhakéton.png|350px]]
{{!}}-{{!}}
150=
[[File:MTG ACR - 150 Ratonhnhakéton.png|350px]]
{{!}}-{{!}}
244=
[[File:MTG ACR - 244 Ratonhnhakéton.png|350px]]
{{!}}-{{!}}
}}
|name        = Ratonhnhaké:ton
|manacost    = {W}{U}{B}
|type        = Legendary Creature — Human Assassin
|text        = As long as Ratonhnhaké꞉ton hasn't dealt damage yet, it has hexproof and can't be blocked.
Whenever Ratonhnhaké꞉ton deals combat damage to a player, create a 1/1 black Assassin creature token with menace. When you do, return target Equipment card from your graveyard to the battlefield, then attach it to that token.
|flavor      =
|collector    = 062, 150, 244
|powertough  = 3/3
}}


|-|The Jackdaw=
A miniature ship model of the Jackdaw.


|-|Raven Clan War-Axe=
|-|The Revenge (ship model)=
{{MTG Card
A miniature ship model of the Revenge.
|image        = [[File:MTG ACR - 297 Raven Clan War-Axe.png|350px]]
|name        = Raven Clan War-Axe
|manacost    = {1}{R}{W}
|type        = Artifact — Equipment
|text        = When Raven Clan War-Axe enters the battlefield, you may search your library and/or graveyard for a card named Eivor, Battle-Ready, reveal it, and put it into your hand. If you search your library this way, shuffle.
Equipped creature gets +2/+0 and has trample.
Equip {2}
|flavor      =
|collector    = 297
|powertough  =
}}
</tabber>
</tabber>
<tabber>
<tabber>
|-|Reconnaissance=
|-|Black Jaguar=
{{MTG Card
In the [[Americas]], the term ‘black panther’ generally refers to a melanistic [[jaguar]]. They are not a separate species, but a color morph of the spotted form. Black jaguars form less than ten percent of jaguars.
|image        = {{#tag:tabber|
 
082=
Black jaguars can be found in Isla Providencia and Pinos Isle.
[[File:MTG ACR - 082 Reconnaissance.png|350px]]
 
{{!}}-{{!}}
|-|Cat=
179=
The cat is a small carnivorous mammal with a flexible body, sharp claws, and quick reflexes. Cats have long been domesticated, and are favored as pets for their affectionate independence, and playful natures.
[[File:MTG ACR - 179 Reconnaissance.png|350px]]
 
{{!}}-{{!}}
Sailors often keep cats aboard ships to deal with rats and other vermin.
}}
 
|name        = Reconnaissance
|-|Crocodile=
|manacost    =
The [[Crocodile]] is a large, tropical-dwelling tetrapod. Crocodiles can measure up to 15 feet long, weigh 2000 pounds, and live to be 70 years old. This prehistoric-looking predator preys on birds, fish, insects and other reptiles.
|type        = Enchantment
|text        =
|flavor      =
|collector    = 082, 179
|powertough  =  
}}


|-|Reconstruct History=
Crocodiles have been known to indulge in cannibalistic behaviour. Because of this, they live in groupings of the same size.
{{MTG Card
|image        = {{#tag:tabber|
097=
[[File:MTG ACR - 097 Reconstruct History.png|350px]]
{{!}}-{{!}}
245=
[[File:MTG ACR - 245 Reconstruct History.png|350px]]
{{!}}-{{!}}
}}
|name        = Reconstruct History
|manacost    =
|type        =
|text        =
|flavor      =
|collector    = 097, 245
|powertough  =
}}


|-|Rest in Peace=
Not to be confused with alligators, crocodiles are bigger, lighter in color, and have narrower snouts. Although known to attack [[humans]], the crocodile is more likely to flee than to react aggressively when approached.
{{MTG Card
|image        = {{#tag:tabber|
083=
[[File:MTG ACR - 083 Rest in Peace.png|350px]]
{{!}}-{{!}}
156=
[[File:MTG ACR - 156 Rest in Peace.png|350px]]
{{!}}-{{!}}
180=
[[File:MTG ACR - 180 Rest in Peace.png|350px]]
{{!}}-{{!}}
}}
|name        = Rest in Peace
|manacost    = {1}{W}
|type        = Enchantment
|text        = When Rest in Peace enters the battlefield, exile all graveyards.
If a card or token would be put into a graveyard from anywhere, exile it instead.
|flavor      = "Requiescat in pace." — Ezio Auditore
|collector    = 083, 156, 180
|powertough  =
}}


|-|Restart Sequence=
Crocodiles are most commonly found in Nassau, Long Bay, and Matanzas.
{{MTG Card
|image        = {{#tag:tabber|
030=
[[File:MTG ACR - 030 Restart Sequence.png|350px]]
{{!}}-{{!}}
211=
[[File:MTG ACR - 211 Restart Sequence.png|350px]]
{{!}}-{{!}}
}}
|name        = Restart Sequence
|manacost    = {3}{B}
|type        = Sorcery
|text        = Freerunning {1}{B} (You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.)
Return target creature card from your graveyard to the battlefield.
|flavor      = In the Animus, death is only a temporary setback.
|collector    = 030, 211
|powertough  =
}}


|-|The Revelations of Ezio=
|-|Deer=
{{MTG Card
Deer are large hoofed ruminants notable for having two large and two small hooves on each foot. Males have antlers while the females do not, with the exception of a single species where the females also grow antlers. Deer are selective feeders, eating plant food low in fiber content and high in protein such as young grass, herbs, woody shoots, and bark.
|image        = [[File:MTG ACR - 031 The Revelations of Ezio.png|350px]]
|name        = The Revelations of Ezio
|manacost    = {2}{B}
|type        = Enchantment — Saga
|text        = (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Destroy target I tapped creature an opponent controls.
II — Whenever an Assassin you II control attacks this turn, put a +1/+1 counter on it.
III — Return target Assassin creature card from your III graveyard to the battlefield with an additional +1/+1 counter on it.
|flavor      =
|collector    = 031
|powertough  =
}}


</tabber>
Various subspecies of deer can be found in the Caribbean bioregion. The red brocket deer, for example, is found in Trinidad and Tobago and the Key deer, introduced by colonists, inhabits the Florida Keys.
<tabber>
|-|Rooftop Bypass=
{{MTG Card
|image        = [[File:MTG ACR - 298 Rooftop Bypass.png|350px]]
|name        = Rooftop Bypass
|manacost    = {1}{U}{B}
|type        = Enchantment
|text        = Whenever one or more nontoken creatures you control deal combat damage to a player, create a 1/1 black Assassin creature token with menace. (It can't be blocked except by two or more creatures.)
|flavor      = There is always a path.
|collector    = 298
|powertough  =
}}


|-|Roshan, Hidden Magister=
Deer are most commonly found in Kingston, Salt Lagoon, and Santanillas.
{{MTG Card
|image        = {{#tag:tabber|
032=
[[File:MTG ACR - 032 Roshan Hidden Magister.png|350px]]
{{!}}-{{!}}
133=
[[File:MTG ACR - 133 Roshan Hidden Magister.png|350px]]
{{!}}-{{!}}
212=
[[File:MTG ACR - 212 Roshan Hidden Magister.png|350px]]
{{!}}-{{!}}
}}
|name        = Roshan, Hidden Magister
|manacost    = {3}{B}
|type        = Legendary Creature — Human Assassin
|text        = Other creatures you control are Assassins in addition to their other types. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.
Face-down creatures you control have menace.
Whenever a permanent you control is turned face up, you draw a card and you lose 1 life.
|flavor      =
|collector    = 032, 133, 212
|powertough  = 4/4
}}


|-|Royal Assassin=
|-|Frigatebird=
{{MTG Card
Frigate birds are large seabirds with long wings, forked tails, and slender bodies. They generally inhabit tropical and subtropical oceans, often nesting on remote islands. Frigate birds are skilled fliers, and are known to steal food from other seabirds.
|image        = {{#tag:tabber|
093=
[[File:MTG ACR - 093 Royal Assassin.png|350px]]
{{!}}-{{!}}
164=
[[File:MTG ACR - 164 Royal Assassin.png|350px]]
{{!}}-{{!}}
213=
[[File:MTG ACR - 213 Royal Assassin.png|350px]]
{{!}}-{{!}}
306=
[[File:MTG ACR - 306 Royal Assassin.png|350px]]
{{!}}-{{!}}
}}
|name        = Royal Assassin
|manacost    = {1}{B}{B}
|type        = Creature — Human Assassin
|text        = {T}: Destroy target tapped creature.
|flavor      = "There have always been people who lust for power and control. And there have always been people who oppose them." — Darius, to Kassandra<br>--------------<br>Ezio was content to aid the young Prince Suleiman so long as their intentions remained aligned. {{c|306 only}}
|collector    = 093, 164, 213, 306
|powertough  = 1/1
}}


|-|Senu, Keen-Eyed Protector=
|-|Hammerhead Shark=
{{MTG Card
Found across the world in tropical and temperate waters, the [[Hammerhead sharks|hammerhead]]'s unusual head shape gives it increased sensory ability to detect its prey. The hammerhead does not attack humans, although it can be lethal if provoked.
|image        = {{#tag:tabber|
008=
[[File:MTG ACR - 008 Senu Keen-Eyed Protector.png|350px]]
{{!}}-{{!}}
128=
[[File:MTG ACR - 128 Senu Keen-Eyed Protector.png|350px]]
{{!}}-{{!}}
181=
[[File:MTG ACR - 181 Senu Keen-Eyed Protector.png|350px]]
{{!}}-{{!}}
}}
|name        = Senu, Keen-Eyed Protector
|manacost    = {1}{W}
|type        = Legendary Creature — Bird Scout
|text        = Flying, vigilance
{T}, Exile Senu, Keen-Eyed Protector: You gain 2 life and scry {2}.
When a legendary creature you control attacks and isn't blocked, if Senu is exiled, put it onto the battlefield attacking.
|flavor      = "Be my eyes, Senu!" — Bayek of Siwa
|collector    = 008, 128, 181
|powertough  = 2/1
}}
</tabber>
<tabber>
|-|Settlement Blacksmith=
{{MTG Card
|image        = [[File:MTG ACR - 280 Settlement Blacksmith.png|350px]]
|name        = Settlement Blacksmith
|manacost    =
|type        =
|text        =
|flavor      =
|collector    = 280
|powertough  =
}}


|-|Shao Jun=
Hammerhead sharks can be found in the Eleuthera and Gibara regions.
{{MTG Card
|image        = {{#tag:tabber|
063=
[[File:MTG ACR - 063 Shao Jun.png|350px]]
{{!}}-{{!}}
151=
[[File:MTG ACR - 151 Shao Jun.png|350px]]
{{!}}-{{!}}
246=
[[File:MTG ACR - 246 Shao Jun.png|350px]]
{{!}}-{{!}}
}}
|name        = Shay Cormac
|manacost    =
|type        =
|text        =
|flavor      =
|collector    = 063, 151, 246
|powertough  =
}}


|-|Howler Monkey=
Considered one of the loudest animals on [[earth]], the small-sized [[Howler monkey|Howler Monkey]] generates a siren-like howl that can be heard from a distance of 3 miles (5km). They are not aggressive and are popular as pets in The West Indies.


|-|Shaun & Rebecca, Agents=
Howler monkeys are most commonly found in Kingston, Cape Bonavista, and Long Bay.
{{MTG Card
|image        = {{#tag:tabber|
064=
[[File:MTG ACR - 064 Shaun and Rebecca Agents.png|350px]]
{{!}}-{{!}}
152=
[[File:MTG ACR - 152 Shaun and Rebecca Agents.png|350px]]
{{!}}-{{!}}
247=
[[File:MTG ACR - 247 Shaun and Rebecca Agents.png|350px]]
{{!}}-{{!}}
}}
|name        = Shaun & Rebecca, Agents
|manacost    = {1}{G}{W}{U}
|type        = Legendary Creature — Human Assassin Scientist
|text        = Vigilance
When Shaun & Rebecca, Agents enters the battlefield, search your graveyard, hand, and library for a card named The Animus and put it onto the battlefield, then shuffle.
{T}: Add {C}. When you do, mill two cards.
|flavor      = "Information is a weapon as potent as any Assassin’s blade."
|collector    = 064, 152, 247
|powertough  = 4/4
}}


|-|Shay Cormac=
|-|Hutia=
{{MTG Card
The hutia is a large rodent unique to the Caribbean basin which varies in size, and can form distinct species from island to island. Hutias are often hunted by locals to be eaten in a spiced stew.
|image        = {{#tag:tabber|
065=
[[File:MTG ACR - 065 Shay Cormac.png|350px]]
{{!}}-{{!}}
153=
[[File:MTG ACR - 153 Shay Cormac.png|350px]]
{{!}}-{{!}}
248=
[[File:MTG ACR - 248 Shay Cormac.png|350px]]
{{!}}-{{!}}
}}
|name        = Shay Cormac
|manacost    = {W}{B}
|type        = Legendary Creature — Human Knight Rogue
|text        = {1}: Permanents your opponents control lose hexproof, indestructible, protection, shroud, and ward until end of turn.
Whenever a creature an opponent controls becomes the target of a spell or ability you control, put a bounty counter on that creature.
Whenever a creature with a bounty counter on it dies, put two +1/+1 counters on Shay
|flavor      =
|collector    = 065, 153, 248
|powertough  = 1/1
}}


|-|Sigurd, Jarl of Ravensthorpe=
Hutias are most commonly found in Cayman Sound and Long Bay.
{{MTG Card
|image        = {{#tag:tabber|
066=
[[File:MTG ACR - 066 Sigurd Jarl of Ravensthorpe.png|350px]]
{{!}}-{{!}}
154=
[[File:MTG ACR - 154 Sigurd Jarl of Ravensthorpe.png|350px]]
{{!}}-{{!}}
249=
[[File:MTG ACR - 249 Sigurd Jarl of Ravensthorpe.png|350px]]
{{!}}-{{!}}
}}
|name        = Sigurd, Jarl of Ravensthorpe
|manacost    = {R}{G}{W}
|type        = Legendary Creature — Human Warrior
|text        = Vigilance, trample, lifelink
Boast — {1}: Put a lore counter on target Saga you control or remove one from it. (Activate only if this creature attacked this turn and only once each turn.)
Whenever you put a lore counter on a Saga you control, put a +1/+1 counter on up to one other target creature.
|flavor      = "And now we sail for further shores ... to my true purpose."
|collector    = 066, 154, 249
|powertough  = 3/3
}}
</tabber>
<tabber>
|-|Silent Clearing=
{{MTG Card
|image        = [[File:MTG ACR - 115 Silent Clearing.png|350px]]
|name        = Silent Clearing
|manacost    =
|type        = Land
|text        = {T}, Pay 1 life: Add {W} or {B}.
{1}, {T}, Sacrifice Silent Clearing: Draw a card.
|flavor      =
|collector    = 115
|powertough  =
}}


|-|Smoke Bomb=
|-|Iguana=
{{MTG Card
Iguanas are large, herbivorous lizards found throughout the Caribbean islands. The common iguana eats only leaves, flowers and fruit. Despite their at times fierce appearance they are not aggressive, and typically flee when threatened. However, they can lash their tails and bite if provoked.
|image        = {{#tag:tabber|
075=
[[File:MTG ACR - 075 Smoke Bomb.png|350px]]
{{!}}-{{!}}
259=
[[File:MTG ACR - 259 Smoke Bomb.png|350px]]
{{!}}-{{!}}
}}
|name        = Smoke Bomb
|manacost    =
|type        =
|text        =
|flavor      =
|collector    = 075, 259
|powertough  =
}}


Iguana are found in Great Inagua, Andreas Island, and Abaco Island.


|-|Sokrates, Athenian Teacher=
|-|Jaguar=
{{MTG Card
The largest feline in the Western hemisphere, the [[jaguar]] is distinguished by its compact and powerful build, its agility, and its unique killing method of biting directly into the skull to pierce the brain. The [[Maya]]ns believed that the jaguars could carry messages to and from the afterworld.
|image        = {{#tag:tabber|
067=
[[File:MTG ACR - 067 Sokrates Athenian Teacher.png|350px]]
{{!}}-{{!}}
121=
[[File:MTG ACR - 121 Sokrates Athenian Teacher.png|350px]]
{{!}}-{{!}}
250=
[[File:MTG ACR - 250 Sokrates Athenian Teacher.png|350px]]
{{!}}-{{!}}
273=
[[File:MTG ACR - 273 Sokrates Athenian Teacher.png|350px]]
{{!}}-{{!}}
}}
|name        = Sokrates, Athenian Teacher
|manacost    = {1}{W}{U}
|type        = Legendary Creature — Human Advisor
|text        = Defender
Sokrates, Athenian Teacher has hexproof as long as it's untapped.
Sokratic Dialogue — {T}: Until end of turn, target creature gains "If this creature would deal combat damage to a player, prevent that damage. This creature's controller and that player each draw half that many cards, rounded down."
|flavor      =
|collector    = 067, 121, 250, 273
|powertough  = 0/4
}}


|-|Spartan Veteran=
Jaguars are most commonly found in Cape Bonavista, Long Bay, Tulum, and Principe.
{{MTG Card
|image        = [[File:MTG ACR - 292 Spartan Veteran.png|350px]]
|name        = Spartan Veteran
|manacost    =
|type        =
|text        =
|flavor      =
|collector    = 292
|powertough  =
}}


|-|The Spear of Leonidas=
|-|Jellyfish=
{{MTG Card
Also called a [[wikt:medusa|medusa]], the [[jellyfish]] isn't technically a [[fish]]—it is a free-swimming {{Wiki|Cnidaria|non-vertebrate}} found in every sea across the [[Earth|world]]. Jellyfish consist of a {{Wiki|Mesoglea|gelatinous bell}} with trailing tentacles capable of {{Wiki|Cnidocyte|stinging}} prey. Jellyfish stings are in most cases harmless to [[human]]s, but some can be extremely serious, even lethal.
|image        = {{#tag:tabber|
038=
[[File:MTG ACR - 038 The Spear of Leonidas.png|350px]]
{{!}}-{{!}}
165=
[[File:MTG ACR - 165 The Spear of Leonidas.png|350px]]
{{!}}-{{!}}
219=
[[File:MTG ACR - 219 The Spear of Leonidas.png|350px]]
}}
|name        = The Spear of Leonidas
|manacost    = {2}{R}
|type        = Legendary Artifact — Equipment
|text        = Whenever equipped creature attacks, choose one<br>Bull Rush — It gains double strike until end of turn.<br>Summon — Create Phobos, a legendary 3/2 red Horse creature token.<br>Revelation — Discard two cards, then draw two cards.<br>Equip {2}
|flavor      =
|collector    = 038, 165, 219
|powertough  =
}}
</tabber>
<tabber>
|-|Staff of Eden, Vault's Key=
{{MTG Card
|image        = {{#tag:tabber|
076=
[[File:MTG ACR - 076 Staff of Eden Vault's Key.png|350px]]
{{!}}-{{!}}
123=
[[File:MTG ACR - 123 Staff of Eden Vault's Key.png|350px]]
{{!}}-{{!}}
260=
[[File:MTG ACR - 260 Staff of Eden Vault's Key.png|350px]]
{{!}}-{{!}}
}}
|name        = Staff of Eden, Vault's Key
|manacost    =
|type        =
|text        =
|flavor      =
|collector    = 076, 123, 260
|powertough  =
}}


|-|Stone Quarry=
|-|Manta Ray=
{{MTG Card
Although related to [[shark]]s, [[manta ray]]s are harmless. They can be quite large (up to 30 ft (9m) wide) and feed on small [[fish]] and plankton, funneling food into their mouth using {{Wiki|cephalic}} flaps extending from the eyes. Manta rays, which are found all over the world, have the unique ability to leap from the water into the air to escape attackers.
|image        = [[File:MTG ACR - 300 Stone Quarry.png|350px]]
|name        = Stone Quarry
|manacost    =
|type        =
|text        =
|flavor      =
|collector    = 300
|powertough  =
}}


|-|Submerged Boneyard=
|-|Monkey=
{{MTG Card
Monkeys in the Caribbean are primarily an introduced African species called the green monkey, although up to the 17th Century these still shared territory with the now extinct Jamaican monkey. Both species were omnivores that ate a variety of foraged foods including fruit, seeds, flowers, insects, and smaller animals like frogs and birds.
|image        = [[File:MTG ACR - 301 Submerged Boneyard.png|350px]]
|name        = Submerged Boneyard
|manacost    =
|type        =
|text        =
|flavor      =
|collector    = 301
|powertough  =
}}


|-|Sunbaked Canyon=
Monkeys were viewed as pests by farmers as they continually raided crops, but were favoured by locals and sailors who adopted them as mischievous, intelligent pets.
{{MTG Card
|image        = [[File:MTG ACR - 111 Sunbaked Canyon.png|350px]]
|name        = Sunbaked Canyon
|manacost    =
|type        = Land
|text        = {T}, Pay 1 life: Add {R} or {W}.
{1}, {T}, Sacrifice Sunbaked Canyon: Draw a card.
|flavor      =
|collector    = 111
|powertough  =
}}


|-|Surtr, Fiery Jötun=
|-|Ocelot=
{{MTG Card
The ocelot is a wild cat that typically has yellow fur with dark stripes in the manner of a jaguar. Ocelots are nocturnal and range from the size of domestic cats up to four feet (1.2 meters) in length.
|image        = [[File:MTG ACR - 293 Surtr Fiery Jötun.png|350px]]
|name        = Surtr, Fiery Jötun
|manacost    = {3}{R}{R}
|type        = Legendary Creature — Giant God Warrior
|text        = Trample (This creature can deal excess combat damage to the player it's attacking.)
Whenever you cast a historic spell, Surtr, Fiery Jötun deals 3 damage to any target. (Artifacts, legendaries, and Sagas are historic.)
|flavor      = "Do you falter, Lord of Asgard?"
|collector    = 293
|powertough  = 5/5
}}
</tabber>
<tabber>
|-|Swamp=
<center>
{| border="1" cellpadding="1" cellspacing="1" style="width:375px; text-align:center"
|-
|{{#tag:tabber|
105=
[[File:MTG ACR - 105 Swamp.png|350px]]
{{!}}-{{!}}
106=
[[File:MTG ACR - 106 Swamp.png|350px]]
{{!}}-{{!}}
304=
[[File:MTG ACR - 304 Swamp.png|350px]]
{{!}}-{{!}}
}}
|}
</center>


|-|Sword of Feast and Famine=
Ocelot hides are coveted by leather workers for their ease of working, patterned fur, soft texture, and durability.
{{MTG Card
|image        = {{#tag:tabber|
099=
[[File:MTG ACR - 099 Sword of Feast and Famine.png|350px]]
{{!}}-{{!}}
124=
[[File:MTG ACR - 124 Sword of Feast and Famine.png|350px]]
{{!}}-{{!}}
261=
[[File:MTG ACR - 261 Sword of Feast and Famine.png|350px]]
}}
|name        = Sword of Feast and Famine
|manacost    = {3}
|type        = Artifact — Equipment
|text        = Equipped creature gets +2/+2 and has protection from black and from green.<br>Whenever equipped creature deals combat damage to a player, that player discards a card and you untap all lands you control.<br>Equip {2}
|flavor      =
|collector    = 099, 124, 261
|powertough  =
}}


|-|Sword of Light and Shadow=
Ocelots can be found in Cumberland Bay and Abaco Island.
{{MTG Card
|image        = {{#tag:tabber|
100=
[[File:MTG ACR - 100 Sword of Light and Shadow.png|350px]]
{{!}}-{{!}}
125=
[[File:MTG ACR - 125 Sword of Light and Shadow.png|350px]]
{{!}}-{{!}}
262=
[[File:MTG ACR - 262 Sword of Light and Shadow.png|350px]]
{{!}}-{{!}}
}}
|name        = Sword of Light and Shadow
|manacost    = {3}
|type        = Artifact — Equipment
|text        = Equipped creature gets +2/+2 and has protection from white and from black.
Whenever equipped creature deals combat damage to a player, you gain 3 life and you may return up to one target creature card from your graveyard to your hand.
Equip {2}
|flavor      =
|collector    = 100, 125, 262
|powertough  =
}}


|-|Tax Collector=
|-|Turtle=
{{MTG Card
The [[Caribbean]] basin provides an excellent climate for both land and [[Green sea turtle|sea turtles]]. Turtles are reptiles with a hard, protective upper shell called a carapace. Although they are natural swimmers and can stay submerged for up to 7 hours while resting, turtles breathe air. Despite being awkward and slow moving on land, they go ashore to lay their eggs.
|image        = {{#tag:tabber|
009=
[[File:MTG ACR - 009 Tax Collector.png|350px]]
{{!}}-{{!}}
182=
[[File:MTG ACR - 182 Tax Collector.png|350px]]
{{!}}-{{!}}
}}
|name        = Tax Collector
|manacost    =
|type        =
|text        =
|flavor      =
|collector    = 009, 182
|powertough  =
}}


|-|Templar Knight=
|-|White Jaguar=
{{MTG Card
White coats in animals can be due to a specific genetic mutation or albinism. The genetic mutation that yields a white jaguar also results in a more aggressive animal, making them dangerous as well as rare.
|image        = {{#tag:tabber|
010=
[[File:MTG ACR - 010 Templar Knight.png|350px]]
{{!}}-{{!}}
183=
[[File:MTG ACR - 183 Templar Knight.png|350px]]
{{!}}-{{!}}
}}
|name        = Templar Knight
|manacost    = {1}{W}
|type        = Creature — Human Knight
|text        = Vigilance
{W}, Tap five untapped attacking creatures you control named Templar Knight: Search your library for a legendary artifact card, put it onto the battlefield, then shuffle.
A deck can have any number of cards named Templar Knight.
|flavor      =
|collector    = 010, 183
|powertough  = 3/1
}}
</tabber>
<tabber>
|-|Temporal Trespass=
{{MTG Card
|image        = {{#tag:tabber|
086=
[[File:MTG ACR - 086 Temporal Trespass.png|350px]]
{{!}}-{{!}}
160=
[[File:MTG ACR - 160 Temporal Trespass.png|350px]]
{{!}}-{{!}}
196=
[[File:MTG ACR - 196 Temporal Trespass.png|350px]]
}}
|name        = Temporal Trespass
|manacost    = {8}{U}{U}{U}
|type        = Sorcery
|text        = Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)<br>Take an extra turn after this one. Exile Temporal Trespass.
|flavor      = "I do not wish to speak with you, but through you. You are the prophet. You've played your part." - Minerva
|collector    = 086, 160, 196
|powertough  =
}}


|-|Terminate=
White jaguars can be found at Great Inagua.
{{MTG Card
|image        = {{#tag:tabber|
098=
[[File:MTG ACR - 098 Terminate.png|350px]]
{{!}}-{{!}}
251=
[[File:MTG ACR - 251 Terminate.png|350px]]
{{!}}-{{!}}
}}
|name        = Terminate
|manacost    =
|type        =
|text        =
|flavor      =
|collector    = 098, 251
|powertough  =
}}


|-|Wild Pig=
The [[wild pig]], or [[wild boar|boar]], is a large cousin of the domesticated [[pig]] covered by hairy bristles. They were introduced by [[Europe]]ans to the [[Caribbean]] basin ([[Christopher Columbus|Columbus]] himself brought eight pigs with him from [[Spain]]). Wild pigs flourished in the island environment and were hunted by sailors and [[Piracy|pirates]] to provide salted pork on their voyages.


|-|Towering Viewpoint=
Wild pigs are most commonly found in Nassau, Great Inagua, and Cape Bonavista.
{{MTG Card
|image        = {{#tag:tabber|
077=
[[File:MTG ACR - 077 Towering Viewpoint.png|350px]]
{{!}}-{{!}}
263=
[[File:MTG ACR - 263 Towering Viewpoint.png|350px]]
{{!}}-{{!}}
}}
|name        = Towering Viewpoint
|manacost    =
|type        =
|text        =
|flavor      =
|collector    = 077, 263
|powertough  =
}}


|-|Tranquilize=
|-|Bull Shark=
{{MTG Card
So-called because of their short snouts and their tendency to head-butt prey, [[bull sharks]] are commonly found in warm, shallow waters. They are extremely aggressive and dangerous to [[Humans|humans]]. The females are larger than the males, and adults measure well over seven feet (2.15m) long.
|image        = [[File:MTG ACR - 284 Tranquilize.png|350px]]
|name        = Tranquilize
|manacost    =
|type        =
|text        =
|flavor      =
|collector    = 284
|powertough  =
}}


|-|Viewpoint Synchronization=
Bull sharks can be found in the Dry Tortuga, Gibara, and Punta Guarico regions.
{{MTG Card
|image        = {{#tag:tabber|
043=
[[File:MTG ACR - 043 Viewpoint Synchronization.png|350px]]
{{!}}-{{!}}
223=
[[File:MTG ACR - 223 Viewpoint Synchronization.png|350px]]
{{!}}-{{!}}
}}
|name        = Viewpoint Synchronization
|manacost    = {4}{G}
|type        = Sorcery
|text        = Freerunning {2}{G} (You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.)
Search your library for up to three basic land cards and reveal them. Put two of them onto the battlefield tapped and the other into your hand, then shuffle.
|flavor      = Most Assassins agree, it’s a killer view.
|collector    = 043, 223
|powertough  =
}}
</tabber>
<tabber>
|-|Waterlogged Grove=
{{MTG Card
|image        = [[File:MTG ACR - 116 Waterlogged Grove.png|350px]]
|name        = Waterlogged Grove
|manacost    =
|type        = Land
|text        = {T}, Pay 1 life: Add {G} or {U}.
{1}, {T}, Sacrifice Waterlogged Grove: Draw a card.
|flavor      =
|collector    = 116
|powertough  =
}}


|-|What Must Be Done=
|-|Capuchin Monkey=
{{MTG Card
Found throughout Central and [[South America]], [[capuchin monkey]]s are small and highly intelligent. They eat almost anything -- nuts, fruits, small birds, frogs, clams, etc. Many [[Piracy|pirates]] favored capuchins as pets.
|image        = {{#tag:tabber|
011=
[[File:MTG ACR - 011 What Must Be Done.png|350px]]
{{!}}-{{!}}
157=
[[File:MTG ACR - 157 What Must Be Done.png|350px]]
{{!}}-{{!}}
184=
[[File:MTG ACR - 184 What Must Be Done.png|350px]]
{{!}}-{{!}}
}}
|name        = What Must Be Done
|manacost    =
|type        =
|text        =
|flavor      =
|collector    = 011, 157, 184
|powertough  =
}}


|-|Yggdrasil, Rebirth Engine=
Capuchins can be found in Matanzas and Misteriosa.
{{MTG Card
|image        = {{#tag:tabber|
078=
[[File:MTG ACR - 078 Yggdrasil Rebirth Engine.png|350px]]
{{!}}-{{!}}
126=
[[File:MTG ACR - 126 Yggdrasil Rebirth Engine.png|350px]]
{{!}}-{{!}}
264=
[[File:MTG ACR - 264 Yggdrasil Rebirth Engine.png|350px]]
{{!}}-{{!}}
}}
|name        = Yggdrasil, Rebirth Engine
|manacost    =
|type        =
|text        =
|flavor      =
|collector    = 078, 126, 264
|powertough  =
}}
</tabber>


==Helper cards==
|-|Great White Shark=
<tabber>
The largest predatory fish in the world, the [[Great white sharks|great white]]'s lethal aspect is due to its nearly 300 serrated teeth arranged in rows. Great whites have been known to attack [[humans]], but usually more out of curiosity than hunger -- "sample biting" and then releasing their victims. The great white reaches an average length of 15 feet (4.6m).
|-|Assassin=
{{MTG Card
|image        = [[File:MTG ACR - T004 Assassin.png|350px]]
|name        = Assassin
|manacost    =
|type        =
|text        =
|flavor      =
|collector    = T004
|powertough  =
}}


|-|The Capitoline Triad=
Great white sharks can be found in the Cruz and Serranilla regions.
{{MTG Card
|image        = [[File:MTG ACR - E007 The Capitoline Triad.png|350px]]
|name        = The Capitoline Triad
|manacost    =
|type        =
|text        =
|flavor      =
|collector    = E007
|powertough  =
}}


|-|Copy=
|-|Humpback Whale=
{{MTG Card
Known for emitting complex sequences of haunting moans, the [[Humpback whale|humpback]] is a large whale that reaches up to 62 feet (19 meters) in length. They migrate from the poles to the equator seasonally and travel in pods.
|image        = [[File:MTG ACR - T001 Copy.png|350px]]
|name        = Copy
|manacost    =
|type        =
|text        =
|flavor      =
|collector    = T001
|powertough  =
}}


|-|Human Rogue=
Humpback whales can be found in the Castillo De Jagua and Navassa regions.
{{MTG Card
|image        = [[File:MTG ACR - T003 Human Rogue.png|350px]]
|name        = Human Rogue
|manacost    =
|type        =
|text        =
|flavor      =
|collector    = T003
|powertough  =
}}


|-|A Mysterious Creature=
|-|Killer Whale=
{{MTG Card
Called the Grampus by sailors in the 18th century, the [[killer whale]], or Orca, is part of the dolphin family. Known for their ferociously deadly predation, killer whales feast on [[seal]]s, sea-lions and even other whales. They hunt in pods in the manner of [[Wolves|wolf packs]] and are found throughout the [[Earth|world]]'s seas.
|image        = [[File:MTG ACR - H008 A Mysterious Creature.png|350px]]
|name        = A Mysterious Creature
|manacost    =
|type        =
|text        =
|flavor      =
|collector    = H008
|powertough  =
}}


|-|Phobos=
Killer whales can be found in the Cruz and Conttoyor regions.
{{MTG Card
|image        = [[File:MTG ACR - T005 Phobos.png|350px]]
|name        = Phobos
|manacost    =
|type        =
|text        =
|flavor      =
|collector    = T005
|powertough  =
}}
</tabber>
</tabber>
<tabber>
<tabber>
|-|Shapeshifter=
|-|Red Howler Monkey=
{{MTG Card
Red howler monkeys can be located on Isla Providencia.
|image        = [[File:MTG ACR - T002 Shapeshifter.png|350px]]
|name        = Shapeshifter
|manacost    =
|type        =
|text        =
|flavor      =
|collector    = T002
|powertough  =
}}
 
|-|Treasure=
{{MTG Card
|image        = [[File:MTG ACR - T006 Treasure.png|350px]]
|name        = Treasure
|manacost    =
|type        =
|text        =
|flavor      =
|collector    = T006
|powertough  =
}}
</tabber>
</tabber>


===Da Vinci's Designs===
<tabber>
<tabber>
|-|Blade of Selves=
|-|Adéwalé=
{{MTG Card
Born: 1692, [[Trinidad]]<br>
|image        = [[File:MTG SLD - 1570 Blade of Selves.png|350px]]
Died: Unknown
|name        = Blade of Selves
 
|manacost    =  
Born to [[Slavery|enslaved]] {{Wiki|Ogoni people|Ogoni}} parents in {{Wiki|Yorubaland|Yoruba}}, [[Adéwalé]] was sold to the owner of a prosperous [[plantation]] before his teens. He remained on this plantation, working the fields, until his mid teens, always scheming of ways to escape his predicament, but uneasy with the prospect of living life as a fugitive.
|type        =
 
|text        =
Then fortune struck, giving Adéwalé the sign he needed. At some point near his 16th birthday, a group of buccaneers raided the [[plantation]], robbing it of raw cane, refined [[sugar]], and as many [[real]]es as they could find. Seeing in this an opportunity, Adé grabbed a crate of sugar and hauled it aboard one of the longboats the buccaneers had rowed ashore. Surprised to see a slave among them, the buccaneers were nevertheless thankful for the aid, and welcomed Adé among them.
|flavor      =
 
|collector    = 1570
Adé sailed with this first group of men for many years, quickly learning the ways of a seaman, grateful for the chance to develop his own skills and chase his own passions. And though his life among buccaneers was not free of the usual bigotry of the era, Adé found the prejudice to be more confrontational than restrictive.
|powertough  =
 
}}
In 1715, misfortune struck a cruel blow when the ship Adé was aboard, struck a shallow sandbar near the port of [[Havana]]. The buccaneers—mostly [[United Kingdom|British]] at the time—tried desperately to free the trapped vessel, but after catching sight of an approaching [[Spain|Spanish]] [[Man O' War|Galleon]], abandoned ship only to be torn apart by schools of circling [[bull shark]]s. Adé made peace with his fate, and stood his ground.
 
Taken to [[Havana]] for questioning and inspection, Spanish authorities eventually decided to send Adéwalé to Spain, where they felt he would make an excellent interpreter, owing to his fluent command of Spanish, [[England|English]], and [[France|French]]. Some weeks later, they loaded him into of the Galleons that made up their perennial [[Spanish Treasure Fleet|treasure convoy]], en route to [[Seville]].
 
|-|Ah Tabai=
Born: 1660s, [[Yucatán Peninsula|Yucatan Peninsula]]<br>
Died: c.1745, Yucatan Peninsula
 
Named for the [[Maya]]n god of hunting, [[Ah Tabai]]'s given name remains a mystery, and very little is known about his earliest decades. The only child he is known to have fathered died before the age of ten.
 
What little else we know about him comes from his own mouth; from the stories he told those who knew him. When speaking about his own past, he avoids personal details in favor of abstractions and hints. He frequently speaks of his love and admiration for the tragic history of his people, and used these stories to illustrate the complex intersections of cultures and religions, frequently pointing out the fact that "From within and without come enemies and allies alike. Nothing in life is guaranteed, except surprise..."
 
It is not known how early Ah Tabai acquired the title of Mentor, nor how large his impact was on the [[Assassins]] of the [[Caribbean|West Indies]]. However, that he maintained semi-regular contact with the [[American Brotherhood of Assassins|Assassins in the British colonies]] to the north, in various parts of [[Europe]] and [[Africa]], and in [[China]]. He was instrumental in opening his branch to men and women from all walks of life - mostly Europeans, Africans, and those Native to the area.
 
As a native Mayan himself, rumors and stories of the ancient [[Observatory (Isu)|Observatory]] were not foreign to Ah Tabai. So when in 1713 rumors of [[Bartholomew Roberts|a new "Sage"]] began to surface, Ah Tabai took it upon himself to locate the man, believing the Assassins should be the protectors of the ancient and mysterious place. He sent word far and wide to as many Assassin outposts as possible, hoping their network of spies and informants would lead them to their prize. But after two years, there was no word.
 
Then, in early 1715, an experienced British Assassin named [[Duncan Walpole]] arrived at Ah Tabai's encampment, initially expressing a desire to train under the Mentor directly. Ah Tabai found the request odd but flattering, for Walpole had already achieved a level of Mastery few assassins ever reached. After many months of intensive training, Ah Tabai came to consider Duncan Walpole as one of his most trusted colleagues.
 
Then in June of 1715, word arrived that the [[Templars]] had located and imprisoned the [[Sages|Sage]] on [[Spain|Spanish]] lands in the far south. Seeing an opportunity to cripple his arch-enemies, Ah Tabai entrusted Duncan Walpole with the task of rallying various Assassins around the West Indies and leading an assault on the Templar prison ship en route to [[Havana]]. Duncan Walpole agreed to this task... and was never heard from again.
 
It was only after [[Edward Kenway]]'s disastrous meddling in Havana that Ah Tabai was made aware of the full extent of Walpole's betrayal.


|-|Conqueror's Flail=
|-|Anne Bonny=
{{MTG Card
Born: 1702, [[Ireland]]<br>Died: Unknown
|image        = [[File:MTG SLD - 1571 Conqueror's Flail.png|350px]]
|name        = Conqueror's Flail
|manacost    =
|type        =
|text        =
|flavor      =
|collector    = 1571
|powertough  =
}}


|-|Darksteel Plate=
[[Anne Bonny|Anne]] was barely a teen when she left her native [[County Cork|Cork]] in [[Ireland]] for the [[United Kingdom|British]] colonies, and by sixteen she was en route to [[Caribbean|West Indies]] at side of her new husband, Mr. Jack Bonny, a gentle but sturdy young man in his early 20s.
{{MTG Card
|image        = [[File:MTG SLD - 1572 Darksteel Plate.png|350px]]
|name        = Darksteel Plate
|manacost    =
|type        =
|text        =
|flavor      =
|collector    = 1572
|powertough  =
}}


The pair arrived in [[Nassau]] in April of 1716, settling down with an unclear idea of what shape their lives might take. Jack eventually found work on one of the small [[plantation]]s there, while Anne cultivated her ability to loaf and daydream. Unfortunately, her beauty, aloofness, and complete indifference to propriety made her the object of more romantic attention than she had ever known or cared for.


|-|Deathrender=
Within a year of arriving in Nassau, the Bonnys' marriage was in shambles, a union only in name. While Jack disappeared further into his work, Anne grew more confident and sociable, eventually taking a job as a barmaid at the popular [[Old Avery]] [[tavern]] in the center of Nassau. And though she took on a few lovers in the next few years, it was mostly out of envy and spite that the rabble of Nassau branded Anne a harlot and a tease. But with no high society to shun or shame her, Anne's desirability only increased on the strength of these rumors.
{{MTG Card
|image        = [[File:MTG SLD - 1573 Deathrender.png|350px]]
|name        = Deathrender
|manacost    =
|type        =
|text        =
|flavor      =
|collector    = 1573
|powertough  =
}}


|-|Edward "Blackbeard" Thatch=
orn: 1680, [[England]]<br>Died: ????
Known variously by different sources as Thatch, Teach, Theach, Tache, Titche, Teatch, Tack, and more, we are fairly certain [[Edward Thatch]] was born in or around [[Bristol]] and took to the sea at an early age, most likely in his teens. It is also speculated that he arrived in the [[Caribbean|West Indies]] quite soon after leaving England.
If this was indeed the case, Ed Thatch would have seen his fair share of the [[War of Spanish Succession]], a protracted fight between most of the Empires of [[Europe]] that pitted Hapsburg Austia and its British ally against Bourbon France and Spain. In these early years, from 1700 to 1713, Thatch was a privateer or at the very least a merchant seaman, doing his part for the crown—[[Anne, Queen of Great Britain|Queen Anne]] at the time.
But with the [[Peace of Utrecht|Treaty of Utrecht]] bestowing peace upon a troubled [[Europe]] in 1713, Thatch and his fellow sailors found themselves far from home and out of work. Thus, they turned to [[piracy]] as a means of sustaining themselves. In the ensuing years, Thatch befriended a captain named [[Benjamin Hornigold]] and soon after joined his crew as quartermaster, at some point between late 1714 and early 1716.
Settling in [[Nassau]], Thatch, Hornigold, and the rest of the "Flying Gang" as these pirates called themselves, began cooking up schemes far larger than most pirates of the era dared dream. Wanting nothing less than a country of their own, they worked to turn Nassau into a place of liberty and freedom for all who desired an escape from the bonds of imperial rule.
|-|Edward Kenway=
Born: 1693, [[Wales]]<br>Died: ????
[[Edward Kenway|Edward James Kenway]] was born on the 10th of March in [[Swansea]], [[Wales]], to [[Bernard Kenway]] of [[Manchester]] and [[Linette Kenway|Linette Hopkins]] of nearby {{Wiki|Cardiff}}. By Edward's 10th birthday, his father had moved the family to a [[Hatherton|small farm]] just outside [[Bristol]], a nearby port town in the southwest of England.
This relocation had a depressing effect on young Edward's mood. He grew restless from a lack of contact with old friends and struggled to find an outlet for his limitless energy. By his teens he was spending more and more time in the city away from his farm, where the lure of excitement overrode prudence. By age sixteen, he had substituted a career as a successful farmer for a life of hopeless tomfoolery, frequently shirking his responsibilities to his family in favor of rough company.
In late 1711, at the age of seventeen, Edward met [[Caroline Scott-Kenway|Caroline Scott]], a woman of modest but steady means. Their friendship began cautiously, as Caroline's hand had already been promised to the boorish [[Matthew Hague|son]] of a wealthy [[East India Company]] [[Aubrey Hague|executive]]. But Edward's charms eventually won out, and he and Caroline were married within a year of their meeting; a union that angered [[Emmett Scott|her father]], and got the whole of Bristol talking.
In the earliest months of their marriage, Edward resolved to do well by his wife and provide for her as he believed a man in his position should. But his grandiose dreams and exaggerated opinion of himself prevented him from taking immediate responsibility for their well-being. And after only a year, he had stumbled back into his worst habits - drinking, fighting and idleness.
It was in this dark period that Edward revived an old idea of joining a [[privateer]]ing fleet sailing for the [[Caribbean|West Indies]], with the aim of making war against the [[Spain|Spanish]] and collecting unchecked sums of gold and cargo. This, he told his wife, was their path to quick riches. Being a sensible and prudent woman, Caroline discouraged these fanciful ideas.
By the summer of 1712, Caroline understood that her husband's departure was inevitable. She wanted no further part of Edward's reckless plan, and so left him to live with her parents. Stunned by this sudden turn, Edward was determined to earn his fortune fast and prove himself as capable as he always claimed he was. He left for the West Indies barely one month later, where he soon fell in with the privateer [[Benjamin Hornigold]] and his quartermaster, [[Edward Thatch|Ed Thatch]].
Edward spent the first half of 1713 sailing with these two seasoned sailors, on regular sweeps of the windward passage. But that year, fate threw him another upset. With the signing of the [[Peace of Utrecht|treaty of Utrecht]], all hostile actions between the major empires came to an end and the prospects of British privateers dried up. Now poor, unemployed, and thousands of miles from home, Edward and his colleagues settled on the island of New Providence in [[the Bahamas]] to reconsider their options.
These were fanciful days for Edward. He discovered in the small town of [[Nassau]] a life quite unlike that which he had left behind. The atmosphere of wild and noisy freedom in this small stateless encampment overwhelmed and captivated him. The drinking, the gaming, the women, the aimless desire to simply live as one pleased. And yet, as carefree as he was, his beloved Caroline was never far from his mind. If he could make something of himself in the West Indies—working a [[sugar]] [[plantation]], perhaps—he might win her back after all his time away.
But in absence of true conviction, habit takes hold fast; and it was only a matter of time before Edward set back out to sea with his mates, to live the life they knew best; no longer privateers—legal and sanctioned—but as [[Piracy|pirates]] now, with nary a whit of loyalty to kin and country, earning his fortune by the sword and pistol, praying his end was never too near.
|-|Calico Jack Rackham=
Born: 1682, [[Jamaica]]<br>Died: ????
Of the few infamous [[Piracy|pirates]] to call the [[Caribbean|West Indies]] his birthplace, [[Jack Rackham]] was born in Jamaica at the height of [[Port Royal]]'s boom as a den of scoundrels. This would likely explain his atrophied moral compass, for he was frequently drunk, rarely serious about anything, and always chasing women. He used his outrageous and offensive charm to keep out of most trouble. But a strategist and fighter he was not.
Nicknamed "Calico" for his affinity for [[India]]n and [[Asia]]n prints, he was a terrible sailor and a worse pirate, given to flights of fancy and myopic ideas that served only himself, rather than solid strategic thinking. He was likely drunk for half of his adulthood, and had a weakness for women that trumped all basic needs, such as sleeping or eating. His disarming charm, dashing good looks, and his swift wit carried him far, but parties can only last so long before someone has to clean up after them.
|-|Caroline Scott=
Born: 1691, England<br>Died: ????
Daughter of [[Emmett Scott|Emmett]] and [[Elizabeth Scott]], [[Caroline Scott-Kenway|Caroline]] was born in [[Bristol]], [[United Kingdom|England]], to a prosperous family of merchants and civil servants. Given a modest education by her father, she furthered her own studies in her own way, taking time to read as often as her familiar duties allowed. Splitting her time between this and helping her mother manage her father's affairs, she grew into a confident and level-headed woman with more skill and intelligence than her situation allowed her to exercise.
Caroline first met [[Edward Kenway]] outside the [[Auld Shillelagh]], in the aftermath of a drunken altercation. She had arrived to fetch one of her servants and there found Edward escorting [[Rose|the woman]] from the clutches of one of Bristol's more notorious [[Tom Cobleigh|cads]]. Thankful for his kindness, Caroline agreed to a second meeting on more equitable terms, hardly thinking a romance possible.
And yet—against all odds—that is just what happened. Edward and Caroline grew quite close, and soon fell in love, quite much to the dismay of her father. Emmett Scott had already promised his daughter to the [[Matthew Hague|son]] of a wealthy [[East India Company]] [[Aubrey Hague|executive]], and made his displeasure apparent at every turn. But all his noise was to no avail. Caroline and Edward were married in 1712.
For a time it seemed as though this odd pairing might produce a lasting union. But Edward's deep love for his wife was offset by his uncouth habits and reckless attention to responsibility. Not content to live a life of middle class drudgery, Edward [[Edward Kenway (memory)|dreamed large]], and fixed on the idea that he could sail to the [[Caribbean|West Indies]] and fight as a [[Privateer]] against the [[Spain|Spanish]]. Or, barring that, buy some land and sow a [[sugar]] [[plantation]]. Caroline tried to dissuade her husband, but to no effect.
|-|Charles Vane=
Born: 1680, [[England]]<br>Died: ????
A common refrain in any biography of a [[Golden Age of Piracy|Golden Age]] [[Piracy|Pirate]] goes something like this: "Very little is known about this man's early life..." And with [[Charles Vane]] it's no different. It is not known where he was born, or where he grew up, or when he first took to sea. But maybe that's just as well, for it further heightens the mystery of this strange, unstable man.
Surely one of the most ornery and unstable of the "Flying Gang", the band of pirates who called [[Nassau]] their home for a time, Charles Vane began his career like most pirates of the era--honestly, as a [[privateer]] sailing for his King. Likely living in Jamaica in 1715, he was one of many aboard [[Henry Jennings]]' assault on a [[Spain|Spanish]] expedition to recover the gold from their [[Spanish Treasure Fleet|ill fated wreck]] in 1715 off the coast of [[Florida]].
Barely a year later it had become impossible to keep up honest work as a privateer, as [[United Kingdom|British]] Governors were skittish about breaking the terms of the [[Peace of Utrecht|Treaty of Utrecht]], which called for a cessation of all aggression between the major empires. Having few other options, Vane sailed to Nassau where many of his former colleagues were now living.
Quick to anger and ferociously mean, Charles Vane quickly earned himself a reputation as a difficult captain to sail under. At some point in 1717 or 1718, an old friend, [[Jack Rackham|"Calico" Jack Rackham]] joined his crew as quartermaster. The two remained partnered for some time, living and working out of Nassau with the likes of [[Benjamin Hornigold]], [[Edward Thatch|Ed Thatch]], and Henry Jennings.
|-|James Kidd=
Born: 1695, England<br>Died: ????
Even though not yet out of his teens, James Kidd was a cocky and confident lad with a brashness cultivated to counter his youth. He claimed to be the bastard son of the late [[William Kidd]], the infamous privateer-turned-[[Piracy|pirate]] who was captured and hanged by [[United Kingdom|British]] authorities in 1701. Although James had no proof of this connection, his mother always insisted on it, claiming that she spent a single "panicked night of passion" with Captain Kidd just before his departure from London in 1695.
Growing up fatherless and with a spendthrift mother did little to improve his prospects at leading a normal life, and at the age of 12 he found employment aboard merchant vessels sailing between the British colonies in [[North America]] and the [[Caribbean|West Indies]]. By the time he was 17 he called [[Jamaica]] his home, where he further honed his skills as a sailor here.
Although he never sailed with the likes of [[Benjamin Hornigold|Ben Hornigold]], [[Edward Thatch|Ed Thatch]], or [[Edward Kenway]], James was among the first sailors to settle in [[Nassau]], and was a central figure in its development as a pirate republic.
|-|Mary Read=
Born: Unknown, [[England]]<br>Died: ????
Of all the infamous [[Caribbean|West Indies]] [[Piracy|pirates]], [[Mary Read]] stands out as one of the most mysterious and inscrutable. No one is sure when she was born, with most speculation ranging over almost a decade, between 1685 and 1695. According to [[Charles Johnson]]—a frequently unreliable source—her mother began dressing Mary in boy's clothes from a very early age, with the hope of passing her off as another man's son.
In her teens, Mary evidently harnessed her skill for disguise to secure a job aboard a [[ship]]. Taking to sea, she worked her way forward until she found a position in the [[Royal Navy|British Navy]]. Still disguised as a man, she saw action in battle, though owing to the conflicting reports of her birth, which battle is uncertain. It was during these skirmishes that Mary met her first husband—so the author of the "General History of Pyrates" claims—a Flemish soldier who had evidently fought beside her.
But this union was not fated to remain intact, as Mary's husband was killed soon after their marriage. With few reasons to remain in [[Europe]], Mary sailed for the West Indies. It is unclear what transpired in the years following, but it is almost certain that she resumed the practice of dressing as a man. It is also assumed Mary continued working aboard ships, improving her skills as a sailor and swordsman.
By 1715 or 1716, it was likely she had visited her fellow sailors in [[Nassau]], though perhaps not for the same reasons...
|-|Opía Apito=
Born: 1695, Cuba<br>Died: Unknown
Born in [[Cuba]], [[Assassin bureau]] leader [[Opía Apito]] was raised Taíno, among her mother's people, never knowing her father, a [[Spain|Spaniard]].
At twelve, her village was [[raid]]ed by the Spanish. Most of her community was kidnapped and killed. But Opía, the lone free survivor, fought and ran. She survived in hiding for close to a decade.
Much of what we know of Opía is inseparable from legend. Her name, possibly self-given, is an amalgam of the Taíno words for "eternity" and "ghost." She claimed to be a direct descendant of the warrior {{Wiki|Hatuey}}, who stood against the Spanish in the 16th Century. She was guided throughout her life by the mantra, ''Aji aya bom''—better dead than a [[Slavery|slave]].
In her early twenties, she was hired by the [[Assassins]] as a guide, and was soon [[Initiation into the Assassin Order|adopted]] into their [[Assassin rank|ranks]]. She delighted in a characteristic Taíno approach to strategy: preferring to harm the enemy by taking something from him in battle, that he might live to notice it missing. But as an Assassin she did not shrink from violence.
True to her name, once promoted to Assassin Bureau leader, she built an agile and highly effective "ghost" bureau near the [[Cayman Islands]], with virtually no physical footprint to speak of. We might regard it today as an early example of a terrorist cell, but she left no records and no descendants, and until now, history has held no record of it.
|-|Rhona Dinsmore=
Born: 1688, Scotland<br>Died: Unknown
Born in [[Scotland]], [[Rhona Dinsmore]] was made for adventure. After suffering the lows of a troubled household–an absent father and a drunkard of a mother–Dinsmore left her home in Glasgow in her mid-teens. At nineteen, she found work amongst [[merchant]]s in [[Bristol]] and remained at that post for nearly two years.
By twenty-one, Dinsmore was trapped in a terrible marriage. She fled again and sought refuge in [[Boston]], where she remained for six months, before moving on to the warmer climes of [[Jamaica]]. There she found it exceedingly difficult to find work among farmers, and finally took to the sea, ultimately finding her calling within the [[Assassins|Assassin Brotherhood]].
|-|Stede Bonnet=
Born: 1688, Barbados
Died: ????
Born into plentitude and wealth on Barbados, Stede Bonnet seemed destined for a life of pleasure and ease. The son of a successful and influential plantation owner, his early life was marked by tragedy when his parents died suddenly, leaving seven year-old Stede orphaned and in a perpetual state of melancholy.
His inheritance of some 400 acres of land softened the blow caused by the loss of his parents, and by the time Stede was in his late teens, he had already restored the sugar plantation to a profitable state. He married young and set about starting a family as soon as possible, but owing to what some called a "disorder of the mind" he never found solace or comfort in these domestic trappings.
To further complicate his unease, his firstborn son died in infancy, further amplifying his grief and stiming his restlessness. As a means of coping, he dreamed of going to sea and sailing about the world, meeting people, living life as a man free of the obligations thrust upon him.
When Bonnet's ship was apprehended by the British Navy on suspicion of piracy, he was rescued by the pirate Edward Kenway who, with the help of Blackbeard and others, eventually influenced the affable and impressionable merchant into going on the account himself.
|-|Upton Travers=
Born: 1688, England<br>Died: Unknown
[[Upton Travers]] was born in [[United Kingdom|England]], in 1688, two years ahead of his brother, [[Vance Travers]]. Together, they traveled to the [[Caribbean|West Indies]] in search of their fortune. There they established a [[smuggling]] business, which they used to fund their growing involvement with the [[Assassins|Assassin brotherhood]].
Although Vance was the more charismatic of the two Assassin brothers, Upton made up for it with his measured, sensible responses to life's challenges.
However, every man has a breaking point, and Upton found his after Vance took up with the [[China|Chinese]] "Pirate Queen," [[Jing Lang]], a [[Templars|Templar]], and sought to steal the treasure on which they had staked their retirement before finally attempting fratricide.
Depressed, Upton turned to [[alcohol]], which may have been a factor in his retaliation. He ultimately had both Jing Lang and his brother dispatched with the help of Edward Kenway.


|-|Whispersilk Cloak=
{{MTG Card
|image        = [[File:MTG SLD - 1574 Whispersilk Cloak.png|350px]]
|name        = Whispersilk Cloak
|manacost    =
|type        =
|text        =
|flavor      =
|collector    = 1574
|powertough  =
}}
</tabber>
</tabber>


===Lethal Legends===
<tabber>
<tabber>
|-|Altaïr, Brotherhood Mentor=
|-|Bartholomew Roberts=
{{MTG Card
Born: 1682, [[Wales]] <br> Died: ????
|image        = [[File:MTG SLD - 1558 Altaïr.png|350px]]
 
|name        = Altaïr, Brotherhood Mentor<br>{{c|Reskin of "Kelsien, the Plague"}}
Originally hailing from Wales, little is known about [[Bartholomew Roberts|John Roberts]], the real name of the man who would come to be known as "Black Bart" long after his death.
|manacost    =  
 
|type        = Legendary Creature — Human Assassin
Most assume he went to sea at a very young age -- at 13 or so -- but there is no record of him in any historical documents until his noted appearance in 1718 aboard a merchant's ship, [[Barbados|Barbadian]] in origin. Just a year later Roberts was pressed into [[piracy]] by the notorious [[Howell Davis]] while working aboard [[Princess|a slave ship]] under Captain Abraham Plumb. Though Roberts had likely not gone to sea with the intent of becoming a pirate, when the opportunity thrust itself upon him, Roberts was reported to have said 'A merry life, and a short one shall be my motto.'
|text        =  
 
|flavor      = "There is no greater glory than fighting to find the truth."
A few months later Davis was killed in an ambush on the [[Portugal|Portuguese]] Island of [[Príncipe]], and Roberts was swiftly and unanimously elected to replace him. This was surely a testament to the man's natural charisma and leadership, for he had been a pirate only a few months. It was at this point he took the name "Bartholomew", likely naming himself for the infamous Bartholomew Sharpe, a pirate of some renown who had disappeared just two decades earlier.
|collector    = 1558
 
|powertough  = 2/2
One of the most intelligent and strategic pirates of the [[Golden Age of Piracy|Golden Age]], Roberts was a sturdy man, known to dress in fine clothes. Handsome, and carrying himself with a dignified but unpretentious air, he had dark hair to match his dark complexion, likely set from the almost two decades he had spent at sea. He often carried numerous pistols, each tied to one end of long silk sashes, which he kept slung over his shoulder.
}}
 
Roberts' tactical ideas were usually radical, but thoughtfully considered. He never jumped into any scheme rashly, though his ideas seemed almost suicidal to those unacquainted with his methods. Ultimately responsible for the theft of around 400 ships in his three-year career, he bested every other pirate of the era by a factor of ten times or more, although it must be said that at least half of these boats were small periaguas and the like.
 
|-|Benjamin Hornigold=
Born: Mid-1680s, England<br>Died: ????
 
[[Benjamin Hornigold]] was likely born in {{Wiki|Norfolk}}, [[England]]. The first recorded instances of him are of his early exploits as a [[Piracy|pirate]] in the [[Caribbean|West Indies]] around 1713-1714.
 
Hornigold was one of the earliest pirates to emerge after the end of the [[War of the Spanish Succession]], and one of the many hundreds of privateers who were left without gainful employment in the ensuing peace. Like many other British mariners, he spent much of his time in [[the Bahamas]], eventually settling in [[Nassau]]. It was from there he launched his career as a full-fledged pirate, though he likely thought of himself as a privateer--in his earliest years, at least.
 
A skilful sailor and strategist, Hornigold lacked some of the ruthlessness required to be a truly successful pirate, and until 1716, refused to attack English ships out of a sense of loyalty to his home country.
 
|-|El Tiburón=
Born: Unknown<br>Died: Unknown
 
Almost nothing is known about [[El Tiburón]] "The Shark" outside of his service as the loyal, mute bodyguard of [[Laureano de Torres y Ayala]], the Grandmaster of the Caribbean Templars and the Governor of Cuba. The Shark's penchant for medieval armor and brutal violence cut a swathe of fear through Havana, leaving citizens and soldiers alike quivering in his blood soaked wake.
 
|-|Hilary Flint=
Born: 1682, England<br>Died: 1717, West Indies
 
[[Hilary Flint]] was born to an aristocratic family, the youngest of three boys. The black [[sheep]] of the family, he sought solitude in his studies. Immersing himself in math and sciences, Flint discovered an abiding interest in [[Bomb|explosives]], earning him the label of "problem child".
 
To correct his course, his parents enrolled him in military school, where he quicklyexceeded their expetations, working his way into the hearts of both teachers and students, as well as a few secret societies.
 
After graduation, his connections and easy manner earned him access to [[Templars|Templar]] ranks where his obsession with [[firearm]]s made him an important asset.
 
Records reveal an ongoing relationship with [[Assassins|Assassin]] [[Rhona Dinsmore]], the full nature of which is uncertain. She vanishes from record after Flint's death at the age of 35.
 
|-|Jing Lang=
Born: 1686, [[China]]<br> Died: 1717, Nassau
 
Born to Chinese rebels, [[Jing Lang]] came into the world fighting, but survived to become a skilled diplomat with a flair for languages and a taste for discovery.
 
Ambitious, Lang married the son of a General in the [[Qing dynasty]], joining the [[Templars|Templar order]], but severing ties with her family in the process. She served as a diplomatic advisor, until a shift in political tides provoked her escape into [[piracy]].
 
Over the next decade, she crossed every sea, developing a reputation for brutality that preceded her into most conflicts.
 
In the [[Caribbean|West Indies]], she fell under the spell of a rumored cache of treasure, and feigned a romantic relationship with one-time [[Assassins|Assassin]] [[Vance Travers]] to gain access to it.
 
She might have been successful had it not been for Travers' brother, [[Upton Travers|Upton]], an Assassin who schemed to have her killed, betraying his brother in the process. She died at the age of thirty.
 
|-|Julien du Casse=
Born: 1682, France<br>Died: ????
 
Nephew of the buccaneer [[Jean-Baptiste du Casse|Jean du Casse]], [[Julien du Casse|Julien]] was born in [[Montpellier]], [[France]]. He took after his uncle's example and took to sea at a young age, eventually joining him in a few skirmishes during the [[War of the Spanish Succession]]. Fighting on the side of the French, and by proxy, on behalf of [[Philip V of Spain|King Philip]] of [[Spain]], du Casse's skill as a gunner improved rapidly, even as he grew wildly disillusioned with the monarchy and its obsession with lineage and breeding over raw talent and skill.
 
In 1704, ordered by his superior officers to join his uncle and hundreds of French troops in what would become known as the {{Wiki|Battle of Málaga (1704)|Battle of Vélez-Màlaga}}, du Casse opted instead to desert his post and seek his fortunes in the New World. At first he threw in with [[Slavery|slave traders]] in [[Africa]], and for a year made a modest profit off the venture. But he was never comfortable with the cruelty and detachment the job required, and so departed for the [[Caribbean|West Indies]] in search of yet another vocation.
 
For the next 10 years, du Casse roamed the West Indies as a [[Mercenaries|hired gun]], working for whomever had the coin and confidence to pay him. Ever prizing the value of intelligence and skill over mere reputation and breeding, du Casse, eventually found his way into the company of [[Laureano de Torres y Ayala|Laureano Torres]] of [[Cuba]], in whom he found a friend and confidant...
 
|-|Kenneth Abraham=
Born: 1675, England<br>Died: 1715, Kingston
 
Born to an upper class family and educated in boarding schools from age five, [[Kenneth Abraham]] learned to fight for himself at an early age. Upon graduation, he entered the [[British Army|army]] and rose through the ranks, finally meeting the rank of Commander.
 
His embrace of order and disciple drew him into the fold of the [[Templars|Templar Order]], which offered him influence beyond that offered by his military career. From the age of thirty, he ascended its ranks in parallel to those of his military career by devoting himself to the [[New World Order|promotion of order]] and peace.
 
In 1715, the Assassin Anto infiltrated a Ball held by Abraham on his plantation, together with the pirate Edward Kenway. There, Abraham was assassinated by the pair, confronted in his final moments by the nemesis he had tried and failed to defeat.
 
He remained, until his death, determined to rid the world of unpredictable and disorderly elements.
 
|-|Laureano Torres y Ayala=
Born: 1645, [[Cuba]]<br>Died: ????
 
Born in [[Havana]], but raised in [[Madrid]], [[Spain]], [[Laureano de Torres y Ayala|Laureano]] was of noble stock, the son of Tomas Torres y Ayala and Elvira de Quadros Castellanos. He joined the [[Spanish Army|Spanish army]] in his late teens, and was later appointed as the governor of Spain's territories in [[Florida]], a post he held from 1693 to 1699. He then returned to [[Europe]] to participate in the [[War of the Spanish Succession]].
 
In 1708, Torres was appointed as the governor of Cuba, a post he held for three years until he was accused of and arrested for corruption. He was acquitted of these charges, however, and managed to win a re-election bid in 1713.
 
During his time in Cuba, he made many lasting improvements to the city, fortifying the island's defenses and introducing the production of tobacco there. He remained Governor until 1716, after which point he retired and devoted his life to charitable functions, such as building hospitals.
 
|-|Laurens Prins=
Born: 1630s, Amsterdam<br>Died: 1717, Kingston
 
[[Laurens Prins]] (often anglicized as Laurence Prince) was a [[Netherlands|Dutchman]] from [[Amsterdam]] who spent the majority of his life in and around the [[Caribbean|West Indies]]. Operating out of [[Port Royal]], Prins saw an incredible amount of action and adventure in his long life.
 
Sailing as a [[privateer]] in the early days of the [[Golden Age of Piracy]] (1650s) he developed a reputation for courage fighting the [[Spain|Spanish]] on behalf of the [[United Kingdom|British]] crown, sometimes bearing a {{Wiki|letter of marque}}, often without. He even played a pivotal role in Sir [[Henry Morgan]]'s infamous {{Wiki|Henry Morgan's Panama expedition|raid}} on [[Panama City|Panama]] in 1671, for which he was roundly celebrated.
 
Prins eventually retired from privateering and settled in a large acreage of land in [[Jamaica]]. Around this time he entered into the [[Slavery|slave trade]] as a means of bolstering his wealth, an occupation he pursued well into his seventies.
 
In 1717, his flagship [[Slave ships|slave galley]], The [[Whydah]], was attacked and captured by the [[Piracy|pirate]] [[Samuel Bellamy|"Black Sam" Bellamy]]. He managed to survive the encounter, and fell back into his old occupation until his death some months later.
 
|-|Lucia Márquez=
Born: 1689, Spain<br>Died: 1715, Pinos Isle
 
Born in [[Spain]], [[Lucia Márquez]] never knew her father. By the age of twelve she was supporting herself and her sisters on the streets, begging, borrowing, and stealing anything she could, all the while developing the skills of a master [[thief]].
 
At the age of seventeen, she was caught stealing a [[horse]] belonging to a high-ranking [[Templars|Templar]], and wisely opted for training over jail time.
 
The Templar life gave Marquez the focus she needed and she never found herself at a lack of challenge or adventure.


|-|Amunet, Tyrants' End=
She died at the age of twenty-six on [[Isla de la Juventud|Pinos Isle]], wise beyond her years, on the order of the [[Taíno|Taino]] [[Assassins|Assassin]], [[Opía Apito]].
{{MTG Card
 
|image        = [[File:MTG SLD - 1559 Amunet.png|350px]]
|-|The Sage=
|name        = Amunet, Tyrants' End<br>{{c|Reskin of "Queen Marchesa"}}
Historic archives contain scattered references to individuals known as "Sages", but they are few and far between. Each citation seems to refer to a different person living in a vastly different time and location.
|manacost    =
 
|type        = Legendary Creature — Human Assassin
The earliest example was found in a Sumerian clay tablet in cuneiform script, while the latest survives only as a footnote in one of Laureano Torres's own journals, dated January 1704. In all – according to exhaustive research – seven different "Sages" seem to have graced the world's stage in the past twelve hundred years. But the real number is likely higher.
|text        =
 
|flavor      =
Perhaps, the strangest aspect connecting each of these various sightings is the fact that, in every case, visual descriptions of each Sage are remarkably similar. So similar, in fact, that one wouldn't be faulted for assuming they ware talking about a single, immortal man. However, in two of the seven citations, explicit mention is made of their death and burial.
|collector    = 1559
 
|powertough  = 3/3
Is this therefore some bizarre form of reincarnation? Or some simpler explanation that is presently unknown? More research is required.
}}
 
|-|Vance Travers=
Born: 1690, England<br>Died: 1717, Nassau
 
Born in [[England]], the passionate, creative, yet incredibly gullible [[Vance Travers]], found a life for himself amongst the [[Assassins|Assassin's Brotherhood]] in the [[Caribbean|West Indies]], where he ran a successful smuggling enterprise, with his older brother, [[Upton Travers|Upton]].
 
Business took a turn for the worse after he met and fell in love with the [[Templars|Templar]], [[Jing Lang]], who persuaded him to divulge knowledge of the location of buried treasure with which he and Upton planned to fund their retirement.
 
Paranoid, Travers developed delusions that his brother plotted to steal his treasure and Jing's heart. He broke from [[the Creed]] and, after a failed attempt at fratricide, was killed by [[Edward Kenway]].
 
|-|Woodes Rogers=
Born: 1679, [[United Kingdom|England]]<br>Died: ????
 
[[Woodes Rogers]] was born into money, to a seafaring family with deep roots in both {{Wiki|Poole}} and [[Bristol]], England. His early life was a picture of industriousness and ambition, and by the age of 18 he was an apprentice Mariner.
 
Upon his father's death at sea in 1706, Woodes inherited his family's prosperous shipping company, which he took to managing with great passion. Between 1704 and 1707 Rogers' fortunes and family grew, and by the time he was twenty-seven his marriage to Sarah Whetstone had produced one son and two daughters.
 
By the end of 1707, however, his business had suffered great losses by [[raid]]ing [[France|French]] forces, giving Rogers the idea to recoup these dreadful losses himself. Knocking about Bristol in search of a partner for this endeavor, he soon found himself in the company of [[William Dampier]], an old friend and unlucky [[Captain]] who suggested setting out on a [[privateer]]ing expedition, one that would range far and wide about the [[Americas|New World]]. In 1708, Rogers made the necessary arrangements and set out as Captain of his own vessel, on a difficult voyage that would last over three years.
 
Along this course Rogers met with many successes and failures. In 1709, off the western coast of [[South America]], he found and rescued a marooned sailor by the name of {{Wiki|Alexander Selkirk}}, a sailor who had spent nearly 4 years living in isolation and who would serve as the inspiration for the book "{{Wiki|Robinson Crusoe}}" just a few years later.
 
Soon after Selkirk's recovery, Rogers' fleet engaged an enemy vessel in open combat—a skirmish that earned him a [[pistol]] shot to the left side of his face and a mangled heel. Neither wound was enough to remove him from command however, and he continued serving as captain until his return to England in late 1711. To commemorate this return, he had an operation to remove the offending bullet from his upper palate.
 
Now in poor health but high spirits, he set about writing his memoirs. Upon their publication a few years, they were an immediate success, and proved a great source of income. But this brief glory was offset by the sudden death of his son, a tragedy compounded some months later by his wife's decision to leave him. Also at this time, Rogers was sued by former shipmates for allegedly hoarding goods and money plundered from enemy vessels. Rogers assembled a defense, but lost the case.
 
In 1713, itching to return to sea, he organized passage to [[Madagascar]] claiming to be a [[merchant]] in the [[Slavery|slave trade]], but with the intended purpose of reconnoitering the rumored [[Piracy|pirate]] colonies established there. When he arrived in Madagascar after months of hard sailing, he found that the legends of the pirate town "[[Libertalia]]" had been exaggerated one-hundredfold. The pirates in Madagascar were sickly and few and desperate for help. After spending just a few months here, Rogers set sail for England, a failure in his own mind.
 
And yet, never one to give up hope, Woodes Rogers reoriented his attentions to the [[Caribbean|West Indies]], eventually lobbying King [[George I of Great Britain|George]] for a commission to hunt pirates in the Caribbean. On this score, he succeeded. After a few diligent years of making his case, King George appointed Woodes Rogers as the Governor of [[the Bahamas]]. Now, at last, he would make his mark, and bring justice to a land where chaos had taken root...


|-|Basim, Master Assassin=
{{MTG Card
|image        = [[File:MTG SLD - 1560 Basim.png|350px]]
|name        = Basim, Master Assassin<br>{{c|Reskin of "Ramses, Assassin Lord"}}
|manacost    =
|type        = Legendary Creature — Human Assassin
|text        =
|flavor      = "But a man you trust with anything ... can take everything."
|collector    = 1560
|powertough  = 4/4
}}
</tabber>
</tabber>
<tabber>
<tabber>
|-|Edward, Jackdaw Captain=
|-|Devils Podcast Fragment=
{{MTG Card
[[File:Animus Hub DB Image 6.png|thumb|200px]]
|image        = [[File:MTG SLD - 1561 Edward.png|350px]]
An incomplete audio clip from The Devils of the Caribbean Podcast reconstructed from recovered files.
|name        = Edward, Jackdaw Captain<br>{{c|Reskin of "Admiral Beckett Brass"}}
 
|manacost    =  
|-|Warning from Ego=
|type        = Legendary Creature — Human Pirate
[[File:Animus Hub DB Image 6.png|thumb|200px]]
|text        =
An audio message from Ego, easily intercepted by the Dark Animus with no need for further decryption.
|flavor      = "Everything is permitted? I like the sound of that"
 
|collector    = 1561
In it, she warns the nascent Eagle that she knows of his every movement within the mainframe, threatening to pierce him clean from the sky.
|powertough  = 3/3
 
}}
|-|Retrieved Audio=
[[File:Animus Hub DB Image 6.png|thumb|200px]]
Audio memory obtained from an Animus memory fragement in which Sebastían Vizcaíno recovers from wounds sustained during a confrontation.


|-|Guided Meditation Audio=
[[File:Animus Hub DB Image 6.png|thumb|200px]]
An audio file for a guided wellness meditation.


|-|Eivor, Raven Clan Champion=
{{MTG Card
|image        = [[File:MTG SLD - 1557 Eivor.png|350px]]
|name        = Eivor, Raven Clan Champion<br>{{c|Reskin of "Najeela, the Blade-Blossom"}}
|manacost    =
|type        = Legendary Creature — Human Warrior
|text        =
|flavor      =
|collector    = 1557
|powertough  = 3/2
}}
</tabber>
</tabber>

Latest revision as of 00:26, 14 July 2026

ASoE[edit | edit source]

Assassin's Creed: Mirage – A Soar of Eagles 1
Assassin's Creed: Mirage – A Soar of Eagles 2
Assassin's Creed: Mirage – A Soar of Eagles 3

Missing tours[edit | edit source]

  • Echoes of Revolution
  • Le Trésor Perdu d'Aliénor

Gear[edit | edit source]

Swords[edit | edit source]

<section end="Resynced Swords"/>
Name Type Rarity Damage Maximum Takedowns Perk Availability
Order of Gold<section begin="NAME"/> Pistol Sword Legendary 38 3 Automatically fires a shot after each Perfect Dodge Purchased from Level III General Store for 29000 Reales<section end="NAME"/>
Rustborne Swords<section begin="NAME"/> Pistol Sword Legendary 17 4 Attacks deal more defense damage Twitch<section end="NAME"/>
Ezio's Swords<section begin="NAME"/> Cutlass Legendary 25 3 Able to perfect parry unstoppable attacks <section end="NAME"/>
Altaïr's Swords<section begin="NAME"/> Cutlass Legendary 25 4 Takedowns recover some health <section end="NAME"/>
Dark Animus Corsair Pistol Swords<section begin="NAME"/> Pistol Sword Legendary 38 2 Killing enemies with these swords also damages nearby enemies Complete True Purpose<section end="NAME"/>
The Fortune<section begin="NAME"/> Cutlass Legendary 20 3 Each kill with a Heavy Strike kill gives some reales Follow the treasure map gained by collecting all 11 portraits<section end="NAME"/>
Blades of Toledo<section begin="NAME"/> Cutlass Legendary 25 3 Heavy Strikes recover a small amount of health Purchased from Level III General Store for 24000 Reales<section end="NAME"/>
Naoe's Shadowblade<section begin="NAME"/> Cutlass Legendary 25 4 Perfect Parry and Perfect Dodge are easier to perform <section end="NAME"/>
Spring-Steel Swords<section begin="NAME"/> Cutlass Legendary 38 2 Able to parry gunshots <section end="NAME"/>
Lightserver's Blades<section begin="NAME"/> Cutlass Legendary 38 2 Heavy Strike range is increased Purchase the Master Assassin Pack<section end="NAME"/>
Matched Golden Swords<section begin="NAME"/> Cutlass Legendary 25 4 Chain Takedowns are easier to perform and range is increased Purchased from Treasure Dealer in Great Inagua for 8 Deer Hide, 12 Crocodile Leather, 20 Sugar<section end="NAME"/>
Le Bourgeoys Blades<section begin="NAME"/> Pistol Sword Legendary 38 2 Fire an extra shot with each Heavy Strike Complete Art Lover I<section end="NAME"/>
Dual Cleavers<section begin="NAME"/> Cutlass Legendary 38 2 Sword attack power is increased while health is low Purchased from Level III General Store for 19000 Reales<section end="NAME"/>
Masterwork Blades<section begin="NAME"/> Rapier Legendary 29 3 Heavy Strikes recover some health Purchased from Treasure Dealer in Great Inagua for 6 Wild Pig Hide, 4 Rabbit Pelt, 30 Aloe<section end="NAME"/>
Dragon's Fang Swords<section begin="NAME"/> Cutlass Legendary 38 4 Killing enemies with these swords temporarily increases attack power Purchase the Dragon Storm Pack<section end="NAME"/>
Blades of the Damned<section begin="NAME"/> Pistol Sword Legendary 38 2 Enemies sometime catch fire after their defense is broken Purchase the Hellfire Pack<section end="NAME"/>
Serpent's Fang Cutlasses<section begin="NAME"/> Cutlass Legendary 38 3 Perfect Parry recovers some health Purchase the Sea Serpent Pack<section end="NAME"/>
Persian Scimitars<section begin="NAME"/> Cutlass Legendary 38 4 Brutes cannot deny Chain Takedowns reward from Restored Weathered Map treasure<section end="NAME"/>
Espada Ancha<section begin="NAME"/> Cutlass Rare 13 4 N/A found from an underwater chest in Shipwreck: The Black Trench<section end="NAME"/>
French Court Swords<section begin="NAME"/> Rapier Rare 25 2 N/A Purchased from Level II General Store for 6500 Reales<section end="NAME"/>
Pirate Scimitars<section begin="NAME"/> Cutlass Rare 38 3 N/A Purchased from Level II General Store for 11000 Reales<section end="NAME"/>
British Colonial Cutlasses<section begin="NAME"/> Cutlass Rare 25 3 N/A Purchased from Level II General Store for 6500 Reales<section end="NAME"/>
Scottish Broadswords<section begin="NAME"/> Cutlass Rare 38 2 N/A Reward from Treasure Map from Isla Providencia<section end="NAME"/>
Standard Pistol Swords<section begin="NAME"/> Pistol Sword Rare 25 3 N/A Purchased from Level II General Store for 6500 Reales<section end="NAME"/>
Captain Drake's Swords<section begin="NAME"/> Rapier Rare 38 2 N/A Found in treasure chest at Sacrifice Island<section end="NAME"/>
Ferraro's Rapiers<section begin="NAME"/> Rapier Rare 38 4 N/A Purchased from General Store on unmarked island in the north-west of Gibara for 16000 Reales<section end="NAME"/>
Officer's Rapiers<section begin="NAME"/> Rapier Rare 17 4 N/A Purchased from Level II General Store for 8500 Reales<section end="NAME"/>
British Cutlasses<section begin="NAME"/> Cutlass Common 17 2 N/A [Acquired during/Complete] Lively Havana<section end="NAME"/>
French Dress Swords<section begin="NAME"/> Rapier Common 20 2 N/A Purchased from any General Store for 1200 Reales<section end="NAME"/>
Spanish Cup-hilt Rapiers<section begin="NAME"/> Rapier Common 17 2 N/A Found in treasure chest in Havana<section end="NAME"/>
Officer's Smallswords<section begin="NAME"/> Rapier Common 13 2 N/A Default swords<section end="NAME"/>
German Rapiers<section begin="NAME"/> Rapier Common 22 2 N/A Found in treasure chest on Crooked Island<section end="NAME"/>
Privateer's Cutlasses<section begin="NAME"/> Cutlass Common 25 2 N/A Found in Treasure Chest on Florida island<section end="NAME"/>
NAME<section begin="NAME"/> <section end="NAME"/>
Name Description
Lightserver's Blades Sleek black blades with gold filigree, hones to deadly edges.
Dragon's Fang Swords A sword with a light, graceful design featuring a mystic jade edge.
Blades of the Damned A pair of swords glowing with hellfire and brimstone, fierce and powerful.
Serpent's Fang Cutlasses A pair of sharp, serpentine swords inspired by sea monster fangs, lit with neon patterns.
The Fortune A pair of unique swords once used by the infamous pirate, Edward Kenway.
Dual Cleavers A pair of simple meat cleavers typically used by butchers and made infamous by pirates as weapons of war.
Order of Gold Adorned with intricate patterns, these blades are a rare and deadly curiosity.
Ezio's Swords A pair of swords once owned by the legendary Assassin mentor, Ezio Auditore da Firenze.
Altaïr's Swords A pair of swords once owned by the legendary Assassin mentor, Altaïr Ibn-La'Ahad.
Naoe's Shadowblade A balanced katana shaped by shinobi combat principles, favoring fluid movement and rapid follow-up strikes. Performs best with evasive tactics.
Dark Animus Corsair Pistol Swords These blades dance with strange light, like tears in the fabric of the world.
Spring-Steel Swords A pair of swords that look unremarkable at first glance, but have the strength to deflect bullets if wielded properly.
Blades of Toledo A sleek pair of swords Edward Kenway acquired in the famous city of Toledo.
Le Bourgeoys Blades The only pair of pistol swords with a genuine original flintlock attached.
Persian Scimitars A beautiful and deadly pair of Persian scimitars, replete with embedded diamonds.
Matched Golden Swords A pair of legendary golden swords, praised far and wide for their exquisite beauty.
Masterwork Blades A pair of beautifully balanced swords forged by a master craftsman.
Espada Ancha Versatile soldier's swords, unremarkable in appearance but trustworthy in a fight.
French Court Swords A pair of swords famous for having a perfect balance between speed and power.
Pirate Scimitars A pair of devastating scimitars, praised from Barbados to Boston.
British Colonial Cutlasses A pair of cutlasses popular among the settlers of the British colonies in North America.
Scottish Broadswords Heavy broadswords that emphasize damage over finesse.
Standard Pistol Swords A pair of rare pistol swords, capable of firing a gunshot in the right circunstances.
Captain Drake's Swords A pair of silver broadswords rumored to have been used by the legendary privateer, Sir Francis Drake.
Ferraro's Rapiers A pair of rapiers that belonged to the Italian diplomat, Ruggiero Ferraro.
Officer's Rapiers A pair of extremely light rapiers praised for their swiftness.
German Rapiers A pair of traditional German rapiers typically used by Prussian court officers.
Privateer's Cutlasses A pair of cutlasses appreciated for their versatility by privateers throughout the West Indies.
British Cutlasses A pair of light cutlasses made popular by British privateers.
French Dress Swords A pair of elegant swords made popular by French court officers.
Spanish Cup-hilt Rapiers A pair of cheap yet efficient Spanish rapiers.
Officer's Smallswords A pair of small swords popular among officers in the British Army.
Rustborne Swords Versatile blades with integrated flintlocks, their bronze-hued surfaces worn by time and battle. Perfect for Assassins who strike swiftly, both in melee and from a distance.

Pistols[edit | edit source]

<section end="Resynced Pistols"/>
Name Rarity Range Draw Speed Perk Availability
Dark Animus Corsair Flintlocks<section begin="NAME"/> Legendary 22 1.00 Each pistol shot ricochets to a second target <section end="NAME"/>
Darkworker's Pistols<section begin="NAME"/> Legendary 22 1.50 While anonymous, pistols do not consume ammunition Purchase the Master Assassin Pack<section end="NAME"/>
Dragon's Roar Pistols<section begin="NAME"/> Legendary 28 1.50 Pistol range increased after a pistol shot kill Purchase the Dragon Storm Pack<section end="NAME"/>
Diabolist's Pistols<section begin="NAME"/> Legendary 20 1.20 Pistol shots set enemies near the target on fire Purchase the Hellfire Pack<section end="NAME"/>
Fury of the Deep Pistols<section begin="NAME"/> Legendary 28 1.50 Heals slightly after firing a headshot Purchase the Sea Serpent Pack<section end="NAME"/>
Golden Flintlock Pistols<section begin="NAME"/> Legendary 28 1.20 Killing an enemy with the postol will slow time briefly Purchased from Level III General Store for 18000 Reales<section end="NAME"/>
Gargoyle's Breath<section begin="NAME"/> Legendary 20 1.50 Explosive round. Consumes 100 Reales per shot from Restored Weathered Map treasure<section end="NAME"/>
Captain Drake's Flintlocks<section begin="NAME"/> Legendary 24 1.20 Pistol shots kill Captains instantly (except Bosses) bought from secret General Store on unmarked island in the north-west of Gibara region at Coordinates 550, 638 (22000 Reales)<section end="NAME"/>
Rustic Flintlocks<section begin="NAME"/> Legendary 22 1.20 After a Perfect Dodge, quick shooting immediately does not consume ammunition obtained from in-game online store for free (on map press Options-Button to access the store).<section end="NAME"/>
Peaceful Means<section begin="NAME"/> Legendary 20 1.00 Pistol shots are quieter Purchased from Treasure Dealer for 3 Capuchin Monkey Pelt, 4 Iguana Leather, and 20 Rum Barrels.<section end="NAME"/>
Cannon-Barrel Pistols<section begin="NAME"/> Rare 21 1.12 N/A from locked chest in Jiguey (535, 511). It's a locked underwater chest, loot the key from the pirate leader on the beach inside Jiguey, in the same cave as the chest.<section end="NAME"/>
Captain Morgan's Pistols<section begin="NAME"/> Rare 20 1.50 N/A Found in underwater treasure chest on Black Island<section end="NAME"/>
Captain's Wheellock Pistols<section begin="NAME"/> Rare 20 1.50 N/A Found in treasure chest on Great Inagua<section end="NAME"/>
Spanish Officer Pistols<section begin="NAME"/> Rare 24 1.00 N/A Purchased from Level II General Store for 5500 Reales<section end="NAME"/>
Pirate Blunderbusses<section begin="NAME"/> Rare 20 1.00 N/A Purchased from Level II General Store for 6000 Reales<section end="NAME"/>
Baldwin's Golden Pistols<section begin="NAME"/> Rare 26 1.00 N/A Complete Plantain!<section end="NAME"/>
Standard Wheellock Pistols<section begin="NAME"/> Common 20 1.12 N/A purchasable from any General Store (800 Reales)<section end="NAME"/>
Common Flintlock Pistols<section begin="NAME"/> Common 20 1.00 N/A Default pistols<section end="NAME"/>
NAME<section begin="NAME"/> <section end="NAME"/>
Name Description
Dark Animus Corsair Flintlocks Truth and thunder in the palm of your hand.
Darkworker's Pistols Hand-carved ebony with gold-plated iron forming a lethal union.
Dragon's Roar Pistols Sleek pistols imbued with ornate scrollwork and glowing jade.
Diabolist's Pistols A set of pistols wreathed in infernal flames, emitting an aura of destruction.
Fury of the Deep Pistols Silvery, steel pistols adorned with deep-sea patterns and neon highlights.
Golden Flintlock Pistols A set of legendary, golden flintlock pistols, famed for their extraordinary precision.
Gargoyle's Breath Monstrous, leering faces adorn the grips of these pistols.
Captain Drake's Flintlocks A set of flintlock pistols once owned and used by captain and knight, Sir Francis Drake.
Rustic Flintlocks Firearms with rustic patinas, showing the marks of countless skirmishes. Compact, reliable, and ready for close encounters or unexpected duels.
Peaceful Means The method by which many disputes can be swiftly resolved.
Cannon-Barrel Pistols A set of pistols forged to resemble ship cannons.
Captain Morgan's Pistols A set of flintlock pistols once owned and used by Captain Morgan.
Captain's Wheellock Pistols A rare set of old wheellock pistols, coveted by soldiers for their sturdiness and sentimental value.
Spanish Officer Pistols A set of pistols, praised throughout the West Indies for their stability.
Pirate Blunderbusses A set of bulky blunderbusses, popular among pirates for their brashness.
Baldwin's Golden Pistols Inextricably tied to the fall of the Baldwin name, these pistols claimed the lives of at least two of their owners' family. They are likely to claim many more.
Standard Wheellock Pistols A set of wheellock pistols, perfect for reaching targets at great distances.
Common Flintlock Pistols A set of typical flintlock pistols, found all across the West Indies.

Trinkets[edit | edit source]

Image Name Rarity Description Perk Availability
Black Pearl Legendary This ominous trinket contain the ghosts of drowned sailors. Takedowns can chain to one more enemy Purchase from the Treasure Dealer for 60 wine, 40 spice, 30 tobacco and 20 aloe
Shark Teeth Legendary A symbol of fierceness and reckless bravery. Brutes cannot deny Chain Takedowns Purchase from a level 3 General Store for 25000 Reales
Templar Cross Legendary The secret symbol of the Templars. Reduce damage from enemy melee attacks Complete Damn Fine Gear
Hidden Ones Sigil Legendary The secret sigil of the Hidden Ones. Enemies' detection time is increased while crouched Complete The Pirate Captain (half of the Assassin's Contracts)
Brass Bird Trinket Legendary Kenway's lucky brass charm, linked to his iconic ship. Rope Dart cooldown is shorter Purchase the Master Assassin Pack
Wooden Eyeball Legendary This false eye provides extra insight. Quick shooting kills Brutes instantly Purchased from General Store at Great Inagua for 12000 Reales
Obsidian Monolith Legendary Darker than the blackest seaglass, gazing too long upon this particular material hurts the eyes. Perfect Dodge is easier to perform Complete rank 9 of "Eye in the Dark" project
Yax Tun Pendant Legendary This Mayan design brings fortune to its bearer. All gunshots are mysteriously absorbed Complete Mayan Mysteries
Guardian Beast Trinket Legendary Rendered in miniature, that its gaze might ward the steps of its keeper across land and sea. Health slowly regenerates while out of combat Found in underwater chest between pair of unnamed island south of San Ignacio wreck
Stormrunner Pendant Rare A lightweight circular pendant painted in striking blue and red pigments. Its design captures the spirit of relentless motion and high adrenaline, carried by travelers who refuse to tire, whether sprinting through crowded markets or scaling towering keeps. Increases the amount of healing from food, drink, and remedies Found in underwater chest off the coast of Nassau, at coordinates 615, 767
Hunter's Amulet Rare An amulet of good fortune favored by hunters. Animals' range of detection is reduced Buried treasure chest on Santanillas
Bloody Spanish Medal Rare One of Laurens Prins' trophies from his time as a soldier. Reduces damage from Spanish soldiers Inside Laurens Prins' Manor
Anchor Medallion Rare A lucky anchor medallion favored by sharp-eyed sailors. Increases the rewards from floating loot Found in a treasure chest on Sacrifice Island
Lock of Hair Rare A lock of Caroline's hair kept as a lucky keepsake. Restore some health after a perfect parry Complete Wayward Souls
Cross Pendant Rare A bejeweled cross once worn by the wealthiest citizen in Kingston. Reduces damage from British soldiers Complete Tithes Paid
Exotic Sea Shells Rare A string of sea shells gathered from around the world. Increases the wildlife products gained from skinning animals Found in treasure chest in southeast Havana
Small Goblet Rare A sacred grail said to prolong its owner's life. Increases the amount of healing from food, drink, and remedies Complete The Other Cheek
Jackdaw Totem Rare Carved by an unknown sculptor, it represents protection and gratitude. Falling from high places no longer damages Edward Complete A World Without Gold
Lodestone Rare A naturally magnetized piece of mineral. Loots nearby Corpses and Curios automatically Purchased from a Level II General Store for 7000 Reales
Folded Palm Rare A gambler's trinket meant to bring good fortune. Gain reales after each Takedown Complete Spiteful Soldier
Found Coin Rare A large gold coin turned into a good luck charm. Increase the amount of Reales gained Complete Art Lover I
Rabbit's Foot Common A lucky charm for warding off misfortune. Chance of staggering an enemy following a successful parry Complete The Taíno Assassin
Gold Earring Common Gold hoop earrings stolen from a lady with connections in high places. Reduces the gain of Wanted Level from acts of piracy Found in underwater chest at Salt Key Bank
Diamond Trinket Common This diamond trinket is as tough as nails and as hard as a rock. Oxygen drains slower while diving underwater Found in underwater treasure chest at Cape Bonavista
Demon-forged Pendant Legendary A fiery charm pulsating with dark energy from the lower planes. Berserk darts also sets enemy on fire Purchase the Hellfire Pack
Abyssal Pendant Legendary A silver snakehead charm, illuminated with an inner glow. Killing enemies also recovers some health Purchase the Sea Serpent Pack
Fortunate Circle Charm Legendary An elegant pendant in the form of a lucky jade circle. Impervious to attacks for a short duration after a Perfect Dodge Purchase the Dragon Storm Pack
Narwhal's Horn Rare The broken tip of a narwhal's horn. Enemy guards lose their defensive stance more quickly Found inside the house on Cat Island

DB[edit | edit source]

General Database[edit | edit source]

Laureano de Torres' Portrait El Tiburon's Portrait Commodore Chamberlaine's Portrait Woodes Rogers' Portrait Ben Hornigold's Portrait Bartholomew Roberts' Portrait Blackbeard's Portrait Stede Bonnet's Portrait Robert Maynard's Portrait

Bust of a Water Deity Maize Deity Standard Bearer Triptych Beaver Pelt Bracelet Cabinet

Vanitas Still-life Nymphs By A Fountain "Der Liederliche Student" by Gerard van Honthorst "Harbour Scene at Sunset" by Claude Lorrin "Vanitas Still-life" by Pieter Cleasz

Nosso Senhor da Compreensao Queen Anne's Revenge English Man o' War El Impoluto HMS Prince La Dama Negra Brothers in Arms HMS Ipswich

"Atalanta Fugiens" "De Gama Diary Extract" "Magellan's Ship" "Sacred Theory of the Earth" "The Fetus In The Womb" "Voynich Manuscript" - Folio 33v "World Map" (1570)

World of Piracy[edit | edit source]

The Guardians Portuguese Empire

Mayan Ruins North Carolina Charles-Towne Shipwrecks

Fort Charles Port Royal Tower The Observatory Sugar Mill Ramparts Cathedral Of Havana Castillo de la Real Fuerza Castillo Moro

Transcription[edit | edit source]

For a handful of coin, "Dancers" can be employed to distract guards and interfere with ongoing fights. They might also have some incredible stories of their own to tell, if only you'd bother to listen.

Sailors flush with rum and the heat of the sun, these Drunkards can be useful in a few ways. First as blend groups that allow Edward to hide in plain sight, and secondly as allies in the event of a scuffle. But remember to bring a bit of coin if you want them to fight alongside you, as these pirates won't risk their lives for free.

Already a global power, the Spanish defeated powerful adversaries such as the Aztecs and Incas in the Americas by exploiting existing conflicts and rivalries between tribes and nations between the 15th and 18th centuries. Acquisitive and protective of the supply of precious metals its new colonies afforded it, the Spanish Empire enthusiastically participated in the Atlantic slave trade and defended its trade routes aggressively. Even after its defeat in the War of the Spanish Succession, the 18th century was nevertheless one of prosperity for the Spanish Empire, as their trade reputation grew steadily under Bourbon oversight, and continued to grow at an extraordinary rate until the 1780s.

Often used interchangeably, there are a number of important distinctions to make between these different kinds of swashbucklers... Pirates: Criminals on the open sea who use coercion, intimidation and violence to rob innocent people of their cargo and transport. The term pirate is a catch-all and may be used generally to refer to all who perform acts of larceny on the open ocean. Pirates have been a problem since the advent of long-distance ocean travel; every age has seen its share of pirates, and every age has cursed their name and romanticized their cause. During the so-called "Golden Age of Piracy" (roughly 1650 to 1725), the majority of pirates were from the British Isles. Most were young men in their 20s and almost all had already gained some experience as sailors prior to falling into piracy. Buccaneers: Though often used as a synonym for Pirates now, the term Buccaneer refers more specifically to a group of pirates who lived and operated in the West Indies in the middle of the 17th century. Best known for attacking settlements and fortifications on land in large groups, the Buccaneers derived their name from the French Boucanier -- an instrument used for smoking strips of meat over an open fire, a favorite sort of sustenance for these terrestrial pirates. Privateers: Non-commissioned sailors who attack and rob, having been given a Letter of Marque by their King or a royal official such as a Governor. Thus the distance between a Pirate and a Privateer is but a hair's breath of difference -- Pirates simply sail for one monarch fewer.

Taíno refers to a group of related languages and cultures widespread across the Caribbean at the time of European arrival. Broadly speaking, they consisted of the Ciboney or Western Taíno of Cuba, Jamaica and the Bahamas; the Classic Taíno of Hispaniola and Borikén (the indigenous name of Puerto Rico); and the Eastern Taíno of the Antilles. A Taíno cacique or chief demonstrated rank by carrying an object forged from guanín, a unique indigenous alloy made out of copper, silver, and gold, noted for its lustrous shine. The term "tabaco" from which we also derive from a Taíno word, as tobacco was cultivated on the islands and its usage noted by Spanish explorers. Other English words with a Taíno origin include barbecue, canoe, hurricane, iguana, and potato. Other, non-Taíno indigenous groups of the island include the Ciguaya, Macorix, and Kalinago or Caribs, for whom the Caribbean Sea is named.

There were several attempts to found a town near the Havana Bay in the early 1500s. A settlement was established by the Spanish Conquistador Diego Velázquez de Cuéllar around 1514. The city sits on a bay that opens to the Gulf Stream and thus became a natural stopping point between Europe and the Americas. In the earliest stages of the golden age of piracy Havana was burnt to the ground by French corsair, Jacques de Sores. By the 1700s, Havana had become a large, heavily fortified port city where Spanish treasure ships would dock on their way to Europe. Pirates lurked on the approaches to the city, hoping to capture these same ships.

Originally founded as another Charles-Towne, the city was renamed Nassau in honor of King William III of the house of Orange-Nassau. This city has a particularly colorful past: In 1706 the city's officially appointed Governor skipped town, thus severing the Crown's direct control over the Bahamas. The islands languished for almost a decade in the hands of British citizens with little or no interest in Statesmanship. By 1713, the entire region had become a haven for pirates and it was in this period that Benjamin Hornigold declared Nassau to be a pirate republic. He proclaimed himself governor and thereafter every pirate of any sense and reputation used Nassau as a base of operation, transforming this small city of barely 1000 residences into a "nest of infamous bastards", according to the Governor of Bermuda.

Dating generally from the Mayan Classic period (AD 250 - 900), most Mayan ruins can be found throughout the Yucatán peninsula and Central America. Mayan Temples have steep stone steps and a platform at the top for wooden crowning structures. Mayan architecture is composed with a sophisticated eye to decoration, often using wall paintings and elaborate bas-relief stone carvings. Mayan arches forego the use of a keystone, instead creating a triangle-like arch known as a corbel vault.

The Governor's Mansion housed the acting Spanish governor in addition to prison facilities. A new governor's mansion was constructed across the square in 1791.

This drinking spot, named after "The King of Pirates" Henry Avery, was highly popular among gritty seafarers in the early 18th century. Legend had it that Avery himself once had a financial stake in several establishments throughout the West Indies, but that appears to be nothing more than self-promotion.

An unusual rendering of Saint Jerome as a scholar rather than an ascetic. The book supporting his hands alludes to his work as a Bible translator.

Harbor scenes such as depicted in this 1644 painting were a favorite subject of the artist Claude Lorrain.

More of a display of his imaginative and technical skills than an actual historic representation, this dramatic painting by Willem van de Velde II depicts a battle with Barbary corsairs from north Africa.

This painting by Luca Giordano was commisioned by King Philip V of Spain for display in the French court.

Gold-work from the Isthmus, representing a crowned half-human, half-bat figure flanked by four crocodile heads.

Today is my birthday.

Brandish every Cask, Bottle and Barrel of Alcohol. Everyone is to partake and sing my Praises. To ensure that this Do goes splendidly, I will take charge of the Stores and require its Key.

My Father will be most gratified at your swift fulfilment of my Commands.

- Emmerson Beckford

I, Thomas Cecil, hereby report that the following is a true Manifest of all the Goods, Wares and Merchandize, of the Marks, Numbers and Contents of each Package on board the Endeavor which Cargo was received at the Trading Post of Andreas Island from whence the Craft Sailed for the Plantation of Cat Island. Sugar - 110 Barrels Molasses - 25 Barrels Tobacco - 15 Barrels

John, It is done. Accompanying this Letter you will find the Will, fully notarized by myself and with the old Man's signature. It will survive the scrutiny of any English Court, I assure you. Arrangements for your Daughter's removal are also underway. My Associates in the Royal Navy tell me she will be apprehended within the Month. In fact, I hear they have solicited the most reputable Pirate Hunter Lieutenant Maynard for the Task. Courage my Friend. After so many long Years, we are almost there, Thomas Barehaire Esq.

In the Name of God, I, Theodore Rupert Braddock, being of sound Mind and Memory, do declare this my last Will and Testament, in Manner and Form following, revoking all former Wills by me made. As touching such worldly Estate wherewith it hath pleased God to bless me in this Life, I give, devise, and bequeath all my Goods unto my well-beloved Son-in-Law, John Baldwin, Husband of my late daughter Elizabeth, to have and to hold the same unto him, his Heirs, and Assigns forever. I do nominate, constitute, and appoint my said Son-in-Law, John Baldwin, to be the sole Executor of this my last Will and Testament, charging him to see this my Will performed according to my true Intent and Meaning. In Witness Whereof, I have hereunto set my Hand and Seal, this Second day of January in the Year of our Lord One Thousand Seven Hundred and Twenty. Signed, sealed, published, and declared by the said Theodore Rupert Braddock as and for his last Will and Testament, in the presence of us, who, at his Request and in his Presence, and in the Presence of each other, have subscribed our Names as Witnesses hereto. Theodore Rupert Braddock Witnessed by:
Thomas Barehaire, Esquire
John Baldwin

Thom, Don't go getting all uncharitable about this, I did it for your own Good. I knew we might strike some Trouble along the way, so I hid your Share with the original Will in the Likelihood we ever need the old Man's Signature again. The Locket's here too. I want it kept, no matter what you think. There is no one left to know of it's Significance, at any Rate. I'll recover it from you when all this is over, and include a Crate of Rum for the Inconvenience. Chin up Man! We're Home free! John.

Vance, I had to leave early. My Order requires a Report and there cannot be a Delay. I'll be waiting by the Tavern at the usual Time. Come with both pieces of the Map. Jing Lang

A letter to Lauren Prins, [sic] congratulating him on acquiring The Sage.

1. Cato, 35 years, superior carpenter and ship caulker.
2. York, 16 years, field hand.
3. Nero, 25 years, stone cutter.
4. Bess, 28 years, field cook, water carrier.
5. Esther, 31 years, midwife.
6. Gracey, 14 years, good house girl and child's nurse.
7. Anthony Morgan, about 30 years, fine engineer and field hand.
8. Sarah Morgan, 32 years, good field hand; tonsils occasionally inflamed. 9. Infant, 2 months.
10. Anthony, 3 years.
11. Stephen, 5 years.
12. Nace, 9 years.
13. Sophy, 12 years, likely.

You, Mr Thomas Stell, Ensign, stand charged for Dereliction of Duty. On Tuesday last you were tasked to deliver a Prisoner to the Church at the center of Kingston, but were discovered to be in a shameful and drunken State, having abandoned your Post. You are dismissed forthwith from Service, being no longer entitled to Pay or Protection from the Royal Navy.

Know all, by these Present, that I, Alvin of the Village of Grand Cayman, in consideration of the Sum of Forty-Two Reales in Hand, paid to me by Vargas of the Village of Grand Cayman, the Receipt of where I do acknowledge, have in turn sold and delivered in measured Weight One-Hundred-and-Thirty-Six Pounds of Mutton Snapper unto said Vargas. In witness whereof I have set my Hand the Fifth Day of May 1716.
Signed, sealed and delivered in the present of All and Sundry, viz. - Alvin of Grand Cayman

A debonair portrait of Julien Du Casse, the infamous mercenary. Hangs above the bed in the Mansion at Great Inagua.

A vivid portrait of Laurens Prins, the reprehensible slaver. Hangs in the hall of the Mansion at Great Inagua.

The schooner was a class of ship used as a general sailing vessel by both navies and civilian operators, providing light firepower and ample speed.

The brig was a class of ship bearing two square-rigged masts, and represented a compromise between larger, more powerful ships, and the faster, but less well-armed ones.

The man o' war was a type of large warship purpose built for warfare, boasting multiple gun decks, and crewed by heavily armed professional soldiers.

El Dorado was a brig that formed part of the Spanish Treasure Fleet. The fleet was destroyed in a hurricane, with the El Dorado its lone surviving vessel.

The Jackdaw was a brig captained by the pirate-turned-Assassin Edward Kenway, who named it after the small, swift bird of his native Wales. The ship was known as El Dorado before Edward and his future quartermaster Adéwalé captured it from its fleet.

The Royal Fortune was a man o' war captained by the pirate and Sage Bartholomew Roberts, who elected to keep and renamed it after he captured it as the Nosso Senhor da Compreensão from the Portuguese Navy.

The Ranger was a brig formerly owned by the pirate Benjamin Hornigold before he passed it on to his colleague, Charles Vane.

A miniature ship model of a Spanish Brig.

A miniature ship model of a Spanish Cutter.

A miniature ship model of a Spanish Schooner.

A miniature ship model of a Spanish Frigate.

A miniature ship model of a Spanish man o' war.

A miniature ship model of an English Brig.

A miniature ship model of an English Cutter.

A miniature ship model of an English Schooner.

A miniature ship model of an English Frigate.

A miniature ship model of an English man o' war.

A miniature ship model of the El Dorado.

A miniature ship model of the Jackdaw.

A miniature ship model of the Revenge.

In the Americas, the term ‘black panther’ generally refers to a melanistic jaguar. They are not a separate species, but a color morph of the spotted form. Black jaguars form less than ten percent of jaguars. Black jaguars can be found in Isla Providencia and Pinos Isle.

The cat is a small carnivorous mammal with a flexible body, sharp claws, and quick reflexes. Cats have long been domesticated, and are favored as pets for their affectionate independence, and playful natures. Sailors often keep cats aboard ships to deal with rats and other vermin.

The Crocodile is a large, tropical-dwelling tetrapod. Crocodiles can measure up to 15 feet long, weigh 2000 pounds, and live to be 70 years old. This prehistoric-looking predator preys on birds, fish, insects and other reptiles. Crocodiles have been known to indulge in cannibalistic behaviour. Because of this, they live in groupings of the same size. Not to be confused with alligators, crocodiles are bigger, lighter in color, and have narrower snouts. Although known to attack humans, the crocodile is more likely to flee than to react aggressively when approached. Crocodiles are most commonly found in Nassau, Long Bay, and Matanzas.

Deer are large hoofed ruminants notable for having two large and two small hooves on each foot. Males have antlers while the females do not, with the exception of a single species where the females also grow antlers. Deer are selective feeders, eating plant food low in fiber content and high in protein such as young grass, herbs, woody shoots, and bark. Various subspecies of deer can be found in the Caribbean bioregion. The red brocket deer, for example, is found in Trinidad and Tobago and the Key deer, introduced by colonists, inhabits the Florida Keys. Deer are most commonly found in Kingston, Salt Lagoon, and Santanillas.

Frigate birds are large seabirds with long wings, forked tails, and slender bodies. They generally inhabit tropical and subtropical oceans, often nesting on remote islands. Frigate birds are skilled fliers, and are known to steal food from other seabirds.

Found across the world in tropical and temperate waters, the hammerhead's unusual head shape gives it increased sensory ability to detect its prey. The hammerhead does not attack humans, although it can be lethal if provoked. Hammerhead sharks can be found in the Eleuthera and Gibara regions.

Considered one of the loudest animals on earth, the small-sized Howler Monkey generates a siren-like howl that can be heard from a distance of 3 miles (5km). They are not aggressive and are popular as pets in The West Indies. Howler monkeys are most commonly found in Kingston, Cape Bonavista, and Long Bay.

The hutia is a large rodent unique to the Caribbean basin which varies in size, and can form distinct species from island to island. Hutias are often hunted by locals to be eaten in a spiced stew. Hutias are most commonly found in Cayman Sound and Long Bay.

Iguanas are large, herbivorous lizards found throughout the Caribbean islands. The common iguana eats only leaves, flowers and fruit. Despite their at times fierce appearance they are not aggressive, and typically flee when threatened. However, they can lash their tails and bite if provoked. Iguana are found in Great Inagua, Andreas Island, and Abaco Island.

The largest feline in the Western hemisphere, the jaguar is distinguished by its compact and powerful build, its agility, and its unique killing method of biting directly into the skull to pierce the brain. The Mayans believed that the jaguars could carry messages to and from the afterworld. Jaguars are most commonly found in Cape Bonavista, Long Bay, Tulum, and Principe.

Although related to sharks, manta rays are harmless. They can be quite large (up to 30 ft (9m) wide) and feed on small fish and plankton, funneling food into their mouth using cephalic flaps extending from the eyes. Manta rays, which are found all over the world, have the unique ability to leap from the water into the air to escape attackers.

Monkeys in the Caribbean are primarily an introduced African species called the green monkey, although up to the 17th Century these still shared territory with the now extinct Jamaican monkey. Both species were omnivores that ate a variety of foraged foods including fruit, seeds, flowers, insects, and smaller animals like frogs and birds. Monkeys were viewed as pests by farmers as they continually raided crops, but were favoured by locals and sailors who adopted them as mischievous, intelligent pets.

The ocelot is a wild cat that typically has yellow fur with dark stripes in the manner of a jaguar. Ocelots are nocturnal and range from the size of domestic cats up to four feet (1.2 meters) in length. Ocelot hides are coveted by leather workers for their ease of working, patterned fur, soft texture, and durability. Ocelots can be found in Cumberland Bay and Abaco Island.

The Caribbean basin provides an excellent climate for both land and sea turtles. Turtles are reptiles with a hard, protective upper shell called a carapace. Although they are natural swimmers and can stay submerged for up to 7 hours while resting, turtles breathe air. Despite being awkward and slow moving on land, they go ashore to lay their eggs.

White coats in animals can be due to a specific genetic mutation or albinism. The genetic mutation that yields a white jaguar also results in a more aggressive animal, making them dangerous as well as rare. White jaguars can be found at Great Inagua.

The wild pig, or boar, is a large cousin of the domesticated pig covered by hairy bristles. They were introduced by Europeans to the Caribbean basin (Columbus himself brought eight pigs with him from Spain). Wild pigs flourished in the island environment and were hunted by sailors and pirates to provide salted pork on their voyages. Wild pigs are most commonly found in Nassau, Great Inagua, and Cape Bonavista.

So-called because of their short snouts and their tendency to head-butt prey, bull sharks are commonly found in warm, shallow waters. They are extremely aggressive and dangerous to humans. The females are larger than the males, and adults measure well over seven feet (2.15m) long. Bull sharks can be found in the Dry Tortuga, Gibara, and Punta Guarico regions.

Found throughout Central and South America, capuchin monkeys are small and highly intelligent. They eat almost anything -- nuts, fruits, small birds, frogs, clams, etc. Many pirates favored capuchins as pets. Capuchins can be found in Matanzas and Misteriosa.

The largest predatory fish in the world, the great white's lethal aspect is due to its nearly 300 serrated teeth arranged in rows. Great whites have been known to attack humans, but usually more out of curiosity than hunger -- "sample biting" and then releasing their victims. The great white reaches an average length of 15 feet (4.6m). Great white sharks can be found in the Cruz and Serranilla regions.

Known for emitting complex sequences of haunting moans, the humpback is a large whale that reaches up to 62 feet (19 meters) in length. They migrate from the poles to the equator seasonally and travel in pods. Humpback whales can be found in the Castillo De Jagua and Navassa regions.

Called the Grampus by sailors in the 18th century, the killer whale, or Orca, is part of the dolphin family. Known for their ferociously deadly predation, killer whales feast on seals, sea-lions and even other whales. They hunt in pods in the manner of wolf packs and are found throughout the world's seas. Killer whales can be found in the Cruz and Conttoyor regions.

Red howler monkeys can be located on Isla Providencia.

Born: 1692, Trinidad

Died: Unknown

Born to enslaved Ogoni parents in Yoruba, Adéwalé was sold to the owner of a prosperous plantation before his teens. He remained on this plantation, working the fields, until his mid teens, always scheming of ways to escape his predicament, but uneasy with the prospect of living life as a fugitive.

Then fortune struck, giving Adéwalé the sign he needed. At some point near his 16th birthday, a group of buccaneers raided the plantation, robbing it of raw cane, refined sugar, and as many reales as they could find. Seeing in this an opportunity, Adé grabbed a crate of sugar and hauled it aboard one of the longboats the buccaneers had rowed ashore. Surprised to see a slave among them, the buccaneers were nevertheless thankful for the aid, and welcomed Adé among them.

Adé sailed with this first group of men for many years, quickly learning the ways of a seaman, grateful for the chance to develop his own skills and chase his own passions. And though his life among buccaneers was not free of the usual bigotry of the era, Adé found the prejudice to be more confrontational than restrictive.

In 1715, misfortune struck a cruel blow when the ship Adé was aboard, struck a shallow sandbar near the port of Havana. The buccaneers—mostly British at the time—tried desperately to free the trapped vessel, but after catching sight of an approaching Spanish Galleon, abandoned ship only to be torn apart by schools of circling bull sharks. Adé made peace with his fate, and stood his ground.

Taken to Havana for questioning and inspection, Spanish authorities eventually decided to send Adéwalé to Spain, where they felt he would make an excellent interpreter, owing to his fluent command of Spanish, English, and French. Some weeks later, they loaded him into of the Galleons that made up their perennial treasure convoy, en route to Seville.

Born: 1660s, Yucatan Peninsula
Died: c.1745, Yucatan Peninsula Named for the Mayan god of hunting, Ah Tabai's given name remains a mystery, and very little is known about his earliest decades. The only child he is known to have fathered died before the age of ten. What little else we know about him comes from his own mouth; from the stories he told those who knew him. When speaking about his own past, he avoids personal details in favor of abstractions and hints. He frequently speaks of his love and admiration for the tragic history of his people, and used these stories to illustrate the complex intersections of cultures and religions, frequently pointing out the fact that "From within and without come enemies and allies alike. Nothing in life is guaranteed, except surprise..." It is not known how early Ah Tabai acquired the title of Mentor, nor how large his impact was on the Assassins of the West Indies. However, that he maintained semi-regular contact with the Assassins in the British colonies to the north, in various parts of Europe and Africa, and in China. He was instrumental in opening his branch to men and women from all walks of life - mostly Europeans, Africans, and those Native to the area. As a native Mayan himself, rumors and stories of the ancient Observatory were not foreign to Ah Tabai. So when in 1713 rumors of a new "Sage" began to surface, Ah Tabai took it upon himself to locate the man, believing the Assassins should be the protectors of the ancient and mysterious place. He sent word far and wide to as many Assassin outposts as possible, hoping their network of spies and informants would lead them to their prize. But after two years, there was no word. Then, in early 1715, an experienced British Assassin named Duncan Walpole arrived at Ah Tabai's encampment, initially expressing a desire to train under the Mentor directly. Ah Tabai found the request odd but flattering, for Walpole had already achieved a level of Mastery few assassins ever reached. After many months of intensive training, Ah Tabai came to consider Duncan Walpole as one of his most trusted colleagues. Then in June of 1715, word arrived that the Templars had located and imprisoned the Sage on Spanish lands in the far south. Seeing an opportunity to cripple his arch-enemies, Ah Tabai entrusted Duncan Walpole with the task of rallying various Assassins around the West Indies and leading an assault on the Templar prison ship en route to Havana. Duncan Walpole agreed to this task... and was never heard from again. It was only after Edward Kenway's disastrous meddling in Havana that Ah Tabai was made aware of the full extent of Walpole's betrayal.

Born: 1702, Ireland
Died: Unknown Anne was barely a teen when she left her native Cork in Ireland for the British colonies, and by sixteen she was en route to West Indies at side of her new husband, Mr. Jack Bonny, a gentle but sturdy young man in his early 20s. The pair arrived in Nassau in April of 1716, settling down with an unclear idea of what shape their lives might take. Jack eventually found work on one of the small plantations there, while Anne cultivated her ability to loaf and daydream. Unfortunately, her beauty, aloofness, and complete indifference to propriety made her the object of more romantic attention than she had ever known or cared for. Within a year of arriving in Nassau, the Bonnys' marriage was in shambles, a union only in name. While Jack disappeared further into his work, Anne grew more confident and sociable, eventually taking a job as a barmaid at the popular Old Avery tavern in the center of Nassau. And though she took on a few lovers in the next few years, it was mostly out of envy and spite that the rabble of Nassau branded Anne a harlot and a tease. But with no high society to shun or shame her, Anne's desirability only increased on the strength of these rumors.

orn: 1680, England
Died: ???? Known variously by different sources as Thatch, Teach, Theach, Tache, Titche, Teatch, Tack, and more, we are fairly certain Edward Thatch was born in or around Bristol and took to the sea at an early age, most likely in his teens. It is also speculated that he arrived in the West Indies quite soon after leaving England. If this was indeed the case, Ed Thatch would have seen his fair share of the War of Spanish Succession, a protracted fight between most of the Empires of Europe that pitted Hapsburg Austia and its British ally against Bourbon France and Spain. In these early years, from 1700 to 1713, Thatch was a privateer or at the very least a merchant seaman, doing his part for the crown—Queen Anne at the time. But with the Treaty of Utrecht bestowing peace upon a troubled Europe in 1713, Thatch and his fellow sailors found themselves far from home and out of work. Thus, they turned to piracy as a means of sustaining themselves. In the ensuing years, Thatch befriended a captain named Benjamin Hornigold and soon after joined his crew as quartermaster, at some point between late 1714 and early 1716. Settling in Nassau, Thatch, Hornigold, and the rest of the "Flying Gang" as these pirates called themselves, began cooking up schemes far larger than most pirates of the era dared dream. Wanting nothing less than a country of their own, they worked to turn Nassau into a place of liberty and freedom for all who desired an escape from the bonds of imperial rule.

Born: 1693, Wales
Died: ???? Edward James Kenway was born on the 10th of March in Swansea, Wales, to Bernard Kenway of Manchester and Linette Hopkins of nearby Cardiff. By Edward's 10th birthday, his father had moved the family to a small farm just outside Bristol, a nearby port town in the southwest of England. This relocation had a depressing effect on young Edward's mood. He grew restless from a lack of contact with old friends and struggled to find an outlet for his limitless energy. By his teens he was spending more and more time in the city away from his farm, where the lure of excitement overrode prudence. By age sixteen, he had substituted a career as a successful farmer for a life of hopeless tomfoolery, frequently shirking his responsibilities to his family in favor of rough company. In late 1711, at the age of seventeen, Edward met Caroline Scott, a woman of modest but steady means. Their friendship began cautiously, as Caroline's hand had already been promised to the boorish son of a wealthy East India Company executive. But Edward's charms eventually won out, and he and Caroline were married within a year of their meeting; a union that angered her father, and got the whole of Bristol talking. In the earliest months of their marriage, Edward resolved to do well by his wife and provide for her as he believed a man in his position should. But his grandiose dreams and exaggerated opinion of himself prevented him from taking immediate responsibility for their well-being. And after only a year, he had stumbled back into his worst habits - drinking, fighting and idleness. It was in this dark period that Edward revived an old idea of joining a privateering fleet sailing for the West Indies, with the aim of making war against the Spanish and collecting unchecked sums of gold and cargo. This, he told his wife, was their path to quick riches. Being a sensible and prudent woman, Caroline discouraged these fanciful ideas. By the summer of 1712, Caroline understood that her husband's departure was inevitable. She wanted no further part of Edward's reckless plan, and so left him to live with her parents. Stunned by this sudden turn, Edward was determined to earn his fortune fast and prove himself as capable as he always claimed he was. He left for the West Indies barely one month later, where he soon fell in with the privateer Benjamin Hornigold and his quartermaster, Ed Thatch. Edward spent the first half of 1713 sailing with these two seasoned sailors, on regular sweeps of the windward passage. But that year, fate threw him another upset. With the signing of the treaty of Utrecht, all hostile actions between the major empires came to an end and the prospects of British privateers dried up. Now poor, unemployed, and thousands of miles from home, Edward and his colleagues settled on the island of New Providence in the Bahamas to reconsider their options. These were fanciful days for Edward. He discovered in the small town of Nassau a life quite unlike that which he had left behind. The atmosphere of wild and noisy freedom in this small stateless encampment overwhelmed and captivated him. The drinking, the gaming, the women, the aimless desire to simply live as one pleased. And yet, as carefree as he was, his beloved Caroline was never far from his mind. If he could make something of himself in the West Indies—working a sugar plantation, perhaps—he might win her back after all his time away. But in absence of true conviction, habit takes hold fast; and it was only a matter of time before Edward set back out to sea with his mates, to live the life they knew best; no longer privateers—legal and sanctioned—but as pirates now, with nary a whit of loyalty to kin and country, earning his fortune by the sword and pistol, praying his end was never too near.

Born: 1682, Jamaica
Died: ???? Of the few infamous pirates to call the West Indies his birthplace, Jack Rackham was born in Jamaica at the height of Port Royal's boom as a den of scoundrels. This would likely explain his atrophied moral compass, for he was frequently drunk, rarely serious about anything, and always chasing women. He used his outrageous and offensive charm to keep out of most trouble. But a strategist and fighter he was not. Nicknamed "Calico" for his affinity for Indian and Asian prints, he was a terrible sailor and a worse pirate, given to flights of fancy and myopic ideas that served only himself, rather than solid strategic thinking. He was likely drunk for half of his adulthood, and had a weakness for women that trumped all basic needs, such as sleeping or eating. His disarming charm, dashing good looks, and his swift wit carried him far, but parties can only last so long before someone has to clean up after them.

Born: 1691, England
Died: ???? Daughter of Emmett and Elizabeth Scott, Caroline was born in Bristol, England, to a prosperous family of merchants and civil servants. Given a modest education by her father, she furthered her own studies in her own way, taking time to read as often as her familiar duties allowed. Splitting her time between this and helping her mother manage her father's affairs, she grew into a confident and level-headed woman with more skill and intelligence than her situation allowed her to exercise. Caroline first met Edward Kenway outside the Auld Shillelagh, in the aftermath of a drunken altercation. She had arrived to fetch one of her servants and there found Edward escorting the woman from the clutches of one of Bristol's more notorious cads. Thankful for his kindness, Caroline agreed to a second meeting on more equitable terms, hardly thinking a romance possible. And yet—against all odds—that is just what happened. Edward and Caroline grew quite close, and soon fell in love, quite much to the dismay of her father. Emmett Scott had already promised his daughter to the son of a wealthy East India Company executive, and made his displeasure apparent at every turn. But all his noise was to no avail. Caroline and Edward were married in 1712. For a time it seemed as though this odd pairing might produce a lasting union. But Edward's deep love for his wife was offset by his uncouth habits and reckless attention to responsibility. Not content to live a life of middle class drudgery, Edward dreamed large, and fixed on the idea that he could sail to the West Indies and fight as a Privateer against the Spanish. Or, barring that, buy some land and sow a sugar plantation. Caroline tried to dissuade her husband, but to no effect.

Born: 1680, England
Died: ???? A common refrain in any biography of a Golden Age Pirate goes something like this: "Very little is known about this man's early life..." And with Charles Vane it's no different. It is not known where he was born, or where he grew up, or when he first took to sea. But maybe that's just as well, for it further heightens the mystery of this strange, unstable man. Surely one of the most ornery and unstable of the "Flying Gang", the band of pirates who called Nassau their home for a time, Charles Vane began his career like most pirates of the era--honestly, as a privateer sailing for his King. Likely living in Jamaica in 1715, he was one of many aboard Henry Jennings' assault on a Spanish expedition to recover the gold from their ill fated wreck in 1715 off the coast of Florida. Barely a year later it had become impossible to keep up honest work as a privateer, as British Governors were skittish about breaking the terms of the Treaty of Utrecht, which called for a cessation of all aggression between the major empires. Having few other options, Vane sailed to Nassau where many of his former colleagues were now living. Quick to anger and ferociously mean, Charles Vane quickly earned himself a reputation as a difficult captain to sail under. At some point in 1717 or 1718, an old friend, "Calico" Jack Rackham joined his crew as quartermaster. The two remained partnered for some time, living and working out of Nassau with the likes of Benjamin Hornigold, Ed Thatch, and Henry Jennings.

Born: 1695, England
Died: ???? Even though not yet out of his teens, James Kidd was a cocky and confident lad with a brashness cultivated to counter his youth. He claimed to be the bastard son of the late William Kidd, the infamous privateer-turned-pirate who was captured and hanged by British authorities in 1701. Although James had no proof of this connection, his mother always insisted on it, claiming that she spent a single "panicked night of passion" with Captain Kidd just before his departure from London in 1695. Growing up fatherless and with a spendthrift mother did little to improve his prospects at leading a normal life, and at the age of 12 he found employment aboard merchant vessels sailing between the British colonies in North America and the West Indies. By the time he was 17 he called Jamaica his home, where he further honed his skills as a sailor here. Although he never sailed with the likes of Ben Hornigold, Ed Thatch, or Edward Kenway, James was among the first sailors to settle in Nassau, and was a central figure in its development as a pirate republic.

Born: Unknown, England
Died: ???? Of all the infamous West Indies pirates, Mary Read stands out as one of the most mysterious and inscrutable. No one is sure when she was born, with most speculation ranging over almost a decade, between 1685 and 1695. According to Charles Johnson—a frequently unreliable source—her mother began dressing Mary in boy's clothes from a very early age, with the hope of passing her off as another man's son. In her teens, Mary evidently harnessed her skill for disguise to secure a job aboard a ship. Taking to sea, she worked her way forward until she found a position in the British Navy. Still disguised as a man, she saw action in battle, though owing to the conflicting reports of her birth, which battle is uncertain. It was during these skirmishes that Mary met her first husband—so the author of the "General History of Pyrates" claims—a Flemish soldier who had evidently fought beside her. But this union was not fated to remain intact, as Mary's husband was killed soon after their marriage. With few reasons to remain in Europe, Mary sailed for the West Indies. It is unclear what transpired in the years following, but it is almost certain that she resumed the practice of dressing as a man. It is also assumed Mary continued working aboard ships, improving her skills as a sailor and swordsman. By 1715 or 1716, it was likely she had visited her fellow sailors in Nassau, though perhaps not for the same reasons...

Born: 1695, Cuba
Died: Unknown Born in Cuba, Assassin bureau leader Opía Apito was raised Taíno, among her mother's people, never knowing her father, a Spaniard. At twelve, her village was raided by the Spanish. Most of her community was kidnapped and killed. But Opía, the lone free survivor, fought and ran. She survived in hiding for close to a decade. Much of what we know of Opía is inseparable from legend. Her name, possibly self-given, is an amalgam of the Taíno words for "eternity" and "ghost." She claimed to be a direct descendant of the warrior Hatuey, who stood against the Spanish in the 16th Century. She was guided throughout her life by the mantra, Aji aya bom—better dead than a slave. In her early twenties, she was hired by the Assassins as a guide, and was soon adopted into their ranks. She delighted in a characteristic Taíno approach to strategy: preferring to harm the enemy by taking something from him in battle, that he might live to notice it missing. But as an Assassin she did not shrink from violence. True to her name, once promoted to Assassin Bureau leader, she built an agile and highly effective "ghost" bureau near the Cayman Islands, with virtually no physical footprint to speak of. We might regard it today as an early example of a terrorist cell, but she left no records and no descendants, and until now, history has held no record of it.

Born: 1688, Scotland
Died: Unknown Born in Scotland, Rhona Dinsmore was made for adventure. After suffering the lows of a troubled household–an absent father and a drunkard of a mother–Dinsmore left her home in Glasgow in her mid-teens. At nineteen, she found work amongst merchants in Bristol and remained at that post for nearly two years. By twenty-one, Dinsmore was trapped in a terrible marriage. She fled again and sought refuge in Boston, where she remained for six months, before moving on to the warmer climes of Jamaica. There she found it exceedingly difficult to find work among farmers, and finally took to the sea, ultimately finding her calling within the Assassin Brotherhood.

Born: 1688, Barbados Died: ???? Born into plentitude and wealth on Barbados, Stede Bonnet seemed destined for a life of pleasure and ease. The son of a successful and influential plantation owner, his early life was marked by tragedy when his parents died suddenly, leaving seven year-old Stede orphaned and in a perpetual state of melancholy. His inheritance of some 400 acres of land softened the blow caused by the loss of his parents, and by the time Stede was in his late teens, he had already restored the sugar plantation to a profitable state. He married young and set about starting a family as soon as possible, but owing to what some called a "disorder of the mind" he never found solace or comfort in these domestic trappings. To further complicate his unease, his firstborn son died in infancy, further amplifying his grief and stiming his restlessness. As a means of coping, he dreamed of going to sea and sailing about the world, meeting people, living life as a man free of the obligations thrust upon him. When Bonnet's ship was apprehended by the British Navy on suspicion of piracy, he was rescued by the pirate Edward Kenway who, with the help of Blackbeard and others, eventually influenced the affable and impressionable merchant into going on the account himself.

Born: 1688, England
Died: Unknown Upton Travers was born in England, in 1688, two years ahead of his brother, Vance Travers. Together, they traveled to the West Indies in search of their fortune. There they established a smuggling business, which they used to fund their growing involvement with the Assassin brotherhood. Although Vance was the more charismatic of the two Assassin brothers, Upton made up for it with his measured, sensible responses to life's challenges. However, every man has a breaking point, and Upton found his after Vance took up with the Chinese "Pirate Queen," Jing Lang, a Templar, and sought to steal the treasure on which they had staked their retirement before finally attempting fratricide. Depressed, Upton turned to alcohol, which may have been a factor in his retaliation. He ultimately had both Jing Lang and his brother dispatched with the help of Edward Kenway.

Born: 1682, Wales
Died: ????

Originally hailing from Wales, little is known about John Roberts, the real name of the man who would come to be known as "Black Bart" long after his death.

Most assume he went to sea at a very young age -- at 13 or so -- but there is no record of him in any historical documents until his noted appearance in 1718 aboard a merchant's ship, Barbadian in origin. Just a year later Roberts was pressed into piracy by the notorious Howell Davis while working aboard a slave ship under Captain Abraham Plumb. Though Roberts had likely not gone to sea with the intent of becoming a pirate, when the opportunity thrust itself upon him, Roberts was reported to have said 'A merry life, and a short one shall be my motto.'

A few months later Davis was killed in an ambush on the Portuguese Island of Príncipe, and Roberts was swiftly and unanimously elected to replace him. This was surely a testament to the man's natural charisma and leadership, for he had been a pirate only a few months. It was at this point he took the name "Bartholomew", likely naming himself for the infamous Bartholomew Sharpe, a pirate of some renown who had disappeared just two decades earlier.

One of the most intelligent and strategic pirates of the Golden Age, Roberts was a sturdy man, known to dress in fine clothes. Handsome, and carrying himself with a dignified but unpretentious air, he had dark hair to match his dark complexion, likely set from the almost two decades he had spent at sea. He often carried numerous pistols, each tied to one end of long silk sashes, which he kept slung over his shoulder.

Roberts' tactical ideas were usually radical, but thoughtfully considered. He never jumped into any scheme rashly, though his ideas seemed almost suicidal to those unacquainted with his methods. Ultimately responsible for the theft of around 400 ships in his three-year career, he bested every other pirate of the era by a factor of ten times or more, although it must be said that at least half of these boats were small periaguas and the like.

Born: Mid-1680s, England
Died: ???? Benjamin Hornigold was likely born in Norfolk, England. The first recorded instances of him are of his early exploits as a pirate in the West Indies around 1713-1714. Hornigold was one of the earliest pirates to emerge after the end of the War of the Spanish Succession, and one of the many hundreds of privateers who were left without gainful employment in the ensuing peace. Like many other British mariners, he spent much of his time in the Bahamas, eventually settling in Nassau. It was from there he launched his career as a full-fledged pirate, though he likely thought of himself as a privateer--in his earliest years, at least. A skilful sailor and strategist, Hornigold lacked some of the ruthlessness required to be a truly successful pirate, and until 1716, refused to attack English ships out of a sense of loyalty to his home country.

Born: Unknown
Died: Unknown Almost nothing is known about El Tiburón "The Shark" outside of his service as the loyal, mute bodyguard of Laureano de Torres y Ayala, the Grandmaster of the Caribbean Templars and the Governor of Cuba. The Shark's penchant for medieval armor and brutal violence cut a swathe of fear through Havana, leaving citizens and soldiers alike quivering in his blood soaked wake.

Born: 1682, England
Died: 1717, West Indies Hilary Flint was born to an aristocratic family, the youngest of three boys. The black sheep of the family, he sought solitude in his studies. Immersing himself in math and sciences, Flint discovered an abiding interest in explosives, earning him the label of "problem child". To correct his course, his parents enrolled him in military school, where he quicklyexceeded their expetations, working his way into the hearts of both teachers and students, as well as a few secret societies. After graduation, his connections and easy manner earned him access to Templar ranks where his obsession with firearms made him an important asset. Records reveal an ongoing relationship with Assassin Rhona Dinsmore, the full nature of which is uncertain. She vanishes from record after Flint's death at the age of 35.

Born: 1686, China
Died: 1717, Nassau Born to Chinese rebels, Jing Lang came into the world fighting, but survived to become a skilled diplomat with a flair for languages and a taste for discovery. Ambitious, Lang married the son of a General in the Qing dynasty, joining the Templar order, but severing ties with her family in the process. She served as a diplomatic advisor, until a shift in political tides provoked her escape into piracy. Over the next decade, she crossed every sea, developing a reputation for brutality that preceded her into most conflicts. In the West Indies, she fell under the spell of a rumored cache of treasure, and feigned a romantic relationship with one-time Assassin Vance Travers to gain access to it. She might have been successful had it not been for Travers' brother, Upton, an Assassin who schemed to have her killed, betraying his brother in the process. She died at the age of thirty.

Born: 1682, France
Died: ???? Nephew of the buccaneer Jean du Casse, Julien was born in Montpellier, France. He took after his uncle's example and took to sea at a young age, eventually joining him in a few skirmishes during the War of the Spanish Succession. Fighting on the side of the French, and by proxy, on behalf of King Philip of Spain, du Casse's skill as a gunner improved rapidly, even as he grew wildly disillusioned with the monarchy and its obsession with lineage and breeding over raw talent and skill. In 1704, ordered by his superior officers to join his uncle and hundreds of French troops in what would become known as the Battle of Vélez-Màlaga, du Casse opted instead to desert his post and seek his fortunes in the New World. At first he threw in with slave traders in Africa, and for a year made a modest profit off the venture. But he was never comfortable with the cruelty and detachment the job required, and so departed for the West Indies in search of yet another vocation. For the next 10 years, du Casse roamed the West Indies as a hired gun, working for whomever had the coin and confidence to pay him. Ever prizing the value of intelligence and skill over mere reputation and breeding, du Casse, eventually found his way into the company of Laureano Torres of Cuba, in whom he found a friend and confidant...

Born: 1675, England
Died: 1715, Kingston Born to an upper class family and educated in boarding schools from age five, Kenneth Abraham learned to fight for himself at an early age. Upon graduation, he entered the army and rose through the ranks, finally meeting the rank of Commander. His embrace of order and disciple drew him into the fold of the Templar Order, which offered him influence beyond that offered by his military career. From the age of thirty, he ascended its ranks in parallel to those of his military career by devoting himself to the promotion of order and peace. In 1715, the Assassin Anto infiltrated a Ball held by Abraham on his plantation, together with the pirate Edward Kenway. There, Abraham was assassinated by the pair, confronted in his final moments by the nemesis he had tried and failed to defeat. He remained, until his death, determined to rid the world of unpredictable and disorderly elements.

Born: 1645, Cuba
Died: ???? Born in Havana, but raised in Madrid, Spain, Laureano was of noble stock, the son of Tomas Torres y Ayala and Elvira de Quadros Castellanos. He joined the Spanish army in his late teens, and was later appointed as the governor of Spain's territories in Florida, a post he held from 1693 to 1699. He then returned to Europe to participate in the War of the Spanish Succession. In 1708, Torres was appointed as the governor of Cuba, a post he held for three years until he was accused of and arrested for corruption. He was acquitted of these charges, however, and managed to win a re-election bid in 1713. During his time in Cuba, he made many lasting improvements to the city, fortifying the island's defenses and introducing the production of tobacco there. He remained Governor until 1716, after which point he retired and devoted his life to charitable functions, such as building hospitals.

Born: 1630s, Amsterdam
Died: 1717, Kingston Laurens Prins (often anglicized as Laurence Prince) was a Dutchman from Amsterdam who spent the majority of his life in and around the West Indies. Operating out of Port Royal, Prins saw an incredible amount of action and adventure in his long life. Sailing as a privateer in the early days of the Golden Age of Piracy (1650s) he developed a reputation for courage fighting the Spanish on behalf of the British crown, sometimes bearing a letter of marque, often without. He even played a pivotal role in Sir Henry Morgan's infamous raid on Panama in 1671, for which he was roundly celebrated. Prins eventually retired from privateering and settled in a large acreage of land in Jamaica. Around this time he entered into the slave trade as a means of bolstering his wealth, an occupation he pursued well into his seventies. In 1717, his flagship slave galley, The Whydah, was attacked and captured by the pirate "Black Sam" Bellamy. He managed to survive the encounter, and fell back into his old occupation until his death some months later.

Born: 1689, Spain
Died: 1715, Pinos Isle Born in Spain, Lucia Márquez never knew her father. By the age of twelve she was supporting herself and her sisters on the streets, begging, borrowing, and stealing anything she could, all the while developing the skills of a master thief. At the age of seventeen, she was caught stealing a horse belonging to a high-ranking Templar, and wisely opted for training over jail time. The Templar life gave Marquez the focus she needed and she never found herself at a lack of challenge or adventure. She died at the age of twenty-six on Pinos Isle, wise beyond her years, on the order of the Taino Assassin, Opía Apito.

Historic archives contain scattered references to individuals known as "Sages", but they are few and far between. Each citation seems to refer to a different person living in a vastly different time and location. The earliest example was found in a Sumerian clay tablet in cuneiform script, while the latest survives only as a footnote in one of Laureano Torres's own journals, dated January 1704. In all – according to exhaustive research – seven different "Sages" seem to have graced the world's stage in the past twelve hundred years. But the real number is likely higher. Perhaps, the strangest aspect connecting each of these various sightings is the fact that, in every case, visual descriptions of each Sage are remarkably similar. So similar, in fact, that one wouldn't be faulted for assuming they ware talking about a single, immortal man. However, in two of the seven citations, explicit mention is made of their death and burial. Is this therefore some bizarre form of reincarnation? Or some simpler explanation that is presently unknown? More research is required.

Born: 1690, England
Died: 1717, Nassau Born in England, the passionate, creative, yet incredibly gullible Vance Travers, found a life for himself amongst the Assassin's Brotherhood in the West Indies, where he ran a successful smuggling enterprise, with his older brother, Upton. Business took a turn for the worse after he met and fell in love with the Templar, Jing Lang, who persuaded him to divulge knowledge of the location of buried treasure with which he and Upton planned to fund their retirement. Paranoid, Travers developed delusions that his brother plotted to steal his treasure and Jing's heart. He broke from the Creed and, after a failed attempt at fratricide, was killed by Edward Kenway.

Born: 1679, England
Died: ???? Woodes Rogers was born into money, to a seafaring family with deep roots in both Poole and Bristol, England. His early life was a picture of industriousness and ambition, and by the age of 18 he was an apprentice Mariner. Upon his father's death at sea in 1706, Woodes inherited his family's prosperous shipping company, which he took to managing with great passion. Between 1704 and 1707 Rogers' fortunes and family grew, and by the time he was twenty-seven his marriage to Sarah Whetstone had produced one son and two daughters. By the end of 1707, however, his business had suffered great losses by raiding French forces, giving Rogers the idea to recoup these dreadful losses himself. Knocking about Bristol in search of a partner for this endeavor, he soon found himself in the company of William Dampier, an old friend and unlucky Captain who suggested setting out on a privateering expedition, one that would range far and wide about the New World. In 1708, Rogers made the necessary arrangements and set out as Captain of his own vessel, on a difficult voyage that would last over three years. Along this course Rogers met with many successes and failures. In 1709, off the western coast of South America, he found and rescued a marooned sailor by the name of Alexander Selkirk, a sailor who had spent nearly 4 years living in isolation and who would serve as the inspiration for the book "Robinson Crusoe" just a few years later. Soon after Selkirk's recovery, Rogers' fleet engaged an enemy vessel in open combat—a skirmish that earned him a pistol shot to the left side of his face and a mangled heel. Neither wound was enough to remove him from command however, and he continued serving as captain until his return to England in late 1711. To commemorate this return, he had an operation to remove the offending bullet from his upper palate. Now in poor health but high spirits, he set about writing his memoirs. Upon their publication a few years, they were an immediate success, and proved a great source of income. But this brief glory was offset by the sudden death of his son, a tragedy compounded some months later by his wife's decision to leave him. Also at this time, Rogers was sued by former shipmates for allegedly hoarding goods and money plundered from enemy vessels. Rogers assembled a defense, but lost the case. In 1713, itching to return to sea, he organized passage to Madagascar claiming to be a merchant in the slave trade, but with the intended purpose of reconnoitering the rumored pirate colonies established there. When he arrived in Madagascar after months of hard sailing, he found that the legends of the pirate town "Libertalia" had been exaggerated one-hundredfold. The pirates in Madagascar were sickly and few and desperate for help. After spending just a few months here, Rogers set sail for England, a failure in his own mind. And yet, never one to give up hope, Woodes Rogers reoriented his attentions to the West Indies, eventually lobbying King George for a commission to hunt pirates in the Caribbean. On this score, he succeeded. After a few diligent years of making his case, King George appointed Woodes Rogers as the Governor of the Bahamas. Now, at last, he would make his mark, and bring justice to a land where chaos had taken root...


An incomplete audio clip from The Devils of the Caribbean Podcast reconstructed from recovered files.

An audio message from Ego, easily intercepted by the Dark Animus with no need for further decryption.

In it, she warns the nascent Eagle that she knows of his every movement within the mainframe, threatening to pierce him clean from the sky.

Audio memory obtained from an Animus memory fragement in which Sebastían Vizcaíno recovers from wounds sustained during a confrontation.

An audio file for a guided wellness meditation.