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{{Era|Memories|ACMir}}
{{Era|Memories|ACMir}}
{{Spoilerhd|18 February 2026|[[Valley of Memory]]}}
{{Imageneed|[[Valley of Memory]]}}
{{Imageneed|[[Valley of Memory]]}}
{{Memory Infobox
{{Memory Infobox
|name=Valley of Memory
|name=Valley of Memory
|image=
|image=
|description=''Basim must look into the past if he is to uncover the fate of Ishaq.''
|description=''[[Basim ibn Ishaq|Basim]] must look into the past if he is to uncover the fate of [[Ishaq ibn Khalid|Ishaq]].''
|appearance=''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]''
|appearance=''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]''
|type=Main
|type=Main
Line 15: Line 14:
|concurrent=
|concurrent=
|source=[[Basim ibn Ishaq]]
|source=[[Basim ibn Ishaq]]
|location=[[Baghdad]], [[Abbasid Caliphate]]<br>AlUla, Abbasid Caliphate
|location=[[Baghdad]], [[Abbasid Caliphate]]<br>[[Al-Ula]], Abbasid Caliphate
|date=860s
|date=860s
}}
}}
Line 21: Line 20:


==Description==
==Description==
A street child is sent by [[Dervis]] to [[Harbiyah bureau]]. The kid's orders are to contact Basim and deliver him a message. He needs to go to talk with his old friend as he has very important things to share.
[[Dervis]] has interesting information to share with Basim.


==Dialogue==
==Dialogue==
Having rushed over from the [[Harbiyah bureau]], Basim entered Dervis' shop.
*'''Dervis:''' ''Basim! Finally.''
*'''Dervis:''' ''Basim! Finally.''
*'''Basim:''' ''Have you missed me that much?''
*'''Basim:''' ''Have you missed me that much?''
*'''Dervis:''' ''I have something to show you.''
*'''Dervis:''' ''I have something to show you.''
Dervis hands Basim what it appears to be a small art slab depicting a man, a group of people, the {{Wiki|Great Mosque of Samarra}}, and a little kid.
Dervis handed Basim a painted tile that depicted a man in blue clothes with a small boy, to whom he gave a [[wood]]en [[horse]] toy, and an inset painting of the man overseeing a group of people and the {{Wiki|Great Mosque of Samarra}}.
*'''Basim:''' ''Where did you find this?''
*'''Basim:''' ''Where did you find this?''
*'''Dervis:''' ''A Bedouin merchant passed through, selling some items. Most stolen, I suspect. But this painting caught my eye. It reminded me of your brooch.''
*'''Dervis:''' ''A {{Wiki|Bedouin}} [[merchant]] passed through, selling some items. Most stolen, I suspect. But this painting caught my eye. It reminded me of your brooch.''
*'''Basim:''' ''Samarra...''
*'''Basim:''' ''[[Samarra]]...''
*'''Dervis:''' ''Do you think [[Ishaq ibn Khalid|your father]] painted it?''
*'''Dervis:''' ''Do you think [[Ishaq ibn Khalid|your father]] painted it?''
*'''Basim:''' ''He and I loved this house deeply... Where did the Bedouin find it?''
*'''Basim:''' ''He and I loved this house deeply... Where did the Bedouin find it?''
*'''Dervis:''' ''He said he bought the painting in AlUla, from a notorious peddler of stolen goods.''
*'''Dervis:''' ''He said he bought the painting in [[Al-Ula|AlUla]], from a notorious [['Abis|peddler]] of stolen goods.''
*'''Basim:''' ''AlUla? When I was a boy, my father read me stories of that ancient land and its mysterious monuments... He said we would go there together, when I was old enough to make the journey. I have not seen my father in many years. Not since the day he was exiled by the Khalifa. The day he left me behind.''
*'''Basim:''' ''AlUla? When I was a boy, my father read me stories of that ancient land and its mysterious monuments... He said we would go there together, when I was old enough to make the journey. I have not seen my father in many years. Not since the day he was exiled by the [[Al-Mutawakkil|Khalifa]]. The day he left me behind.''
*'''Dervis:''' ''Sometimes the past chases us.''
*'''Dervis:''' ''Sometimes the past chases us.''
*'''Basim:''' ''Dervis, what if my father is still alive? I must go to AlUla.''
*'''Basim:''' ''Dervis, what if my father is still alive? I must go to AlUla.''
*'''Dervis:''' ''You will likely be crossing a desert to visit a grave... Still, I understand your need to make the journey. I know the place quite well, having previously travelled there on matters of commerce...''
*'''Dervis:''' ''You will likely be crossing a {{Wiki|Arabian Peninsula|desert}} to visit a grave... Still, I understand your need to make the journey. I know the place quite well, having previously travelled there on matters of commerce...''
*'''Basim:''' ''You will accompany me, then?''
*'''Basim:''' ''You will accompany me, then?''
*'''Dervis:''' ''Whatever you face, Basim, I will not let you do so alone. Now, are you ready to uncover the truth about your father?''
*'''Dervis:''' ''Whatever you face, Basim, I will not let you do so alone. Now, are you ready to uncover the truth about your father?''
*'''Basim:''' ''I am ready.''
*'''Basim:''' ''I am ready.''
With a new outfit, provisions, and [[Nehal|a friend]] waiting in Baghdad, Basim and Dervis set off on their journey to [[Al-Ula]]. They travel by day and rest by the warm flames of the campfires at night. Clinging to the promise of seeing his father once more, Basim holds in his hands the last memento he left him, while [[Enkidu]], his faithful companion, roams the surroundings.
With a new outfit and provisions, Basim mounted a [[camel]] and rode to meet Dervis, unaware that [[Nehal]] was watching his departure from the shadows. Together, he and Dervis set off for al-Ula, travelling by day and resting by campfires at night. Clinging to the promise of seeing his father once more, Basim held his father's last memento, while [[Enkidu]] soared in the skies above. After some time, they arrived from the north and saw the ancient tombs of [[Hegra]]. At night, Dervis and Basim settled into a travelers' camp. Basim mused aloud about his worries.
They arrive from the north, welcomed by the ancient tombs of {{Wiki|Hegra}}. At nightfall, Dervis and Basim settle themselves in a travellers' camp. Being so close and yet so far away, Basim can't help but think of the worst.
*'''Basim:''' ''I am not sure what scares me more, finding my father's resting place or finding nothing at all.''
*'''Basim:''' ''I am not sure what scares me more, finding my father's resting place or finding nothing at all.''
*'''Dervis:''' ''Remember, it is foolish to deny the past, yet also unwise to surrender to it. Better to face it, accept it... and move on.''
*'''Dervis:''' ''Remember, it is foolish to deny the past, yet also unwise to surrender to it. Better to face it, accept it... and move on.''
Line 48: Line 47:
*'''Dervis:''' ''It has been a long journey, Basim. Let us take the time to rest. We can go in the morning.''
*'''Dervis:''' ''It has been a long journey, Basim. Let us take the time to rest. We can go in the morning.''
*'''Basim:''' ''You are right... Tomorrow shall yield its answers, whatever they may be.''
*'''Basim:''' ''You are right... Tomorrow shall yield its answers, whatever they may be.''


==Outcome==
==Outcome==
Basim and Dervis travel to AlUla seeking Basim's father, Ishaq ibn Khalid.
Basim and Dervis travelled to al-Ula seeking Basim's father, Ishaq.


==References==
==References==

Latest revision as of 08:33, 10 May 2026

Where are the paintings?

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Valley of Memory was a virtual representation of one of Basim ibn Ishaq's genetic memories relived through the Animus.[1]

Description[edit | edit source]

Dervis has interesting information to share with Basim.

Dialogue[edit | edit source]

Having rushed over from the Harbiyah bureau, Basim entered Dervis' shop.

  • Dervis: Basim! Finally.
  • Basim: Have you missed me that much?
  • Dervis: I have something to show you.

Dervis handed Basim a painted tile that depicted a man in blue clothes with a small boy, to whom he gave a wooden horse toy, and an inset painting of the man overseeing a group of people and the Great Mosque of Samarra.

  • Basim: Where did you find this?
  • Dervis: A Bedouin merchant passed through, selling some items. Most stolen, I suspect. But this painting caught my eye. It reminded me of your brooch.
  • Basim: Samarra...
  • Dervis: Do you think your father painted it?
  • Basim: He and I loved this house deeply... Where did the Bedouin find it?
  • Dervis: He said he bought the painting in AlUla, from a notorious peddler of stolen goods.
  • Basim: AlUla? When I was a boy, my father read me stories of that ancient land and its mysterious monuments... He said we would go there together, when I was old enough to make the journey. I have not seen my father in many years. Not since the day he was exiled by the Khalifa. The day he left me behind.
  • Dervis: Sometimes the past chases us.
  • Basim: Dervis, what if my father is still alive? I must go to AlUla.
  • Dervis: You will likely be crossing a desert to visit a grave... Still, I understand your need to make the journey. I know the place quite well, having previously travelled there on matters of commerce...
  • Basim: You will accompany me, then?
  • Dervis: Whatever you face, Basim, I will not let you do so alone. Now, are you ready to uncover the truth about your father?
  • Basim: I am ready.

With a new outfit and provisions, Basim mounted a camel and rode to meet Dervis, unaware that Nehal was watching his departure from the shadows. Together, he and Dervis set off for al-Ula, travelling by day and resting by campfires at night. Clinging to the promise of seeing his father once more, Basim held his father's last memento, while Enkidu soared in the skies above. After some time, they arrived from the north and saw the ancient tombs of Hegra. At night, Dervis and Basim settled into a travelers' camp. Basim mused aloud about his worries.

  • Basim: I am not sure what scares me more, finding my father's resting place or finding nothing at all.
  • Dervis: Remember, it is foolish to deny the past, yet also unwise to surrender to it. Better to face it, accept it... and move on.
  • Basim: First, we go to the cemetery. If my father's grave truly lies there, I need to see it with my own eyes.
  • Dervis: It has been a long journey, Basim. Let us take the time to rest. We can go in the morning.
  • Basim: You are right... Tomorrow shall yield its answers, whatever they may be.

Outcome[edit | edit source]

Basim and Dervis travelled to al-Ula seeking Basim's father, Ishaq.

References[edit | edit source]

Assassin's Creed: Mirage memories
Main Quests
Prologue
The Master Thief of Anbar - A New Beginning - Taking Flight - Baghdad Bound
Harbiyah
Follow Nur's Lead - Contact the Rebels - Zeroing In - Jailbreak - A Delicate Alliance - First Order
Interlude
Old Wounds - Branching Out
Abbasiyah
Fire and Wisdom - House of Wisdom - Find the Missing Brother - Follow the Fiery Trail - Report to the Rafiq - The Great Symposium - A Job Well Done
Karkh
Coins and Daggers - Coin, Corruption and Tea - Of Toil and Taxes - The Toll of Greed - A Faceless Feather - Gilded Butterflies - A Grand End
Sharqiyah
Blood and Shadows - The Hunter (Like Father, Like Son) - The Raptor and the Demon - The Hunt (Bird Trap - To Catch a Demon) - The Chase - Den of the Beast - The Return
Round City
The Head of the Snake (The Fox and the Hunter - Judge and Executioner - The Servant and the Impostor) - One Final Counsel - The Serpent's Nest
Return to Alamut
The Last Journey - In Pursuit of Truth
Side Quests
Dervis' Artifacts - The Calling - Al-Jahiz's Lost Books
Contracts
Rebels
The Concubine - The State Official - The Weapons Dealer - The Slave Merchant - The Informant - The Slave Trapper
Scholars
The Satiric Poet - The Kidnapped Scholar - The Botanist - The Dancer
Dervis
The Boat Heist - The Bronze Mirror Heist - The Carolingian Coin Heist
Merchants
The Marked Coins - The Perfume Trader - The Traitor - The Trade Delegate - The Fake Message - Orion's Belt
Tales of Baghdad
Harbiyah
Holy Mission
Abbasiyah
Blade In The Crowd, Tool In The Shed - A Life's Work
Karkh
Leap of the Faithful
Wilderness
Treasure Hunt - Curse Of The Si'la'
DLC
The Forty Thieves
A Dance with Thieves - Secrets, Spoken and Unspoken - Meet the King
Valley of Memory
Main
Valley of Memory - The Ones Who Remain - Wares and Shadows - The Heart of Corruption - House of Memories - Tracks in the Desert - In the Vulture's Nest
Side
Stolen Goods
Tales of AlUla
Creative Interpretations - Obscure Deeds - The Sand Artist - Wine of the Bean
Contracts
Free the Animals - Managed Misfortunes - My Beautiful Bahja - Player of Games - Precious Bundle - To Save A Wedding