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Talk:Diego Vázquez

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This is the discussion page for Diego Vázquez.
Here, you may discuss improving the article.

Render[edit source]

If someone could render this image, that'd be awesome. Crookandcharlatan (talk) 10:05, September 16, 2013 (UTC)

Why? --Jasca Ducato Council Chamber Assassination record 10:17, September 16, 2013 (UTC)
Vazquez has no picture, concept art or otherwise. Slate Vesper (talk) 10:22, September 16, 2013 (UTC)
My fault, I was looking for an article named Diego Vázquez, as per the name given on the requested image. Still, I see nothing to say this is an official image, or the artist and employee of Ubisoft. --Jasca Ducato Council Chamber Assassination record 12:41, September 16, 2013 (UTC)
Borislav Mitkov is a Senior Concept Artist at Ubisoft Entertainment, and that's his DeviantArt page. Here's his LinkedIn page. Slate Vesper (talk) 12:47, September 16, 2013 (UTC)
[:File:Vazquez render.png|Good enough for me.] --Jasca Ducato Council Chamber Assassination record 13:15, September 16, 2013 (UTC)
Thanks, Jasca. I'll make sure to be more clear in the future about the image requests. Should we change the Vazquez article into Diego Vazquez by the way? Technically, Mitkov is an official source, but Vazquez is never referred to by his first name in the game. Crookandcharlatan (talk) 13:17, September 16, 2013 (UTC)
I'd say we leave it for now. It should be included in concurrent Encyclopedias if not in the one that's already been released, considering Ubisoft's move to make Liberation in HD for the current-gen consoles. Slate Vesper (talk) 13:20, September 16, 2013 (UTC)
The plan is unchanged - we wait for L:HD, then we get proper-res screens and renders. --Kainzorus Prime Walkie-talkie 13:28, September 16, 2013 (UTC)