Solenne Claux
Solenne Claux is a Lead Character Artist working at Ubisoft Annecy, and is best known for her work on the Assassin's Creed series, among which are Assassin's Creed: Brotherhood, Assassin's Creed: Revelations, and weapons design for Assassin's Creed III. Her areas of specialty are character art, model development and weapons artwork, all of which she has employed in creating artwork for the Assassin's Creed series.
For Assassin's Creed III, Claux worked mainly in the accurate creation of historical weapons, from design to integration into the game engine, texturing of certain characters and certain customs of modeling high definition garments.
Games credited[edit | edit source]
- Assassin's Creed: Brotherhood (2010) - Ubisoft
- Assassin's Creed: Revelations (2011) - Ubisoft
- Assassin's Creed III (2012) - Ubisoft
Trivia[edit | edit source]
- Claux is bilingual, being fluent in both French and English.
Gallery[edit | edit source]
The following gallery contains Solenne Claux's multiplayer development art for Assassin's Creed: Revelations.
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Developmental artwork of the Renegade
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Developmental artwork of the Ottoman Doctor
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Artwork designs for various daggers
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Artwork designs for various spears
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Developmental artwork for in-engine elements.
References[edit | edit source]
- Solenne Claux's official blog.
- Solenne Claux's profile on Blogger.
- Solenne Claux's showreel on Vimeo.