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Olivier Martin

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Olivier Martin is currently a concept artist and digital matte painter at Ubisoft Montreal. He is also a freelance digital matte painter at Rodeo FX. Other notable work he has done includes working as an art director on Prince of Persia: Forgotten Sands for Ubisoft, as well as an Assistant Art Director on Lost: Via Domus.

Biography[edit | edit source]

Martin was born and raised in Lyon, France, where he studied Traditional Visual Arts at the Emile Cohl School, though he has been living in Canada since 2004.

Credits[edit | edit source]

  • Piglet's Big Game (2003) - Disney Interactive Studios
  • Monster Hunter (2004) - Capcom
  • Tom Clancy's Rainbow Six: Lockdown (2005) - Ubisoft
  • Peter Jackson's King Kong: The Official Game of the Movie (2005) - Ubisoft
  • Tom Clancy's Rainbow Six: Vegas (2006) - Ubisoft
  • Lost: Via Domus (2007) - Ubisoft
  • Assassin's Creed: Lineage (2009) - Ubisoft
  • Prince of Persia: The Forgotten Sands (2010) - Ubisoft
  • Assassin's Creed: Brotherhood (2010) - Ubisoft
  • Assassin's Creed: Revelations (2011) - Ubisoft

Trivia[edit | edit source]

  • Martin was one of the artists at Ubisoft to have his artwork of the Assassin's Creed series to be featured in an international art exhibition.

Gallery[edit | edit source]

Assassin's Creed: Brotherhood[edit | edit source]

The following gallery contains concept artwork created by Olivier Martin for Assassin's Creed: Brotherhood.

Assassin's Creed: Revelations[edit | edit source]

The following gallery contains concept artwork created by Olivier Martin for Assassin's Creed: Revelations.

Assassin's Creed III[edit | edit source]

The following gallery contains concept artwork created by Olivier Martin for Assassin's Creed III.

External links[edit | edit source]

fr:Olivier Martin