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Kobe Sek
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Kobe Sek is a concept artist, modeler and Associate Art Director working at Ubisoft Singapore.
He has worked on numerous projects for Ubisoft, with some of his notable pieces manifesting themselves in the Assassin's Creed series, where his specialization lies in concept art, character design, environment design and digital illustration.
Games credited[edit | edit source]
- Ghost Recon Future Soldier (2009) - Ubisoft
- Assassin's Creed II (2009) - Ubisoft
- Assassin's Creed: Brotherhood (2010) - Ubisoft
- Prince of Persia: Forgotten Sands (2010) - Ubisoft
- Assassin's Creed: Revelations (2011) - Ubisoft
- Assassin's Creed III (2009) - Ubisoft
- Assassin's Creed IV: Black Flag (2013) - Ubisoft
- Assassin's Creed: Rogue (2014) - Ubisoft
- Assassin's Creed: Syndicate (2015) - Ubisoft
Gallery[edit | edit source]
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An image gallery is available for Kobe Sek
The following gallery contains concept art created by Kobe Sek for the Assassin's Creed series.
References[edit | edit source]
Categories:
- Development team
- Assassin's Creed II development team
- Assassin's Creed: Brotherhood development team
- Assassin's Creed: Revelations development team
- Assassin's Creed III development team
- Assassin's Creed IV: Black Flag development team
- Assassin's Creed: Rogue development team
- Assassin's Creed: Syndicate development team