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Khai Nguyen
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Khai Nguyen is an animation director and artist working with Ubisoft Montreal.
He has worked on numerous projects for Ubisoft, with some of his notable work being done on the Assassin's Creed series, where his specialization lies in animation, conceptual art, and environment concepts.
Games credited[edit | edit source]
- Prince of Persia: The Sands of Time (2003) - Ubisoft
- Prince of Persia: Warrior Within (2004) - Ubisoft
- Myst IV: Revelation (2004) - Ubisoft
- Prince of Persia: The Two Thrones (2005) - Ubisoft
- Tom Clancy's Splinter Cell: Double Agent (2006) - Ubisoft
- Naruto: Rise of a Ninja (2007) - Ubisoft
- Assassin's Creed (2007) - Ubisoft
- Assassin's Creed (Director's Cut Edition) (2008) - Ubisoft
- James Cameron's Avatar: The Game (2009) - Ubisoft
- Assassin's Creed III (2012) - Ubisoft
Gallery[edit | edit source]
The following gallery contains artwork created by Nguyen for the Assassin's Creed series.
Assassin's Creed[edit | edit source]
Assassin's Creed III[edit | edit source]
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Artwork of the Boston rooftops during the winter season
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Artwork of a naval battle
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Alternate artwork of a naval battle
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SEA ENGAGEMENT by Tri Nguyen
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Dawn Watch by Tri Nguyen
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Cold Ambush by Tri Nguyen
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Frontier Horizon concept art
References[edit | edit source]
- Khai Nguyen's professional profile on LinkedIn.
- Khai Nguyen's profile on MobyGames.
- An interview featuring Khai Nguyen.
- An article featuring Khai Nguyen's Assassin's Creed work.