User:Sol Pacificus/Sandbox
Assassin's Creed Sisterhood (AC Sisterhood) is a community initiative created by fans of the Assassin's Creed franchise with the aim to highlight women of the Assassin's Creed community, to achieve better representation for women and minorities in the gaming industry, and to establish a support network for women against workplace harassment.
Launched by Kulpreet Virdi in the summer of 2020, the movement came into being in the wake of a wave of allegations of sexual misconduct at Ubisoft, the company behind the development of the Assassin's Creed games. Alongside this followed revelations that the pivotal roles of female protagonists were repeatedly cut by executive editorial decisions, presumably in the belief that women are less marketable.
While the network strives to combat the subordination of women in both media and in the workplace, it has also been active in amplifying the voices of other marginalized groups, such as those from the LGBTQ+ community, speakers of minority languages, and other victims of abuse regardless of sex or gender. Its members have emphasized its desire for inclusivity and has disavowed any goal of subordinating men to women in turn, only seeking fair and equal treatment for women.
Goals
According to their website, AC Sisterhood espouses three core missions:[1]
- "to highlight, appreciate and support women in the Assassin's Creed franchise, the community and Ubisoft’s development teams"
- "to create a safe and empowering space for women and those who experience misogyny"
- "to push for meaningful change by way of better representation in the Assassin's Creed games, and for better treatment of women and minorities within the company"
These goals have been further expounded upon by community leaders like Kulpreet Virdi and Lorena in various interviews and in the Sisterhood's podcast AC Sisterhood Speaks!
Community-building is a central and invaluable aspect of the movement which serves as far more than just a forum. In Lorena's own words:
"I think that one thing people really overlook is that women need a place where they can be safe. . .And I think that's one thing that we have to put out there: that we are here to support one another and to protect one another and that if this does happen in the future, that they have allies that they can turn to to support them, to try to help them do the steps that need to be done to get some sort of closure or justice or to make sure that the people who has done the wrong things get the punishment they deserve."
History
Background
Activities
References
- ↑ "The Assassin’s Creed Sisterhood movement explained". #ACSisterhood. 28 February 2021. Accessed 13 January 2022.
Multiplayer Abilities
Brotherhood
Disguise
- Prerequisite:
- Duration: 15 seconds
- Cooldown: 60 seconds
- Long Lasting Disguise
- Prerequisite: Reach level 32.
- Duration: 20 seconds
- Cooldown: 60 seconds
- Strong Disguise
- Prerequisite:Cloak and Dagger challenge
- Rapid Reload Disguise
- Prerequisite:Clairvoyant challenge
Sprint Boost
- Prerequisite:
- Boost: 20%
- Duration: 5 seconds
- Cooldown: 60 seconds
- Long Lasting Sprint Boost
- Prerequisite: Reach level 34.
- Boost: 20%
- Duration: 6.5 seconds
- Cooldown: 60 seconds
- Strong Sprint Boost
- Prerequisite: Run for Your Life challenge
- Boost:
- Duration:
- Cooldown:
- Rapid Reload Sprint Boost
- Prerequisite: Power Through challenge
- Boost:
- Duration:
- Cooldown:
Smoke Bomb
- Prerequisite:
- Range: 3.2 meters
- Duration: 3 seconds
- Cooldown: 60 seconds
- Strong Smoke Bomb
- Prerequisite: Reach level 36
- Range: 4 meters
- Duration: 3 seconds
- Cooldown: 60 seconds
- Long Lasting Smoke Bomb
- Prerequisite: Smoke Screen challenge
- Range: 3.2 meters
- Duration: 4 seconds
- Cooldown: 60 seconds
- Rapid Reload Smoke Bomb
- Prerequisite: Cut Through the Fog challenge
- Range: 3.2 meters
- Duration: 3 seconds
- Cooldown: 50 seconds
Hidden Gun
- Prerequisite: Reach level 37.
- Hit 10% – 100%
- Focus Time: 1.5 seconds
- Cooldown: 90 seconds
- Deadly Gun
- Prerequisite:
- Hit 30% – 100%
- Focus Time: 1.5 seconds
- Cooldown: 90 seconds
- Quick Firing Gun
- Prerequisite: On the Fly challenge
- Hit 10% – 100%
- Focus Time:
- Cooldown: 90 seconds
- Rapid Reload Gun
- Prerequisite: Lucky Shot challenge
- Hit 10% – 100%
- Focus Time: 1.5 seconds
- Cooldown:
Firecrackers
- Prerequisite:
- Range: 6 meters
- Duration: 6 seconds
- Cooldown: 45 seconds
- Strong Firecrackers
- Prerequisite: Reach level 39.
- Range: 7.5 meters
- Duration: 6 seconds
- Cooldown: 45 seconds
- Long Lasting Firecrackers
- Prerequisite: Pyrotechnician challenge
- Range: 6 meters
- Duration:
- Cooldown: 45 seconds
- Rapid Reload Firecrackers
- Prerequisite: Out of Sight challenge
- Range: 6 meters
- Duration: 6 seconds
- Cooldown:
Morph
- Prerequisite:
- Max Civilians: 4
- Range: 3.2 meters
- Cooldown: 60 seconds
- Power Morph
- Prerequisite: Reach level 41.
- Max Civilians: 6
- Range: 3.2 meters
- Cooldown: 60 seconds
- Strong Morph
- Prerequisite: Seeing Double challenge
- Max Civilians: 4
- Range:
- Cooldown: 60 seconds
- Rapid Reload Morph
- Prerequisite: Expose challenge
- Max Civilians: 4
- Range: 3.2 meters
- Cooldown:
Throwing Knives
- Prerequisite:
- Slow: 10%
- Duration: 3.5 seconds
- Cooldown: 60 seconds
- Long Lasting Throwing Knives
- Prerequisite: Reach level 43.
- Slow: 10%
- Duration: 5 seconds
- Cooldown: 60 seconds
- Sharp Knives
- Prerequisite: Timber challenge
- Slow:
- Duration: 3.5 seconds
- Cooldown: 60 seconds
- Rapid Reload Knives
- Prerequisite: Take Down challenge
- Slow: 10%
- Duration: 3.5 seconds
- Cooldown:
Templar Vision
- Prerequisite:
- Duration: 3.5 seconds
- Max Distance: 30 meters
- Cooldown: 60 seconds
- Strong Templar Vision
- Prerequisite: Reach level 44.
- Duration: 3.5 seconds
- Max Distance: 40 meters
- Cooldown: 60 seconds
- Long Lasting Templar Vision
- Prerequisite: In Plain Sight challenge
- Duration: 5 seconds
- Max Distance: 30 meters
- Cooldown: 60 seconds
- Rapid Reload Templar Vision
- Prerequisite: Stunning challenge
- Duration: 3.5 seconds
- Max Distance: 30 meters
- Cooldown:
Charge
- Prerequisite:
- Range: 2.5 meters
- Duration: 2.5 seconds
- Cooldown: 90 seconds
- Strong Charge
- Prerequisite: Reach level 46.
- Range: 2.7 meters
- Duration: 2.5 seconds
- Cooldown: 90 seconds
- Long Lasting Charge
- Prerequisite: Headbutt challenge
- Range: 2.5 meters
- Duration:
- Cooldown: 90 seconds
- Rapid Reload Charge
- Prerequisite: Ready or Not... challenge
- Range: 2.5 meters
- Duration: 2.5 seconds
- Cooldown:
Decoy
- Prerequisite: Reach level 47
- Target: Highlighted Persona
- Duration: 10 seconds
- Cooldown: 45 seconds
- Long Lasting Decoy
- Prerequisite:
- Target: Highlighted Persona
- Duration: 15 seconds
- Cooldown: 45 seconds
- Disguised Decoy
- Prerequisite: Made You Look challenge
- Target:
- Duration: 10 seconds
- Cooldown: 45 seconds
- Rapid Reload Decoy
- Prerequisite: Unstoppable challenge
- Target: Highlighted Persona
- Duration: 10 seconds
- Cooldown:
Mute
- Prerequisite:
- Range: 6 meters
- Duration: 1.5 seconds
- Cooldown: 90 seconds
- Strong Mute
- Prerequisite: Reach level 48.
- Range: 7 meters
- Duration: 1.5 seconds
- Cooldown: 90 seconds
- Long Lasting Mute
- Prerequisite: Powerless challenge
- Range: 6 meters
- Duration:
- Cooldown: 90 seconds
- Rapid Reload Mute
- Prerequisite: Hit and Run challenge
- Range: 6 meters
- Duration: 1.5 seconds
- Cooldown: 80 seconds
Poison
- Prerequisite:
- Range: 1.5 meters
- Delay: 5 seconds before effect
- Bonus: 200 points
- Cooldown 90 seconds
- Fast Acting Poison
- Prerequisite: Reach level 49.
- Range: 1.5 meters
- Delay: 3.5 seconds before effect
- Bonus: 150 points
- Cooldown 90 seconds
- Slow Acting Poison
- Prerequisite: Pharmacist
- Range: 1.5 meters
- Delay: 6.5 seconds before effect
- Bonus: 300 points
- Cooldown 90 seconds
- Rapid Reload Poison
- Prerequisite: Unhealthy Lifestyle
- Range:
- Delay:
- Bonus:
- Cooldown
Revelations
Abilities retained from Brotherhood:
- Disguise
- Smoke Bomb
- Hidden Gun
- Firecrackers
- Morph
- Throwing Knives
- Templar Vision
- Charge
- Decoy
- Mute
- Poison
Abilities new to Revelations:
- Tripwire Bomb
- Closure
- Bodyguard
- Teleport
Ability removed from Brotherhood:
- Sprint Boost
Changes:
- Disguise
- Smoke Bomb
- 2 crafting bombs into duration for Smoke Bomb upgrades the ability only to a radius of 3.8m, inferior to that of the Strong Smoke Bomb of Brotherhood with a range of 4m
- Hidden Gun
- Basic Hidden Gun has had its aiming time nerfed from 1.5 seconds to 2 seconds but its accuracy buffed from 10% to 30% when fired without aiming.
- Firecrackers
- Firecrackers had its cooldown massively nerfed from 45 seconds to 75 seconds. Even with 2 crafting points into cooldown, it is still at 60 seconds.
- Its range was also nerfed, from 6 meters to 5 meters. It takes 2 crafting points to bring it back up to the former base range.
- Its base duration also got hit, dropping from 6 seconds to 4 seconds. Even with 2 crafting points into duration, it lasts only 5 seconds.
- Morph
- Throwing Knives
- Throwing knives got a buff, with its slow effect going up from 10% to 20%.
- Its base duration dropped from 3.5 seconds to 2.8 seconds but can be brought back to 3.5 seconds with 2 crafting points into duration.
- Its base cooldown was buffed from 60 seconds to 50 seconds.
- Templar Vision
- Nerfs to its cooldown (60 seconds to 70 seconds), duration (3.5 seconds to 3 seconds), and range (30m to 25m)
- Charge
- Charge received a minor nerf, its duration dropping from 2.5 seconds to 2.0 seconds.
- They resolved my confusion in Brotherhood about the difference between duration vs. range for this ability when its range is dependent on its duration; the "range" parameter is instead replaced by "accuracy".
- Decoy
- Mute
- Buff to its base duration from 1.5 seconds to 2.1 seconds
- Poison
- Surprisingly no change
Assassin's Creed III
Abilities retained from Revelations:
- Disguise
- Smoke Bomb
Hidden GunPistol- Firecrackers
- Morph
- Throwing Knives
- Decoy
MuteWipe- Poison
- Tripwire Bomb
- Closure
- Bodyguard
- Teleport
Abilities new to Revelations:
- Animus Shield
- Money Bomb
- Glimmer
- Disruption
- Poison Dart
Abilities removed from Revelations:
- Templar Vision
- Charge
Assassin's Creed: Black Flag
Abilities retained from III
- Disguise
- Smoke Bomb
- Pistol
- Firecrackers
- Morph
- Throwing Knives
- Decoy
- Wipe
- Poison
- Tripwire Bomb
- Bodyguard
- Teleport
- Animus Shield
- Money Bomb
- Glimmer
- Disruption
- Poison Dart
Abilities new to Black Flag
- Time Phase
- Booby Trap
- Sabotage
Abilities removed from III
- Closure
Multiplayer Perks
Brotherhood
- Enhanced Autobash
- Wall Runner
- Resistance
- Blender
- Fast Getaway
- Chase Expert
- Overall Cooldowns
- Silent Hunt
Revelations
- Enhanced Autobash
- Resistance
- Blender
- Fast Getaway
- Overall Cooldowns
Chase Expert + Silent HuntHot Pursuit- Sentry
- Resilience
- Kill Buffer
- Easy Chase Breaker
Assassin's Creed III
- Resistance
- Blender
Fast GetawaySixth Sense- Overall Cooldowns
- Hot Pursuit
- Sentry
- Resilience
- Kill Buffer
Easy Chase BreakerUnstoppable- Copycat
Assassin's Creed: Black Flag
- Resistance
- Blender
- Sixth Sense
- Overall Cooldowns
- Hot Pursuit
- Sentry
- Resilience
- Kill Buffer
- Unstoppable
- Copycat
- Fast Recovery
- Determined
- Survival
Templar Ranks
THE PYRAMID
- Grand Master
- Master
- Seneschal
- Advisor
- Commander
- Preceptor
- Knight
- Warrior
- Cleric
- Disciple
Abstergo Grade
- Novice: you are ranked in the last 20% of the community (0-20%)
- Adept: you are ranked in the next 20% of the community (21-40%)
- Experienced: you are ranked in the next 20% of the community (41-60%)
- Expert: you are ranked in the next 20% of the community (61-80%)
- Professional: you are ranked in the next 20% of the community (81-100%)
- Legendary: you are ranked in the top 99 of the ladder
History
Classical antiquity
Classical Greece
During the Peloponnesian War, Greece was divided in two major factions: the Delian League, led by Athens, and the Peloponnesian League, led by Sparta. The soldiers of the Delian League wore armor with blue tones and had more proficient archers while the Peloponnesian League wore armor with red tones and had better melee fighters.[1]
One of the most important was the Cult of Kosmos, a secret organization who wanted to control Greece and had members in the Delian and the Peloponnesian Leagues. They also had their own guards wearing silver armors with masked helmets. The Heroes of the Cult were some of the strongest fighters of the cult and the Gods of the Aegean Sea were their weapons on seas.[1]
Ptolemaic Egypt
During the 1st century BCE, Lower and Upper Egypt was under the control of the army of the Ptolemaic dynasty. Their army was composed of Greeks and Egyptians who wore light armors under their tunics. They patrolled in the different cities, military camps and roads of Egypt. The Army of the Roman Republic controlled the Cyrenaica and the Sinai. They wore red tunics with leather and iron armors. During the Alexandrine Civil War, the two armies fought for the control of Egypt. They also tracked rebels who questioned their authority.[2] When the member of the Order of the Ancients Medunamun took the control of Siwa, he had his own guards, wearing white and red tunics and oppressing the citizens of the oasis. The Medjay Bayek fought these men and their control, ultimately killing Medunamun.[2] In the different realms of the afterlife, the dead were protected by the Afterlife Guardians, black and golden anthropomorphic creatures with a head of a jackal. If someone who wasn't dead entered the afterlife, the guardians attacked them.[2]
High Middle Ages

During the Third Crusade, soldiers wore the armor and colors of either Saracens or Crusaders, with the latter subdivided into the personal guards of King Richard I of England, or the Knights Templar, Hospitalier, and Teutonic.[3]
Saracens were loyal to Sultan Saladin of Egypt and Syria and to Turkish Sultan Kilij Arslan II and spoke Turkish or Arabic, while Crusaders were loyal to King Richard I of England, King Philip II of France and Emperor Frederick Barbarossa of Germany and spoke mostly English, with some Captains and Sergeants speaking French or German. Templar Knights, however, spoke all of the dialects.[3]
Saracens wore lamellar armor, and either spangenhelms or turbans. All Crusaders wore surcoats and chainmail, while some also wore spangenhelms or great helms.[3]

The colors of Crusader surcoats differed with their affiliation, with King Richard's personal guard wearing red and white, Templars wearing white with red crosses, Hospitaliers wearing black with white crosses, and Teutonics wearing white with black crosses.[3]
Guards for several smaller factions or individuals possessed their own uniforms as well, such as the black, gold-striped clothes of Talal's men, or the short white robes and grey hoods of the guards of Masyaf.[3]
Renaissance
Throughout the Renaissance, multiple factions of guards existed, as they were affiliated to either individual cities, families or people instead of armies. They bore unique colors, often along with the family or city crest.

Guards for the House of Pazzi wore black caps, red sleeves with black and gold streaks, gold armor plates and the crest of the Pazzi. They could only be found in Florence and Tuscany, during the height of the family's influence, until the end of the Pazzi conspiracy.[4]
Guards serving the House of Medici wore yellow caps, yellow and white striped sleeves, steel grey armor plates, and the crest of the Medici. They were notably seen during and after the repression of the Pazzi conspiracy in Florence, as well as in San Gimignano.[4]
Guards of the House of Borgia wore dark red caps, black sleeves with dark red streaks, steel gray armor plates and the crest of the Borgia. They often accompanied Rodrigo Borgia, and could also be found around Santa Maria Novella during the Templar meeting, in the Cannaregio District of Venice when the Apple of Eden was being brought there,[4] or in Florence during the Bonfire of the Vanities.[5] They were also charged with guarding banks housing the Codex pages.[4]

Guards of Girolamo Savonarola wore grey caps, and black sleeves and steel grey or silver armor plates. Instead of a coats of arms, they bore a small portrait of Savonarola himself, with three red beams shining down upon him. They were notably seen in Florence during the Bonfire of the Vanities, often repressing the Borgia guards attempting to take the Apple of Eden.[5]
Guards serving the city of Forlì wore green caps and sleeves with silver armor plates, as well as the coat of arms of said city.[6]
The guards who served the city of Venice wore blue caps and blue, gold streaked sleeves, with gold armor plates bearing the coat of arms of the Italian city. The quality of their armor was significantly better than that of their counterparts in other cities, protecting them from much damage.[4]
Those who served the Vatican wore white caps, red and white sleeves, with yellow elements on their clothing, and the coat of arms of the city of Rome. Similarly to Venetian guards, their armor was more resilient than most.[4]

Guards and soldiers of France, loyal to King Louis XII, wore dark blue and white, as well as olive green. They were commonly seen in Rome after the alliance of Cesare Borgia and the French general Octavian de Valois.[7]
At that time, French soldiers were stationed in either the main camp in Castra Praetoria, or in military guard posts throughout the Campagna District of Rome. They remained in the city throughout its liberation, often fighting the mercenaries of the Assassin condottiero, Bartolomeo d'Alviano, until the assassination of Valois in August 1503.[7]
Guards from the town of Viana in Spain wore yellowish-green armor. They notably participated in the Siege of Viana, as they defended Viana Castle from King John III's invading Navarrese troops, who wore red uniforms with yellow accents.[7]

Constantinople in the Renaissance was divided into two distinct factions, the ruling Ottomans, and the remnants of the ancient Byzantine Empire.[8]
Though Constantinople was held and controlled by the former, guards of the latter constantly fought for control. The region of Cappadocia, particularly Derinkuyu, remained in Byzantine hands.[8]
Ottoman guards wore green uniforms with red accents, though the Janissaries wore more multicolored robes, being loyal to Sultan Bayezid II and later to Sultan Selim I, while Byzantines wore small gray capes, and dark red and brown uniforms, and distinctly wore the black eagle crest of the Byzantine Empire's Palaiologos Dynasty, displaying their loyalty to Manuel Palaiologos. The Varangians and Almogavars also wore lamellar cuirasses that appeared to be made of gold, or some similar golden metal, with a cross engraved into each lamella in their cuirasses.[8]
Ming dynasty

Chinese guards during the Ming dynasty in China equipped swords such as the pei dao, guandao and jian, spears and crossbows. They wore iron-plated, chain-linked armor and bronze helmets. Higher-ranked guards wore thicker armor or used wooden or iron shields.[9]
Similar guards in Mongolia acted as chiefs and scouts, and could be differentiated from Chinese warriors through their different colored armor and thicker fur coats and clothing.[9]
18th century Caribbean
During the early 18th century in the Caribbean, there were different factions of soldiers. The first was the British Empire, loyal to King George I, who wore the easily-recognizable red coats shared by the Army and Navy alike, although there were several different styles of the coat. Regulars wore standard-length coats, agile guards wore shorter coats, and grenadiers wore long, heavier variants. Ship captains in the Navy wore dark blue coats with red trim and capes, and bicorn hats that denoted their rank.[10]
The second faction was the Spanish Empire, donning yellow outfits with a red or crimson trim, displaying loyalty to King Philip V of Spain. Their outfits were similar in cut to those of the British Navy, however, Spanish captains wore longer coats in conjunction with an overcoat that covered the upper chest and shoulders, and wore different hats to the British captains.[10]
The Portuguese Navy's sailors dressed in a similar fashion to their Spanish counterparts, although with primarily blue tones and a dark orange trim on their coats, displaying loyalty to King John V of Portugal.[10]
The French soldiers, stationed primarily on Saint-Domingue, wore mostly white coats with blue outlines displaying loyalty to King Louis XV. The slave overseers they colluded with often wore brown or tan outfits.[11]
Roving bands of pirates, found primarily on Nassau and Principe while they were under pirate control and in smugglers' caves, wore mostly black leather clothes.
Another faction working prominently in the Caribbean was comprised of pirate hunters. These self-sustaining soldiers wore mostly brown clothes, and pursued pirates who were notorious enough. Pirate hunter ships could be easily identified by their distinct crimson sails and red and black hulls.[10]
The final group were the mercenaries. Often hired by empires as expandable soldiers, they wore clothing much like pirate hunters, composed mainly of ordinary brown. They were usually found on land, guarding treasures and assassination targets.[10]
Enlightenment Age

During the Seven Years' War, guards were aligned with the British Army who were denoted by their red uniforms, displaying loyalty to King George II, or the French Army who were denoted by their white uniforms, displaying loyalty to King Louis XV. Assassin-affiliated gangs were denoted by their orange outfits.[12]
During the American Revolutionary War, guards were aligned with the British Army or Continental Army, or worked as mercenaries. Firearms also became the mainstay of most western armies. All soldiers were armed with flintlock muskets or pistols.[13]
British regulars and militia were easily denoted by their bright red uniforms, loyal to King George III. The British army also employed Hessian mercenaries such as the Jäger. German soldiers could be distinguished from their British counterparts by their green uniforms with red accents. Patriot soldiers, loyal to revolutionary leader George Washington, wore mostly blue uniforms, except for Continental Grenadiers, who wore a khaki colored kilt.[13]
In France, guards served the government, first and nominally loyal to King Louis XVI and then loyal to First French Republic, first to President of the Committee of Public Safety Georges Danton (for a short period of time) and then to his successor Maximilien de Robespierre, or acted on behalf of political extremists to cause trouble. The official guards wore blue, red and white uniforms, with bicorne hats. Their allies, the elite Swiss Guard, often dressed similarly, but were easily distinguishable by their ornate armor and helmets. The extremists wore a variety of drab civilian clothing, but always had red elements present.[14]
If the former saw someone being attacked or killed, they would attack the ones responsible, including the murderers in certain Crowd Events. On occasion, they would attack a nearby group of extremists if something suspicious occurred in their vicinity without Arno Dorian being visible.[14]
The latter would fight vigilantes after exchanging taunts, and might fight the official guards if suspicions were raised and Arno was nowhere in sight. On occasion, they would also become suspicious of Arno without provocation and would attack him if he lingered in their view.[14]
Sikh Empire
During the 19th century, the Amritsar summer palace was protected by Sikh guards. Wearing white clothes and turban, they were armed with sabers and riffle guns. In the city, the East India Company Army patrolled in the streets. Composed of British and Indians, the soldiers wore red military uniforms and tropical pith helmets.They attacked with sabers, pistols and riffles.[15]
Victorian London
Guards in Victorian London were not so much guards as they were gang members or law enforcement agents. The agents of the Metropolitan Police Service wore blue uniforms and patrolled in the city on feet or in wagons, arresting anyone who committed a crime before them. Royal guards also served as law enforcement agent around Buckingham Palace.[16]
The gang of the Blighters led by Maxwell Roth, controlled the streets of London for the British Templar Grand Master Crawford Starrick. Wearing red clothes, they occupied gang strongholds and children factories, smuggled merchandises and attacked citizens and members of the Rooks, the gang affiliated to the British Assassins. In each seven boroughts of London, the Blighters were led by a Templar. When the Assassins Jacob and Evie Frye weakened the power of the Blighters in a borought, it led to a gang war between the Rooks and the Blighters. When the Templar leader was dead, the Bligthers joined the ranks of the Rooks, reducing the number of the Blighters in the streets. If the Blighters encountered the Frye twins, it attacked them but as the reputation of the Assassins increased, the Blighters decided to don't attack them in the streets. The Assassins also reduced the lethality of the Blighters by sabotaging their weapons, wagons and poisonning the wells.[16]
Some Templars direcly led the Blighters or operated in the city. They wore long black coats with a white armband bearing the red cross of the Order. They attacked the Frye twins regardless of they reputation. The Assassins also sabotaging their pistols to explode during a fight.[16]
During the Autumn of Terror, the rogue Assassin Jack the Ripper took the control of the Rooks and imposed fear through the borough of Whitechapel and the City of London. Leaving their green clothes for black ones, the members of the gang controlled brothels and were trafficking opium and art pieces. The Rooks were sensitive to the fear tactics used by Evie and some of them flew the fight if they were frightened. During his attack on the Lambeth Asylum, Jack liberated the inmates to create chaos in the building. After Evie arrested Jack's lieutenants and killed the Ripper, the Assassins recovered the control of the gang.[17]
During World War I, the soldiers of the British Army patrolled in London in the case of an aerial German attack. They wore brown uniforms and were armed with batons and pistols.[16]
Military units
Ptolemaic army
Soldier
Brute
Archer
Predator
Super
English Army
Levantine Brotherhood of Assassins
Ceremonial guard
Heavy infantryman
Byzantine army
Almogavar
Varangian Guard
Borgia
Militia
Agile
Brute
Seeker
Gunman
Horseman
Papal Guard
Ming military
Grunt
Crossbowman
Wooden shield guard
Lantern guard
Heavy crossbowman
Poleaxe guard
Handcannon guard
Grabber
Seeker
Metal shield guard
French Army
French Revolution extremists
Soldier
Brute
Watcher
Seeker
Defender
French Armed Forces
Soldier
Officer
British Armed Forces
Regular
Grenadier
Scout
Snitch
Spanish Armed Forces
Sikh military
Sikh guard
Sikh rifle guard
Sikh elite guard
Types of soldiers
Regulars
Regulars are the basic soldiers seen on the Caribbean. They wear different coloured coats, the color of the coat showing off their allegiance. The red coat is worn by soldiers of the Royal Navy, the yellow coat is worn by the soldiers of Spanish Navy, the white coat is worn by the soldiers of French Navy, and the blue coat is worn by the soldiers of Portuguese Navy. Pirate Hunters and Smugglers also fall in the same category but they wear brown shirts instead of coats. They are equipped with a basic sword and a pistol. They mainly engage their enemy with their swords but will draw their pistols if the target is out of reach, such as on rooftop. They are seen on many different places of Caribbean but mostly in cities, smuggler caves and onboard ships. They have high discipline standards and will never run away from battle.[10]
Grenadiers
Grenadiers are the brutes of the Caribbean. They wear huge, long coats and a tricorne. They wield large boarding axes, a pistol and grenades. Grenadiers block attacks easily with their axes, meaning attackers must break their defense before he can kill them in melee. They also deal high damage with their axe swings. Grenadiers will drop grenades occasionally when they are not engaged in combat. Grenades explode and deal damage to anyone in the area, friend or foe; indeed, it is not uncommon for grenadiers to be killed by their own grenades. They use their pistol when the enemy is in a hard to reach place.[10]
Agile
Where Agiles lack in strength, they make up for in speed. Agiles wear short coats and powdered wigs, except for hunter agiles, who wear tricorns. They wield a dagger and a pistol in combat. Agiles are the fastest guards in the Caribbean, they can keep up with Edward longer than any class and can free run to an extent. When engaging in combat, they will deliver a chain of blows, one after the other, so that the defender has no time to counterattack, only to parry. They use their pistols when the enemy is out of reach. A pair of agile can be found on large enemy ships, acting as lieutenants.[10]
Gunners
Gunners are often deployed in tactical, elevated positions like guard towers, ships' crow's nests and rooftops. They wear short coats and a tricorn, except for British gunners, who wear bicorns. They are armed with a musket and bayonet, and rarely move from position. When they spot an enemy, they will take aim for a few seconds, then fire. Muskets deal huge damage, taking out three health bars. To counter, defenders can grab enemies and use then as human shields, or just get out of sight. When in melee, they use their bayonets and fight similarly to grenadiers.[10]
Captains
Captains are the most elite members of enemy forces Edward will encounter. Spanish and Portuguese captains wear wide-brimmed hats, shoulder padded coats and boots. British captains wear bicorns, gold trimmed blue coats with a red sash, and hunter captains wear green coats. They have the same armament as regulars, but use their pistols in direct combat. They combine the attacking speed of an agile with the blocking skill of a grenadier. On large ships, one can be found acting as captain.[10]
Ming dynasty
Grunts
The slowest and weakest of all Ming Dynasty soldiers, grunts were very weak and easy to defeat, though they could pose a threat in large numbers.
Wooden Shield Guard
Guards that could unleash a series of quick attacks and could block all attacks on them until their shields were broken or they were rolled over.
Iron Shield Guards
Some of the tougher foot soldiers of the Ming. They could block all attacks, light and heavy, could do more damage than wooden shield wielding guards, and could not be harmed unless they were rolled over.
Pole-Axe Guard
Heavily armored Ming soldiers that carried heavy pole-blade weapons. They were extremely fast and could do large amounts of damage.
18th century
Regulars

The basic guards within the British and Continental armies were enlisted soldiers who wore regular battle-dresses. They were equipped with muskets that held fixed bayonets and received training in forming firing lines. Regulars were susceptible to counter kills, throws, stuns, disarms and secondary weapon kills.[13]
British Regulars wore a bright red tunic with white leggings and a black tricorn hat, and some took to wearing scarves around their faces. They had the ability to form a firing line quickly and efficiently and didn't run from battle due to the Army's severe discipline standards.[13]
The Continental Army wore a blue battle-dress with a red accent down each lapel, tan leggings and a tan or black tricorn hat. Although they were equally well-trained, they did not have the same discipline as their British counterparts. They would run after a sufficient amount of their comrades fell or when their leader was slain.[13]
Militia

Militia of both the British and Continental armies could be found as guards on rooftops or inside forts, where they were being trained. Loyalist militia wore similar clothing to British Regulars, but instead featured an explorer's cap instead of a tricorn, as well as a backpack and dark spatterdashes. On board ships, they were dressed as Royal Marines.[13]
Patriot militia wore a white shirt and a blue vest, together with an explorer's cap. Militia soldiers were not as well-trained as Regulars, as they could only attack once per a Regular's three times, though despite this, they took on almost identical roles.[13]
French Revolution
Militia
The militia comprised the bulk of the extremist forces. They were dressed in simple striped red and black attire with plumed tricorn hats. They carried sabers and pistols, but were not especially proficient in their use. They struck relatively slowly and would rarely execute combos. Higher level versions were capable of blocking attacks, but would tire and become vulnerable after blocking 1 or 2 attacks.[14]
Enforcers
The most common enemy aside from the Militia were the Enforcers. The extremist version dressed in similar attire to the Militia with the addition of leather longcoats.[14]
National Guard
The Revolutionary National Guardsmen are dressed in dark blue uniforms with black bicorne hats. They carry the basic officer's saber and pistol as weapons.[14]
Victorian London
Blighter
The slowest and least dangerous of all guard types, Blighter thugs wore red coats and black bowler hats.

They usually combated individuals with small knives. They could be found in every London borough.
Scotland Yard Officer
These law enforcement officers wore the common dark blue uniform and black custodian helmet of the Scotland Yard Police Department. If they heard or spotted violence or conflict on the streets of London, they would first blow their whistles in order to alert nearby officers for help before fighting the suspect. In combat, they wielded batons and would occasionally draw their pistols to fire at enemies.[16]
Scotland Yard Constable
Constables would often wear the exact same attire as Scotland Yard Officers, only with a short blue cape. They were much tougher than regular officers in combat.[16]
Undercover Scotland Yard Officer
These guards behave in combat much like regular Scotland Yard Officers, only they wore grey clothing and grey kepi hats in order to somewhat blend in with the citizens of London.[16]
Templar Official
Templar officials could be found both on street level and on the tops of buildings. They usually wore black suits and top hats, and wore white arm bands bearing the Templar cross. They wielded sword canes in combat and were extremely dangerous at high levels.[16]
World War 1
Foot Soldiers
During World War 1, in the year 1916, London, under threat of German invasion, temporarily replaced their regular police force with soldiers from the British Army until the war was over. These infantry men acted very similar to the police force in Victorian London. They carried a baton, Lee-Enfield rifle, and a Webley revolver. If they heard or spotted trouble, they would hit the suspect with a baton and if they got out of range, shoot them with their rifles or pistols. They wore standard British Army uniforms during World War 1 which included a drab service dress with webbed equipment around it, black boots with olive drab puttees covering most of their ankles, a brodie helmet, and drab trousers.[16]
Officers
Officers of the British Army in 1916 could often be seen leading a squad while patrolling. They wore similar uniforms to the standard infantry, but with a peaked cap instead of a brodie helmet and no webbed equipment around their uniform. They were slightly tougher than regular infantry in combat and would use a baton against the suspect and a revolver when they got out of range.[16] The Foot Soldiers and Officers was loyal to the King George V, grandson of the Queen Victoria.
Ranged types
As most standard guards only had medium or short-ranged weapons, they were often supplemented by ranged guard types, who could attack from a distance. More types were added over time, with the advancement of weapon technology.
Renaissance
Archers
- Main article: Archers

Archers were guards armed with longbows, who patrolled rooftops and watched for possible enemies below.[4] Outside of cities, they were posted on elevated watchtowers.[3]
Crusader Archers wore the same uniforms as the standard guards of their faction, though they also had white hoods.[3] In the Renaissance, Archers were usually of the Militia rank, and wore the same uniform as their standard counterparts.[4]
Once provoked due to an enemy approaching within a meter or so, an archer would cease firing arrows, and draw his medium-ranged weapon, such as a sword or mace. Though accurate and deadly from a distance, Archers did not pose a serious threat in close combat.[4]
Crossbowmen
- Main article: Crossbowmen

Similarly to archers, crossbowmen defended the rooftops or areas of interest, though the crossbows they wielded could be fired more quickly, and caused more damage.[7] However, they did not completely replace Archers, as longbows were more accurate if used by a skilled guard.[18]
Unlike archers, crossbowmen had no melee weapon, and if their enemy drew too close, they would only back away and keep firing. They were also more vigilant, and possessed some freerunning ability, which permitted them to more closely investigate intruders.[7]
In Rome, crossbowmen could be distinguished by their striped berets and light armor.[7]
Arquebusiers
- Main article: Arquebusiers

The arquebusiers, also called Gunmen or Riflemen, were firearm-wielding soldiers who patrolled rooftops, protected high-value locations, and guarded important individuals.[7]
Though arquebusiers did not have as great a range as Crossbowmen, what they lacked in distance, they made up for in power. Their shots dealt significant damage to both targets and enemy armor. In the Renaissance, they wore heavy armor and full helmets, as well as belts of gunpowder and ammunition.[7]
Bombmen

In Constantinople, bombmen wielded thunder bombs and short blades, and commonly guarded the rooftops in high traffic areas, such as the docks, arsenal, and harbor. They would also participate in the protection of Templar dens, and would attack from the safety of reinforced sentry boxes.[8]
Byzantine bombmen wore uniforms similar to Almogavars, though with longer red capes.[8]
18th century Caribbean
Snipers
- Main article: Snipers
Snipers were specially trained gunmen during the Golden Age of Piracy who were armed with muskets and would guard the rooftops. Snipers could also assault intruders with bayonets equipped with their muskets. They often watched over sugar plantations, and would fire at intruders or run to an alarm bell to call reinforcements.[10]
Ming dynasty
Crossbowmen

Crossbowmen during the Ming dynasty, as the name implies, were equipped with crossbows and usually guarded walls in restricted areas. These guards also have the ability to use the crossbow to damage a close range opponent as a melee attack. They would take short time in aiming their weapon, giving the opponent time to dodge the bolts.[9]
Heavy crossbowmen
Unlike ordinary crossbowmen, these guards are heavily armored tend to stay routed to a particular spot. They also had the ability to send a flurry of crossbow bolts to an intruder, damaging the opponent in a bigger rate than the former.[9]
Handcannon guard

This guard handles a flint-activated hand cannon that could be used as a melee weapon and ranged weapon. The cannon could deal heavy damage but takes time to reload.[9]
French Revolution
Snipers
Snipers were mainly used during the French Revolution for guarding important locations such as The Temple or The Palais du Luxembourg. They carried muskets, which were lethally effective if a shot could be landed on a target. They could also spot Arno from much further away than other guards. However, they were less durable than other guards and were not very capable in melee.[14]
Extremist snipers were dressed in dark grey clothing with a small cap, while city guard snipers had similar clothing to regular city guards, with the addition of white crossbelts over their coats and occasionally backpacks.[14]
Victorian London
Blighter aharpshooters
Blighter Sharpshooters were usually stationed on the tops of buildings or on balconies. They carried rifles and were usually females.[16]
Specialized units
Certain high-ranking guards possessed unique qualities, usually granting them an advantage in combat through added speed, strength, or defensive skills. They would often act as leaders for patrols of standard guards, and possessed uncommon weapons or armor.
Renaissance
Agiles
- Main article: Agile guards

Agiles were lightly-armored, quick moving guards. They were one of the types capable of outrunning Assassins, and were also skilled free-runners. They more commonly fled to alert nearby guards, rather than face an enemy directly.[4]
During pursuits alongside other guards, Agiles would usually catch up to a target first and injure them with the short blades they wielded. In battle, they were very light on their feet and could dodge nearly all attacks. Agiles wore the least armor of any guard, with only a light leather chest guard, and metal helmet and spaulders. Due to their increased vulnerability, they were also the most cowardly of the specialized types.[4]
Brutes
- Main article: Brutes

Brutes were the most heavily-armored guards during the Renaissance. They moved slowly due to the two-handed weapons they wielded, but compensated through resilience and power.[4][7]
They were not very vigilant, and could not normally distinguish Assassins from anyone else in a crowd. In guard patrols, they often acted as the leader, as they had the highest morale of any guard type, fleeing only if they were disarmed and could not obtain another weapon. Brutes could be easily seen from their large, reinforced armor and closed helms.[4] Brutes in Rome had more intricate armor than those in other cities, with designs worked into the metal.[7]
Seekers
- Main article: Seekers

Seekers were guards who, as their name suggested, would search through hiding places, on the suspicion that an Assassin had taken refuge within one. They always wielded polearms, such as spears and halberds.[4][7]
Similarly to Brutes, they would lead patrols of guards, often halting the group to search any hiding spots they passed.[4] In battle, they had the second highest morale to Brutes, and were skilled enough to resist most attacks and counters.[7] They were slightly more heavily-armored than a standard guard, though less so than Brutes, wearing a combination of chainmail and plate armor, as well as distinctive feathered helms.[4]
Horsemen
- Main article: Horsemen

Horsemen were mounted guards that possessed the ability to use a variety of weapons while on horseback. Their steeds allowed them to easily pursue targets, and strike preemptively.[7]
Though they were vulnerable to long-ranged weapons such as throwing knivess and crossbows, they could be easily dealt with after being knocked from the saddle, either by tripping their horse, or striking them from horseback.[7]
Horsemen were equipped with both medium and long-ranged weapons, though none could wield polearms. They were armored similarly to Borgia Captains, albeit without the cape.[7]
Almogavars
- Main article: Almogavars

Almogavars were heavily-armored Byzantine guards, who wielded two-handed axes. They were stationed in Byzantine-controlled districts of Constantinople, as well as in Derinkuyu during the Renaissance.[8]
Comparable to Brutes, they fought with heavy weapons, and were slower than all other enemies. Due to their thick armor, they were very resilient, and could not be killed with a single bullet or crossbow bolt. However, they possessed a profound weakness to the effects of datura bombs.[8]
They wore golden lamellar cuirasses with a Templar cross engraved into each lamella, their armour was notably decorated with fur and was topped by particularly large metal pauldrons. They also wielded unique axes, with a pair of crescent-shaped blades.[8]
Varangians
- Main article: Varangians

Varangians were the Byzantine equivalent of Seekers, and were stationed in both Constantinople and Derinkuyu. They were very skilled in battle, and could deflect nearly all strikes and counterattacks.[8]
They wore the same golden lamellar as the Almogavars with short grey capes, as well as intricate winged helmets. They fought with halberds or spears, as well as short pistols.[8]
18th century Caribbean
Agiles
Similar to the Agiles of the Renaissance, these guards fought with short knives, and were capable of chasing down Assassins, both on the ground and on rooftops, and would tackle their target upon catching them. Like most guard types, they were vulnerable to a disarming attack, but they would quickly retrieve their weapons if such an attack occurred. However, it was possible to disarm them and quickly throw the knife at them, killing them.[10]
On larger naval ships, such as frigates and Men O' War, two agiles occasionally acted as officers, and were necessary to kill in order to board the vessel.[10]
Brutes
Often seen guarding restricted areas, brutes were large, powerfully-built men who wielded boarding axes and were capable of blocking most attacks. However, they were vulnerable to an attack that would break their defense and leave them open to a killing blow.[10]
On smaller naval ships, such as gunboats and schooners, brutes could be seen steering the vessel, and were the most skilled fighters on board.[10]
Captains
Although occasionally seen on land, captains were more often found on ships, commanding brigs, frigates, and Men O' War. Equipped with both a sword and pistol, captains used both weapons in combat, and could block most attacks with ease. However, successfully countering an attack from a captain would leave them open for a damaging string of blows.[10]
Sharpshooters
Found patrolling and guarding rooftops and walkways, sharpshooters carried long-range muskets capable of hitting their target from a considerable distance; however, their rate of fire was moderately slow, and required time to reload and aim. When directly confronted by an enemy, the gunmen tended to back up and create enough space between themselves and their target to properly aim and shoot them. In close range, the sharpshooters were no more skilled than normal guards, and could be easily dispatched with a counter-attack.[10]
Ming dynasty
Seekers
These Ming Dynasty guardsmen were also historically known as the "Black Watch", as they often patrolled the grounds of Imperial Residences at night without the use of lanterns, hoping to catch intruders or Assassins off guard. They were surrounded by an area of influence in which they could hear an Assassin behind, above, or alongside them, and could immediately move to confront them.
Seven Years' War
Gang scouts
Similar to Agiles during the Renaissance and the Golden Age of Piracy, Gang Scouts fought with short knives and were able to chase down Shay Cormac on the ground and on rooftops. Similar to Brutes and Grenadiers, Scouts are able to throw bombs; specifically, smoke bombs.[12]
Stalkers
Stalkers were gang members trained by the Assassins. They are predominantly found in gang-occupied territories. Similar to the Stalkers in the Ottoman Empire, Stalkers were dressed like normal civilians and can blend in by sitting on benches or even blend in with a group of civilians. However, they are able to hide in hiding spots such as sheds or even bushes, akin to Guardians who protected the Observatory. When they notice Shay, they will attempt to assassinate him by either running towards him or attempt to air assassinate him.[12]
Interestingly enough, most Stalkers that Shay encounters in New York are women, in the River Valley, they are Native Americans, and in the North Atlantic, they are men who wear a similar uniform worn by Spanish captains during the Golden Age of Piracy.[12]
Grenadiers
- Main article: Grenadiers

Grenadiers were specialized units in the British and Continental armies during the American Revolutionary War. They were roughly comparable to the Italian Brutes and Byzantine Almogavars, being slower than other soldiers, and fighting with heavy weapons and muskets.[13]
Grenadiers were recognizable by their miter caps, which were designed not to obstruct the throwing of grenades. British Grenadiers wore green kilts, a dress top and sapper's gloves, while Continental Grenadiers wore a khaki battle dress with black boots.[13]
Officers
- Main article: Officers

Officers in both armies led groups of other guards on patrols and were equipped with a sword and pistol. Whilst wielding their sword, they parried all of Connor's regular attacks, forcing him to either break their defense or disarm them first. They could also counter Connor's counter-kills even if disarmed, but were susceptible to throws, stuns, disarms and secondary weapon kills.[13]
If any horses were nearby, Officers would mount them and attempt to attack Connor on horseback, either by charging or firing their pistol. Officers could see through disguises and would search hiding spots. When patrolling alone, they would be accompanied by guard dogs, who would give away Connor's location if they got close enough.[13]
Scouts

Akin to the Agiles that served throughout the Renaissance, Scouts were fast-moving adversaries capable of free-running that wielded short blades and muskets. They would pursue any attackers that fled from battle, and could not be disarmed or have their defense broken.[13]
They were, however, susceptible to all other forms of counter-attacks. In combat, they would attempt to flip over Connor's back and attack him from behind, similar to the "hook and run" maneuver used by the Ottoman Assassins.[13]
Snitches
- Main article: Snitches

Snitches were usually seen in large guard patrols carrying military drums. They never fought with an attacker, choosing to instead flee the scene and bring reinforcements. If they could not flee, they would brandish a dagger or cower.[13]
The British drummers were usually seen wearing ceremonial bearskin hats and red coats, whereas the Continental Army equivalent were seen wearing yellow coats and similar headgear to British drummers.[13]
French Revolution
Halberd Carriers
Similar in combat to the Seekers of the Renaissance, Extremist Halberd carriers carried deadly polearms and pistols, and were capable of blocking attacks. They could utilize a low sweep to knock down an opponent, though this could be dodged. They were also immune to defense breaks, automatically pushing away any attempt at doing so. They wore large tricorne hats and long coats.[14]
Axe carriers
Axe carriers were akin to the Brutes of the Renaissance. They wore striped red and black clothing combined with satin-like yellow attire and wore red phrygian caps. They carried large axes, could use an unblockable heavy attack, and their regular attacks cannot be perfect parried. However, they could not block or parry attacks at all, and their attacks can easily be dodged.[14]
Victorian London
Blighter Brutes
Blighter Brutes were much faster and stronger than Blighter Thugs, and could recover quickly from attacks if they were at high levels. They wore red trousers with black suspenders over plain white shirts. They were usually bald.[16]
Elite units
Expert guards were only of the very highest rank in armed enemies; as they were the most skilled and well-equipped of their time. They often possessed several of the qualities of specialized guards, and were limited in number.
High Middle Ages
Templar Knights

Templar Knights were particularly skilled Crusaders, and were stationed throughout the Kingdom and its cities. They were the elite soldiers of the Crusades and would often position themselves with a wall or cliff to their back, to prevent them from being attacked from behind.[3]
They were particularly vigilant, and could identify an Assassin from a crowd almost immediately, subsequently attacking them. Other guards held the knights in high regard, and would always stand back should the Templar Knight engage in battle with an Assassin. They were similar to the Crusader Captains, but with unique armor. They wore chainmail and white surcoats with red crosses, as well as red lacquered great helms.[3]
Renaissance
Papal Guards
- Main article: Papal Guard

The Papal Guard were elite soldiers throughout the Renaissance and were commanded by the Papacy, to serve and protect the pontiff during his tenure. They combined the best qualities of all the other specialized guards, being very powerful in battle, as well as quick on their feet.[7]
They wore intricate black and gold armor, as well as long dark capes, metal face masks and plumed helmets. They also wore crests painted on their chest guards, either displaying the crossed keys of the Papacy, or (in the 16th century) the red bull of the Borgia. Papal guards could use a wide variety of weapons, including long or heavy ones, though they most commonly dual-wielded a pistol alongside a medium weapon.[7]
Janissaries
- Main article: Janissaries

Janissaries were highly-trained soldiers, and the elite of the Ottoman Empire, serving as the private guards to the Sultan. Similarly to the Papal Guard, they encompassed all the skills of the specialized guards.[8]
Their uniforms consisted of colorful robes with embroidered patterns, as well as black headdresses and metal face masks. They all wielded unique kijils, as well as short pistols for long-ranged attacks.[8]
Enlightenment Age
Gang leaders
Gang leaders were leaders of gangs that were trained by the Assassins. Similar to the stalkers, gang leaders can hide in hiding spots and even assassinate Shay if they notice him. They are also able to use smoke bombs to attempt to stun Shay when they flee, and shoot at him as he chases them. In open combat, they fight like captains. Otherwise, they can be assassinated with melee weapons, and can be killed by all ranged weapons in the all of the same ways as grenadiers can, as it takes two musket/pistol shots to kill them if not aiming for their heads.[12]
Jägers
- Main article: Jägers

Jägers, also colloquially referred to as Hessians, were a detachment of German troops that were contracted by the British to fight in the American Revolutionary War. However, they operated independently of most British protocols.[13]
Jägers specialized in deep forest and wilderness combat, tactics and reconnaissance, as well as unconventional warfare. As such, they were regarded as an elite scouting unit, used for surveying an area ahead of a body of troops or leading the way on the front lines.[13]
Elite soldiers in their time, the Jägers gained a fierce reputation as fearsome warriors and reliable, disciplined troops, and they were well respected within the ranks of the British Army. Like the other expert archetypes, Jägers combined the aspects of the basic archetypes. They patrolled in search of Connor, wielded a sword and pistol, and could fight on horseback, like Officers.[13]
Being mainly skirmisher type troops, Jägers were rarely seen inside cities. However, due to their elite status and very honed tracking abilities, they were called into populated areas when Connor became a persistent danger to British and Patriot troops.[13]
In combat, they were immune to direct attacks and would occasionally throw grenades, similar to the Grenadiers. While in pursuit, they could easily catch up to Connor, being one of the only archetypes to do so barring Scouts.[13]
There were two types of Jäger located in Colonial America during the American Revolutionary War; Loyalist Jägers were found within the British Army and Patriot Jägers were found within the Continental Army.
- Loyalist Jägers wore dark green coats with red trim, black boots, and tricorne hats with a red feather.
- Patriot Jägers wore light green coats with gold trim, black boots, and Tarletons with black horse hair trim.[13]
Ming dynasty
Jinyiwei
These elite soldiers were the personal bodyguard to the Emperors of the Ming Dynasty. They were master martial artists and swordsmen, with skills on par with those of Master Assassins. They also served as the secret police for the Ming Court when the need arose.
French Revolution
Swiss Guards
These elite fighters tended to serve as squad leaders and were armed with one-handed swords, pistols and stun bombs. The extremist elite fencers wore long-sleeved black coats with ruffles and plumed top hats. The Swiss Guards wore similar attire to other city guards with the addition of metal cuirasses and helmets with white horsehair crests.[14]
The Swiss Guards were regiments of Swiss mercenaries hired to protect the French Sovereign and his places of residence. These Swiss regiments were highly sought after in Europe since the Swiss cantons were reputed to produce good, obedient and ferocious soldiers. By the end of the 15th century, the Swiss Hundred Guard ("Cent Suisses") was created and regularly stationed in Paris. By the middle of the 18th century, the protection of the Champs-Élysées was entrusted to a detachment of ten or so soldiers tasked with maintaining order and arresting lawbreakers.[14]
They were capable of rapidly executing sword combos, and the window to perfectly parry their strikes was small. They would block every regular attack directed at them and could occasionally parry, causing damage to their attacker. In addition to this, they could easily duck under or roll away from gun shots, and were quite capable at using their own pistols. They would also hang back and throw stun bombs if Arno was locked in combat with other guards, which would detonate after a delay and disrupted Arno's vision if he was in the blast radius. However, they became vulnerable if they were worn out by repeated strikes or their defense was broken, and they could not block or dodge heavy attacks.[14]
Victorian London
Royal Guards
The Royal Guards were the elite foot guards of the British Monarchy in the Victorian Era. Being members of the British Army, they are loyal to Queen Victoria. They could be found only in Westminster, where they stood guard over the many government and administrative buildings there such as the Buckingham Palace. They carried rifles, pistols, and batons. They are originally trained for warfare, and some of them may possibly be veterans of wars involving Great Britain. Because of this, only the highest level individuals stood a chance against these guards, as they did devastating damage with their baton barrage attacks, and could recover incredibly fast. They were easily identifiable due to the conspicuous uniforms that they wore. They wore a bright red British military tunic along with black trousers with a red stripe on either side and a tall black bearskin cap.[16]
Trivia
- In Assassin's Creed: Brotherhood, even after the completion of Sequence 8 and the liberation of all Borgia Towers, all of the guards in Rome would still wear the colors of the Borgia family as well as their coat of arms.
- In Assassin's Creed: Brotherhood and Assassin's Creed: Revelations, a rare glitch can occur with a group of four guards. They will stand still and not pay any attention to Ezio even if he killed someone nearby. He will still free to attack them, in which case an execution would be performed, but it will not kill them, leaving them to simply stand up again.
- In Assassin's Creed: Rogue, French and British captains have striking similarities with the Jagers in Assassin's Creed III and fight in the same manner.
- ↑ 1.0 1.1 Assassin's Creed: Odyssey
- ↑ 2.0 2.1 2.2 Assassin's Creed: Origins
- ↑ 3.0 3.1 3.2 3.3 3.4 3.5 3.6 3.7 3.8 Assassin's Creed
- ↑ 4.00 4.01 4.02 4.03 4.04 4.05 4.06 4.07 4.08 4.09 4.10 4.11 4.12 4.13 4.14 4.15 Assassin's Creed II
- ↑ 5.0 5.1 Assassin's Creed II - Bonfire of the Vanities
- ↑ Assassin's Creed II - Battle of Forlì
- ↑ 7.00 7.01 7.02 7.03 7.04 7.05 7.06 7.07 7.08 7.09 7.10 7.11 7.12 7.13 7.14 7.15 7.16 Assassin's Creed: Brotherhood
- ↑ 8.00 8.01 8.02 8.03 8.04 8.05 8.06 8.07 8.08 8.09 8.10 8.11 Assassin's Creed: Revelations
- ↑ 9.0 9.1 9.2 9.3 9.4 Assassin's Creed Chronicles: China
- ↑ 10.00 10.01 10.02 10.03 10.04 10.05 10.06 10.07 10.08 10.09 10.10 10.11 10.12 10.13 10.14 10.15 10.16 Assassin's Creed IV: Black Flag
- ↑ Assassin's Creed IV: Black Flag - Freedom Cry
- ↑ 12.0 12.1 12.2 12.3 12.4 Assassin's Creed: Rogue
- ↑ 13.00 13.01 13.02 13.03 13.04 13.05 13.06 13.07 13.08 13.09 13.10 13.11 13.12 13.13 13.14 13.15 13.16 13.17 13.18 13.19 13.20 Assassin's Creed III
- ↑ 14.00 14.01 14.02 14.03 14.04 14.05 14.06 14.07 14.08 14.09 14.10 14.11 14.12 Assassin's Creed: Unity
- ↑ Assassin's Creed Chronicles: India
- ↑ 16.00 16.01 16.02 16.03 16.04 16.05 16.06 16.07 16.08 16.09 16.10 16.11 16.12 Assassin's Creed: Syndicate
- ↑ Assassin's Creed: Syndicate - Jack the Ripper (DLC)
- ↑ Assassin's Creed: Project Legacy