Trial of the Gods
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The Trial of the Gods is a timed weekly community event in Assassin's Creed: Origins.
Background
While reliving the memories of the Medjay Bayek of Siwa, Layla Hassan discovered three glitches in the Animus that took the approximate form of three Egyptian gods: Anubis in the Great Sand Sea, Sekhmet in the Desheret Desert and Sobek in Herakleion Nome.[1]
Game mechanics
Two of the three gods can be fought each week: one god with a "normal" level (level 55 maximum), and one god with a high level (level 58 maximum). Beating one of these gods gives you the reward mentioned in the table below. Only one reward can be won per week: for the next reward, you must wait the next week. Beating a god makes you automatically participating to the community challenge.[1]
Unlockables
| Normal god defeated | Difficult god defeated | God community challenge completed | |
|---|---|---|---|
| First fight | Conductor of Souls | Sword of the Duat | Sunslayer |
| Second fight | Was scepter | The Sekhmet | The Jackal |
| Third fight | Tomb Protector | Ammit | Shield of Aaru |
| Fourth fight | Jackal's Gaze + Revenge of Anubis | Assessor of Ma'at + Radiance of Anubis |
Trivia
- During the development, the event was also called 'Juno event'.
