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Laurent Sauvage

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Revision as of 22:22, 28 June 2012 by imported>Slate Vesper (Minor tweaks.)
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Laurent Sauvage.

Laurent Sauvage is a senior character artist working on many of the AAA titles at Ubisoft Montreal, including Assassin's Creed III. With over 9 years of experience, including team leading and management, Sauvage is very passionate about his job and the role of art in the gaming industry.

Laurent has been noted as being able to pay great attention to detail, form and proportion, and pushing the visual quality of his characters, using old school tricks as well as new technologies, in order to overcome the technical limitations of the media.

Games credited

  • Watch Dogs (work in progress), Ubisoft
  • Assassin's Creed III (2012), Ubisoft
  • Assassin's Creed: Brotherhood (2010) Ubisoft
  • Assassin's Creed II (2009) Ubisoft
  • Alone in the Dark 5: Near Death Investigation (2008), Atari
  • IronMan (2008), Sega
  • ObsCure 2: The Aftermath (2007), Playlogic
  • ObsCure (2004), MC2-Microïds

Education, career and specialities

Education

  • Université des Sciences et Technologies de Lille, France - Anatomy Course (1998 – 1999)
  • Potentia - Diploma in Management and Communication, specializing in Team synergy (2005 – 2006)
  • SupInfoCom - Master degree in Digital Creation (1998 – 2002)

Career

  • Senior Character Artist – Ubisoft, (2008 – Present)
  • Senior Character Artist - Behaviour Interactive, (2007 – 2008)
  • Lead Character Artist - Hydravision Entertainment (Lille, France) (2002 – 2006)
  • 3D Artist - 4X Technologies (2002)

Specialties

  • Modelling - Texturing on High polygon/in-game characters
  • Character design/Concept art
  • Low to High polygon character modelling – Texturing

Gallery

The following images are samples of concept artwork and 3D models created by Sauvage for the Assassin's Creed series.

Assassin's Creed II

Assassin's Creed: Brotherhood

Trivia

  • Sauvage speaks both English and French fluently.

References