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Laurent Sauvage

Laurent Sauvage is a senior character artist working on many of the AAA titles at Ubisoft Montreal including Assassin’s Creed III. With over 9 years’ experience, including team leading and management, Sauvage is very passionate about his job and the role of art in the gaming industry.
Sauvage has been noted as being able to pay great attention to details, forms and proportions, and to push the visual quality of his characters, using old school tricks as well as new technologies, to overcome the technical limitations of the media. [1]
Game Credits
- Watch Dogs (work in progress), Ubisoft
- Assassin's Creed III (2012), Ubisoft
- Assassin's Creed: Brotherhood (2010) Ubisoft
- Assassin's Creed II (2009) Ubisoft
- Alone in the Dark 5: Near Death Investigation (2008), Atari
- IronMan (2008), Sega
- ObsCure 2: The Aftermath (2007), Playlogic
- ObsCure (2004), MC2-Microïds
Education, Career and Specialities
Education
- Université des Sciences et Technologies de Lille, France - Anatomy Course (1998 – 1999)
- Potentia - Diploma in Management and Communication, specializing in Team synergy (2005 – 2006)
- SupInfoCom - Master degree in Digital Creation (1998 – 2002)
Career
- Senior Character Artist – Ubisoft, (2008 – Present)
- Senior Character Artist - Behaviour Interactive, (2007 – 2008)
- Lead Character Artist - Hydravision Entertainment (Lille, France) (2002 – 2006)
- 3D Artist - 4X Technologies (2002)
Specialties
- Modelling - Texturing on hi poly / in game characters
- Character Design / Concept Art
- Low poly / Hi poly Character Modelling – Texturing
Gallery
The following images are samples of concept art work and 3D model created by Sauvage for the Assassin's Creed series.
Assassin's Creed II
Assassin's Creed: Brotherhood
Trivia
- Sauvage speaks both English and French fluently.
External links
- Official Website.
- Laurent Sauvage’s professional profile on Linkedin.