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Isabelle Gagnon

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Revision as of 03:30, 7 June 2024 by imported>Soranin (Created page with "{{Era|RW}} '''Isabelle Gagnon''' is a Texture Artist, currently working at Ubisoft Québec. She was a part of the development team for a number of ''Assassin's Creed'' titles. ==''Assassin's Creed'' credits== *''Assassin's Creed'' (2007) – Shader Artist *''Assassin's Creed II'' (2009) – Team Lead Texture Artist *''Assassin's Creed: Brotherhood'' (2010) – Team Lead Texture Artist *''Assassin's Creed: Revelati...")
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Isabelle Gagnon is a Texture Artist, currently working at Ubisoft Québec. She was a part of the development team for a number of Assassin's Creed titles.

Assassin's Creed credits

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