Eagle Vision
Eagle Vision is a first-person view in Assassin's Creed. It changes the camera's point of view to that of Altaïr, and uses different color glows to distinguish for the player between different classes of NPCs:
| Soldiers or Enemies (Red Glow) |
Informants (White Glow) |
| Allies (Blue Glow) |
Objective or Assassination Target (Yellow Glow) |
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General Civilians | |
*Note: There is a Masyaf guard in the kingdom (nearby the first view point and the entrance to Masyaf) that shows red, but does nothing hostile, and, should you kill him, the other guards will react normally.
To use Eagle Vision, the player must press the Head button. Depending on control settings, the Head button will most likely be either File:PlayStationTriangle.svg (for Playstation 3), Y (for Xbox 360), or E (for PC default layout). In addition, the Synchronization bar must be at its current maximum capacity, otherwise pressing the Head button will instead result in a first-person view with no extra benefits.
When Altaïr climbs to the top of a View Point, he must press the Head button to view his surroundings and update the map.
At the end of Assassin's Creed, after Altaïr (controlled by Desmond) kills Al Mualim, Desmond gains the ability to use Eagle Vision outside of the Animus. This allows him to read hidden messages all over the Abstergo laboratory. In addition, Lucy glows blue, confirming her as an ally. In contrast, Warren Vidic can be seen glowing red, confirming him as an enemy.
In Assassin's Creed II, Ezio can also use the Eagle Vision like his ancestor. However, he can move while using his power, unlike Altaïr, who needed to stay still (even if the glows remained on the people for some time). The HUD disappears while using it, though, and it will be a third-person view. Also, in Assassin's Creed II, when you're supposed to just follow someone, that someone appeares in yellow, although he's not necessarily the target, like for example Mario when you arrive to Monteriggioni or Lucy or even Maria during Desmond's dream.
| Soldiers or Enemies (Red Glow) |
Hiding Spots (White Glow) |
| Allies (Blue Glow) |
Follow Target or Assassination Target (Yellow Glow) |
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General Civilians | |
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