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== | ==''Brotherhood''== | ||
=== | ===Abilities=== | ||
{| class="wikitable" width="100%" | {| class="wikitable" width="100%" | ||
! colspan="7" style="background: #0080FF" | [[Disguise]] | ! colspan="7" style="background: #0080FF" | [[Disguise]] | ||
| Line 449: | Line 449: | ||
*The game guide incorrectly says that Templar Vision is unlocked at level 11, Firecrackers are unlocked at level 16, and Throwing Knives are unlocked at level 19. | *The game guide incorrectly says that Templar Vision is unlocked at level 11, Firecrackers are unlocked at level 16, and Throwing Knives are unlocked at level 19. | ||
=== | ===Perks=== | ||
{|class="wikitable" width="100%" | |||
!Perk | |||
!Description | |||
!Unlock level | |||
|- | |||
|align="center" | [[Shove|Enhanced Autobash]] | |||
|align="center" | While in high profile, increase the number of civilians you can bash before becoming unbalanced. | |||
|align="center" | 20 | |||
|- | |||
|align="center" | [[Freerunning|Wall Runner]] | |||
|align="center" | Run slightly higher up a wall when starting a climb. | |||
|align="center" | 22 | |||
|- | |||
|align="center" | Resistance | |||
|align="center" | Reduce the time you are stunned. | |||
|align="center" | 27 | |||
|- | |||
|align="center" | [[Blending|Blender]] | |||
|align="center" | When blending with a group, automatically morph one member of the crowd into your duplicate. | |||
|align="center" | 30 | |||
|- | |||
|align="center" | [[Escape|Fast Getaway]] | |||
|align="center" | Decrease the time needed to escape pursuers. | |||
|align="center" | 33 | |||
|- | |||
|align="center" | Chase Expert | |||
|align="center" | Increase your speed while chasing your target. | |||
|align="center" | 38 | |||
|- | |||
|align="center" | Overall Cooldowns | |||
|align="center" | Reduce the recharge time for each ability. | |||
|align="center" | 40 | |||
|- | |||
|align="center" | Silent Hunt | |||
|align="center" | Slow the rate at which your detection meter decreases. | |||
|align="center" | 42 | |||
|} | |||
===Kill streaks=== | |||
{|class="wikitable" width="100%" | |||
!Name | |||
!Kill streak | |||
!Description | |||
!Unlock level | |||
|- | |||
|align="center" | Streak Bonus +100 | |||
|align="center" | 3 kill streak | |||
|Get an additional score of +100 points for your streak. Occurs after 3 kills are executed in a row. | |||
|align="center" | 7 | |||
|- | |||
|align="center" | Streak Bonus +300 | |||
|align="center" | 3 silent kill streak | |||
|Get an additional score of +300 points for your streak. Occurs after 3 silent kills are executed without dying. | |||
|align="center" | 13 | |||
|- | |||
|align="center" | Streak Bonus +250 | |||
|align="center" | 5 kill streak | |||
|Get an additional score of +250 points for streaks. Occurs after 5 kills are executed in a row. | |||
|align="center" | 18 | |||
|- | |||
|align="center" | Streak Bonus +750 | |||
|align="center" | 5 silent kill streak | |||
|Get an additional score of +750 points for streaks. Occurs after 5 silent kills are executed without dying. | |||
|align="center" | 31 | |||
|} | |||
===Loss streaks=== | |||
{|class="wikitable" width="100%" | |||
!Name | |||
!Loss streak | |||
!Description | |||
!Unlock level | |||
|- | |||
|align="center" | Extra Precision | |||
|align="center" | 3 loss streak | |||
|Compass precision is upgraded. Occurs after 3 [[Assassination contract|contracts]] are lost in a row. | |||
|align="center" | 4 | |||
|- | |||
|align="center" | Reset Cooldowns | |||
|align="center" | 3 loss streak | |||
|Resets ability cooldowns after every loss or death. Occurs after 3 contracts are lost in a row. | |||
|align="center" | 9 | |||
|- | |||
|align="center" | Score x2 | |||
|align="center" | 5 loss streak | |||
|Double the points on your next contract score. Occurs after 5 contracts are lost in a row. | |||
|align="center" | 17 | |||
|- | |||
|align="center" | Boost Cooldowns | |||
|align="center" | 5 loss streak | |||
| Divide by 3 all ability cooldowns until your next kill is performed. Occurs after 5 contracts are lost in a row. | |||
|align="center" | 28 | |||
|} | |||
==Changes between games== | |||
Abilities retained from ''Brotherhood'': | Abilities retained from ''Brotherhood'': | ||
#Disguise | #Disguise | ||
Revision as of 19:22, 14 August 2022
Brotherhood
Abilities
| Disguise | ||||||
|---|---|---|---|---|---|---|
| Ability variant | Description | Prerequisite | Effect | Duration | Cooldown | |
| Disguise | Change appearance temporarily to surprise your opponents. | Reach level 2 | 15 seconds | 60 seconds | ||
| Strong Disguise | Complete step 3 of the challenge Cloak and Dagger. | 15 seconds | 60 seconds | |||
| Long Lasting Disguise | The duration of this ability will be enhanced. | Reach level 32 | 20 seconds | 60 seconds | ||
| Rapid Reload Disguise | The cooldown of this ability will be reduced. | Complete step 3 of the challenge Clairvoyant. | 15 seconds | |||
| Sprint Boost | ||||||
| Ability variant | Description | Prerequisite | Boost | Duration | Cooldown | |
| Sprint Boost | Increase your speed while jogging or sprinting. | Reach level 3 | 20% | 5 seconds | 60 seconds | |
| Strong Sprint Boost | Complete step 3 of the challenge Run for Your Life. | 5 seconds | 60 seconds | |||
| Long Lasting Sprint Boost | The duration of this ability will be enhanced. | Reach level 34 | 20% | 6.5 seconds | 60 seconds | |
| Rapid Reload Sprint Boost | The cooldown of this ability will be reduced. | Complete step 3 of the challenge Power Through. | 20% | 5 seconds | ||
| Smoke Bomb | ||||||
| Ability variant | Description | Prerequisite | Range | Duration | Cooldown | |
| Smoke Bomb | Drop a smoke bomb to stun your opponents. | Reach level 6 | 3.2 meters | 3 seconds | 60 seconds | |
| Strong Smoke Bomb | The range of this ability will be enhanced. | Reach level 36 | 4 meters | 3 seconds | 60 seconds | |
| Long Lasting Smoke Bomb | The duration of this ability will be enhanced. | Complete step 3 of the challenge Smoke Screen. | 3.2 meters | 4 seconds | 60 seconds | |
| Rapid Reload Smoke Bomb | The cooldown of this ability will be reduced. | Complete step 3 of the challenge Cut Through the Fog. | 3.2 meters | 3 seconds | 50 seconds | |
| Hidden Gun | ||||||
| Ability variant | Description | Prerequisite | Hit | Focus time | Cooldown | |
| Hidden Gun | After aiming, shoot down the targeted persona. | Reach level 8 | 10% to 100% (depends on focus time) | 1.5 seconds | 90 seconds | |
| Deadly Gun | Hit Chance has been enhanced. | Reach level 37 | 30% to 100% (depends on focus time) | 1.5 seconds | 90 seconds | |
| Quick Firing Gun | Complete step 3 of the challenge On the Fly. | 10% to 100% (depends on focus time) | 90 seconds | |||
| Rapid Reload Gun | Complete step 3 of Lucky Shot. | 10% to 100% (depends on focus time) | 1.5 seconds | |||
| Firecrackers | ||||||
| Ability variant | Description | Prerequisite | Range | Duration | Cooldown | |
| Firecrackers | Drop firecrackers on the ground to blind opponents and scare the crowd, revealing the presence of your target. | Reach level 11 | 6 meters | 6 seconds | 45 seconds | |
| Strong Firecrackers | The range of this ability will be enhanced. | Reach level 39 | 7.5 meters | 6 seconds | 45 seconds | |
| Long Lasting Firecrackers | The duration of this ability will be enhanced. | Complete step 3 of the challenge Pyrotechnician. | 6 meters | 45 seconds | ||
| Rapid Reload Firecrackers | The cooldown of this ability will be reduced. | Complete step 3 of the challenge Out of Sight. | 6 meters | 6 seconds | ||
| Morph | ||||||
| Ability variant | Description | Prerequisite | Max civilians | Range | Cooldown | |
| Morph | Transform civilians from the crowd into your duplicates, hiding you from pursuers. | Reach level 14 | 4 | 3.2 meters | 60 seconds | |
| Power Morph | The number of civilians transformed will be enhanced. | Reach level 41 | 6 | 3.2 meters | 60 seconds | |
| Strong Morph | Complete step 3 of the challenge Seeing Double. | 4 | 60 seconds | |||
| Rapid Reload Morph | Complete step 3 of the challenge Expose. | 4 | 3.2 meters | |||
| Throwing Knives | ||||||
| Ability variant | Description | Prerequisite | Slow | Duration | Cooldown | |
| Throwing Knives | Throw knives to injure your opponents, slowing them down, stopping them from climbing or causing them to fall off walls. | Reach level 16 | 10% | 3.5 seconds | 60 seconds | |
| Sharp Knives | Complete step 3 of the challenge Timber. | 3.5 seconds | 60 seconds | |||
| Long Lasting Knives | The duration of this ability will be enhanced. | Reach level 43 | 10% | 5 seconds | 60 seconds | |
| Rapid Reload Knives | Complete step 3 of the challenge Take Down. | 10% | 3.5 seconds | |||
| Templar Vision | ||||||
| Ability variant | Description | Prerequisite | Max distance | Duration | Cooldown | |
| Templar Vision | Reveal the nature of all personas in sight. Your target will appear in blue and your pursuers in red. | Reach level 19 | 30 meters | 3.5 seconds | 60 seconds | |
| Strong Templar Vision | The range of this ability will be enhanced. | Reach level 44 | 40 meters | 3.5 seconds | 60 seconds | |
| Long Lasting Templar Vision | The duration of this ability will be enhanced. | 30 meters | 5 seconds | 60 seconds | ||
| Rapid Reload Templar Vision | Complete step 3 of the challenge Stunning. | 30 meters | 3.5 seconds | |||
| Charge | ||||||
| Ability variant | Description | Prerequisite | Range | Duration | Cooldown | |
| Charge | Rush straight ahead, scattering the crowd and killing your target or humiliating your pursuers. | Reach level 21 | 2.5 meters | 2.5 seconds | 90 seconds | |
| Strong Charge | The range of this ability will be enhanced. | Reach level 46 | 2.7 meters | 2.5 seconds | 90 seconds | |
| Long Lasting Charge | Complete step 3 of the challenge Headbutt. | 2.5 meters | 90 seconds | |||
| Rapid Reload Charge | Complete step 3 of the challenge Ready or Not.... | 2.5 meters | 2.5 seconds | |||
| Decoy | ||||||
| Ability variant | Description | Prerequisite | Target | Duration | Cooldown | |
| Decoy | Create a decoy of yourself to lure pursuers away from you. | Reach level 24 | Highlighted persona | 10 seconds | 45 seconds | |
| Disguised Decoy | Complete step 3 of the challenge Made You Look. | 10 seconds | 45 seconds | |||
| Long Lasting Decoy | The duration of this ability will be enhanced. | Reach level 47 | Highlighted persona | 15 seconds | 45 seconds | |
| Rapid Reload Decoy | Complete step 3 of the challenge Unstoppable. | Highlighted persona | 15 seconds | 45 seconds | ||
| Mute | ||||||
| Ability variant | Description | Prerequisite | Range | Duration | Cooldown | |
| Mute | Mute all personas around you, preventing them from attacking you and using their abilities. | Reach level 26 | 6 meters | 1.5 seconds | 90 seconds | |
| Strong Mute | The range of this ability will be enhanced. | Reach level 48 | 7 meters | 1.5 seconds | 90 seconds | |
| Long Lasting Mute | The cooldown of this ability will be reduced. | Complete step 3 of the challenge Powerless. | 6 meters | 1.5 seconds | 80 seconds | |
| Poison | ||||||
| Ability variant | Description | Prerequisite | Range | Delay | Bonus | Cooldown |
| Poison | Perform an invisible move to administer poison to your target, who will then die slowly. | Reach level 29 | 1.5 meters | 5 seconds before effect | 200 points | 90 seconds |
| Fast Acting Poison | Poison has been enhanced to kill more rapidly, but its use grants you fewer bonus points. | Reach level 49 | 1.5 meters | 3.5 seconds before effect | 150 points | 90 seconds |
| Slow Acting Poison | The effect of poison has been slowed, but more bonus points will be received for its use. | 1.5 meters | 6.5 seconds before effect | 300 points | 90 seconds | |
| Rapid Reload Poison | Complete step 3 of the challenge Unhealthy Lifestyle | 1.5 meters | ||||
- Errors
- In Templar Vision, the order of parameters is listed duration, max distance, and cooldown instead, which is inconsistent with the order that the parameters are given in the other abilities.
- The game guide incorrectly says that Templar Vision is unlocked at level 11, Firecrackers are unlocked at level 16, and Throwing Knives are unlocked at level 19.
Perks
| Perk | Description | Unlock level |
|---|---|---|
| Enhanced Autobash | While in high profile, increase the number of civilians you can bash before becoming unbalanced. | 20 |
| Wall Runner | Run slightly higher up a wall when starting a climb. | 22 |
| Resistance | Reduce the time you are stunned. | 27 |
| Blender | When blending with a group, automatically morph one member of the crowd into your duplicate. | 30 |
| Fast Getaway | Decrease the time needed to escape pursuers. | 33 |
| Chase Expert | Increase your speed while chasing your target. | 38 |
| Overall Cooldowns | Reduce the recharge time for each ability. | 40 |
| Silent Hunt | Slow the rate at which your detection meter decreases. | 42 |
Kill streaks
| Name | Kill streak | Description | Unlock level |
|---|---|---|---|
| Streak Bonus +100 | 3 kill streak | Get an additional score of +100 points for your streak. Occurs after 3 kills are executed in a row. | 7 |
| Streak Bonus +300 | 3 silent kill streak | Get an additional score of +300 points for your streak. Occurs after 3 silent kills are executed without dying. | 13 |
| Streak Bonus +250 | 5 kill streak | Get an additional score of +250 points for streaks. Occurs after 5 kills are executed in a row. | 18 |
| Streak Bonus +750 | 5 silent kill streak | Get an additional score of +750 points for streaks. Occurs after 5 silent kills are executed without dying. | 31 |
Loss streaks
| Name | Loss streak | Description | Unlock level |
|---|---|---|---|
| Extra Precision | 3 loss streak | Compass precision is upgraded. Occurs after 3 contracts are lost in a row. | 4 |
| Reset Cooldowns | 3 loss streak | Resets ability cooldowns after every loss or death. Occurs after 3 contracts are lost in a row. | 9 |
| Score x2 | 5 loss streak | Double the points on your next contract score. Occurs after 5 contracts are lost in a row. | 17 |
| Boost Cooldowns | 5 loss streak | Divide by 3 all ability cooldowns until your next kill is performed. Occurs after 5 contracts are lost in a row. | 28 |
Changes between games
Abilities retained from Brotherhood:
- Disguise
- Smoke Bomb
- Hidden Gun
- Firecrackers
- Morph
- Throwing Knives
- Templar Vision
- Charge
- Decoy
- Mute
- Poison
Abilities new to Revelations:
- Tripwire Bomb
- Closure
- Bodyguard
- Teleport
Ability removed from Brotherhood:
- Sprint Boost
Changes:
- Disguise
- Smoke Bomb
- 2 crafting bombs into duration for Smoke Bomb upgrades the ability only to a radius of 3.8m, inferior to that of the Strong Smoke Bomb of Brotherhood with a range of 4m
- Hidden Gun
- Basic Hidden Gun has had its aiming time nerfed from 1.5 seconds to 2 seconds but its accuracy buffed from 10% to 30% when fired without aiming.
- Firecrackers
- Firecrackers had its cooldown massively nerfed from 45 seconds to 75 seconds. Even with 2 crafting points into cooldown, it is still at 60 seconds.
- Its range was also nerfed, from 6 meters to 5 meters. It takes 2 crafting points to bring it back up to the former base range.
- Its base duration also got hit, dropping from 6 seconds to 4 seconds. Even with 2 crafting points into duration, it lasts only 5 seconds.
- Morph
- Throwing Knives
- Throwing knives got a buff, with its slow effect going up from 10% to 20%.
- Its base duration dropped from 3.5 seconds to 2.8 seconds but can be brought back to 3.5 seconds with 2 crafting points into duration.
- Its base cooldown was buffed from 60 seconds to 50 seconds.
- Templar Vision
- Nerfs to its cooldown (60 seconds to 70 seconds), duration (3.5 seconds to 3 seconds), and range (30m to 25m)
- Charge
- Charge received a minor nerf, its duration dropping from 2.5 seconds to 2.0 seconds.
- They resolved my confusion in Brotherhood about the difference between duration vs. range for this ability when its range is dependent on its duration; the "range" parameter is instead replaced by "accuracy".
- Decoy
- Mute
- Buff to its base duration from 1.5 seconds to 2.1 seconds
- Poison
- Surprisingly no change
Assassin's Creed III
Abilities retained from Revelations:
- Disguise
- Smoke Bomb
Hidden GunPistol- Firecrackers
- Morph
- Throwing Knives
- Decoy
MuteWipe- Poison
- Tripwire Bomb
- Closure
- Bodyguard
- Teleport
Abilities new to Revelations:
- Animus Shield
- Money Bomb
- Glimmer
- Disruption
- Poison Dart
Abilities removed from Revelations:
- Templar Vision
- Charge
Assassin's Creed: Black Flag
Abilities retained from III
- Disguise
- Smoke Bomb
- Pistol
- Firecrackers
- Morph
- Throwing Knives
- Decoy
- Wipe
- Poison
- Tripwire Bomb
- Bodyguard
- Teleport
- Animus Shield
- Money Bomb
- Glimmer
- Disruption
- Poison Dart
Abilities new to Black Flag
- Time Phase
- Booby Trap
- Sabotage
Abilities removed from III
- Closure
Multiplayer Perks
Brotherhood
- Enhanced Autobash
- Wall Runner
- Resistance
- Blender
- Fast Getaway
- Chase Expert
- Overall Cooldowns
- Silent Hunt
Revelations
- Enhanced Autobash
- Resistance
- Blender
- Fast Getaway
- Overall Cooldowns
Chase Expert + Silent HuntHot Pursuit- Sentry
- Resilience
- Kill Buffer
- Easy Chase Breaker
Assassin's Creed III
- Resistance
- Blender
Fast GetawaySixth Sense- Overall Cooldowns
- Hot Pursuit
- Sentry
- Resilience
- Kill Buffer
Easy Chase BreakerUnstoppable- Copycat
Assassin's Creed: Black Flag
- Resistance
- Blender
- Sixth Sense
- Overall Cooldowns
- Hot Pursuit
- Sentry
- Resilience
- Kill Buffer
- Unstoppable
- Copycat
- Fast Recovery
- Determined
- Survival
Templar Ranks
THE PYRAMID
- Grand Master
- Master
- Seneschal
- Advisor
- Commander
- Preceptor
- Knight
- Warrior
- Cleric
- Disciple
Abstergo Grade
- Novice: you are ranked in the last 20% of the community (0-20%)
- Adept: you are ranked in the next 20% of the community (21-40%)
- Experienced: you are ranked in the next 20% of the community (41-60%)
- Expert: you are ranked in the next 20% of the community (61-80%)
- Professional: you are ranked in the next 20% of the community (81-100%)
- Legendary: you are ranked in the top 99 of the ladder