Ubisoft: Difference between revisions
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==''Assassin's Creed'' developers== | ==''Assassin's Creed'' developers== | ||
===Annecy=== | ===Annecy=== | ||
Ubisoft Annecy developed the [[multiplayer]] for the series and were among the ten teams developing ''[[Assassin's Creed: Unity]]''.<ref name="AC3 teams">[http://www.joystiq.com/2012/03/26/building-a-revolution-the-four-teams-behind-assassins-creed-3/ Joystiq: Building a Revolution: The four teams behind ''Assassin's Creed | Ubisoft Annecy developed the [[multiplayer]] for the series and were among the ten teams developing ''[[Assassin's Creed: Unity]]''.<ref name="AC3 teams">[http://www.joystiq.com/2012/03/26/building-a-revolution-the-four-teams-behind-assassins-creed-3/ Joystiq: Building a Revolution: The four teams behind ''[[Assassin's Creed III]]'']</ref><ref name="ACU teams">[http://www.dualshockers.com/2014/05/15/ten-studios-working-on-assassins-creed-unity-ubisoft-wants-to-release-franchises-more-often/ Dualshockers: ''Ten Studios Working on Assassin’s Creed Unity; Ubisoft Wants to Release Franchises More Often'']</ref> | ||
===Bucharest=== | ===Bucharest=== | ||
{{Wiki|Ubisoft Romania|Ubisoft Bucharest}} co-developed ''[[Assassin's Creed: Brotherhood]]'', ''[[Assassin's Creed: Revelations|Revelations]]'', ''[[Assassin's Creed IV: Black Flag|Black Flag]]'', ''Unity'' and ''[[Assassin's Creed: Rogue]]''.<ref name="AC3 teams"/><ref name="RGdevs">[http://blog.ubi.com/assassins-creed-rogue-announced/ Ubi Blog: ''Assassin's Creed: Rogue'' announced]</ref> | {{Wiki|Ubisoft Romania|Ubisoft Bucharest}} co-developed ''[[Assassin's Creed: Brotherhood]]'', ''[[Assassin's Creed: Revelations|Revelations]]'', ''[[Assassin's Creed IV: Black Flag|Black Flag]]'', ''[[Assassin's Creed: Unity|Unity]]'' and ''[[Assassin's Creed: Rogue]]''.<ref name="AC3 teams"/><ref name="RGdevs">[http://blog.ubi.com/assassins-creed-rogue-announced/ Ubi Blog: ''Assassin's Creed: Rogue'' announced]</ref> | ||
===Chengdu=== | ===Chengdu=== | ||
{{Wiki|Ubisoft Chengdu}} contributed to ''Unity'' and ''Rogue''.<ref name="ACU teams"/><ref name="RGdevs"/> | {{Wiki|Ubisoft Chengdu}} contributed to ''[[Assassin's Creed: Unity|Unity]]'' and ''[[Assassin's Creed: Rogue|Rogue]]''.<ref name="ACU teams"/><ref name="RGdevs"/> | ||
===Kiev=== | ===Kiev=== | ||
{{Wiki|Ubisoft Kiev}} contributed to ''Black Flag'' and ''Unity''.<ref name="ACU teams"/> | {{Wiki|Ubisoft Kiev}} contributed to ''[[Assassin's Creed IV: Black Flag|Black Flag]]'' and ''[[Assassin's Creed: Unity|Unity]]''.<ref name="ACU teams"/> | ||
===Milan=== | ===Milan=== | ||
{{Wiki|Ubisoft Milan}} contributed to ''Black Flag'', ''Rogue'', and developed the HD version of ''[[Assassin's Creed III: Liberation]]''.<ref name="RGdevs"/> | {{Wiki|Ubisoft Milan}} contributed to ''[[Assassin's Creed IV: Black Flag|Black Flag]]'', ''[[Assassin's Creed: Rogue|Rogue]]'', and developed the HD version of ''[[Assassin's Creed III: Liberation]]''.<ref name="RGdevs"/> | ||
===Montpellier=== | ===Montpellier=== | ||
{{Wiki|Ubisoft Montpellier}} contributed to ''Black Flag'' and ''Unity''<ref name="ACU teams" />, and developed the DLCs [[Dead Kings|''Dead Kings'']] and [[Jack the Ripper (DLC)|''Jack the Ripper'']]. | {{Wiki|Ubisoft Montpellier}} contributed to ''[[Assassin's Creed IV: Black Flag|Black Flag]]'' and ''[[Assassin's Creed: Unity|Unity]]''<ref name="ACU teams" />, and developed the DLCs [[Dead Kings|''Dead Kings'']] and [[Jack the Ripper (DLC)|''Jack the Ripper'']]. | ||
===Montreal=== | ===Montreal=== | ||
{{Wiki|Ubisoft Montreal}} is Ubisoft's flagship studio, and the lead developers and publishers of the main ''Assassin's Creed'' titles from the saga's inception to 2017, except for ''[[Assassin's Creed: Rogue|Rogue]]'', ''[[Assassin's Creed: Syndicate|Syndicate]]'' and ''[[Assassin's Creed: Odyssey|Odyssey]]''. They developed ''[[Assassin's Creed: Bloodlines]]'' and ''[[Assassin's Creed II: Discovery]]'' in conjunction with {{Wiki|Griptonite Games}}. | {{Wiki|Ubisoft Montreal}} is Ubisoft's flagship studio, and the lead developers and publishers of the main ''[[Assassin's Creed (series)|Assassin's Creed]]'' titles from the saga's inception to 2017, except for ''[[Assassin's Creed: Rogue|Rogue]]'', ''[[Assassin's Creed: Syndicate|Syndicate]]'' and ''[[Assassin's Creed: Odyssey|Odyssey]]''. They developed ''[[Assassin's Creed: Bloodlines]]'' and ''[[Assassin's Creed II: Discovery]]'' in conjunction with {{Wiki|Griptonite Games}}. | ||
===Paris=== | ===Paris=== | ||
| Line 42: | Line 42: | ||
===Québec=== | ===Québec=== | ||
{{Wiki|Ubisoft Québec}} contributed to ''Brotherhood'', ''Revelations'', ''Assassin's Creed III'', ''Black Flag'', ''Unity'' and ''Rogue''.<ref name="AC3 teams"/><ref name="ACU teams"/> They developed ''[[The Tyranny of King Washington]]''. A 15-strong team there developed the {{Wiki|Wii U}} version of ''Black Flag'', and contributed to the ''[[Freedom Cry]]'' DLC.<ref name="quebec"/><ref>[http://www.nintendolife.com/news/2013/09/interview_ubisoft_on_assassins_creed_iv_black_flags_place_in_the_franchise_and_returning_to_wii_u Nintendo Life: ''Ubisoft on Assassin's Creed IV Black Flag's Place in the Franchise, and Returning to Wii U'']</ref><ref name="RGdevs"/> Ubisoft Québec has also been lead developer for ''[[Assassin's Creed: Syndicate|Syndicate]]'' and ''[[Assassin's Creed: Odyssey|Odyssey]].'' | {{Wiki|Ubisoft Québec}} contributed to ''[[Assassin's Creed: Brotherhood|Brotherhood]]'', ''[[Assassin's Creed: Revelations|Revelations]]'', ''[[Assassin's Creed III]]'', ''[[Assassin's Creed IV: Black Flag|Black Flag]]'', ''[[Assassin's Creed: Unity|Unity]]'' and ''[[Assassin's Creed: Rogue|Rogue]]''.<ref name="AC3 teams"/><ref name="ACU teams"/> They developed ''[[The Tyranny of King Washington]]''. A 15-strong team there developed the {{Wiki|Wii U}} version of ''[[Assassin's Creed IV: Black Flag|Black Flag]]'', and contributed to the ''[[Freedom Cry]]'' DLC.<ref name="quebec"/><ref>[http://www.nintendolife.com/news/2013/09/interview_ubisoft_on_assassins_creed_iv_black_flags_place_in_the_franchise_and_returning_to_wii_u Nintendo Life: ''Ubisoft on Assassin's Creed IV Black Flag's Place in the Franchise, and Returning to Wii U'']</ref><ref name="RGdevs"/> Ubisoft Québec has also been lead developer for ''[[Assassin's Creed: Syndicate|Syndicate]]'' and ''[[Assassin's Creed: Odyssey|Odyssey]].'' | ||
===Shanghai=== | ===Shanghai=== | ||
{{Wiki|Ubisoft Shanghai}} contributed to ''Unity''.<ref name="ACU teams"/> | {{Wiki|Ubisoft Shanghai}} contributed to ''[[Assassin's Creed: Unity|Unity]]''.<ref name="ACU teams"/> | ||
===Singapore=== | ===Singapore=== | ||
{{Wiki|Ubisoft Singapore}} contributed to ''[[Assassin's Creed II]]'', ''Brotherhood'', ''Revelations'', ''Assassin's Creed III'', ''Black Flag'', ''Unity'', and ''Rogue''. They developed missions such as the [[Secret Locations|platforming]] and [[Ships|naval]] missions in the series.<ref>[http://blog.ubi.com/ubisoft-singapore-studio-profile/ UbiBlog: Spotlight on Ubisoft Singapore]</ref><ref name="AC3 teams"/><ref name="ACU teams"/><ref name="RGdevs"/> | {{Wiki|Ubisoft Singapore}} contributed to ''[[Assassin's Creed II]]'', ''[[Assassin's Creed: Brotherhood|Brotherhood]]'', ''[[Assassin's Creed: Revelations|Revelations]]'', ''[[Assassin's Creed III]]'', ''[[Assassin's Creed IV: Black Flag|Black Flag]]'', ''[[Assassin's Creed: Unity|Unity]]'', and ''[[Assassin's Creed: Rogue|Rogue]]''. They developed missions such as the [[Secret Locations|platforming]] and [[Ships|naval]] missions in the series.<ref>[http://blog.ubi.com/ubisoft-singapore-studio-profile/ UbiBlog: Spotlight on Ubisoft Singapore]</ref><ref name="AC3 teams"/><ref name="ACU teams"/><ref name="RGdevs"/> | ||
===Sofia=== | ===Sofia=== | ||
| Line 54: | Line 54: | ||
===Toronto=== | ===Toronto=== | ||
{{Wiki|Ubisoft Toronto}} opened in 2009, and has employed an estimated total of 800 staff, including [[Jade Raymond]], the former Producer of ''[[Assassin's Creed]]'' and Executive Producer of ''[[Assassin's Creed II]]''. They contributed to ''Unity''.<ref name="ACU teams"/> | {{Wiki|Ubisoft Toronto}} opened in 2009, and has employed an estimated total of 800 staff, including [[Jade Raymond]], the former Producer of ''[[Assassin's Creed]]'' and Executive Producer of ''[[Assassin's Creed II]]''. They contributed to ''[[Assassin's Creed: Unity|Unity]]''.<ref name="ACU teams"/> | ||
===Ubisoft Massive=== | ===Ubisoft Massive=== | ||
{{Wiki|Ubisoft Massive}} contributed to ''Revelations''.<ref name="AC3 teams"/> | {{Wiki|Ubisoft Massive}} contributed to ''[[Assassin's Creed: Revelations|Revelations]]''.<ref name="AC3 teams"/> | ||
===Ubisoft Motion Pictures=== | ===Ubisoft Motion Pictures=== | ||
Revision as of 20:41, 13 May 2019
| This article is about the real world company. You may be looking for its fictional counterpart. |

Ubisoft Entertainment is a French computer and video game publisher and developer headquartered in Montreuil-sous-Bois, France.[1] The company has facilities in over twenty countries, with notable studios in Montreal and Quebec City, Canada.
Ubisoft Montreal, a subsidiary of Ubisoft Entertainment, was responsible for the development and publication of the Assassin's Creed series until 2014. Development is now headed by Ubisoft Quebec.[2]
Ubisoft subsidiaries include Ubiworkshop and Gameloft.
History
The five brothers of the Guillemot family founded Ubisoft as a computer game publisher in 1986 in Britanny, France. Yves Guillemot, the former chairman and CEO, soon made deals with Electronic Arts, Sierra On-Line, and MicroProse to distribute their games in France. By the end of the decade, Ubisoft began expanding to other markets, including the United States, the United Kingdom, and Germany. From there, Ubisoft became a publicly traded company in 1996 and continued to expand to offices around the globe, opening locations in Shanghai and Montreal.
In December 2004, a rival game corporation Electronic Arts purchased a 19.9% stake in the firm, an action Ubisoft referred to as "hostile" on EA's part. The next year, Ubisoft acquired a part of MC2-Microïds (Microïds Canada) and integrated it into their Ubisoft Montreal branch.
On November 10, 2008, Ubisoft acquired Massive Entertainment.
Assassin's Creed developers
Annecy
Ubisoft Annecy developed the multiplayer for the series and were among the ten teams developing Assassin's Creed: Unity.[3][4]
Bucharest
Ubisoft Bucharest co-developed Assassin's Creed: Brotherhood, Revelations, Black Flag, Unity and Assassin's Creed: Rogue.[3][5]
Chengdu
Ubisoft Chengdu contributed to Unity and Rogue.[4][5]
Kiev
Ubisoft Kiev contributed to Black Flag and Unity.[4]
Milan
Ubisoft Milan contributed to Black Flag, Rogue, and developed the HD version of Assassin's Creed III: Liberation.[5]
Montpellier
Ubisoft Montpellier contributed to Black Flag and Unity[4], and developed the DLCs Dead Kings and Jack the Ripper.
Montreal
Ubisoft Montreal is Ubisoft's flagship studio, and the lead developers and publishers of the main Assassin's Creed titles from the saga's inception to 2017, except for Rogue, Syndicate and Odyssey. They developed Assassin's Creed: Bloodlines and Assassin's Creed II: Discovery in conjunction with Griptonite Games.
Paris
Ubisoft Paris developed the smartphone/tablet game Assassin's Creed: Pirates.
Québec
Ubisoft Québec contributed to Brotherhood, Revelations, Assassin's Creed III, Black Flag, Unity and Rogue.[3][4] They developed The Tyranny of King Washington. A 15-strong team there developed the Wii U version of Black Flag, and contributed to the Freedom Cry DLC.[2][6][5] Ubisoft Québec has also been lead developer for Syndicate and Odyssey.
Shanghai
Ubisoft Shanghai contributed to Unity.[4]
Singapore
Ubisoft Singapore contributed to Assassin's Creed II, Brotherhood, Revelations, Assassin's Creed III, Black Flag, Unity, and Rogue. They developed missions such as the platforming and naval missions in the series.[7][3][4][5]
Sofia
Ubisoft Sofia was the lead developer on Liberation and Rogue, and also contributed to Black Flag, Origins and Odyssey.[5]
Toronto
Ubisoft Toronto opened in 2009, and has employed an estimated total of 800 staff, including Jade Raymond, the former Producer of Assassin's Creed and Executive Producer of Assassin's Creed II. They contributed to Unity.[4]
Ubisoft Massive
Ubisoft Massive contributed to Revelations.[3]
Ubisoft Motion Pictures
Ubisoft Motion Pictures is the company that produced the Assassin's Creed film adaptation.
References
- ↑ Ubisoft corporate, Ubisoft Group
- ↑ 2.0 2.1 UbiBlog: Ubisoft Quebec to Lead Future Assassin’s Creed
- ↑ 3.0 3.1 3.2 3.3 3.4 Joystiq: Building a Revolution: The four teams behind Assassin's Creed III
- ↑ 4.0 4.1 4.2 4.3 4.4 4.5 4.6 4.7 Dualshockers: Ten Studios Working on Assassin’s Creed Unity; Ubisoft Wants to Release Franchises More Often
- ↑ 5.0 5.1 5.2 5.3 5.4 5.5 Ubi Blog: Assassin's Creed: Rogue announced
- ↑ Nintendo Life: Ubisoft on Assassin's Creed IV Black Flag's Place in the Franchise, and Returning to Wii U
- ↑ UbiBlog: Spotlight on Ubisoft Singapore
External links
- Ubisoft's corporate website
- Ubisoft's official website