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{{WP-REAL}}
{{WP-REAL}}
[[File:Ubilogo White.png|right|200px]]
[[File:Ubilogo White.png|right|200px]]
'''Ubisoft Entertainment''' (pronounced: ''yoo-bee-soft'')<ref>[http://multiplayerblog.mtv.com/2007/09/17/how-to-pronounce-ubisoft-the-official-explanation How To Pronounce... "Ubisoft" (The Official Explanation)]</ref> is a French computer and video game publisher and developer headquartered in Montreuil-sous-Bois, France.<ref>[http://www.ubisoftgroup.com/gallery_files/site/270/1042/1798.pdf Adresse du siège social d'Ubisoft sur le site officiel d'Ubisoft Corporate], Ubisoft Group</ref> The company has facilities in over twenty countries, with notable studios in Montreal and Quebec City, Canada.<ref name= "Glance">[http://www.ubisoftgroup.com/index.php?p=65&art_id= Ubisoft: At a glance]</ref>
'''Ubisoft Entertainment''' is a French computer and video game publisher and developer headquartered in Montreuil-sous-Bois, France.<ref>[http://www.ubisoftgroup.com/gallery_files/site/270/1042/1798.pdf Ubisoft corporate], Ubisoft Group</ref> The company has facilities in over twenty countries, with notable studios in Montreal and Quebec City, Canada.


'''Ubisoft Montreal''', a subsidiary of Ubisoft Entertainment is responsible for the development and publication of the [[Assassin's Creed (series)|''Assassin's Creed'' series]].
'''Ubisoft Montreal''', a subsidiary of Ubisoft Entertainment, is responsible for the development and publication of the [[Assassin's Creed (series)|''Assassin's Creed'' series]].


==History==
==History==
The five brothers of the Guillemot family founded Ubisoft as a computer game publisher in 1986 in France (Brittany).<ref>[http://www.atarimagazines.com/startv3n8/games_games.html Games, Games And More Games-by Andre Willey]</ref> [[Yves Guillemot]], the former chairman and CEO, soon made deals with Electronic Arts, Sierra On-Line, and MicroProse to distribute their games in France. By the end of the decade, Ubisoft began expanding to other markets, including the United States, the United Kingdom, and Germany. Ubisoft became a publicly traded company in 1996 and continued to expand to offices around the globe, opening locations in Shanghai and Montreal.
The five brothers of the Guillemot family founded Ubisoft as a computer game publisher in 1986 in Britanny, France. [[Yves Guillemot]], the former chairman and CEO, soon made deals with Electronic Arts, Sierra On-Line, and MicroProse to distribute their games in France. By the end of the decade, Ubisoft began expanding to other markets, including the United States, the United Kingdom, and Germany. From there, Ubisoft became a publicly traded company in 1996 and continued to expand to offices around the globe, opening locations in Shanghai and Montreal.


In December 2004, a rival game corporation Electronic Arts purchased a 19.9% stake in the firm, an action Ubisoft referred to as "hostile" on EA's part. The next year, Ubisoft acquired a part of MC2-Microïds (Microïds Canada) and integrated it into their Ubisoft Montreal branch.
In December 2004, a rival game corporation Electronic Arts purchased a 19.9% stake in the firm, an action Ubisoft referred to as "hostile" on EA's part. The next year, Ubisoft acquired a part of MC2-Microïds (Microïds Canada) and integrated it into their Ubisoft Montreal branch.
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==Notable studios==
==Notable studios==
=== Australia ===
===Australia===
Ubisoft Australia also distributes Square Enix's games, due to the lack of Square Enix's presence in the country. <ref>[http://www.ubi.com/au/ Ubisoft Australia]</ref>
While publishing Ubisoft's products, Ubisoft Australia also distributes Square Enix's games, due to Square Enix's lack of presence in the country.<ref>[http://www.ubi.com/au/ Ubisoft Australia]</ref>
=== India ===
 
Ubisoft has also announced plans for expansion into India after many years of ignoring the market. The publisher has bought out the Pune Gameloft studio, which will concentrate on porting games to the current generation of portable platforms. In Times Animage 2009 held at Pune it was disclosed by Ubisoft officials that the Pune Studio was developing its own games on DS, Xbox 360 and PS3 platforms.<ref>[http://asia.gamespot.com/news/ubisoft-orders-indian-takeaway-6189260 Ubisoft orders Indian takeaway]</ref>
===India===
=== Montreal ===
Ubisoft has also announced plans for expansion into India after many years of ignoring the market. The publisher has bought out the Pune [[Gameloft]] studio, which will concentrate on porting games to the current generation of portable platforms. In Times Animage 2009, held at Pune, it was disclosed by Ubisoft officials that the Pune studio was developing its own games on Nintendo DS, Xbox 360 and PS3 platforms.<ref>[http://asia.gamespot.com/news/ubisoft-orders-indian-takeaway-6189260 GameSpot Asia: Ubisoft orders Indian takeaway]</ref>
Ubisoft's flagship studio and the developers and publishers of the ''Assassin's Creed'' series.
 
=== Paris ===
===Montreal===
Ubisoft Paris has made games such as ''Rayman Raving Rabbids 2'', ''Red Steel and'' ''Red Steel 2''.<ref>{{Wiki|Ubisoft Paris|Ubisoft Paris - Wikipedia}}</ref>
Ubisoft Montreal is Ubisoft's flagship studio, and the developers and publishers of the ''Assassin's Creed'' series.
 
===Paris===
Ubisoft Paris has made games such as ''Rayman Raving Rabbids 2'', ''Red Steel'' and ''Red Steel 2''.
 
===Romania===
Ubisoft Romania is the headquarters of the Eastern Europe development studios, which includes over 400 people, a number that Ubisoft plans to increase. The Bucharest studio is known for games such as ''Blazing Angels'', ''Silent Hunter'', and the more recent ''Tom Clancy's H.A.W.X''.


=== Romania ===
Ubisoft Romania is the headquarters of the Eastern Europe developing studios, with over 400 people, a number that is increasing. The Bucharest studio is known for games such as ''Blazing Angels'', ''Silent Hunter'', and the more recent ''Tom Clancy's H.A.W.X''. <ref>{{Wiki|Ubisoft Romania|Ubisoft Romania - Wikipedia}}</ref>
=== Shanghai ===
=== Shanghai ===
Ubisoft Shanghai developed the game, ''I&nbsp;Am Alive''.<ref>[http://www.ubisoft.com.cn/ Ubisoft Shanghai]</ref>
The Ubisoft Shanghai development studio was responsible for creating the game, ''I Am Alive''.<ref>[http://www.ubisoft.com.cn/ Ubisoft Shanghai]</ref>
 
===Singapore===
In August 2008, Ubisoft's 18th studio was opened in Singapore. Ubisoft cited that the Singapore government demonstrated interest and support for the video game industry, together with other factors such as the quality of Singapore's universities and training institutions, as reasons for opening a studio there. Currently, Ubisoft Singapore is focused on developing their own game titles.


=== Singapore ===
===Toronto===
In August 2008, Ubisoft's 18th studio was opened in Singapore. Ubisoft cited the Singapore government's demonstrated interest and support for the video game industry, together with other factors such as the quality of Singapore's universities and training institutions, as reasons for opening a studio there. Ubisoft Singapore is focused on developing their own game titles.
Ubisoft's Toronto studio opened in 2009, and has employed an estimated total of 800 staff, including [[Jade Raymond]], the former Producer of ''[[Assassin's Creed]]'' and Executive Producer of ''[[Assassin's Creed II]]''.
=== Toronto ===
Ubisoft Toronto opened in 2009. It employed over 800 people.


==References==
==References==
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==External links==
==External links==
* Ubisoft's [http://www.ubisoftgroup.com/ corporate website].
*Ubisoft's [http://www.ubisoftgroup.com/ corporate website].
* Ubisoft's [http://www.ubi.com/UK/default.aspx Official Website].
*Ubisoft's [http://www.ubi.com/UK/default.aspx official website].
[[Category:Ubisoft]]
[[Category:Ubisoft]]

Revision as of 17:54, 31 December 2012


Ubisoft Entertainment is a French computer and video game publisher and developer headquartered in Montreuil-sous-Bois, France.[1] The company has facilities in over twenty countries, with notable studios in Montreal and Quebec City, Canada.

Ubisoft Montreal, a subsidiary of Ubisoft Entertainment, is responsible for the development and publication of the Assassin's Creed series.

History

The five brothers of the Guillemot family founded Ubisoft as a computer game publisher in 1986 in Britanny, France. Yves Guillemot, the former chairman and CEO, soon made deals with Electronic Arts, Sierra On-Line, and MicroProse to distribute their games in France. By the end of the decade, Ubisoft began expanding to other markets, including the United States, the United Kingdom, and Germany. From there, Ubisoft became a publicly traded company in 1996 and continued to expand to offices around the globe, opening locations in Shanghai and Montreal.

In December 2004, a rival game corporation Electronic Arts purchased a 19.9% stake in the firm, an action Ubisoft referred to as "hostile" on EA's part. The next year, Ubisoft acquired a part of MC2-Microïds (Microïds Canada) and integrated it into their Ubisoft Montreal branch.

On November 10, 2008, Ubisoft acquired Massive Entertainment.

Notable studios

Australia

While publishing Ubisoft's products, Ubisoft Australia also distributes Square Enix's games, due to Square Enix's lack of presence in the country.[2]

India

Ubisoft has also announced plans for expansion into India after many years of ignoring the market. The publisher has bought out the Pune Gameloft studio, which will concentrate on porting games to the current generation of portable platforms. In Times Animage 2009, held at Pune, it was disclosed by Ubisoft officials that the Pune studio was developing its own games on Nintendo DS, Xbox 360 and PS3 platforms.[3]

Montreal

Ubisoft Montreal is Ubisoft's flagship studio, and the developers and publishers of the Assassin's Creed series.

Paris

Ubisoft Paris has made games such as Rayman Raving Rabbids 2, Red Steel and Red Steel 2.

Romania

Ubisoft Romania is the headquarters of the Eastern Europe development studios, which includes over 400 people, a number that Ubisoft plans to increase. The Bucharest studio is known for games such as Blazing Angels, Silent Hunter, and the more recent Tom Clancy's H.A.W.X.

Shanghai

The Ubisoft Shanghai development studio was responsible for creating the game, I Am Alive.[4]

Singapore

In August 2008, Ubisoft's 18th studio was opened in Singapore. Ubisoft cited that the Singapore government demonstrated interest and support for the video game industry, together with other factors such as the quality of Singapore's universities and training institutions, as reasons for opening a studio there. Currently, Ubisoft Singapore is focused on developing their own game titles.

Toronto

Ubisoft's Toronto studio opened in 2009, and has employed an estimated total of 800 staff, including Jade Raymond, the former Producer of Assassin's Creed and Executive Producer of Assassin's Creed II.

References

External links