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The Taíno Assassin: Difference between revisions

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{{Memory Infobox
{{Memory Infobox
|image =  
|image =  
|description = ''Edward meets Master Assassin, [[Opia Apito]], to inform her of the [[Templar]] threat.''
|description = ''Edward meets [[Master Assassin]], [[Opía Apito]], to inform her of the [[Templars|Templar]] threat.''
|appearance = ''[[Assassin's Creed IV: Black Flag]]''
|appearance = ''[[Assassin's Creed IV: Black Flag]]''
|type = Templar hunt
|type = Templar hunt
Line 11: Line 11:
|location =  
|location =  
|date = }}
|date = }}
'''The Taino Assassin''' was a virtual representation of one of [[Edward Kenway]]'s [[Genetic memory|genetic memories]], relived by [[abstergo Entertainment research analyst|a research analyst]] at [[Abstergo Entertainment]] through the [[Animus]].
'''The Taino Assassin''' was a virtual representation of one of [[Edward Kenway]]'s [[Genetic memory|genetic memories]], relived by [[Abstergo Entertainment research analyst|a research analyst]] at [[Abstergo Entertainment]] through the [[Animus]].


==Description==
==Description==
Having sold a [[Maps|map]] with [[Assassins|Assassin]] names and locations to the [[Templars]], Edward set out to warn one of the targets: [[Master Assassin]] [[Opia Apito]].
Having sold a [[Maps|map]] with [[Assassins|Assassin]] names and locations to the [[Templars]], Edward set out to warn one of the targets: [[Master Assassin]] [[Opía Apito]].


==Dialogue==
==Dialogue==
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*'''Opía:''' ''Typical. Twist a Templar blade to our back to play savior to our face.''
*'''Opía:''' ''Typical. Twist a Templar blade to our back to play savior to our face.''
*'''Edward:''' ''Look, I'll level with you, lass. I'm also looking for a key. I figure I help you, you let me keep the key if it turns up. Right. You're offended. I'll go.''
*'''Edward:''' ''Look, I'll level with you, lass. I'm also looking for a key. I figure I help you, you let me keep the key if it turns up. Right. You're offended. I'll go.''
*'''Opía:''' ''We will challenge you to a [[Hunting|hunting]] contest. Gather more skins than us, and you win.''
*'''Opía:''' ''We will challenge you to a [[hunting]] contest. Gather more skins than us, and you win.''
*'''Edward:''' ''Easy. Let's go.''
*'''Edward:''' ''Easy. Let's go.''
Edward and Opía started their contest.
Edward and Opía began their contest.
*'''Opía:''' ''That was just luck.''
*'''Opía:''' ''That was just luck.''
Opía poached Edward's second kill using a [[Firearms|pistol]].
Opía poached Edward's second kill using a [[Firearms|pistol]].
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*'''Opía:''' ''Look!''
*'''Opía:''' ''Look!''
*'''Edward:''' ''[[Frigate]]s. Why? Is there anything out there but fish?''
*'''Edward:''' ''[[Frigate]]s. Why? Is there anything out there but fish?''
*'''Opía:''' ''No... Those are your Templars. You have a [[Jackdaw|ship]] and a pale face. Vessel and passport. Meet us at Grand Cayman to help us investigate.''
*'''Opía:''' ''No... Those are your Templars. You have a [[Jackdaw|ship]] and a pale face. Vessel and passport. Meet us at [[Cayman Islands|Grand Cayman]] to help us investigate.''


==Outcome==
==Outcome==

Revision as of 04:05, 2 December 2013

The Taino Assassin was a virtual representation of one of Edward Kenway's genetic memories, relived by a research analyst at Abstergo Entertainment through the Animus.

Description

Having sold a map with Assassin names and locations to the Templars, Edward set out to warn one of the targets: Master Assassin Opía Apito.

Dialogue

  • Edward: Opía? Oh... Easy, Milady. Just thought you might like some help.
  • Opía: Why? What is your real motive?
  • Edward: Your name was on a map. I may have sold it to a nest of Templars. In error. We all make mistakes.
  • Opía: Typical. Twist a Templar blade to our back to play savior to our face.
  • Edward: Look, I'll level with you, lass. I'm also looking for a key. I figure I help you, you let me keep the key if it turns up. Right. You're offended. I'll go.
  • Opía: We will challenge you to a hunting contest. Gather more skins than us, and you win.
  • Edward: Easy. Let's go.

Edward and Opía began their contest.

  • Opía: That was just luck.

Opía poached Edward's second kill using a pistol.

  • Edward: That's not fair.
  • Opía: Consider it motivating.

Opía continued to goad Edward as the contest progressed.

  • Opía: It's obvious hunting is not in your blood. What makes you believe you can beat us? You will never win. One more for you. But I am not worried.

Edward was attacked by a white jaguar, but managed to kill it.

  • Opía: The white jaguar! A fine catch. You have more than proven yourself. We accept your help.
  • Edward: With what?
  • Opía: Look!
  • Edward: Frigates. Why? Is there anything out there but fish?
  • Opía: No... Those are your Templars. You have a ship and a pale face. Vessel and passport. Meet us at Grand Cayman to help us investigate.

Outcome

Edward found Opía Apito, gained her trust and agreed to help her investigate the suspicious activity on Grand Cayman.

Reference

Assassin's Creed IV: Black Flag memories
Main memories
Sequence 1: Prologue
Edward Kenway
Sequence 2: The Spanish Main
Lively Havana - ...And My Sugar? - Mister Walpole, I Presume? - A Man They Call the Sage - Claiming What's Due - The Treasure Fleet
Sequence 3: The Republic of Pirates
This Tyro Captain - Now Hiring - Prizes and Plunder - Raise the Black Flag - Sugarcane and Its Yields - Proper Defenses - A Single Madman
Sequence 4: Retribution
This Old Cove - Nothing Is True... - The Sage's Buried Secret - Overrun and Outnumbered
Sequence 5: Mistaken Motives
The Forts - Traveling Salesman - Unmanned
Sequence 6: Shifting Sands
Diving for Medicines - Devil's Advocate - The Siege of Charles-Towne
Sequence 7: The British Invasion
We Demand a Parlay - The Gunpowder Plot - Commodore Eighty-Sixed - The Fireship
Sequence 8: No Regrets
Do Not Go Gently... - Vainglorious Bastards - Marooned
Sequence 9: Muddied Waters
Imagine My Surprise - Trust Is Earned
Sequence 10: Dead Reckoning
Black Bart's Gambit - Murder and Mayhem - The Observatory
Sequence 11: To the Lees
To Suffer Without Dying - Delirium - ...Everything Is Permitted
Sequence 12: The Eagle and the Jackdaw
A Governor No Longer - Royal Misfortune - Tainted Blood - Ever a Splinter
Sequence 13: Epilogue
The End - How Grand, Master Kenway!
Templar hunts
Opía Apito
The Taíno Assassin - Templar Ships - Right-Hand Man - The Trail of Lucia Márquez
Rhona Dinsmore
Bureau Under Attack - A Thief in the Market - Arms Race - Flint's End
Antó
The Maroon Assassin - Recruiting Maroons - Under Attack - The Commander's Ruse
Vance Travers
Oh Brother... - The Other Brother - Upton's Sorrow - Queen of Pirates, King of Fools
Assassination contracts
The Plantation Master - The Guard Post - The Slave Traders - The Judge - The Weapons Smugglers - The British Captain - Beach Bonfire - A Shipment of Powder - The Spanish Commander - Unlicensed Dealer - No More Taxes - A Botched Escape - The Pirate Captain - The Outlaws - Tomb Raiders - A Last Drink for the Road - Castaway - The Unworthy Brother - The Poachers - The Deserter - The Twin Dilemma - The Dreaded Pirate - The Expedition - The Slave Master - A Slaver's Business - The Informant - The Treasure Hunter - Shady Business - The Smuggler's Squat - The Outlaw's Cave
Naval contracts
An Eye for an Eye - The Law of the Ocean - A Spanish Plague - Driftwood - Silk on the Waves - Contraband - Private Escort - Blind Justice - The Realities of War - Hunter Gatherer - Papers, Please - Weathering the Storm - Smuggler's Den - A Personal Matter - The Final Contract
Aveline missions
The Rebel Camp - The Fort - The Tower
Freedom Cry missions
The Calm Before the Storm - A Common Enemy - Laying the First Brick - A Ship of His Own - Lifting the Veil - A Scientific Inquiry - Plant the Seeds - Down with the Ship - De Fayet's Last Stand