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imported>Soranin Created page with "{{Era|Memories}} {{Memory Infobox | name = Resistance | image = | description = | appearance = ''Assassin's Creed: Brotherhood of Venice'' | type = Main | fullsync = <sm..." |
imported>Darman36 No edit summary |
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| type = Main | | type = Main | ||
| fullsync = <small> | | fullsync = <small> | ||
*Complete this Memory before the start of 8th game turn.</small> | *Complete this [[Genetic memory|Memory]] before the start of 8th game turn.</small> | ||
| previous = [[Defense by the Book]]<br>[[Second Chance]] {{c|Non-canon}} | | previous = [[Defense by the Book]]<br>[[Second Chance]] {{c|Non-canon}} | ||
| next = [[Iago]] | | next = [[Iago]] | ||
| source = | | source = | ||
| location = [[Venice]] | | location = [[Venice]], [[Republic of Venice]] | ||
| date = 1509}} | | date = 1509}} | ||
'''Resistance''' was an altered representation of a fragmented [[genetic memory]]. | '''Resistance''' was an altered representation of a fragmented [[genetic memory]]. | ||
==Intro== | ==Intro== | ||
Our Headquarters have withstood the Templar assault thanks to the work accomplished so far. We must quickly strengthen our team and teach the guards a lesson! | ''[[Italian Brotherhood of Assassins|Our]] [[Venetian Brotherhood headquarters|Headquarters]] have withstood the [[Templars|Templar]] assault thanks to the work accomplished so far. We must quickly strengthen our team and teach the [[Soldier|guards]] a lesson!<br><br>To do so, we have to trap them in the [[ship]]yard of the [[Venice]] [[Arsenale di Venezia|arsenal]] and eliminate them all. It won't be all fun and games, as there will be more guards here than anywhere else. Now is the time to use our [[naval cannon]]!'' | ||
To do so, we have to trap them in the | |||
==Objectives== | ==Objectives== | ||
*Destroy all Enemy Entrances by accumulating 6 [hits] on each square in contact. Accumulate the 6 [hits] during the same turn for each Entrance. ''Note: You cannot use poison on Enemy Entrances.'' | *Destroy all Enemy Entrances by accumulating 6 [hits] on each square in contact. Accumulate the 6 [hits] during the same turn for each Entrance. ''Note: You cannot use [[poison]] on Enemy Entrances.'' | ||
*Eliminate all the Enemies. The Memory ends as soon as you have eliminated the last Enemy (no need to reach a Fast Travel Station). | *Eliminate all the Enemies. The Memory ends as soon as you have eliminated the last Enemy (no need to reach a [[Fast travel station|Fast Travel Station]]). | ||
==Debrief== | ==Debrief== | ||
Well done! The guards threatening our Headquarters have all been eliminated. And the others will definitely not want to cross swords with us. | ''Well done! The guards threatening our Headquarters have all been eliminated. And the others will definitely not want to cross swords with us.'' | ||
==References== | ==References== | ||
Revision as of 06:57, 12 November 2021
Resistance was an altered representation of a fragmented genetic memory.
Intro
Our Headquarters have withstood the Templar assault thanks to the work accomplished so far. We must quickly strengthen our team and teach the guards a lesson!
To do so, we have to trap them in the shipyard of the Venice arsenal and eliminate them all. It won't be all fun and games, as there will be more guards here than anywhere else. Now is the time to use our naval cannon!
Objectives
- Destroy all Enemy Entrances by accumulating 6 [hits] on each square in contact. Accumulate the 6 [hits] during the same turn for each Entrance. Note: You cannot use poison on Enemy Entrances.
- Eliminate all the Enemies. The Memory ends as soon as you have eliminated the last Enemy (no need to reach a Fast Travel Station).
Debrief
Well done! The guards threatening our Headquarters have all been eliminated. And the others will definitely not want to cross swords with us.