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Decipher fragment: Difference between revisions
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==Trivia== | ==Trivia== | ||
*Proximity to a fragment was signaled by a twinkling sound effect identical to that heard nearby [[treasure chests]], [[feathers]] and [[Glyphs]] in [[Assassin's Creed II]]. | *Proximity to a fragment was signaled by a twinkling sound effect identical to that heard nearby [[treasure chests]], [[feathers]] and [[Glyphs]] in ''[[Assassin's Creed II]]''. | ||
*Collecting the fragments constructed an image in the database, leading to a hidden door in [[Bleeding Effect (memory)|one of the memories]]. | *Collecting the fragments constructed an image in the database, leading to a hidden door in [[Bleeding Effect (memory)|one of the memories]]. | ||
*Collecting all 20 fragments made it possible to break the Loop. | *Collecting all 20 fragments made it possible to break the Loop. | ||
Revision as of 17:53, 7 April 2013
Decipher fragments were digital objects spread throughout Clay Kaczmarek's memories within The Lost Archive.
Trivia
- Proximity to a fragment was signaled by a twinkling sound effect identical to that heard nearby treasure chests, feathers and Glyphs in Assassin's Creed II.
- Collecting the fragments constructed an image in the database, leading to a hidden door in one of the memories.
- Collecting all 20 fragments made it possible to break the Loop.
- The achievement "Find all pieces" was awarded for collecting all decipher fragments.
Reference
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