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Control Nuisance: Difference between revisions
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| Line 6: | Line 6: | ||
| appearance = ''[[Assassin's Creed: Origins]]'' | | appearance = ''[[Assassin's Creed: Origins]]'' | ||
| type = Event Quest | | type = Event Quest | ||
| previous = [[ | | previous = [[Bandit Raid (memory)|Bandit Raid]] | ||
| next = [[ | | next = [[Gather Materials]] | ||
| source = [[Bayek]] | | source = [[Bayek]] | ||
| location = [[Ptolemaic Kingdom]] | | location = [[Ptolemaic Kingdom]] | ||
Revision as of 14:11, 16 May 2023
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Control Nuisance was a virtual representation of one of Bayek's genetic memories, relived by Layla Hassan through the Portable Animus HR-8.
Description
Bayek was asked by the travelling merchant Reda to deal with nearby predators.
Dialogue
Bayek approached Reda's Nomad's Bazaar stall.
- Reda: Cursed beasts take on village after village and they cry in fear. But you are not scared, are you, Medjay? Deal with these beasts, Medjay.
- Reda: Medjay, your help is needed! My customers were complaining that there were some animals stopping them from coming to me. I am sure a warrior like you would have no trouble dealing with a few beasts.
Bayek reached the area and killed the animals, then returned to Reda.
- Reda: Your payment, as promised.
- Reda: You never cease to impress, Bayek.
- Reda: You did it? Ah yes, of course. I never doubted you.
- Reda: Well done, Medjay! As promised, this is for you.
Outcome
Bayek was rewarded with either a legendary or a rare weapon.
Trivia
- The type of animal is randomly generated.
