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Control Nuisance: Difference between revisions
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imported>VilkaTheWolf Created page with "{{Era|Memories|ACO}} {{Imageneed}} {{Memory_Infobox | name = Control Nuisance | description = ''[ANIMAL] attacks on the rise. Take action to ensure the safety of the villagers..." |
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| description = ''[ANIMAL] attacks on the rise. Take action to ensure the safety of the villagers.'' | | description = ''[ANIMAL] attacks on the rise. Take action to ensure the safety of the villagers.'' | ||
| appearance = ''[[Assassin's Creed: Origins]]'' | | appearance = ''[[Assassin's Creed: Origins]]'' | ||
| type = | | type = Event Quest | ||
| source = [[Bayek]] | | source = [[Bayek]] | ||
| location = [[Ptolemaic Kingdom]] | | location = [[Ptolemaic Kingdom]] | ||
Revision as of 03:18, 3 June 2020
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Control Nuisance was a virtual representation of one of Bayek's genetic memories, relived by Layla Hassan through the Portable Animus HR-8.
Description
Bayek was asked by the travelling merchant Reda to deal with nearby predators.
Dialogue
Bayek approached Reda's stall.
- Reda: Good timing. I've been told that... hyenas? No... hippos? Ah, nek, I can't remember, some sort of beast has been attacking a village I've taken an interest in. Should you help them, I would be well pleased.
or
- Reda: Cursed beasts take on village after village and they cry in fear. But you are not scared, are you, Medjay? Deal with these beasts, Medjay.
Bayek reached the area and killed the animals. Bayek returned the artifact to Reda.
- Reda: Your payment, as promised.
or
- Reda: You never cease to impress, Bayek.
or
- Reda: You did it? Ah yes, of course. I never doubted you.
Outcome
Bayek was rewarded with a either a legendary or rare weapon.
