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'''Vincent Dérozier''' is a Level and Texture Artist at [[Ubisoft]]. He was a part of the development team for ''[[Assassin's Creed: Brotherhood]], [[Assassin's Creed: Revelations]], [[Assassin's Creed III]], [[Assassin's Creed IV: Black Flag]], [[Assassin's Creed: Unity]], [[Assassin's Creed: Syndicate]], [[Assassin's Creed: Odyssey]]'', and ''[[Assassin's Creed: Shadows]]''.
'''Vincent Dérozier''' is a Level and Texture Artist at [[Ubisoft]]. He was a part of the development team for ''[[Assassin's Creed: Brotherhood]], [[Assassin's Creed: Revelations]], [[Assassin's Creed III]], [[Assassin's Creed IV: Black Flag]], [[Assassin's Creed: Unity]], [[Assassin's Creed: Syndicate]], [[Assassin's Creed: Odyssey]]'', and ''[[Assassin's Creed: Shadows]]''.



Revision as of 15:57, 4 August 2026

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Vincent Dérozier is a Level and Texture Artist at Ubisoft. He was a part of the development team for Assassin's Creed: Brotherhood, Assassin's Creed: Revelations, Assassin's Creed III, Assassin's Creed IV: Black Flag, Assassin's Creed: Unity, Assassin's Creed: Syndicate, Assassin's Creed: Odyssey, and Assassin's Creed: Shadows.

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