Welcome to Assassin's Creed Wiki! Log in and join the community.

Back to the Future: Difference between revisions

From the Assassin's Creed Wiki
Jump to navigation Jump to search
imported>Soranin
Created page with "{{Era|Memories}} {{Memory Infobox | name = Back to the Future | image = | description = | appearance = ''Assassin's Creed: Brotherhood of Venice'' | type = Main | fullsy..."
 
imported>Darman36
Per Manual of Style's new naming policy (assassinscreed.fandom.com/f/p/4400000000000125272/), we can correct where Ubi has bungled names
Line 11: Line 11:
| next = [[Cronos]]
| next = [[Cronos]]
| source =  
| source =  
| location = [[Venice]]
| location = [[Venice]], [[Republic of Venice]]
| date = 1509}}
| date = 1509}}
'''Back to the Future''' was an altered representation of a fragmented [[genetic memory]].
'''Back to the Future''' was an altered representation of a fragmented [[genetic memory]].


==Intro==
==Intro==
The Staff must absolutely be kept by the Brotherhood of Assassins! We are being hunted by all the city guards and the fact that the Templars are on our trail does not bode well.
''The [[Staves of Eden|Staff]] must absolutely be kept by the [[Italian Brotherhood of Assassins|Brotherhood]] of [[Assassins]]! We are being hunted by all the [[Venice|city]] [[Soldier|guards]] and the fact that the [[Templars]] are on our trail does not bode well.<br><br>We are going to infiltrate an abandoned palace and meet [[Ezio Auditore da Firenze|Ezio]] in order to entrust him with the Staff.<br><br>Simultaneously, the Templars from the [[Modern times|present day]] are planning to act and are manipulating the [[Animus]] again, creating [[Glitch|dysfunctions]] in the continuity of the Memory. [[Shaun Hastings]] could stand up to them by starting fires on [[Abstergo Industries|Abstergo]]'s [[Abstergo tokyo Facility|premises]] as quickly as possible.''
 
We are going to infiltrate an abandoned palace and meet Ezio in order to entrust him with the Staff.
 
Simultaneously, the Templars from the present day are planning to act and are manipulating the Animus again, creating dysfunctions in the continuity of the Memory. Shaun Hastings could stand up to them by starting fires on Abstergo's premises as quickly as possible.


==Objectives==
==Objectives==
;MAP A
;MAP A
*Synchronize from the top of the Tower to locate Ezio, then join him to transfer the Staff of Eden.
*[[Synchronization|Synchronize]] from the [[Viewpoint|top]] of the Tower to locate Ezio, then join him to transfer the Staff of Eden.
**Maximum 1 Assassin has been Eliminated.
**Maximum 1 Assassin has been Eliminated.
;MAP B
;MAP B
*'''1.''' Light a fire on the 2 squares with a [1 Objective token] Objective. Flip the [!] tokens to their [red !] side on each square with a fire: Any Guard there is Eliminated at the end of the turn. Shaun does not get injured on a burning square.
*'''1.''' Light a fire on the 2 squares with a [1 Objective token] Objective. Flip the [!] tokens to their [red !] side on each square with a fire: Any Guard there is Eliminated at the end of the turn. Shaun does not get injured on a burning square.
*'''2.''' Finally, leave the area by spending 1 [action cube] on the square with a white triangle. You can leave even if you are exposed with 1+ Guard on your square.
*'''2.''' Finally, leave the area by spending 1 [action cube] on the square with a white triangle. You can leave even if you are [[Social stealth|exposed]] with 1+ Guard on your square.


==Debrief==
==Debrief==
The Templars are on a rampage! Nothing seems to be able to stop them when it comes to getting their hands on a Piece of Eden. The statue of the titan Cronos started moving, like the Lion statue did. These glitches are no fluke. They are Otso Juhani Berg's doing. Our most formidable enemy is behind this!
''The Templars are on a rampage! Nothing seems to be able to stop them when it comes to getting their hands on a [[Piece of Eden]]. The statue of the [[titan]] [[Kronos|Cronos]] started moving, like the [[Lion of Venice|Lion statue]] did. These [[glitch]]es are no fluke. They are [[Juhani Otso Berg]]'s doing. Our most formidable enemy is behind this!<br><br>Now that Otso Berg is kept at bay by the raging fire, it's up to us to finally eliminate this titanic creature and put the Staff [[Vatican Vault|somewhere safe]]...''


Now that Otso is kept at bay by the raging fire, it's up to us to finally eliminate this titanic creature and put the Staff somewhere safe...
==Behind the scenes==
The name of the memory is a reference to the 1985 film of the {{Wiki|Back to the Future|same name}}.


==References==
==References==

Revision as of 08:55, 12 November 2021

Back to the Future was an altered representation of a fragmented genetic memory.

Intro

The Staff must absolutely be kept by the Brotherhood of Assassins! We are being hunted by all the city guards and the fact that the Templars are on our trail does not bode well.

We are going to infiltrate an abandoned palace and meet Ezio in order to entrust him with the Staff.

Simultaneously, the Templars from the present day are planning to act and are manipulating the Animus again, creating dysfunctions in the continuity of the Memory. Shaun Hastings could stand up to them by starting fires on Abstergo's premises as quickly as possible.

Objectives

MAP A
  • Synchronize from the top of the Tower to locate Ezio, then join him to transfer the Staff of Eden.
    • Maximum 1 Assassin has been Eliminated.
MAP B
  • 1. Light a fire on the 2 squares with a [1 Objective token] Objective. Flip the [!] tokens to their [red !] side on each square with a fire: Any Guard there is Eliminated at the end of the turn. Shaun does not get injured on a burning square.
  • 2. Finally, leave the area by spending 1 [action cube] on the square with a white triangle. You can leave even if you are exposed with 1+ Guard on your square.

Debrief

The Templars are on a rampage! Nothing seems to be able to stop them when it comes to getting their hands on a Piece of Eden. The statue of the titan Cronos started moving, like the Lion statue did. These glitches are no fluke. They are Juhani Otso Berg's doing. Our most formidable enemy is behind this!

Now that Otso Berg is kept at bay by the raging fire, it's up to us to finally eliminate this titanic creature and put the Staff somewhere safe...

Behind the scenes

The name of the memory is a reference to the 1985 film of the same name.

References

Assassin's Creed: Brotherhood of Venice memories
Core Campaign
Sequence 0
Prisoners - A Precious Pistol - Poor Little Templars - Forgotten Headquarters
Sequence 1
The Mask - Hidden Secrets - The Three Little Traitors...
Sequence 2
The Little Devil - Endangered Genius - Clash of the Titans - Stealing from a Thief is not Theft
Sequence 3
Tanto va la Brocca alla Fontana... - Backlash - Antidote - Plain as Day - Synchronicity
Sequence 4
Defense by the Book - Second Chance - Resistance - Iago - Back to the Future - Cronos
Additional Memories
She Spears, She Scores - Stand Clear of the Closing Doors - Gentle Benedetto - A Cumbersome Legacy
Roma
Sequence 1
All Roads Lead to Rome - Vacation - Just Visiting - Turn of Events
Sequence 2
Doctor Leonardo & Mister da Vinci - The Temple of Doom - In Memory of the Curtains - (The True) Backlash
Tokyo XXI
Sequence 1
Mission: Infiltration - Abstergo Mystery - Venice Trip - The Human Planet
Sequence 2
Close Protection - Extraction - The Cleaners - Old Scoundrel
Creed vs Crows
What Happens in the Tower Stays in the Tower - Brothers in Arms - Families Reunion - Chest Wars - The Borgias in Danger - Hate in the Time of War - Bring out Your Doctors! - Between a Rock and a Traitor
Apocalypse
Sequence 1
Bitter Conduct - Ghost Stories - Shadowing - Time Bombs
Sequence 2
Mission - How Green Was... - Hold the Fort! - Another World
Sequence 3
Who'll Meet Those Snakes? - In the Dark - The Beginning of the End - The Fall