Solenne Claux: Difference between revisions
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'''Solenne Claux''' is a Lead Character Artist working at [[Ubisoft]] Annecy, and is best known for her work on the [[ | '''Solenne Claux''' is a Lead Character Artist working at [[Ubisoft]] Annecy, and is best known for her work on the [[assassin's Creed (series)|''Assassin's Creed'' series]], among which are ''[[Assassin's Creed: Brotherhood]]'', ''[[Assassin's Creed: Revelations]]'', and weapons design for ''[[Assassin's Creed III]]''. Her areas of specialty are character art, model development and weapons artwork, all of which she has employed in creating artwork for the ''Assassin's Creed'' series. | ||
For ''Assassin's Creed III'', Claux worked mainly in the accurate creation of historical weapons, from design to integration into the game engine, texturing of certain characters and certain customs of modeling high definition garments. | For ''Assassin's Creed III'', Claux worked mainly in the accurate creation of historical weapons, from design to integration into the game engine, texturing of certain characters and certain customs of modeling high definition garments. | ||
Revision as of 13:33, 20 October 2013
Solenne Claux is a Lead Character Artist working at Ubisoft Annecy, and is best known for her work on the Assassin's Creed series, among which are Assassin's Creed: Brotherhood, Assassin's Creed: Revelations, and weapons design for Assassin's Creed III. Her areas of specialty are character art, model development and weapons artwork, all of which she has employed in creating artwork for the Assassin's Creed series.
For Assassin's Creed III, Claux worked mainly in the accurate creation of historical weapons, from design to integration into the game engine, texturing of certain characters and certain customs of modeling high definition garments.
Games credited
- Assassin's Creed: Brotherhood (2010) - Ubisoft
- Assassin's Creed: Revelations (2011) - Ubisoft
- Assassin's Creed III (2012) - Ubisoft
Trivia
- Claux is bilingual, being fluent in both French and English.
Gallery
The following gallery contains Solenne Claux's multiplayer development art for Assassin's Creed: Revelations.
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Developmental artwork of the Renegade
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Developmental artwork of the Ottoman Doctor
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Artwork designs for various daggers
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Artwork designs for various spears
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Developmental artwork for in-engine elements.
References
- Solenne Claux's official blog.
- Solenne Claux's profile on Blogger.
- Solenne Claux's showreel on Vimeo.