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{{Location Infobox
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|state = [[Vikings]] from [[Norway]]
|state = [[Vikings]] from [[Norway]]
|rulers =  
|rulers =  
|factions = [[Vikings]]<br>[[Raven Clan]]<br>[[Hidden Ones]]
|factions = Vikings<br>[[Raven Clan]]<br>[[Hidden Ones]]
|founded = [[Randvi]]<br>[[Eivor]]
|founded = [[Randvi]]<br>[[Eivor Varinsdottir]]
|date = Late 9th century
|date = Late 9th century
|abandoned =  
|abandoned =  
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|targets =  
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|}}
|}}
'''Ravensthorpe''' was a settlement in the south of [[Leicestershire]], [[England]] established during the 9th century. It was founded by the [[Raven Clan]], a group of [[Vikings]] from [[Norway]] who left their homes due to [[Unification of Norway|endless war and lack of resources]]. It served as the headquarters of [[Eivor]] and the [[Hidden Ones]] as they hunted the [[Order of the Ancients]] through England.<ref name="Eurogamer">{{Cite web| url=https://www.eurogamer.net/articles/2020-10-12-assassins-creed-valhallas-settlement-explored-your-new-viking-home |title= Assassin's Creed Valhalla's settlement explored: your new Viking home | archiveurl=https://web.archive.org/web/20201012184027/https://www.eurogamer.net/articles/2020-10-12-assassins-creed-valhallas-settlement-explored-your-new-viking-home| archivedate=12 October 2014| author=Phillips, Tom| date=12 October, 2020| publisher=''{{Wiki|Eurogamer}}''| accessdate= 12 October 2020}}</ref>
'''Ravensthorpe''' was a settlement in the south of [[Leicestershire]], [[England]] established during the 9th century. It was founded by the [[Raven Clan]], a group of [[Vikings]] from [[Norway]] who left their homes due to [[Unification of Norway|endless war and lack of resources]]. It served as the headquarters of [[Eivor Varinsdottir]] and the [[Hidden Ones]] as they hunted the [[Order of the Ancients]] through England.<ref name="Eurogamer">{{Cite web| url=https://www.eurogamer.net/articles/2020-10-12-assassins-creed-valhallas-settlement-explored-your-new-viking-home |title= Assassin's Creed Valhalla's settlement explored: your new Viking home | archiveurl=https://web.archive.org/web/20201012184027/https://www.eurogamer.net/articles/2020-10-12-assassins-creed-valhallas-settlement-explored-your-new-viking-home| archivedate=12 October 2014| author=Phillips, Tom| date=12 October, 2020| publisher=''{{Wiki|Eurogamer}}''| accessdate= 12 October 2020}}</ref>


==History==
==History==
Ravensthorpe was originally a military camp established by [[Halfdan Ragnarsson]] that consisted a [[longhouse]] with a few shacks and tents. This led it to be the first stop when [[Sigurd Styrbjornson]], [[Eivor]], and the Raven Clan arrived after travelling across the [[North Sea]] from Norway. However when they arrived the camp had been abandoned by the [[Great Heathen Army]] and was occupied by [[Anglo-Saxons]] [[bandit]]s. After a brief failed attempt at diplomacy, the Raven Clan cleared out the bandits and rescued their prisoners, [[Yanli]] and [[Rowan]]. The Vikings chose to reclaim the settlement as their new home with Eivor naming it "Ravensthorpe" but Sigurd decided to push on north by himself to [[Repton]] in order to meet up with [[Ivarr the Boneless]] and [[Ubba Ragnarsson]] leaving his wife, [[Randvi]], as the settlement's ''de facto'' leader and charging Eivor with gathering resources and supplied to [[Renovation|renovate]] the area. As they made their livelihood [[raid]]ing, the first building erected was a [[blacksmith]] shop run by [[Gunnar]].<ref name="Eurogamer" />
Ravensthorpe was originally a military camp established by [[Halfdan Ragnarsson]] that consisted a [[longhouse]] with a few shacks and tents. This led it to be the first stop when [[Sigurd Styrbjornson]], Eivor, and the Raven Clan arrived after travelling across the [[North Sea]] from Norway. However, when they arrived, the camp had been abandoned by the [[Great Heathen Army]] and was occupied by [[Anglo-Saxons|Anglo-Saxon]] [[bandit]]s. After a brief failed attempt at diplomacy, the Raven Clan cleared out the bandits and rescued their prisoners, [[Yanli]] and [[Rowan]]. The Vikings chose to reclaim the settlement as their new home with Eivor naming it "Ravensthorpe". Sigurd decided to push on north by himself to [[Repton]] in order to meet up with [[Ivarr the Boneless]] and [[Ubba Ragnarsson]], leaving his wife [[Randvi]] as the settlement's ''de facto'' leader and charging Eivor with gathering resources and supplied to [[Renovation|renovate]] the area.<ref>''[[Assassin's Creed: Valhalla]]'' – {{Cite|Memory needed}}</ref> As the clan made their livelihood [[raid]]ing, the first building erected was a [[blacksmith]] shop run by [[Gunnar]].<ref name="Eurogamer" />


==Layout==
==Layout==
In time, a [[stable]] was built, tended to by the Saxon [[Rowan]]. At the stable, Eivor could train their [[horse]]s in such things as [[swimming]], and customize various symbols painted on their coat. The stable was paired with an [[aviary]] for Eivor's pet [[raven]], [[Sýnin]]. A [[Trading Post]] run by [[Yanli]] was also made, where Eivor could buy or sell [[Crafting (Assassin's Creed: Valhalla)|crafting]] resources or discover new [[tattoo]]s designs.<ref name="Eurogamer" /> These designs could then be applied at [[Svend]] and [[Tove]]<ref name="ACV">''[[Assassin's Creed: Valhalla]]''</ref>'s [[Tattoo Parlor]], where Eivor could also change their hairstyle and color.<ref name="Eurogamer" />
In time, a [[stable]] was built, tended to by the Saxon Rowan. At the stable, Eivor could train her [[horse]]s in such things as [[swimming]], and customize various symbols painted on their coat. The stable was paired with an [[aviary]] for Eivor's pet [[raven]], [[Sýnin]]. A [[Trading Post]] run by Yanli was also made, where Eivor could buy or sell [[Crafting (Assassin's Creed: Valhalla)|crafting]] resources or discover new [[tattoo]]s designs.<ref name="Eurogamer" /> These designs could then be applied at [[Svend]] and [[Tove]]<ref name="ACV">''Assassin's Creed: Valhalla''</ref>'s [[Tattoo Parlor]], where Eivor could also change her hairstyle and color.<ref name="Eurogamer" />


A [[barracks]] was soon set up for the Vikings to train in. There, Eivor could outfit a [[Jomsvikings|Jomsvikingr]] lieutenant, personally choosing their clothes and weapons, before recruiting them to the [[longship]] for future raids. [[Mundi]] was a regular face around the barracks and could often be found outside playing the dice game [[Orlog]].<ref name="Eurogamer" />
A [[barracks]] was soon set up for the Vikings to train in. There, Eivor could outfit a [[Jomsvikings|Jomsvikingr]] lieutenant, personally choosing their clothes and weapons, before recruiting them to the [[longship]] for future raids. [[Mundi]] was a regular face around the barracks and could often be found outside playing the dice game [[Orlog]].<ref name="Eurogamer" />
Line 28: Line 28:
When not raiding, Eivor and the Vikings could spend their leisure time at many other buildings. At [[Wallace]]'s [[Hunting|Hunter]]'s [[Hunter's Hut|Hut]], they could trade pelts and craft trophies of their hunts, while [[Merton]] and [[Arthur Holden|Arth]]'s [[Fishing Hut]] stored fish they caught as they improved fishing gear to catch stronger and greater numbers of fish. The nearby shipyard run by [[Gudrun]] and her husband [[Gudmund]]<ref name="ACV" /> was used to build and customize the appearance of longships.<ref name="Eurogamer" /> In terms of food production, Ravensthorpe had [[Tekla]]'s<ref name="ACV" /> [[brewery]], [[Tarben]]'s<ref name="ACV" /> [[bakery]], and a handful of farms connected to select individual houses. With sufficient study of agricultural practices, the farms could be improved to yield greater quantities of higher quality food for feasts before raids.<ref name="Eurogamer" />
When not raiding, Eivor and the Vikings could spend their leisure time at many other buildings. At [[Wallace]]'s [[Hunting|Hunter]]'s [[Hunter's Hut|Hut]], they could trade pelts and craft trophies of their hunts, while [[Merton]] and [[Arthur Holden|Arth]]'s [[Fishing Hut]] stored fish they caught as they improved fishing gear to catch stronger and greater numbers of fish. The nearby shipyard run by [[Gudrun]] and her husband [[Gudmund]]<ref name="ACV" /> was used to build and customize the appearance of longships.<ref name="Eurogamer" /> In terms of food production, Ravensthorpe had [[Tekla]]'s<ref name="ACV" /> [[brewery]], [[Tarben]]'s<ref name="ACV" /> [[bakery]], and a handful of farms connected to select individual houses. With sufficient study of agricultural practices, the farms could be improved to yield greater quantities of higher quality food for feasts before raids.<ref name="Eurogamer" />


As Ravensthorpe became more established, it attracted Saxons, but also a growing group of peoples from as far away as the [[Middle East]] and [[Asia]]. With its diverse population, the inhabitants of Ravensthorpe felt a need to have buildings devoted to their specialized intelligences that were atypical of Viking style.<ref name="Eurogamer" /> Notably, the settlement had a cartographer's hut run by [[Olsen]],<ref name="ACV" /> who provided Eivor with maps of regions they had visited, and a museum, run by the [[Rome|Roman]] history enthusiast [[Octavian Claudius Britannicus|Octavian]] to store various artifacts of interest and study methods of repairing local ruins.<ref name="Eurogamer" />
As Ravensthorpe became more established, it attracted Saxons, but also a growing group of peoples from as far away as the [[Middle East]] and [[Asia]]. With its diverse population, the inhabitants of Ravensthorpe felt a need to have buildings devoted to their specialized intelligences that were atypical of Viking style.<ref name="Eurogamer" /> Notably, the settlement had a cartographer's hut run by [[Olsen]],<ref name="ACV" /> who provided Eivor with maps of regions they had visited, and a museum, run by the [[Rome|Roman]] history enthusiast [[Osbert of Lunden|Osbert]] to store various artifacts of interest and study methods of repairing local ruins.<ref name="Eurogamer" />


Out of the entire settlement, the most important buildings in Ravensthorpe were the longhouse, the [[Seer's Hut]], and the Hidden Ones bureau. The longhouse was where the Raven Clan held feasts in the main hall in celebration of momentous occasions or before raids. Besides its function of a dining area, it served as a common hall for the community to gather and air grievances before Eivor settled disputes. When not brimming with guests, the longhouse was Eivor's living quarters. A personal room with a bed was part of the building, and featured a box in which Eivor received letters.<ref name="Eurogamer" />
Out of the entire settlement, the most important buildings in Ravensthorpe were the longhouse, the [[Seer's Hut]], and the Hidden Ones [[Hidden Ones Ravensthorpe bureau|bureau]]. The longhouse was where the Raven Clan held feasts in the main hall in celebration of momentous occasions or before raids. Besides its function of a dining area, it served as a common hall for the community to gather and air grievances before Eivor settled disputes. When not brimming with guests, the longhouse was Eivor's living quarters. A personal room with a bed was part of the building, and featured a box in which Eivor received letters.<ref name="Eurogamer" />


Although far from home, the members of the Raven Clan still retained their [[Norse mythology|religious beliefs]], and the village had a number of spots where they could raise [[statue]]s to [[Isu|gods]] like [[Odin]]. If Vikings sought guidance from the divine on worldly matters, they visited [[Valka]] in her hut. A mysterious woman, Valka decorated her home with strings of bones and beads, and for a price, would concoct a mixture to drink that induced a hallucinatory state and sent the consumer to what was commonly accepted to be [[Asgard]].<ref name="Eurogamer" />
Although far from home, the members of the Raven Clan still retained their [[Norse mythology|religious beliefs]], and the village had a number of spots where they could raise [[statue]]s to [[Isu|gods]] like [[Odin]]. If Vikings sought guidance from the divine on worldly matters, they visited [[Valka]] in her hut. A mysterious woman, Valka decorated her home with strings of bones and beads, and for a price, would concoct a mixture to drink that induced a hallucinatory state and sent the consumer to what was commonly accepted to be [[Asgard]].<ref name="Eurogamer" />


Lastly, Ravensthorpe featured a [[Assassin bureau|bureau]] for what would become the start of the Hidden Ones' [[British Brotherhood of Assassins|newest chapter]]. It was run by the [[Levantine Brotherhood of Assassins|Levantine]] Hidden One [[Hytham]], who took care of updating a large board marked with icons representing his organization's [[Assassin-Templar War|oldest enemy]], the Order of the Ancients, who had deeply embedded themselves throughout the land and into the administrations of England's many kingdoms. As Eivor eliminated known targets, more information on unidentified members would be revealed.<ref name="Eurogamer" />
Lastly, Ravensthorpe featured a bureau for what would become the start of the Hidden Ones' [[British Brotherhood of Assassins|newest chapter]]. It was run by the [[Levantine Brotherhood of Assassins|Levantine]] Hidden One [[Hytham]], who took care of updating a large board marked with icons representing his organization's [[Assassin-Templar War|oldest enemy]], the Order of the Ancients, who had deeply embedded themselves throughout the land and into the administrations of England's many kingdoms. As Eivor eliminated known targets, more information on unidentified members would be revealed.<ref name="Eurogamer" />


==Residents==
==Residents==
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*[[Arth]]
*[[Arth]]
*[[Dag]]
*[[Dag]]
*[[Eivor]]
*[[Eivor Varinsdottir]]
*[[Eydis]]
*[[Eydis]]
*[[Gudrun]]
*[[Gudrun]]
Line 52: Line 52:
</div>
</div>
<div style="float:right; width:48%;">
<div style="float:right; width:48%;">
*[[Octavian Claudius Britannicus|Octavian]]
*[[Osbert of Lunden|Osbert]]
*[[Olsen]]
*[[Olsen]]
*[[Randvi]]
*[[Randvi]]
Line 66: Line 66:
*[[Yanli]]
*[[Yanli]]
</div>
</div>
{{-}}
{{-}}
 
==Behind the scenes ==
==Behind the scenes==
Ravensthorpe first appeared in ''[[Assassin's Creed: Valhalla]]'', where it served as the main settlement, which the players build up as they progress through the game, in a similar fashion to other settlement meta games in the series, such as [[Monteriggioni]] in ''[[Assassin's Creed II]]'' or the [[Davenport Homestead]] in ''[[Assassin's Creed III]]''.  
Ravensthorpe first appeared in ''[[Assassin's Creed: Valhalla]]'', where it served as the main settlement, which the players build up as they progress through the game, in a similar fashion to other settlement meta games in the series, such as [[Monteriggioni]] in ''[[Assassin's Creed II]]'' or the [[Davenport Homestead]] in ''[[Assassin's Creed III]]''.  


Although there is a real life village of {{wiki|Ravensthorpe,_Northamptonshire|Ravensthorpe}} located roughly in the same area as the fictional one, the in-game village was not intentionally made to be the same location during development, with the development team only finding out about the real village nearing the end of the game's development.<ref name="Ravensthorpe">{{Cite web| url=https://www.reddit.com/r/assassinscreed/comments/jsw88d/irl_ravensthorpe_is_literally_on_my_doorstep/gc2oy44/| title= Darby_McDevitt comments on IRL: Ravensthorpe is literally on my doorstep.| archiveurl=https://web.archive.org/web/20201112231125/https://www.reddit.com/r/assassinscreed/comments/jsw88d/irl_ravensthorpe_is_literally_on_my_doorstep/gc2oy44/| archivedate= 12 November 2020| author=Darby McDevvit| date=12 November 2020| accessdate= 12 November 2020}}</ref>
Although there is a real life village of {{wiki|Ravensthorpe,_Northamptonshire|Ravensthorpe}} located roughly in the same area as the fictional one, the in-game village was not intentionally made to be the same location during development, with the development team only finding out about the real village nearing the end of the game's development.<ref name="Ravensthorpe">{{Cite web| url=https://www.reddit.com/r/assassinscreed/comments/jsw88d/irl_ravensthorpe_is_literally_on_my_doorstep/gc2oy44/| title= Darby_McDevitt comments on IRL: Ravensthorpe is literally on my doorstep.| archiveurl=https://web.archive.org/web/20201112231125/https://www.reddit.com/r/assassinscreed/comments/jsw88d/irl_ravensthorpe_is_literally_on_my_doorstep/gc2oy44/| archivedate= 12 November 2020| author=Darby McDevvit| date=12 November 2020| accessdate= 12 November 2020}}</ref>
===Etymology===
===Etymology===
The suffix in the name "Ravensthorpe" is derived from the {{Wiki|Middle English}} word '{{Wiki|thorp}}', meaning 'hamlet or small village'.
The suffix in the name "Ravensthorpe" is derived from the {{Wiki|Middle English}} word '{{Wiki|thorp}}', meaning 'hamlet or small village'.

Revision as of 04:35, 28 November 2020

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Ravensthorpe was a settlement in the south of Leicestershire, England established during the 9th century. It was founded by the Raven Clan, a group of Vikings from Norway who left their homes due to endless war and lack of resources. It served as the headquarters of Eivor Varinsdottir and the Hidden Ones as they hunted the Order of the Ancients through England.[1]

History

Ravensthorpe was originally a military camp established by Halfdan Ragnarsson that consisted a longhouse with a few shacks and tents. This led it to be the first stop when Sigurd Styrbjornson, Eivor, and the Raven Clan arrived after travelling across the North Sea from Norway. However, when they arrived, the camp had been abandoned by the Great Heathen Army and was occupied by Anglo-Saxon bandits. After a brief failed attempt at diplomacy, the Raven Clan cleared out the bandits and rescued their prisoners, Yanli and Rowan. The Vikings chose to reclaim the settlement as their new home with Eivor naming it "Ravensthorpe". Sigurd decided to push on north by himself to Repton in order to meet up with Ivarr the Boneless and Ubba Ragnarsson, leaving his wife Randvi as the settlement's de facto leader and charging Eivor with gathering resources and supplied to renovate the area.[2] As the clan made their livelihood raiding, the first building erected was a blacksmith shop run by Gunnar.[1]

Layout

In time, a stable was built, tended to by the Saxon Rowan. At the stable, Eivor could train her horses in such things as swimming, and customize various symbols painted on their coat. The stable was paired with an aviary for Eivor's pet raven, Sýnin. A Trading Post run by Yanli was also made, where Eivor could buy or sell crafting resources or discover new tattoos designs.[1] These designs could then be applied at Svend and Tove[3]'s Tattoo Parlor, where Eivor could also change her hairstyle and color.[1]

A barracks was soon set up for the Vikings to train in. There, Eivor could outfit a Jomsvikingr lieutenant, personally choosing their clothes and weapons, before recruiting them to the longship for future raids. Mundi was a regular face around the barracks and could often be found outside playing the dice game Orlog.[1]

When not raiding, Eivor and the Vikings could spend their leisure time at many other buildings. At Wallace's Hunter's Hut, they could trade pelts and craft trophies of their hunts, while Merton and Arth's Fishing Hut stored fish they caught as they improved fishing gear to catch stronger and greater numbers of fish. The nearby shipyard run by Gudrun and her husband Gudmund[3] was used to build and customize the appearance of longships.[1] In terms of food production, Ravensthorpe had Tekla's[3] brewery, Tarben's[3] bakery, and a handful of farms connected to select individual houses. With sufficient study of agricultural practices, the farms could be improved to yield greater quantities of higher quality food for feasts before raids.[1]

As Ravensthorpe became more established, it attracted Saxons, but also a growing group of peoples from as far away as the Middle East and Asia. With its diverse population, the inhabitants of Ravensthorpe felt a need to have buildings devoted to their specialized intelligences that were atypical of Viking style.[1] Notably, the settlement had a cartographer's hut run by Olsen,[3] who provided Eivor with maps of regions they had visited, and a museum, run by the Roman history enthusiast Osbert to store various artifacts of interest and study methods of repairing local ruins.[1]

Out of the entire settlement, the most important buildings in Ravensthorpe were the longhouse, the Seer's Hut, and the Hidden Ones bureau. The longhouse was where the Raven Clan held feasts in the main hall in celebration of momentous occasions or before raids. Besides its function of a dining area, it served as a common hall for the community to gather and air grievances before Eivor settled disputes. When not brimming with guests, the longhouse was Eivor's living quarters. A personal room with a bed was part of the building, and featured a box in which Eivor received letters.[1]

Although far from home, the members of the Raven Clan still retained their religious beliefs, and the village had a number of spots where they could raise statues to gods like Odin. If Vikings sought guidance from the divine on worldly matters, they visited Valka in her hut. A mysterious woman, Valka decorated her home with strings of bones and beads, and for a price, would concoct a mixture to drink that induced a hallucinatory state and sent the consumer to what was commonly accepted to be Asgard.[1]

Lastly, Ravensthorpe featured a bureau for what would become the start of the Hidden Ones' newest chapter. It was run by the Levantine Hidden One Hytham, who took care of updating a large board marked with icons representing his organization's oldest enemy, the Order of the Ancients, who had deeply embedded themselves throughout the land and into the administrations of England's many kingdoms. As Eivor eliminated known targets, more information on unidentified members would be revealed.[1]

Residents

Behind the scenes

Ravensthorpe first appeared in Assassin's Creed: Valhalla, where it served as the main settlement, which the players build up as they progress through the game, in a similar fashion to other settlement meta games in the series, such as Monteriggioni in Assassin's Creed II or the Davenport Homestead in Assassin's Creed III.

Although there is a real life village of Ravensthorpe located roughly in the same area as the fictional one, the in-game village was not intentionally made to be the same location during development, with the development team only finding out about the real village nearing the end of the game's development.[4]

Etymology

The suffix in the name "Ravensthorpe" is derived from the Middle English word 'thorp', meaning 'hamlet or small village'.

Gallery

Appearances

References

  1. 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 Phillips, Tom (12 October, 2020). Assassin's Creed Valhalla's settlement explored: your new Viking home. Eurogamer. Archived from the original on 12 October 2014. Retrieved on 12 October 2020.
  2. Assassin's Creed: Valhalla [citation needed]
  3. 3.0 3.1 3.2 3.3 3.4 Assassin's Creed: Valhalla
  4. Darby McDevvit (12 November 2020). Darby_McDevitt comments on IRL: Ravensthorpe is literally on my doorstep.. Archived from the original on 12 November 2020. Retrieved on 12 November 2020.