Ravensthorpe: Difference between revisions
imported>Lady Kyashira Created page with "{{Era|Locations}} {{Pre-release}} {{Spoilerhd}} thumb|250px|Ravensthorpe '''Ravensthorpe''' was a settlement situated in southern [[E..." |
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{{Era|Locations}} | {{Era|Locations}} | ||
{{WP-REAL|Ravensthorpe, Northamptonshire}} | |||
{{spoilerhd|10 February 2021}} | |||
{{Pre-release}} | {{Pre-release}} | ||
{{ | {{Imageneed}} | ||
{{Location Infobox | |||
'''Ravensthorpe''' | |name = Ravensthorpe | ||
|image = ACV - Ravensthorpe renovated.jpg | |||
|state = [[Kingdom of England]] | |||
|rulers = | |||
|factions = [[Vikings]]<br> | |||
*[[Raven Clan]]<br> | |||
[[Hidden Ones]] | |||
|founded = [[Randvi]] | |||
|date = Late 9th century | |||
|abandoned = | |||
|landmark = | |||
|flags = | |||
|targets = | |||
|}} | |||
'''Ravensthorpe''' is a [[Viking]] settlement located in [[Northamptonshire|Hamtunscire]] county in the kingdom of [[Mercia]]. Founded in the late 9th century it was the new home for the [[Raven Clan]], [[Norway|Norsefolk]] who left their homes due to {{Wiki|Unification of Norway|constant war and lack of resources}}, as well as a base of operations for [[Eivor]]'s activities as they hunted the [[Order of the Ancients]].<ref name="Eurogamer">{{Cite web| url=https://www.eurogamer.net/articles/2020-10-12-assassins-creed-valhallas-settlement-explored-your-new-viking-home |title= Assassin's Creed Valhalla's settlement explored: your new Viking home | archiveurl=https://web.archive.org/web/20201012184027/https://www.eurogamer.net/articles/2020-10-12-assassins-creed-valhallas-settlement-explored-your-new-viking-home| archivedate=12 OCtober 2014| author=Phillips, Tom| date=12 October, 2020| publisher=''{{Wiki|Eurogamer}}''| accessdate= 12 October 2020}}<br>↑ ''[[Assassin's Creed: Valhalla]]''</ref> | |||
==History== | |||
After weeks sailing from Norway, Eivor and the Raven Clan landed on the shores of England. Exploring the new territory, they came across an abandoned settlement with a [[Anglo-Saxons|Saxon]] [[longhouse]] in ruins surrounded by worn shacks and scattered tents. Nominating [[Randvi]], wife to Eivor's elder adoptive brother [[Sigurd Styrbjornson]], as their ''de facto'' leader, the Vikings decided that this location would be their new home and set to work [[Renovation|renovating]] the area. As they made their livelihood by [[raid]]ing, one of the first buildings erected was a [[blacksmith]] shop.<ref name="Eurogamer" /> | |||
==Layout== | |||
In time, a [[stable]] was built, tended to by the Saxon [[Rowan]]. At the stable, Eivor could train their [[horse]]s in such things as [[swimming]], and customize various symbols painted on their coat. An [[aviary]] for Eivor's pet [[raven]], [[Sýnin]], was also made, as was a [[Trading Post]], where Eivor could buy or sell [[Crafting (Assassin's Creed: Valhalla)|crafting]] resources or discover new [[tattoo]]s designs. These designs could then be applied in different colors at the [[Tattoo Parlor]], where Eivor could also change their hairstyle.<ref name="Eurogamer" /> | |||
A [[barracks]] was soon set up for the Vikings to train in. There, Eivor could outfit a [[Jomsvikings|Jomsvikingr]] lieutenant, personally choosing their clothes and weapons, before recruiting them to the [[longship]] for future raids. [[Mundi]] was a regular face around the barracks and could often be found outside playing the dice game [[Orlog]].<ref name="Eurogamer" /> | |||
When not raiding, Eivor and the Vikings could spend their leisure time at many other buildings. At the [[Hunting|Hunter]]'s [[Hunter's Hut|Hut]], they could trade pelts and craft trophies of their hunts, while the [[Fishing Hut]] stored fish they caught as they improved fishing gear to catch stronger and greater numbers of fish. The nearby shipyard was used to build and customize the appearance of longships. In terms of food production, Ravensthorpe had a [[brewery]], a [[bakery]], and a handful of farms connected to select individual houses. With sufficient study of agricultural practices, the farms could be improved to yield greater quantities of higher quality food for feasts before raids.<ref name="Eurogamer" /> | |||
As Ravensthorpe became more established, it attracted Saxons, but also a growing group of peoples from as far away as the [[Middle East]] and [[Asia]]. With its diverse population, the inhabitants of Ravensthorpe felt a need to have buildings devoted to their specialized intelligences that were atypical of Viking style. Notably, the settlement had a cartographer, who provided Eivor with maps of regions they had visited, and a museum, run by the [[Rome|Roman]] history enthusiast [[Octavian (Raven Clan)|Octavian]] to store various artifacts of interest and study methods of repairing local ruins.<ref name="Eurogamer" /> | |||
Out of the entire settlement, the most important buildings in Ravensthorpe were the longhouse, the [[Seer's Hut]], and the Hidden Ones bureau. The longhouse was where the Raven Clan held feasts in the main hall in celebration of momentous occasions or before raids. Besides its function of a dining area, it served as a common hall for the community to gather and air grievances before Eivor settled disputes. When not brimming with guests, the longhouse was Eivor's living quarters. A personal room with a bed was part of the building, and featured a box in which Eivor received letters.<ref name="Eurogamer" /> | |||
Although far from home, the members of the Raven Clan still retained their [[Norse mythology|religious beliefs]], and the village had a number of spots where they could raise [[statue]]s to [[Isu|gods]] like [[Odin]]. If Vikings sought guidance from the divine on worldly matters, they visited [[Valka]] in her hut. A mysterious woman, Valka decorated her home with strings of bones and beads, and for a price, would concoct a mixture to drink that induced a hallucinatory state and sent the consumer to what was commonly accepted to be [[Asgard]].<ref name="Eurogamer" /> | |||
Lastly, Ravensthorpe featured a [[Assassin bureau|bureau]] for what would become the start of the Hidden Ones' [[British Brotherhood of Assassins|newest chapter]]. It was run by the [[Levantine Brotherhood of Assassins|Levantine]] Hidden One [[Hytham]], who took care of updating a large board marked with icons representing his organization's [[Assassin-Templar War|oldest enemy]], the Order of the Ancients, who had deeply embedded themselves throughout the land and into the administrations of England's many kingdoms. As Eivor eliminated known targets, more information on unidentified members would be revealed.<ref name="Eurogamer" /> | |||
==Trivia== | |||
*The suffix in the name "Ravensthorpe" is derived from the {{Wiki|Middle English}} word '{{Wiki|thorp}}', meaning 'hamlet or small village'. | |||
==Gallery== | |||
<gallery captionalign="center" position="center" spacing="small" widths="180"> | |||
ACV - Ravensthorpe ruins.jpg|Concept art of Ravensthorpe in ruins | |||
ACV - Ravensthorpe repairs.jpg|Concept art of initial repairs to Ravensthorpe | |||
ACV - Ravensthorpe farms.jpg|Concept art of farms in Ravensthorpe | |||
ACV - Ravensthorpe fishing docks.jpg|A fishing spot at the Ravensthorpe docks | |||
ACV - Ravensthorpe Tattoo Parlor.jpg|Concept art of the tattoo parlor interior | |||
ACV - Ravensthorpe Trading Post.jpg|Concept art of the Trading Post interior | |||
ACV - Ravensthorpe Hidden Ones bureau.jpg|Concept art of the Hidden Ones bureau interior | |||
</gallery> | |||
==Appearances== | ==Appearances== | ||
*''[[Assassin's Creed: Valhalla]]'' | *''[[Assassin's Creed: Valhalla]]'' {{1st}} | ||
==References== | ==References== | ||
{{Reflist}} | {{Reflist}} | ||
{{ACV}} | {{ACV}} | ||
[[Category: | [[Category:England]] | ||
[[Category:Villages in England]] | [[Category:Villages in England]] | ||
[[Category:Hidden Ones headquarters]] | [[Category:Hidden Ones headquarters]] | ||
[[Category:Residences]] | |||
Revision as of 16:00, 13 October 2020
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Ravensthorpe is a Viking settlement located in Hamtunscire county in the kingdom of Mercia. Founded in the late 9th century it was the new home for the Raven Clan, Norsefolk who left their homes due to constant war and lack of resources, as well as a base of operations for Eivor's activities as they hunted the Order of the Ancients.[1]
History
After weeks sailing from Norway, Eivor and the Raven Clan landed on the shores of England. Exploring the new territory, they came across an abandoned settlement with a Saxon longhouse in ruins surrounded by worn shacks and scattered tents. Nominating Randvi, wife to Eivor's elder adoptive brother Sigurd Styrbjornson, as their de facto leader, the Vikings decided that this location would be their new home and set to work renovating the area. As they made their livelihood by raiding, one of the first buildings erected was a blacksmith shop.[1]
Layout
In time, a stable was built, tended to by the Saxon Rowan. At the stable, Eivor could train their horses in such things as swimming, and customize various symbols painted on their coat. An aviary for Eivor's pet raven, Sýnin, was also made, as was a Trading Post, where Eivor could buy or sell crafting resources or discover new tattoos designs. These designs could then be applied in different colors at the Tattoo Parlor, where Eivor could also change their hairstyle.[1]
A barracks was soon set up for the Vikings to train in. There, Eivor could outfit a Jomsvikingr lieutenant, personally choosing their clothes and weapons, before recruiting them to the longship for future raids. Mundi was a regular face around the barracks and could often be found outside playing the dice game Orlog.[1]
When not raiding, Eivor and the Vikings could spend their leisure time at many other buildings. At the Hunter's Hut, they could trade pelts and craft trophies of their hunts, while the Fishing Hut stored fish they caught as they improved fishing gear to catch stronger and greater numbers of fish. The nearby shipyard was used to build and customize the appearance of longships. In terms of food production, Ravensthorpe had a brewery, a bakery, and a handful of farms connected to select individual houses. With sufficient study of agricultural practices, the farms could be improved to yield greater quantities of higher quality food for feasts before raids.[1]
As Ravensthorpe became more established, it attracted Saxons, but also a growing group of peoples from as far away as the Middle East and Asia. With its diverse population, the inhabitants of Ravensthorpe felt a need to have buildings devoted to their specialized intelligences that were atypical of Viking style. Notably, the settlement had a cartographer, who provided Eivor with maps of regions they had visited, and a museum, run by the Roman history enthusiast Octavian to store various artifacts of interest and study methods of repairing local ruins.[1]
Out of the entire settlement, the most important buildings in Ravensthorpe were the longhouse, the Seer's Hut, and the Hidden Ones bureau. The longhouse was where the Raven Clan held feasts in the main hall in celebration of momentous occasions or before raids. Besides its function of a dining area, it served as a common hall for the community to gather and air grievances before Eivor settled disputes. When not brimming with guests, the longhouse was Eivor's living quarters. A personal room with a bed was part of the building, and featured a box in which Eivor received letters.[1]
Although far from home, the members of the Raven Clan still retained their religious beliefs, and the village had a number of spots where they could raise statues to gods like Odin. If Vikings sought guidance from the divine on worldly matters, they visited Valka in her hut. A mysterious woman, Valka decorated her home with strings of bones and beads, and for a price, would concoct a mixture to drink that induced a hallucinatory state and sent the consumer to what was commonly accepted to be Asgard.[1]
Lastly, Ravensthorpe featured a bureau for what would become the start of the Hidden Ones' newest chapter. It was run by the Levantine Hidden One Hytham, who took care of updating a large board marked with icons representing his organization's oldest enemy, the Order of the Ancients, who had deeply embedded themselves throughout the land and into the administrations of England's many kingdoms. As Eivor eliminated known targets, more information on unidentified members would be revealed.[1]
Trivia
- The suffix in the name "Ravensthorpe" is derived from the Middle English word 'thorp', meaning 'hamlet or small village'.
Gallery
-
Concept art of Ravensthorpe in ruins
-
Concept art of initial repairs to Ravensthorpe
-
Concept art of farms in Ravensthorpe
-
A fishing spot at the Ravensthorpe docks
-
Concept art of the tattoo parlor interior
-
Concept art of the Trading Post interior
-
Concept art of the Hidden Ones bureau interior
Appearances
- Assassin's Creed: Valhalla (first appearance)
References
- ↑ 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 1.8 Phillips, Tom (12 October, 2020). Assassin's Creed Valhalla's settlement explored: your new Viking home. Eurogamer. Archived from the original on 12 October 2014. Retrieved on 12 October 2020.
↑ Assassin's Creed: Valhalla


