Welcome to Assassin's Creed Wiki! Log in and join the community.

Patrick Lambert: Difference between revisions

From the Assassin's Creed Wiki
Jump to navigation Jump to search
imported>MikonoshinobiCE
No edit summary
m Text replacement - "\[\[zh:(.+)\]\]" to "<!--[zh:$1]-->"
 
Line 28: Line 28:
[[Category:Assassin's Creed IV: Black Flag development team]]
[[Category:Assassin's Creed IV: Black Flag development team]]
[[Category:Assassin's Creed: Unity development team]]
[[Category:Assassin's Creed: Unity development team]]
[[zh:帕特里克·兰伯特]]
<!--[zh:帕特里克·兰伯特]-->

Latest revision as of 03:22, 14 May 2026

Patrick Lambert is a concept artist for Ubisoft Montreal. His first credited role on a game is the 1999 game Disciples: Sacred Lands. However, he became even more famous through his work for the Prince of Persia and Assassin's Creed franchises.

Games credited[edit | edit source]

  • Disciples: Sacred Lands (1999) - GT Interactive
  • Vampire: The Masquerade - Redemption (2000) - Activision
  • Disciples: Sacred Lands (Gold Edition) (2001) - Strategy First
  • Disciples II: Dark Prophecy (2002) Strategy First
  • Disciples II: Rise of the Elves (2003) - Strategy First
  • Prince of Persia: Warrior Within (2004) - Ubisoft
  • Platinum Solitaire (2005) - Gameloft
  • AND 1 Streetball (2006) - Gameloft
  • Wild West Guns (2008) - Gameloft
  • Prince of Persia (2008) - Ubisoft
  • Assassin's Creed II (2009) - Ubisoft
  • Prince of Persia: The Forgotten Sands (2010) - Ubisoft
  • Assassin's Creed: Brotherhood (2010) - Ubisoft
  • Assassin's Creed: Revelations (2011) - Ubisoft

External links[edit | edit source]