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'''Annabelle Chevrier''' is an [[Canada|Canadian]] 3D modelling and visual effects artist. First hired by {{Wiki|Legendary Entertainment}} to work on the March 2017 {{Wiki|monster film}} ''{{Wiki|Kong: Skull Island}}'',<ref name="IMDB">{{Imdb|nm8599228|Annabelle Chevrier}}</ref> she was later hired by [[Ubisoft|Ubisoft Montreal]] as part of the development team for its {{Wiki|multiplayer online battle arena}} game ''{{Wiki|For Honor}}'', making key art for its "[[w:c:forhonor:Faction War|Faction War]]" mode's third and fourth seasons ''[[w:c:forhonor:Grudge and Glory|Grudge and Glory]]'' (August 2017) and ''[[w:c:forhonor:Order and Havoc|Order and Havoc]]'' (November 2017), respectively.<ref>{{ArtStation|NWV4N|For Honor season 3 and 4|missbella|Annabelle Chevrier}}</ref>
'''Annabelle Chevrier''' is an [[Canada|Canadian]] 3D modelling and visual effects artist. First hired by {{Wiki|Legendary Entertainment}} to work on the March 2017 {{Wiki|monster film}} ''{{Wiki|Kong: Skull Island}}'',<ref name="IMDB">{{Imdb|nm8599228|Annabelle Chevrier}}</ref> she was later hired by [[Ubisoft|Ubisoft Montreal]] as part of the development team for its {{Wiki|multiplayer online battle arena}} game ''{{Wiki|For Honor}}'', making key art for its "[https://forhonor.fandom.com/wiki/Faction_War Faction War]" mode's third and fourth seasons ''[https://forhonor.fandom.com/wiki/Grudge_and_Glory Grudge and Glory]'' (August 2017) and ''[https://forhonor.fandom.com/wiki/Order_and_Havoc Order and Havoc]'' (November 2017), respectively.<ref>{{ArtStation|NWV4N|For Honor season 3 and 4|missbella|Annabelle Chevrier}}</ref>


After doing visual effects for {{Wiki|Walt Disney Pictures}}' 2017 ''{{Wiki|Beauty and the Beast (2017 film)|Beauty and the Beast}}'' remake and ''[[w:c:starwars:Star Wars: Episode VIII The Last Jedi|Star Wars: Episode VIII The Last Jedi]]'',<ref name="IMDB"/> she was briefly hired by {{Wiki|Hi-Rez Studios}} to create the "Armored Scurrier" skin for its hero [[w:c:smite:Ratatoskr|Ratatoskr]]<ref>{{ArtStation|k50vz|Smite skin|missbella|Annabelle Chevrier}}</ref> and then Ubisoft Halifax as part of ''[[Assassin's Creed: Rebellion]]''{{'}}s development team. She has since joined the [[Montreal]]-based studio {{Wiki|Behaviour Interactive}} to work on its {{Wiki|survival horror}} game ''{{Wiki|Dead by Daylight}}''.
After doing visual effects for {{Wiki|Walt Disney Pictures}}' 2017 ''{{Wiki|Beauty and the Beast (2017 film)|Beauty and the Beast}}'' remake and ''{{Wiki|Star Wars: The Last Jedi}}'',<ref name="IMDB"/> she was briefly hired by {{Wiki|Hi-Rez Studios}} to create the "Armored Scurrier" skin for its hero Ratatoskr<ref>{{ArtStation|k50vz|Smite skin|missbella|Annabelle Chevrier}}</ref> and then Ubisoft Halifax as part of ''[[Assassin's Creed: Rebellion]]''{{'}}s development team. She has since joined the [[Montreal]]-based studio {{Wiki|Behaviour Interactive}} to work on its {{Wiki|survival horror}} game ''{{Wiki|Dead by Daylight}}''.


==Gallery==
==Gallery==
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*{{ArtStation|||missbella|Annabelle Chevrier}}
*{{ArtStation|||missbella|Annabelle Chevrier}}


==References=
==References==
{{Reflist}}
{{Reflist}}
{{DEFAULTSORT:Chevrier, Annabelle}}
{{DEFAULTSORT:Chevrier, Annabelle}}
[[Category:Development team]]
[[Category:Development team]]
[[Category:Assassin's Creed: Rebellion development team]]
[[Category:Assassin's Creed: Rebellion development team]]

Latest revision as of 16:49, 19 May 2026

Annabelle Chevrier is an Canadian 3D modelling and visual effects artist. First hired by Legendary Entertainment to work on the March 2017 monster film Kong: Skull Island,[1] she was later hired by Ubisoft Montreal as part of the development team for its multiplayer online battle arena game For Honor, making key art for its "Faction War" mode's third and fourth seasons Grudge and Glory (August 2017) and Order and Havoc (November 2017), respectively.[2]

After doing visual effects for Walt Disney Pictures' 2017 Beauty and the Beast remake and Star Wars: The Last Jedi,[1] she was briefly hired by Hi-Rez Studios to create the "Armored Scurrier" skin for its hero Ratatoskr[3] and then Ubisoft Halifax as part of Assassin's Creed: Rebellion's development team. She has since joined the Montreal-based studio Behaviour Interactive to work on its survival horror game Dead by Daylight.

Gallery[edit | edit source]

External links[edit | edit source]

References[edit | edit source]