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{{Era|AC3}}
{{Era|AC3}}
{{Stub}}
{{Stub}} {{Template:Quote|From the fermentation room to the tavern, the Brewery lets you explore the inner workings of this centuries old craft. Tread lightly as you explore its passageways, not all patrons are here for just a drink.|[[Ubisoft]] description.}}
[[File:AC3_NewYorkBrewery.jpg|thumb|250px|New York Brewery]]
[[File:AC3_NewYorkBrewery.jpg|thumb|250px|New York Brewery]]The '''New York Brewery w'''as a simulated location created by [[Abstergo Industries]]' [[Abstergo Entertainment|entertainment branch]], in order to influence the general public, as part of the [[Assassin's Creed III|console stage]] of the [[Animus]] technology.
'''New York Brewery''' was a brewery in [[New York City]].


In 2012, it was used as a simulated location by [[Abstergo Industries]]' [[Abstergo Entertainment|entertainment branch]], in order to influence the general public, as part of the [[Assassin's Creed III|console stage]] of the [[Animus]] technology.
Like all simulated locations in the console stage, the New York Brewery had multiple aesthetic variations. The map could be set during the day, a moonlit night or a storm.
{{-}}
 
==Reference==
==Gallery==
<gallery>
AC III Huntemen and Pioneer Wolfpack.jpg|The [[Huntsman]] chasing after the [[Pioneer]] in the New York Brewery
</gallery><span style="font-size:18px;">Reference</span>
*''[[Assassin's Creed III]]''
*''[[Assassin's Creed III]]''
{{AC3}}
{{AC3}}
[[Category:Tertiary stage locations]]
[[Category:Animi virtual locations]]
[[Category:New York City]]
[[Category:New York City]]
[[Category:Animi virtual locations]]
[[Category:Tertiary stage locations]]

Revision as of 15:21, 27 July 2013

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"From the fermentation room to the tavern, the Brewery lets you explore the inner workings of this centuries old craft. Tread lightly as you explore its passageways, not all patrons are here for just a drink."
Ubisoft description.
File:AC3 NewYorkBrewery.jpg
New York Brewery

The New York Brewery was a simulated location created by Abstergo Industries' entertainment branch, in order to influence the general public, as part of the console stage of the Animus technology.

Like all simulated locations in the console stage, the New York Brewery had multiple aesthetic variations. The map could be set during the day, a moonlit night or a storm.

Gallery

Reference