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{{era|Realworld}}
{{era|Realworld}}
[[File:Gilles-beloeil.jpg|frame|Gilles Beloeil.]]
[[File:Gilles-beloeil.jpg|frame|Gilles Beloeil.]]
'''Gilles Beloeil''' is a senior concept artist and digital matte painter at [[Ubisoft]].
'''Gilles Beloeil''' is a Senior Concept Artist and digital matte painter at [[Ubisoft]].
==Biography==
==Biography==
He initially began his career in 2002 with 4-Elements Studios, in Montreal, Canada on several TV projects and commercials. Beloeil has worked with quite a number of different companies throughout the world both in advertising, film, and the computer gaming industry.
He initially began his career in 2002 with 4-Elements Studios, in Montreal, Canada, on several TV projects and commercials. However, Beloeil has expanded to work with quite a number of different companies throughout the world in both advertising, film, and the computer gaming industry.


In 2007 he began working as a concept artist and digital matte painter for Ubisoft, and since then has worked on such games such as ''[[Assassin's Creed III]]'', ''[[Assassin's Creed: Revelations]]'', ''[[Assassin’s Creed: Brotherhood]]'', ''[[Assassin's Creed: Project Legacy]]'', ''[[Assassin’s Creed II]]'', ''[[Assassin's Creed]]'' (minor landscape concept artwork), and ''Lost''. <ref>[http://gillesbeloeil.viewbook.com/portfolio/profile_and_contact_infos/ Official Website] Resume.</ref>
In 2007, he began working as a Concept Artist and digital matte painter for Ubisoft, and since then has worked on many games in the [[Assassin's Creed series|''Assassin's Creed'' series]], such as ''[[Assassin's Creed III]]'', ''[[Assassin's Creed: Revelations]]'', ''[[Assassin's Creed: Brotherhood]]'', ''[[Assassin's Creed: Project Legacy]]'', ''[[Assassin's Creed II]]'' and ''[[Assassin's Creed]]'' (minor landscape concept artwork). As well as these, he also played a part in developing the game adaption of ''Lost''. <ref>[http://gillesbeloeil.viewbook.com/portfolio/profile_and_contact_infos/ Official Website] Resume.</ref>


In addition to this he has worked on game cinematics for ''Assassin’s Creed'', ''Far Cry 2'', ''End of War'', ''[[Assassin's Creed: Limited Edition Art Book]]'' and the short films ''[[Assassin’s Creed: Lineage]]''.
In addition to this, he has worked on game cinematics for ''Assassin's Creed'', ''Far Cry 2'', ''End of War'', ''[[Assassin's Creed: Limited Edition Art Book]]'' and the short film ''[[Assassin's Creed: Lineage]]''.


==Game Credits==
==Games credited==
*Assassin’s ''Creed III, (2012)''
*''Assassin's Creed III'' (2012), Ubisoft.
*''Assassin’s Creed: Revelations'', (2011)
*''Assassin's Creed: Revelations'' (2011), Ubisoft.
*''Assassin’s Creed: Brotherhood'', (2010)
*''Assassin's Creed: Brotherhood'' (2010), Ubisoft.
*''Assassin’s Creed: Project Legacy'', (2010–2011)
*''Assassin's Creed: Project Legacy'' (2010–2011), Ubisoft.
*''Assassin’s Creed II'', (2009)
*''Assassin's Creed II'' (2009), Ubisoft.
*''Assassin’s Creed'', (2007)
*''Assassin's Creed'' (2007), Ubisoft.
*''Lost'', (2007)
*''Lost'' (2007), [[Gameloft]].
*''Far Cry 2'', (2007)
*''Far Cry 2'' (2007), Ubisoft.
*''End of War'', (2007)
*''End of War'' (2007).


==Filmography==
==Filmography==
*''Assassin’s Creed Lineage'', (2008–2009)
*''Assassin's Creed Lineage'', (2008–2009).
*''Journey to the Center of the Earth 3D'', (2007)
*''Journey to the Center of the Earth 3D'' (2007).
*''Happy Feet'', (2006)
*''Happy Feet'' (2006).
*''Fantastic 4'', (2005)
*''Fantastic 4'' (2005).
*''Final Destination 3'', (2005)
*''Final Destination 3'' (2005).
*''Charlie Jade'', (TV Series – 2004)
*''Charlie Jade'' (2004) - TV series.
*''Alone in the Dark'', (2004)
*''Alone in the Dark'' (2004).
*''La dernière incarnation'', (2004)
*''La dernière incarnation'' (2004).
*''Pinocchio 3000'', (2003)
*''Pinocchio 3000'' (2003).


==Trivia==
==Trivia==
 
*Beloeil's talent as an artist has been widely recognized, and he has a very diverse range of talents when it comes to working in different software mediums, such as Adobe Photoshop, Autodesk Softimage XSI, Autodesk Maya, Digital Fusion, Adobe After Effects, Shake and Renderman, all of which he boasts an expert level proficiency with.
*Beloeil's talent as an artist has been widely recognized and he has a very diverse range on talents when it comes to working in different software mediums, such as Photoshop, Softimage XSI, Maya, Digital Fusion, After Effects, Shake and Renderman, all of which he boasts an expert level proficiency with.
 
*He has worked alongside [[Alexandre Amancio]] in ''Far Cry 2''. Both he and Amancio were noted to have revolutionized the 3D piping effect of background images with their innovative designs.
*He has worked alongside [[Alexandre Amancio]] in ''Far Cry 2''. Both he and Amancio were noted to have revolutionized the 3D piping effect of background images with their innovative designs.
*Beloeil has also worked very closely with [[Raphael Lacoste]] to create accurate imagery of historical monuments and street layouts throughout [[Constantinople]] by actually visiting the modern-day city (Istanbul).


*Beloeil has stated that on the news section of his website that he intends to release snippets of the concept arts produced for ''Assassin’s Creed: Revelations'' within a week of its release.
==Gallery==
*Beloeil has also worked very closely with [[Raphael Lacoste]] to create accurate imagery of historical monuments and street layouts throughout [[Constantinople]] by actually visiting modern-day Constantinople (Istanbul).
The following images are a sample of Gilles Beloeil's works for the Assassin's Creed series.


==Gallery==
The following images are a sample of Gilles Beloeil works for the Assassin's Creed Series.
===''Assassin's Creed: Brotherhood''===
===''Assassin's Creed: Brotherhood''===
<gallery captionalign="left" orientation="landscape">
<gallery captionalign="left" orientation="landscape">
Venice Arsenal concept art by Gilles Beloeil.png|Venice Arsenal concept art by Gilles Beloeil.
Venice Arsenal concept art by Gilles Beloeil.png|Venice Arsenal concept art by Gilles Beloeil.
PassionPlay_Concept.JPG|Concept art for the Colosseum Passion Play
PassionPlay_Concept.JPG|Concept art for the Colosseum passion play.
PassionPlay_EzioPetro_Concept.JPG|Artwork of Ezio and Pietro fleeing the Colosseum Passion Play
PassionPlay_EzioPetro_Concept.JPG|Artwork of Ezio and Pietro fleeing the Colosseum passion play.
Fall of Monteriggioni_EzioCannon_Concept.JPG|Ezio manning the cannon during the Fall of Monteriggioni
Fall of Monteriggioni_EzioCannon_Concept.JPG|Ezio manning the cannon during the Fall of Monteriggioni.
Siege of Monteriggioni_Concept.JPG|Concept art for the Borgia army attacking Monteriggioni
Siege of Monteriggioni_Concept.JPG|Concept art for the Borgia army attacking Monteriggioni.
Fall of Moneriggioni_Concept.JPG|Fall of Monteriggioni concept art
Fall of Moneriggioni_Concept.JPG|Fall of Monteriggioni concept art.
FallOfMonteriggioni_Concept 2.JPG|Monteriggioni in ruins after Borgia attack
FallOfMonteriggioni_Concept 2.JPG|Monteriggioni in ruins after the Borgia attack.
Modern_Monteriggioni_Concept.JPG|Modern day Monteriggioni
Modern_Monteriggioni_Concept.JPG|Modern-day Monteriggioni.
Desmond_Sanctuary_Emails_Concept.JPG|Desmond using the email computer in the Sanctuary
Desmond_Sanctuary_Emails_Concept.JPG|Desmond using the email computer in the Sanctuary.
Ezio'sArrivalRome_Concept.JPG|Ezio's arrival in Rome
Ezio'sArrivalRome_Concept.JPG|Ezio's arrival in Rome.
TiberIslandHQ LeapOfFaith Concept.JPG
TiberIslandHQ LeapOfFaith Concept.JPG
Pantheon by Night Concept.JPG
Pantheon by Night Concept.JPG
Line 111: Line 108:


==External links==
==External links==
*[http://www.gillesbeloeil.com/ Gilles Beloeil]'s Official Website.
*[http://www.gillesbeloeil.com/ Gilles Beloeil]'s official website.
*[http://ca.linkedin.com/in/gillesbeloeil Gilles Beloeil]'s professional profile at Linkedin.
*[http://ca.linkedin.com/in/gillesbeloeil Gilles Beloeil]'s professional profile at LinkedIn.
*[http://www.imdb.com/name/nm1681372/ Gilles Beloeil]'s profile at the internet movie database.
*[http://www.imdb.com/name/nm1681372/ Gilles Beloeil]'s profile at the Internet Movie Database.
*[http://www.3pipe.net/2010/08/digital-palette-interview-with-gilles.html Gilles Beloeil] Interview.
*[http://www.3pipe.net/2010/08/digital-palette-interview-with-gilles.html Gilles Beloeil] interview.
*[http://conceptartworld.com/?p=10773 Gilles Beloeil]'s award winning portfolio on ConceptArtWorld.com.
*[http://conceptartworld.com/?p=10773 Gilles Beloeil]'s award winning portfolio on ConceptArtWorld.com.



Revision as of 12:20, 20 August 2012

Gilles Beloeil.

Gilles Beloeil is a Senior Concept Artist and digital matte painter at Ubisoft.

Biography

He initially began his career in 2002 with 4-Elements Studios, in Montreal, Canada, on several TV projects and commercials. However, Beloeil has expanded to work with quite a number of different companies throughout the world in both advertising, film, and the computer gaming industry.

In 2007, he began working as a Concept Artist and digital matte painter for Ubisoft, and since then has worked on many games in the Assassin's Creed series, such as Assassin's Creed III, Assassin's Creed: Revelations, Assassin's Creed: Brotherhood, Assassin's Creed: Project Legacy, Assassin's Creed II and Assassin's Creed (minor landscape concept artwork). As well as these, he also played a part in developing the game adaption of Lost. [1]

In addition to this, he has worked on game cinematics for Assassin's Creed, Far Cry 2, End of War, Assassin's Creed: Limited Edition Art Book and the short film Assassin's Creed: Lineage.

Games credited

  • Assassin's Creed III (2012), Ubisoft.
  • Assassin's Creed: Revelations (2011), Ubisoft.
  • Assassin's Creed: Brotherhood (2010), Ubisoft.
  • Assassin's Creed: Project Legacy (2010–2011), Ubisoft.
  • Assassin's Creed II (2009), Ubisoft.
  • Assassin's Creed (2007), Ubisoft.
  • Lost (2007), Gameloft.
  • Far Cry 2 (2007), Ubisoft.
  • End of War (2007).

Filmography

  • Assassin's Creed Lineage, (2008–2009).
  • Journey to the Center of the Earth 3D (2007).
  • Happy Feet (2006).
  • Fantastic 4 (2005).
  • Final Destination 3 (2005).
  • Charlie Jade (2004) - TV series.
  • Alone in the Dark (2004).
  • La dernière incarnation (2004).
  • Pinocchio 3000 (2003).

Trivia

  • Beloeil's talent as an artist has been widely recognized, and he has a very diverse range of talents when it comes to working in different software mediums, such as Adobe Photoshop, Autodesk Softimage XSI, Autodesk Maya, Digital Fusion, Adobe After Effects, Shake and Renderman, all of which he boasts an expert level proficiency with.
  • He has worked alongside Alexandre Amancio in Far Cry 2. Both he and Amancio were noted to have revolutionized the 3D piping effect of background images with their innovative designs.
  • Beloeil has also worked very closely with Raphael Lacoste to create accurate imagery of historical monuments and street layouts throughout Constantinople by actually visiting the modern-day city (Istanbul).

Gallery

The following images are a sample of Gilles Beloeil's works for the Assassin's Creed series.

Assassin's Creed: Brotherhood

Assassin's Creed: Revelations

Assassin's Creed III

External links

References