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'''Yannick Corboz''', born June 6th 1976 in Annecy, Rhone-Alpes, [[France]], is a concept artist and illustrator working with [[Ubisoft]] | '''Yannick Corboz''', born June 6th 1976 in Annecy, Rhone-Alpes, [[France]], is a concept artist and illustrator working with [[Ubisoft|Ubisoft Montreal]] on the [[Assassin's Creed (series)|''Assassin's Creed'' series]]. His specialization lies in illustration, matte painting of landscapes and gameplay background concepts. | ||
==Gallery== | ==Gallery== | ||
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[[Category:Assassin's Creed: Brotherhood development team]] | [[Category:Assassin's Creed: Brotherhood development team]] | ||
[[Category:Assassin's Creed: Syndicate development team]] | [[Category:Assassin's Creed: Syndicate development team]] | ||
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Latest revision as of 15:10, 14 May 2026
Yannick Corboz, born June 6th 1976 in Annecy, Rhone-Alpes, France, is a concept artist and illustrator working with Ubisoft Montreal on the Assassin's Creed series. His specialization lies in illustration, matte painting of landscapes and gameplay background concepts.
Gallery[edit | edit source]
The following images are the more notable concept artworks created by Yannick Corboz, for the multiplayer part of Assassin's Creed: Brotherhood.
External links[edit | edit source]
- Yannick Corboz's official website.
- Yannick Corboz's professional profile at the CGHub website.
- Yannick Corboz's personal blog.